User Profile

SKTTR

SKTTR

Male, Germany

epic gamelegend

Joined:
Sun 20th January, 2008
Website:
http://scatterkid.weebly.com

Recent Comments

SKTTR

#1

SKTTR commented on Monster Hunter 4 Ultimate's Questionable Expo ...:

These Monster Hunter games are so huge and time consuming. One game per console is enough for me anyway. I got my moneys worth from the Wii version (120 hours of playtime), but the endless and repetitive grinding bored me after a while. Or did they change it so that the rare monster item drops are more common now?

And why not calling it Monster Hunter 4? Did I miss a game?
Why MH4 Ultimate?
"Because it's Capcom" is a valid answer you say?

SKTTR

#2

SKTTR commented on More Minecraft Mania Looks Set for Wii U With ...:

The third MineCraft clone on Wii U? It's way too early to tell how good they will be, but at least there's gonna be a selection to choose from by 2015. Fortunately it's not too hard to make them better than the original, especially on Wii U.

SKTTR

#3

SKTTR commented on Hyrule Warriors Horses Around with Epona in Ma...:

I hoped Epona would stand around in certain missions waiting for the playable characters to ride her just like in Samurai Warriors 3. After beating Hyrule Warriors I was a little disappointed they haven't used the horse mechanics for at least for one level. However, Epona now announced as DLC, being a weapon, seems fresh and I'm a little excited. Looking forward to it.

SKTTR

#5

SKTTR commented on Nintendo 64x64: F1 World Grand Prix:

It had a sequel (F1 World Grand Prix II) on the N64 that was even better. I see (not really) how this can get a 5/10 for todays standards, but back in the day it was a 9-10/10 just like Mario Kart 64, Wave Race 64, F-Zero X, Diddy Kong Racing, 1080º Snowboarding, Excitebike 64, Ridge Racer 64, wipEout 64, Beetle Adventure Racing, Star Wars Episode I Racer, and the other 10 or 20 high quality N64 racers I forgot.

The N64 was the best console of its time for racing games (and 3D platformers).
It took a few years and an analog stick for all the other consoles to catch up.

Also the reviewer doesn't remember that there was no F1 game with better background graphics than this one at the time of release.

SKTTR

#6

SKTTR commented on You'll Definitely Want to Try Out Stealth Inc ...:

After Hydroventure which is in the Top 5 of my 170 WiiWare games I'm very excited about Curve Studios second Nintendo home console release.

@rjejr
A lie is something different. It was just a broken promise.
And it was explained in detail not just once. It made sense to leave it out of the Wii U version because it had to be done from the ground-up. This isn't an easily ported Unity-game after all. The Wii U isn't compatible with (and doesn't have the rights for) Microsoft Windows or Toki Tori 2's Windows-based level editor.
AND the game is still worth more than anyone has paid for.
Two Tribes even released 4 more amazing Wii U games for just 2 bucks because a minority of people were sad about the lack of a much too complicated level editor. How can you be so resentful?

SKTTR

#7

SKTTR commented on Two Tribes Confirms That RIVE is Definitely Co...:

3 of the Two Tribes games are in my Top 10 of the best Wii U eShop games, and the other 2 are in my Top 20.
I love that they're well-crafted and cleverly designed, pretty much like Nintendo's own games, with the benefit of being just a few bucks despite their high quality.
Can't wait for their first action game that is RIVE.

SKTTR

#10

SKTTR commented on Nintendo 64x64: Mystical Ninja Starring Goemon:

This game was so expensive when it was new. I bought it for 150DM (75€) plus a Controller Pak for 40DM (20€) and it was totally worth it. Great game, with an amazing atmosphere, a big action-adventure world for explorers who couldn't wait for Zelda Ocarina of Time (which was released almost 1 year later!), funny humour, and an all-time favourite soundtrack (3 songs with singing which was said to be impossible on a cartridge-based system in 1997/98) Pure whacky Japanese magic! Was very disappointed when they took out the voice-acted songs for the Western market in the sequel.
Still my favourite game in the Goemon-series.

SKTTR

#11

SKTTR commented on Review: SPIKEY WALLS (Wii U eShop):

4/10? You forgot the minus before the 4. ;)
Is this a real game?, because each and every free demo on Wii U has more value and gameplay and everything!
The review is doing injustice to many better games that received a 3/10 2/10 or 1/10 on this site. :D
The Letter looks like a diamond of a game compared to this.
I haven't played it, but watch a video on YouTube and skip this borefest.

