User Profile



Male, Germany

epic gamelegend

Sun 20th January, 2008

Recent Comments



SKTTR commented on Dahku Creations Announces Departure From Game ...:

As long as there is enough content and polish I'm open to simpler games on WiiU as I'm from the 80ies. ;) Chubbins had a neat idea, reminded me of an addicting C64 platformer gameplay-wise. This one had potential. There aren't any auto-jumper platformers on the system! Gameplay, content, and challenge seemed to be there! Graphics and final polish unfortunately not. A little more time in development and it could've gained better scores, more fans, and more sales.
iOs isn't my thing but I understand that good iOs games are also good WiiU games.

It's all about selling quality if you're aiming the core.
And it's all about marketing if you're aiming the casuals.

For me personally RCMADIAX games are too barebones. A game as easy to develop as Blok Drop U should have 100 stages minimum. And the rest of their catalog? Poker Dice, Shut the Box, Spikes? Uninspired games, sterile and extremely basic, devoid of any charm or creativity, not even on the same level as comparable mobile games. If I'd develop games based on such simple ideas I'd bloat them up with graphics, hours of music, silly features, bonus content, and options, to make sure gamers feel I cared at least a bit.
The Letter should have been rejected infinitely for sure. Looks like a kids first 3D demo. While other crappy games can be updated to have better value, no amount of updating can help this game. Because the story is preschool garbage that needs to be scrapped. If you want to see a good example of firstperson horror adventure on Wii U then check out Master Reboot!



SKTTR commented on Go! Go! Kokopolo Developer Explains Why It's B...:

Appreciate developers making announcements like these!

On WiiWare games were often pulled without notification. Which is bad for both sides:
Gamers who eventually wanted to download a game didn't get a chance, and developers who could make a last spike in sales didn't take their chance.
So (despite being unfortunate when a game is pulled) this is the way to do it right!

My only advice is telling the customers these announcements as soon as possible. With only a few days left there'll be people who won't have access to this information until it's too late.



SKTTR commented on Fifa 15 Coming to Wii and 3DS on the 26th of S...:

Risk? There's no risk porting FIFA. EA just doesn't have talented enough people to make a worthy Wii U version. Just look at FIFA 13 for Wii U.
Time to rename the company from Electronic Arts to Electronic Games, Electronic Software or something, because arts isn't what they do.



SKTTR commented on Talking Point: A History of the Sexualisation ...:

I really don't care as long as they don't give her that abomination pixel face from Metroid 1 back. If that's a reward please put the helmet back on or let a Metroid suck your head off.

In my opinion, she looks better and better from game to game.
It's like seeing someone nice every few years and that person is looking healthier and nicer everytime.
Everyone should strive for a bikini body for sure!!



SKTTR commented on Looks Like You Can Only Install 300 Games And ...:


Wii U Menu > Electronic Manual (Home Button) > Page 4, §5:
"Only 300 icons can be displayed on the Wii U Menu".

A limit of 300 games on Wii U! I for sure have to set new priorities now. I wanted to upgrade all my Wii VC games, but now FORGET IT!

So I guess that means rethinking on what to buy, and definately not getting The Letter!



SKTTR commented on Watch Dogs Will be the Only "Mature" Ubisoft G...:

Bought ZombiU, Assassin's Creed 3&4, Rayman Legends, Child of Light, and Cloudberry Kingdom on Wii U. Even Splinter Cell and Rabbids Land are on my radar now that they're on sale.
Not interested in Just Dance or any game that sells well because it's appealing as a birthday present for kids and casuals throughout the year. (I never played it because it doesn't seem to have deep or very good gameplay. When I want to dance, I just dance.) :P

From all those Ubisoft games on Wii U I like AC3&4 the best. Atmosphere, content and exploration being the main quality factors in the series. The few performance differences in the Wii U versions are like a trade-off, for the better part actually, as long as I can use the GamePad for map view or off-tv-play. It's weird that people prefer Assassin's Creed on other consoles. Brand loyalty maybe? I know Assassin's Creed III had some freezing issues (or was it the unstable Wii U system at launch?) But it's all been updated and I haven't encountered major issues since.

As with any other developer, as long as they make good games I will buy them, but in my age I only have time and resources for one home console... and that is always going to be the one with Zelda on it.

Anyway, good luck to Ubisoft! Thank you for your support!



