Comments 1,564

Re: "I'll Get In Trouble" - Yuji Horii "Can't Talk About" Future Chrono Trigger Developments

Coalescence

He's obviously just being coy and is also stuck in a lose-lose because people are going to run with anything he says. Anyway, always a good time for the reality check. Easy to forget, but Chrono left a big old sour taste in the mouths of the execs when Cross failed to be the next FFVII, and the DS port fell far below expectations. The comment back then that if people wanted more Chrono, they needed to buy more copies of the DS port. The steam port of Trigger didn't exactly perform super well either and clearly with that botched launch version they didn't care a whole lot about pulls out the stops for this property.

And people are still delusional to think modern day Squeenix would even entertain the idea of a FFVII-remake caliber Chrono Trigger or the DQ 2DHD. Those games are made because those properties rake in the cash. Chrono has never been a massive product mover and its brand power diminishes further every year as FF and DQ grows. Says a lot that they'll tackle something like the Trials of Mana localization instead of porting Trigger.

Spoken as a lifelong fan of the Chrono games with treasured CIB SNES and DS copies.

Re: Poll: Box Art Brawl - SNES Classic Mini Console

Coalescence

Despite being from America and having nostalgia for the original packaging here with the violet buttons, I imported the European mini SNES when it launched. I've had the North American version and I wanted to try the other side. The whole package is much more gamey to me on the EU. The four color swatch makes me so happy. But I definitely prefer having the concave/convex mix.

Re: Bitmap Soft Has A New Game Boy Color Title Up For Pre-Order

Coalescence

@cedarhyped true, it always draws my attention because making a game that works through the limitations of the Game Boy will always be more intriguing to me than wearing the aesthetic like a skin. It takes some creativity and most importantly, serious brevity to make a game on that platform and those elements are usually lacking in the games merely acting like Gameboy titles.

Definitely going to pick this one up to play on the Analogue Pocket.

Re: Corpse Party Tetralogy Pack Switch Western Release Cancelled

Coalescence

It wouldn't be the only games on Switch for people who like to read descriptions of torture and death with school kids, weird to single this release out.

"via the XSEED Games social media account"
We have the game that shall not be named and now the social media platform that shall not be named outside of a buried source notation.

Re: Preview: Metroid Prime 4: Beyond Is Great, But I Want To Kill One Of Its Characters

Coalescence

This is a small taste of the unreal expectations people are going to have pent up about this game. It's something to do with Prime. Expectations felt tempered for the long-awaited Dread, but people always get weird about the Prime games for some reason.

Anyway, invest in a new sarcasm detector my brood. Your last one certainly imploded after writing this article. And take a few huffs of reality. Metroid has had unwelcome interruptions ever since Fusion but still manages to cram in the atmosphere and fun.

Re: Pokémon Pokopia Is Seemingly Nintendo's First Game-Key Card Release

Coalescence

"But then if that's the case, then why didn't Hyrule Warriors: Age of Imprisonment also receive a Game-Key Card release?"
Good lord, the acting like Nintendo signed contracts bound in blood specifying extremely specific terms which can never ever change. It's an option for release that any company can take at any time and clearly the option wasn't exercised for that particular game. And Nintendo very well could release a Nintendo-developed game as a key card, and Miyamoto probably won't go to jail for it. Believe it or not, a company may say they'll do things or not do things and even promise, and they could go back on that word.

Re: Poll: What Do You Make Of The Mario Galaxy Movie's Leaked Yoshi Design?

Coalescence

Looks like Yoshi, which is a huge letdown because this was their opportunity to present a deconstruction of the Yoshi character, to deep dive and analyze the often one-sided partnership with Mario, and explore the dynamic of the blue collars and so-called Dinosaurs of our world. There are so many obvious societal & systemic parallels to Mario & Yoshi that were woven into Super Mario World and to a lesser yet more poignant extent Yoshi's Island which could apply not only to the past but current state of things but sure, let's not be brave for once and see the world for what it is. Let's just have our happy dumb green smiling dinosaur eating things on command.