SKTTR

#12

SKTTR commented on Nintendo 64x64: Chameleon Twist:

It is a short and easy platformer. I think only 5 or 6 levels. First gen N64 graphics too. At least the gameplay was good. 6/10

Chameleon Twist 2 (also on N64) was better.

SKTTR

#13

SKTTR commented on Giana Sisters 2 In Development, Could Be Comin...:

They should finish Twisted Dreams first! Patch it and bring the DLC, then we can talk about a sequel.

And if they do a sequel, I hope it's a sequel from the C64 or DS version. The Wii U version didn't feel much like a Giana Sisters game and was the worst of the trilogy.

SKTTR

#15

SKTTR commented on Wii U Art Of Balance Release Date Confirmed Fo...:

Shin'en can expand their audience of course as long as they don't abandon Wii U.
I liked 3 of their WiiWare games and Nano Assault NEO and I'm buying their other Wii U games too.

But yeah, I understand your disappointment
@Nintendo-64: I too was disappointed that Jett Rocket II was 3DS only... because it started as a home console game, and was just one part of a bigger story. Don't like it when series jump from home system to handheld without giving the home console players and fans of the first game a home console port. But if they think that's where the money is and if that's what they need to survive, then let them go.

I'm happy as long as they still make great Wii U games, and Art of Balance and FAST Racing were already great back on Wii.

SKTTR

#16

SKTTR commented on Nintendo 64x64: Doom 64:

The lasergun wasn't worth it. I thought it was a lame wpn. You should have saved rockets and some BFG9000 energy for the final boss. Don't need to follow the cryptic path to the games most hidden secrets. And definately don't need the lasergun for the final boss.

Anyway, great game! Probably the best in classic fps (before GoldenEye changed the game).

SKTTR

#17

SKTTR commented on From the Forum: To Buy or Not to Buy? SPIKEY W...:

Look, a new Mario game is 60 bucks and has around 60 levels. 60 colorful, fun levels with lots of music, detail, gameplay, and imagination thrown in. I think 60 bucks is maybe a bit too much for a Mario game but 50 and I'm sold.
Now SPIKEY WALLS is 1 buck and has just one stage, no variety on the audiovisual side and very simple/extremely repetitive gameplay.

The point is buy Mario instead! Or anything that's similar or better than Mario!
Because MORE BANG FOR THE BUCK. It's called value.

OR @RCMADIAX pimp that SPIKEY WALLS game!
Is it too much to add some content and make it less ugly? Bring it to NES levels at least! Add some spark of charm. The trailer was awful!

SKTTR

#19

SKTTR commented on Activision Is Bringing The Dulcet Tones Of The...:

What-the..??
Well, I'm not interested in Call of Duty, but I'm infinitely less interested in this horrendous fad. This is absolutely unnecessary! Don't we have enough waste of earth's resources?!

Activision was once great and I bought every game they made but that was twentyfive years ago on Commodore 64. I guess our ways parted long ago.

SKTTR

#20

SKTTR commented on Nintendo 64x64: Body Harvest:

Body Harvest was one of the first N64 games in development. It was supervised by Nintendo staff as Rockstar was part of Nintendo's "Dream Team". However, it was denied by Nintendo's quality control many times, for a few years actually.

Once it was considered good enough to be released on the N64, the engine was later used for GTA3, Vice City, San Andreas, etc.
Similarities like the open-world, tons of cars/bikes/boats/planes to use, and seemingly random stuff happening, are assets that are still used in GTA.

I wonder if GTA would have been the same today if Nintendo didn't push Rockstar so hard back then. Maybe GTA wouldn't even exist.

SKTTR

#22

SKTTR commented on Review: The Fall (Wii U eShop):

My three favourite Wii U eShop games received a 7/10 (or 6/10) on this site (Scram Kitty, Toki Tori 2+, The Cave), while many disappointing games received 8s and 9s, so this is hopefully another hidden / underrated gem. I really want this to be available in Europe soon. And rather not wait months (I'm looking at you, Shovel Knight and 1001 Spikes).

SKTTR

#25

SKTTR commented on Nintendo 64x64: Bomberman 64:

This one was a Xmas '97 megahit with its secrets-filled single player, amazing soundtrack, and especially the new multiplayer (battling in high grass and on a 3D construct with rising water are especially fond 4-player memories). After heaps of 2D Bomberman games that always took place in a grid arena this was a refreshing and true next gen 3D-Bomberman, and unfortunately the only one of its kind.

SKTTR

#28

SKTTR commented on Guacamelee! Super Turbo Championship Edition H...:

A yellow door appeared on the map in the Canal stage. When I went there it was gone. Weird bug. Missed posting a screenshot...
Wasn't the secret door though. That one was somewhere else in the area.

