- Number of Players
- Single Player
- Release Date
- 5th Feb 2007, 800 points (USA)
- 9th Feb 2007, 800 points (UK/EU)
- 2nd Dec 2006, 800 points (JPN)
Wii U eShop
- 27th Apr 2013, £5.49 (UK/EU)
- 27th Apr 2013, ¥800 (JPN)
- 26th Apr 2013, $7.99 (USA)
- 21st Nov 1990 (JPN)
- 23rd Aug 1991 (USA)
- 11th Apr 1992 (UK/EU)
- Super Mario World, Mario
- Controller Support
- Classic, Gamecube
New 3DS / SNES
Same great adventure, smaller screen
As everyone knows, the best use of your latest piece of gaming machinery is to play games from yesteryear. Should a Nintendo Direct mention a 'new old' system is joining the Virtual Console line-up there is much excitement, and so it was when it was revealed that SNES titles were going portable. Though limited to...
Wii U eShop / SNES
Everybody wants to rule the World
Right from the six-note melody that opens the first stage, you can tell there's something special about Super Mario World. This is the Super Nintendo launch title that set the bar impossibly high for day-one releases, created the magic that games such as Super Mario 64, Sonic Adventure, and Luigi's Mansion have...
Wii Virtual Console / Super Nintendo
It was hailed as the greatest videogame of all time when it was released, and even after all these years it still has a pretty solid claim to that title. Super Mario World is without a shadow of a doubt one of our favourite Mario games, and when SNES was released some members of our staff played very little else until they'd discovered...
About The Game
Mario and Luigi must once again save their favourite princess as Bowser and his minions try to take their revenge on the plumber brothers in Dinosaur Land. The Super Mario series took the Super Nintendo by storm with this instant classic.
This episode introduced new power ups and enemies, as well as the lovable little Yoshi and his tribe. The adventure has Mario and Luigi travel on a giant map and some levels include secret exits that will lead to hidden stages. In fact, the adventure is so rich that Super Mario World was the first Super Mario game for which Nintendo allowed players to save their progress.