SKTTR commented on Video: Nintendo Minute Outlines Its Favourite ...:

My top July games were Wind Waker HD (which is just as amazing as it was 10 years ago), Squids Odyssey and Armillo (both surprisingly good eShop titles).
Also beat Boom/Fortune Street (Wii). Multiplayer on this is very popular with my friends.



SKTTR commented on Nintendo Confirms a Huge Range of eShop Discou...:

Without the extra Wiimote I can hardly justify downloading Wii Party U. I mean on retail it's 39,99€ with a free WiimotePlus and that table stand thingy.
I download only (yeah, I know it's my own fault), but they should make a deal that's fair for downloaders. It seems like I'm skipping Wii Party U for all eternity if they keep the discrepancies in content and cost for retail and download.



SKTTR commented on Interview: Two Tribes Discusses RIVE, Starting...:

@ACK You think it's restrictive and obtuse? Probably because you like to be restricted by obtuse goals. ;)
I like the freedom (you call aimlessness) because I can explore and have my own goals: I just see some golden thingies in hard to reach spots and I know my goal is to collect them. I see a wall at the end of the road and I know my goal is to turn around and find another way. I may try stuff, I may waste time, but I feel very rewarded upon solving a puzzle. I even remember the great subtle tutorial in the beginning and throughout the game, and it's kinda sad to see you and many others blind to it as you're most likely not paying attention to the surroundings and details in games anymore.

And I think you've got something wrong: It's an openworld puzzle adventure core game for puzzle gamers and adventure gamers. Those gamers like and beat Toki Tori 2+!
I don't know what you refer to as "gamers", but one thing is for sure:
People that don't like a certain genre enough don't give them games enough time and cannot form a valuable opinion.



SKTTR commented on Interview: Two Tribes Discusses RIVE, Starting...:

@ACK Toki Tori 2+ gives you a unique set of actions to try at clever and fresh puzzles.
It's 100% Core Gameplay. That's what I want. Challenge and reward! Progress!
I could care less about virtual incentives because I have my own real incentive: playing good games.
Oh, and good audiovisuals are just a plus.

Market-based success? The mass market are not the core gamers!
Toki Tori 2+ and Scram Kitty too, are not just games that try something different. First and foremost they are about skills and brains and they are for core gamers (what you call passionate and determined gamers). Gems like these are the reason why I still enjoy playing Nintendo.
Market-based success? Hahah, why should I care? These games are gifts by determined and passionate developers to determined and passionate gamers!



SKTTR commented on Interview: Two Tribes Discusses RIVE, Starting...:

Toki Tori 2+ was more than worth the 13,49€ it was at launch. Even without level editor I played it for 30+ hours and that's amazing value, not even counting in the ingenious puzzling, fresh gameplay, and beautiful design.
My family & friends don't like it either, but that's because they don't like using their brains in games, plus they've got a short attention span, and can't tell a good game from a bad one.

I think RIVE has a larger audience because it's action instead of puzzle. I wish them developers good luck. I just hope its of equal brilliance and a great continuation of Two Tribes' catalogue. Day one for me.



SKTTR commented on The Man Responsible For Reviving Nintendo's Re...:

Dan loves video games and Nintendo. :)
And he seems to be in contact with anyone in the industry.
What he stated on the communities ringed true, not just about Nintendo but anyone.

His passion at Nintendo was to get in touch with smaller studios all around the world and giving them a chance to make games and money.

10 out of 15 games I beat on eShop, Dan Adelman is mentioned in the Special Thanks of the credits!
He left a huge impact.
An inspiring man.



SKTTR commented on Nintendo Download: 7th August (Europe):

Scram Kitty seems underpriced. Makes sure that people on the fence scram and get their eShop funds ready for this.

Blok Drop U sale before it was released in Germany? The developer said something like he would introduce the game to Germany either before or with a sale, right? Does this mean it's coming to the German eShop now, or does it mean it is delayed and we get this on another sale later this year. Or does it mean the developer doesn't care at the moment, and still needs to make sales before even attempting paying for the USK rating?

I'd definately jump on the UnEpic/Abyss promo if I didn't have them already.

Out of the NES Remix VC games only Golf missing in my collection. (Well, I if you don't count me having it on Animal Crossing GC).

Somewhat interested in Mega Man Battle Chips. Looks very different from the regular MM games.