Re: Best Dragon Quest Games Of All Time - Switch And Nintendo Systems

Coalescence

The mobile port of the first game on Switch is a travesty and should be played by noone. I assume the others are just as awful. It looks, sounds, and most of all plays terrible with every step feeling like the game is choking on its crappy visuals. One would be better off with a dodgy embedded emulator site playing the NES rom than dropping even a buck on the mobile port.

Re: Zelda: A Link To The Past And Chrono Trigger Are "Ripe For Remakes", Says Analytics Firm

Coalescence

Sure, two of the most playable, stood the test of time old games which are still an absolute blast today and have incredibly few warts to show for their age.

What they really mean is those could be milked for money with unnecessary full priced remakes which couldn't bring much of anything to the table new except extraneous visual flourishes, unwelcome voice acting, and worthless bolt-on content.

Also “its dungeon and world design can be considered outdated, and the narrative is relatively linear by today’s standards”. Holy garbage take. It can be considered outdated by someone who obviously can't recognize concise design when it is smacking them in the face. LTTP surely needs ten miles of sidequests between The Tower of Hera and retrieving the Master Sword and that world needs ubisoft towers obviously.

Re: Nintendo States Its Intention To Acquire More Development Teams

Coalescence

Given they don't have the usual line of corpses in the wake of their acquisitions, this is probably a good thing as smaller studios have become much more vulnerable in recent years. Nintendo is also shown they are pretty good at selecting talent to augment their portfolio well rather than mindlessly gobbling it up. MercurySteam seems likely. Either way I hope they're given a chance to bring Samus Returns to the Switch.

Re: Nintendo Shares Updated Figures For Registered Accounts And Switch Online Members

Coalescence

I both respect and hate the freaking brilliant tentacled design of NSO. There's so many ways it wraps around a consumer and keeps them hooked in. They started it free for a good while to get the existing install base hooked. They assimilated the virtual console into it to snag nostalgic retro players. It nets free access to dlc on Mario Kart and Animal Crossing, two games that tons of people will never fully take out of rotation. Now it has the music app, a huge thing for a company that has fiercely kept their music from appearing elsewhere. Not to mention the access to S2 upgrades and store items. And that's all before getting to the online functionality, which is what their competition primarily uses to sell the subscription. It's some of the smartest consumer warfare I've ever seen in gaming. They surround and entrench adding more & more tentacles and there's no escape. I'm definitely stuck.

Re: Talking Point: Smashing Switch 2 Numbers Prove Nintendo's Strategy Is Super Effective

Coalescence

Certainly going to see a normalized Nintendo and tightly sectioned off product segments moving forward. The Switch ecosystem is fully entrenched now and could never starve to death (the first months of that drab Switch store seems unbelievably quaint). The NSO apps have proven to remove the need to manage virtual console purchases and console migrations. The steam deck and others will always try to compete on power and customization, but the simple plug & play appeal will never dull. It was what made consoles succeed in the first place. That, multiplied by their brand power writes the whole lineage. They need only to iterate like Sony now, whose section of the market becomes similarly rock solid with the Xbox on the way out.

People can and will analyze it to death on price points and game key cards, but the fact of the matter is people now more than ever want things that are just fun. And here's a toy company who gets that and definitely knows how to work the customer. That MK price point pushing people to the bundle is some genius evil business stuff. Easy to both hate them and love their irresistable product.

Of all the times Nintendo has been doomed this is definitely the doomiest.

Re: Round Up: The Reviews Are In For Hyrule Warriors: Age Of Imprisonment

Coalescence

Typical spread with Warriors games. You either get it or you don't. What I really want though is them to bring out Hyrule Warriors Definitive Edition for real where they include all the visual flair that was left behind on the Wii U version. It's the best looking version of the game by far yet is so hard to play now without having things like swapping between heroes mid battle and faerie spells.