Anyway, this secret gave me incentive to finish off El Infierno.
Have 101% now :)

PS. You don't need 100% to find the secret.

SKTTR

#29

SKTTR commented on Dahku Creations Announces Departure From Game ...:

As long as there is enough content and polish I'm open to simpler games on WiiU as I'm from the 80ies. ;) Chubbins had a neat idea, reminded me of an addicting C64 platformer gameplay-wise. This one had potential. There aren't any auto-jumper platformers on the system! Gameplay, content, and challenge seemed to be there! Graphics and final polish unfortunately not. A little more time in development and it could've gained better scores, more fans, and more sales.
iOs isn't my thing but I understand that good iOs games are also good WiiU games.

It's all about selling quality if you're aiming the core.
And it's all about marketing if you're aiming the casuals.

//
For me personally RCMADIAX games are too barebones. A game as easy to develop as Blok Drop U should have 100 stages minimum. And the rest of their catalog? Poker Dice, Shut the Box, Spikes? Uninspired games, sterile and extremely basic, devoid of any charm or creativity, not even on the same level as comparable mobile games. If I'd develop games based on such simple ideas I'd bloat them up with graphics, hours of music, silly features, bonus content, and options, to make sure gamers feel I cared at least a bit.
//
The Letter should have been rejected infinitely for sure. Looks like a kids first 3D demo. While other crappy games can be updated to have better value, no amount of updating can help this game. Because the story is preschool garbage that needs to be scrapped. If you want to see a good example of firstperson horror adventure on Wii U then check out Master Reboot!

SKTTR

#32

SKTTR commented on Go! Go! Kokopolo Developer Explains Why It's B...:

Appreciate developers making announcements like these!

On WiiWare games were often pulled without notification. Which is bad for both sides:
Gamers who eventually wanted to download a game didn't get a chance, and developers who could make a last spike in sales didn't take their chance.
So (despite being unfortunate when a game is pulled) this is the way to do it right!

My only advice is telling the customers these announcements as soon as possible. With only a few days left there'll be people who won't have access to this information until it's too late.

SKTTR

#34

SKTTR commented on Fifa 15 Coming to Wii and 3DS on the 26th of S...:

Risk? There's no risk porting FIFA. EA just doesn't have talented enough people to make a worthy Wii U version. Just look at FIFA 13 for Wii U.
Time to rename the company from Electronic Arts to Electronic Games, Electronic Software or something, because arts isn't what they do.

SKTTR

#35

SKTTR commented on Talking Point: A History of the Sexualisation ...:

I really don't care as long as they don't give her that abomination pixel face from Metroid 1 back. If that's a reward please put the helmet back on or let a Metroid suck your head off.

In my opinion, she looks better and better from game to game.
It's like seeing someone nice every few years and that person is looking healthier and nicer everytime.
Everyone should strive for a bikini body for sure!!

SKTTR

#36

SKTTR commented on Looks Like You Can Only Install 300 Games And ...:

@gregrout
@sleepinglion

Wii U Menu > Electronic Manual (Home Button) > Page 4, §5:
"Only 300 icons can be displayed on the Wii U Menu".

A limit of 300 games on Wii U! I for sure have to set new priorities now. I wanted to upgrade all my Wii VC games, but now FORGET IT!

So I guess that means rethinking on what to buy, and definately not getting The Letter!

SKTTR

#40

SKTTR commented on Watch Dogs Will be the Only "Mature" Ubisoft G...:

Bought ZombiU, Assassin's Creed 3&4, Rayman Legends, Child of Light, and Cloudberry Kingdom on Wii U. Even Splinter Cell and Rabbids Land are on my radar now that they're on sale.
Not interested in Just Dance or any game that sells well because it's appealing as a birthday present for kids and casuals throughout the year. (I never played it because it doesn't seem to have deep or very good gameplay. When I want to dance, I just dance.) :P

From all those Ubisoft games on Wii U I like AC3&4 the best. Atmosphere, content and exploration being the main quality factors in the series. The few performance differences in the Wii U versions are like a trade-off, for the better part actually, as long as I can use the GamePad for map view or off-tv-play. It's weird that people prefer Assassin's Creed on other consoles. Brand loyalty maybe? I know Assassin's Creed III had some freezing issues (or was it the unstable Wii U system at launch?) But it's all been updated and I haven't encountered major issues since.

As with any other developer, as long as they make good games I will buy them, but in my age I only have time and resources for one home console... and that is always going to be the one with Zelda on it.