SKTTR commented on You Won't Be Able To Cross Swords Online In Hy...:

I don't need online co-op in this game as I have friends to play locally with, but remembering the prequel that Nintendo/Miyamoto co-developed and published on Wii (Samurai Warriors 3) I believe that game had online co-op. And leaving it out now could be viewed as a step back for fans of the online mode. I never used it though,

I'm all for local co-op! And from what I've seen they use all their time to make that one great.

Oh, and I rather need to know if I have to buy a Wii U Pro Controller for multiplayer, or can I play with a Wiimote+Nunchuk/Classic Controller?

PS. Speaking of SS3, when's Murasame Castle coming to Wii U VC?



SKTTR commented on Looks Like You Can Only Install 300 Games And ...:

I know there is a max limit of 240 downloads per Wii SD Card which wasn't quite enough for my 140 WiiWare games, 100 VC games, 30+ WiiWare Demos, and 15+ Wii Channels.

Nintendo should have warned me to not buy so many games. I hate switching SD Cards up to the point that I really consider paying extra to get the NES and SNES games away from the SD Card (they don't fit onto anyway) and onto the Wii U.

Does anyone know about Wii U download limits? If it is limited by number of downloads again, rather than free space on my 3 TerraByte Wii U hard drive, then I might change my buying conditions and only buy games I'm 1000% sure I want and not taking chances.



SKTTR commented on Review: Mega Man 6 (Wii U eShop / NES):

Mega Man 1-6. What's the difference? Not much!
Which game is better? None, they're all the same except for minor changes like music, stage layout, boss names, weapons, and sometimes additional moves,
Why does one prefer 1 or 2 and another 3 or 4 or 5 or 6? It's the game they grew up with.



SKTTR commented on Nintendo Serves Up Over Four Minutes of Awesom...:

Hmm... let's see... good cast of characters... but who is this Lana girl?

Maybe too much like the Warriors games and not so much Zelda....

02:40 Zelda is my favourite character so far.

02:54 It looks like this game has some Zelda-like action adventure elements and puzzles. Now I'm interested.

03:00 Off-Screen Mode and 2P Co-op with Gamepad & TV. Neat.

03:04 NES ZELDA RETRO THING?? Well, ok then, sold.



SKTTR commented on Talking Point: The Wii U eShop is Raising Toug...:

Remembering WiiWare (bought 140 games off that service) and it was great. The games were under amazing quality control, so bugs and freezing issues were extremely rare! It was in a time where there was no need for updates, and in fact only 1 out of 300+ games received an update and that was purely cosmetical (Gradius ReBirth). There was a standard for 5€ games and anything with less quality, content, or depth was rejected.

On Wii U however, many downloadable games have bugs,
Funky Barn was a total mess before the update (listing all the bugs would take me too long, but good thing they've updated it all)
Giana Sisters and Chasing Aurora got better and worse at the same time after the update (sad, after waiting for the updates for so long).
Nano Assault Neo, Spot the Differences, Armillo, all had/have bugs in their highscore lists. Armillo has several other bugs as well.
Coaster Crazy Deluxe is still very prone to crashing (no updates even though the developers know about the issues and the game is a year old already!)
Monkey Pirates asymetric multiplayer mode (the selling point) has a gamebreaking bug.
Even my beloved Squids Odyssey has crashed a second time on the loading screen (so it's not just randomness but indeed an error in the game) and it seems that one hat (item) is missing.

It seems, now that everyone can update for free, that developers got lazy and try to make an early quick buck with unfinished games.

I'm sick of developers churning out their unpolished, buggy trash. Says a lot about the love and care they have about their own games. It seems some people spend more time developing their game than to actually playing it through 100% like a pro - the way it should always be!

I thought early eShop games like Kung Fu Rabbit and Spot the Differences were showing the lowest standard, but compared to stuff that is allowed now they're icecream.

I love me some cheap 2-5€ games. Toki Tori, EDGE, RUSH, MSF2, Swords & Soldiers, Armillo, Flowerworks. They're all worth it! But you can't expect quality gameplay, graphics, music, and tons of content in every low budget game. But what gets to me most is that games like The Letter, I've Got to Run!, or Brick Blast U! don't even try to look like a finished game. They can't even get a title screen or the menus right. In such instances developers should take a cue from other games.

I like the idea of the open floodgates of course. It means there will be more underwhelming 'rookie' games, but also more interesting indie games, more cheap games, new talents, more variety, and certainly a few gems some day. There are enough indicators you can combine to see if a game is good or not (reviews, Miiverse, videos/let's plays, Stars rating on the eShop, etc.) so there's minimal room for nasty surprise, unless you're in a blind shopping frenzy.