Re: "It Is Ever More Likely That Nintendo Will Lose" - Firm Faces Another Setback In Battle Against Palworld

Coalescence

People will jump to the conclusion that Nintendo will just pack it up and go home, but the fun of this is that Nintendo is too big to lose. They have near unlimited resources and they'll just keep going at it from any angle their legal arm can find because any pursuit to make life miserable for Palworld is worth their time. Bleem won against Sony in court, but they still lost because Sony just went at them from another angle to bleed them out. All kind of moot anyway though, it's not like Palworld has a stone's chance in hell of getting more than a nibble of Pokemon's lunch.

Re: Poll: What Review Score Would You Give Dragon Quest I & II HD-2D Remake?

Coalescence

I skimmed a playthrough on youtube. They're pretty to look at in spots and have good orchestrated scores but it's still a weird awkward graft of new and old. They drained all the solitary quaintness from the first game and turned it into a larf while jamming it full of busywork and unnecessary dialogue. Some of the animations look pretty stupid, like wyverns slackjaw flapping their wings and gyrating their bodies while they hover and stare at you. It's pretty bad when the flat static image carries more threat. Second game fared a little better, but I'd just as soon stick with the originals or GBC versions.

@KayFiOS You must be remembering it wrong. DQ1 was single enemy encounters only.

Re: "Jill / Chris Would Be More Befitting" - Resident Evil's Obsession With Lady D. Is Getting Fans Riled Up

Coalescence

@Deljo same. It's actually useful now.

On the topic, this is like getting all mad because Metallica is playing a big festival and they do Enter Sandman or One instead of The Four Horsemen. Or that Metallica is playing a big festival instead of Kreator or Destruction. I don't know, it's Monday and I'm thinking of thrash. Anyway, it's obviously a marketing thing and novel as all heck with Babymetal involved. Of course they're going to be angling to the cheesier side of this franchise. It's a hit with a lot of fans, and some weird tall lady has way more marketing to potential new fans than two otherwise generic looking characters.

Re: Feature: The Art I 'Stole' From Nintendo

Coalescence

I love this article so much especially because I recognized a lot of this artwork, and immediately thought of Naomi when I read the intro (and that kid who wrote all salty that her work was frequently featured). Being a lonely kid pre-home internet with no one to talk games with, Player's Pulse was one of my favorite sections. I was never brave enough to send in my art but I admired every featured piece and felt a connection with that passion. It's amazing that you saved these pieces. I would have done the same, or maybe advocated putting them into a collected works.

But my burning question about Player's Pulse remains, did anyone there know it was complete bologna when publishing the photo sent in by the kid who took his virtual boy camping? Because like most who had a VB, I very quickly discovered there is no way to play one laying on your back like that.

Re: Nintendo Seems To Be Uploading Old Nintendo Power Covers To Nintendo Today!

Coalescence

I still have on my wall the poster from the final issue with all the covers. Surprised they haven't ever brought that out as a my Nintendo shop item. Most of the content is kind of pointless with guides for everything online and all the marketing material disguised as games journalism, but the art of Nintendo Power should be preserved. I would buy a collection of that. They went all out with stuff like the Days of Mana special sections.

Re: Talking Point: When Did 'Good Enough' Become Good Enough For Pokémon?

Coalescence

Since day 1? I was there when Gen 1 launched and my feeling along with everyone else I knew was that the game was notably janky (like Final Fantasy 1 levels of jank) and the addictive nature and charm made it worth the while. We can and I'm sure will argue which generation was better than the other but they've been selling split content and jank in varying degrees from the start and it's all been good enough to be the vessel for the gameplay hooks.

Re: Zelda: Breath Of The Wild Soundtrack Is Scoring A Gorgeous Vinyl Release Next Year

Coalescence

I'm definitely good with my first run copy of the CD soundtrack which included that cool little field music player. Game music on CD always makes more sense to me than vinyl. These look like nice packages though, and I really dig the arrangement they did on the deluxe edition. Kind of like how Xenoblade's OST partitions the discs between field music and event music. I wish more OST releases did that rather than just the linear match to the game.