Anyway, good luck to Ubisoft! Thank you for your support!

SKTTR

#42

SKTTR commented on Video: Nintendo Minute Outlines Its Favourite ...:

My top July games were Wind Waker HD (which is just as amazing as it was 10 years ago), Squids Odyssey and Armillo (both surprisingly good eShop titles).
Also beat Boom/Fortune Street (Wii). Multiplayer on this is very popular with my friends.

SKTTR

#43

SKTTR commented on Nintendo Confirms a Huge Range of eShop Discou...:

Without the extra Wiimote I can hardly justify downloading Wii Party U. I mean on retail it's 39,99€ with a free WiimotePlus and that table stand thingy.
I download only (yeah, I know it's my own fault), but they should make a deal that's fair for downloaders. It seems like I'm skipping Wii Party U for all eternity if they keep the discrepancies in content and cost for retail and download.

SKTTR

#44

SKTTR commented on Interview: Two Tribes Discusses RIVE, Starting...:

@ACK You think it's restrictive and obtuse? Probably because you like to be restricted by obtuse goals. ;)
I like the freedom (you call aimlessness) because I can explore and have my own goals: I just see some golden thingies in hard to reach spots and I know my goal is to collect them. I see a wall at the end of the road and I know my goal is to turn around and find another way. I may try stuff, I may waste time, but I feel very rewarded upon solving a puzzle. I even remember the great subtle tutorial in the beginning and throughout the game, and it's kinda sad to see you and many others blind to it as you're most likely not paying attention to the surroundings and details in games anymore.

And I think you've got something wrong: It's an openworld puzzle adventure core game for puzzle gamers and adventure gamers. Those gamers like and beat Toki Tori 2+!
I don't know what you refer to as "gamers", but one thing is for sure:
People that don't like a certain genre enough don't give them games enough time and cannot form a valuable opinion.

SKTTR

#46

SKTTR commented on Interview: Two Tribes Discusses RIVE, Starting...:

@ACK Toki Tori 2+ gives you a unique set of actions to try at clever and fresh puzzles.
It's 100% Core Gameplay. That's what I want. Challenge and reward! Progress!
I could care less about virtual incentives because I have my own real incentive: playing good games.
Oh, and good audiovisuals are just a plus.

Market-based success? The mass market are not the core gamers!
Toki Tori 2+ and Scram Kitty too, are not just games that try something different. First and foremost they are about skills and brains and they are for core gamers (what you call passionate and determined gamers). Gems like these are the reason why I still enjoy playing Nintendo.
Market-based success? Hahah, why should I care? These games are gifts by determined and passionate developers to determined and passionate gamers!

SKTTR

#47

SKTTR commented on Interview: Two Tribes Discusses RIVE, Starting...:

Toki Tori 2+ was more than worth the 13,49€ it was at launch. Even without level editor I played it for 30+ hours and that's amazing value, not even counting in the ingenious puzzling, fresh gameplay, and beautiful design.
My family & friends don't like it either, but that's because they don't like using their brains in games, plus they've got a short attention span, and can't tell a good game from a bad one.

I think RIVE has a larger audience because it's action instead of puzzle. I wish them developers good luck. I just hope its of equal brilliance and a great continuation of Two Tribes' catalogue. Day one for me.

SKTTR

#49

SKTTR commented on The Man Responsible For Reviving Nintendo's Re...:

Dan loves video games and Nintendo. :)
And he seems to be in contact with anyone in the industry.
What he stated on the communities ringed true, not just about Nintendo but anyone.

His passion at Nintendo was to get in touch with smaller studios all around the world and giving them a chance to make games and money.

10 out of 15 games I beat on eShop, Dan Adelman is mentioned in the Special Thanks of the credits!
He left a huge impact.
An inspiring man.

SKTTR

#50

SKTTR commented on Nintendo Download: 7th August (Europe):

Scram Kitty seems underpriced. Makes sure that people on the fence scram and get their eShop funds ready for this.

Blok Drop U sale before it was released in Germany? The developer said something like he would introduce the game to Germany either before or with a sale, right? Does this mean it's coming to the German eShop now, or does it mean it is delayed and we get this on another sale later this year. Or does it mean the developer doesn't care at the moment, and still needs to make sales before even attempting paying for the USK rating?

I'd definately jump on the UnEpic/Abyss promo if I didn't have them already.

Out of the NES Remix VC games only Golf missing in my collection. (Well, I if you don't count me having it on Animal Crossing GC).

Somewhat interested in Mega Man Battle Chips. Looks very different from the regular MM games.