SKTTR commented on Hardware Classics: Sega Master System:

My favourite Master Sytems games are all the Wonder Boy games: Wonder Boy, Wonder Boy in Monster Land, and especially Wonder Boy III: The Dragon's Trap. Have them all on Wii VC. There was even a port of Wonder Boy in Monster World, but that one is rare: The Mega Drive version is more popular.



SKTTR commented on Screenshots Disabled in Comic Workshop Miivers...:

Parental Control / Child Protection is a feature of any Wii U and 3DS system. It's part of the initial setup when you first start up the Nintendo console. This automatically ensures that certain content is locked away from kids, like the Internet Browser or games that are only for certain ages. It's a great feature that is always there waiting on the main menu if you skipped it initially. It's easy to handle and it's just a few quick taps to change the settings.
And it should be.... no wait... it IS enough to make it a kid friendly system!


I don't know why there's so much interference. The system is perfectly safe already.
Don't understand why these drawings are not allowed on Miiverse when Art Academy is.
Don't know why this app can't block screenshots with real life camera pics (just like TANK! TANK! TANK! does.)



SKTTR commented on Master Reboot to Arrive on the Wii U eShop on ...:

I try not to get excited about Wales Interactive games as they don't release their games in my region (Germany). They didn't release Gravity Badgers, so most likely there'll be no Master Reboot for my Wii U this week.

Would like to be proven false.



SKTTR commented on Review: Internal Invasion (Wii U eShop):

I know that it's difficult for indies to release games in a territory with such overpriced, inconvenient, industry-growth-damaging rating boards. Especially in Australia. But lately it seems Germany (USK) follows in their steps as not every EU release is available on the German eShop (Gravity Badgers, My First Songs, Blok Drop U and Ittle Dew all skip Germany)
What are the prices for the PEGI and USK ratings?

Is it a possibility to use Kickstarter to get the funds to release your game in all main territories?
If not there should be an initiative to help small indies out. I will look into that and hopefully start my own "Indie Publishing Company". ;)



SKTTR commented on Review: Internal Invasion (Wii U eShop):

Sometimes simple amateurish unpolished games are overrated, and sometimes fresh original content-rich games are underrated.

Some reviewers don't mind drops in the framerate, they don't even notice. And some reviewers find those things gamebreaking ala "Hey! It's a Wii U! It can run Mario Kart HD at a smooth 60fps so Everything should run at a smooth 60fps! (Especially a 2D puzzle game)" I see it on Miiverse all the time, opinions and preferences.

Most people don't just look at the score and go "skip that a crappy game". Only blind followers do that.
If consumers are really interested in your game they'll have a deeper look, check Miiverse, watch videos, and read more than just one review.

I agree though, that reviewers should only review genres they like...
and I guess Ron isn't the type who has cannonball shooting physics puzzlers in his top 10 genres. ;)

Anyway, I watched a firstlook vid, didn't notice any slowdown at all, and I'm interested if this is around 5€, so are there plans for a EU release?



SKTTR commented on Poll: Which Is The Best Legend Of Zelda Game?:

Majora's Mask, still mindblowing. In the 14 years since its release no games were made to include that ingenious time mechanic, right? Such a deep and vivid experience. // Haven't played A Link Between Worlds, unfortunately.



SKTTR commented on Nintendo Download: 10th July (Europe):

Slow week for Wii U owners.
But I don't care as these are the weeks where I can wrap up some of my backlog of Wii U eShop games and complete Armillo, Pullblox, Squids Odyssey, and Flowerworks HD.
Haven't even touched Child of Light or Guacamelee! yet. So that's where I need to catch up on anyway.

Pokémon Trading Card Game was a surprisingly addictive game. Dare I say it's one of my most beloved Pokémon games ever. Nintendo should really consider a Wii U HD version with more cards.



SKTTR commented on Vblank Entertainment Provides Sales Threshold ...:

Worth it for the soundtrack alone!
There were a few WiiWare games with amazing music (World of Goo, La-Mulana, My Life as a King, Cave Story, Art Style games, etc.) and Retro City Rampage's rocky 8-bit tunes are somewhere up there in my Top Ten "Best WiiWare Music" category.

I bought it during the Wii/WiiU software drought early 2013 when it was released on WiiWare.



SKTTR commented on Pier Solar HD Delayed, Wii U Version Will Now ...:

At least we get a full version that has even the achievement features from the Xbox version. I wish The Cave had this kind of thing, as there were funny, replay enhancing achievements in the original but they were all cut out from the Wii U version.



SKTTR commented on My Jurassic Farm:

My Farm
My Exotic Farm
My Arctic Farm
My Jurassic Farm

Are these all the same games with a different skin?



SKTTR commented on Review: How to Survive (Wii U eShop):

Today NinendoLife reviewed 3 games with a 5/10.

5/10 Pac-Land, deserves nothing more than a 3/10 for the old frustrating game, and cheap NES port it is. It not only looks worse than the C64 version, in fact it looks like a C64 version programmed in BASIC.

5/10 GEOM, bland one-of-a-thousand puzzler only got a 5/10 because it's 0.99$ and made by a one-man-studio.

5/10 How To Survive - A game with graphics, story, innovation, content, co-op, voice acting, and all-round effort... leaps generations above Pac-Land and GEOM but somehow managed to get the same score.

So many different tastes.



SKTTR commented on FIFA 15 Is Lacing Its Boots For A Wii And 3DS ...:

FIFA finally found its place. I hope we'll have a long break from this series until it's more than just updated graphics and updated roster. The FIFA group is doing horrible things lately and it would be better for the sports if they just cease to exist.

Nintendo serves us three different and great football series (Nintendo Pocket Football Club, Inazuma Eleven, and Mario Strikers) so we've got nothing to worry about.



SKTTR commented on Dr Kawashima's Brain Training: How Old is Your...:

People even complain "Nintendo should release five VC games a week" when actually five VC games were released this week. (On Wii U, not counting 3DS)

Three new VC games and two old VC games were released on Wii U this week.
One of the new releases is free (Dr. Kawashima for DS) and the other two are on a sale (Pac-Land for NES and Pac-Man Collection for GBA).
The old releases are Super Punch-Out!! for SNES and Soccer for NES.

I grabbed the three new ones. (I downloaded the other two from the Wii Shop years ago and can play them in Wii Mode or upgrade.)



SKTTR commented on Mario Maker to Include Additional Graphical St...:

I'll be just happy if I can make my own Super Mario Bros. worlds 1-1 to 8-4 and save and share them.

The demo looks great and it's probably safe to say that there will be other backgrounds (underground, underwater, snow, mushroom, cloud, and castle)
as well as enemies like Bullet Bill, Blooper, the fishies, rotating flames, the jumping lava, Bowser.

I hope there's a background editor for those clouds, bushes, and hills as well.
Music maker would be a very welcome and surprising addition.

If they add even more stuff... from other games... well, why not? As long as everything Super Mario Bros. is included I don't mind having assets and enemies from Metroid, Kid Icarus, Zelda II and the rest appear, but I wonder how these will look like in New Super Mario Bros. U mode.



SKTTR commented on E3 2014: Hands On With Nintendo's New Online S...:

Splatoon is taking the teamshooter genre to the next generation, sprinkling it up with much-needed logical mechanics, perfect graphics, fluid controls, and Nintendo's trademark innovation.
Good move. There are enough 'realistic' shooters on Wii U and other consoles already. Let the paint splash havoc begin!



SKTTR commented on E3 2014: Quickfire Shigeru Miyamoto Video Focu...:

10/10 Starfox / Starwing (SNES, 1993) - Triple AAA
10/10 Starfox 64 / Lylatwars (N64, 1997) - Triple AAA
9/10 Starfox Adventures (Gamecube, 2002)
8/10 Starfox Assault (Gamecube, 2005)
7/10 Starfox Command (Nintendo DS, 2007)
That's how I'd rate them.

For Starfox U I wish for a combination of the best things in Starfox

  • a strong Single Player campaign like Starfox/64, different planets (maybe different routes again), huuuge bosses, and the Independence Day stage ultimately remade with hundreds of enemies flying around.
    away from the Zelda-ish Adventures and away from the strategic Command and back to the lock-on, charging, and novabombing.
  • multiplayer Starfox64/Assault style (online) with Arwings, Landmasters, and Footsoldiers. I always wanted the submarine and an underwater stage too but that has become SubWars. Maybe squeeze an alternate SubWars in.
  • a soundtrack that's on par with the first three games

Good thing having Miyamoto working on it!