This is the important one:
14: Switch 1 game resolution on Switch 2 screen?
There is no good reason for Switch 1 games not to run in 'docked mode' on Switch 2s handheld mode due to the extra power and the 1080p screen – and in doing so giving all our Switch 1 games a upgraded handheld experience.
It's a shame it can't actually run 1080p because of... Nintendo. But it does look really great in person and the extra detail is noticeable. How do I know. Because of the Retroid Pocket 5 - that has a 5.5" OLED 1080p panel too.
The 7" Switch needs this more though – because 720p is noticeably a bit low in PPI at that size.
@ChromaticDracula How is the Rogue Flight port please? – in particular are the visuals sharp and clear in handheld? I can't stand all these blurry ports of late which are usually worse in handheld.
So I hope Rogue Flight is good in that respect. Also is the frame-rate smooth?
I think it's the editing of the video that makes it look so intense, which hasn't done them any favours. It's probably no crazier than Doom 2006 in gameplay - which of course is still intense.
@Dee123 @Koda1000
I think Boomer Shooter comes from Evil Dead 3 when Ash calls his Shotgun his 'Boom Stick'. It's got nothing to do with Baby Boomers!
3D Land ranks really high on my personal list of Mario platformers. Very high - and although I'd never claim it to be the best, it might be the most fun (but I've yet to give Wonder a good go yet).
Wow, what an incredibly boring design. And why would I want a bigger screen? – the OLED screen is already too big for a handheld imo. This could (hopefully) still be a diversion tactic. Or Nintendo could be about to release it's most boring revision historically. We will see.
I think Nintendo are very inconsistent with this stuff. Sometimes with good reasons. Like the reason we didn't get all three Primes together was that they went up, up and way beyond the norm for a remaster for Prime 1. I'm sure it had a significant development time. And for that reason I think either Prime 2 and 3 will take a long time, or we just won't get them at all.
This wasn't a lazy job they did like with Mario 3D All-Stars.
Then regarding Luigi's Mansion 1. I personally would not assume we will ever get that on Switch/2. That would be far to logical for the madness that is the Nintendo marketing team.
Again, what the heck happened to Mario Galaxy 2? Whhhhhyyyyy was it missing Nintendo?
@liveswired yeah I can get most of that. I think I was also referring to hardware a lot as well - especially controller evolution, but I do get what your saying.
The leak does seem to be more likely with each passing day, but I still believe there will be a unknown aspect to the hardware to be revealed – that will be a gimmick of some sorts and gives people a reason to go Nintendo over other systems.
But then again, I'll admit, I'm guessing just like most of us. Anyway, all will be reveal in the next couple or two probably, with the thing available to buy in March or April as another guess.
@Banjo- Thanks, and yeah unfortunately they definitely come across as greedier and more commercial these days. Subscriptions for games we've already paid for 3 times before, and they think giving screensavers and digital avatars is a generous rewards program! To be honest they come across as the least 'giving' company in gaming, and they kinda always were misers, despite the good point about the company.
@liveswired You make some strong points about the user-base situation. And I agree playing it safe works in some situations, but doesn't pay-off in many.
We'll see – maybe it will just be a spec-bump and still be successful, but I'm sceptical about both parts of that.
Regarding **'Nintendo didn't really 'innovate' ... before then they made traditional hardware'** I'm not sure I can fully agree with that – maybe in part. Most were incredibly innovative:
NES was the first console to use a D-pad, as well as mainstreaming in-game save progress, popularised interchangeable carts, and lightguns.
SNES introduced Mode 7, and the Super FX – Mario Kart, F-zero and later Star-Fox blew our minds! Effects like parallax 'mist' in LttPs lostwoods and its scaling Mode 7 map where mind-boggling. It was a huge leap in graphics and sound capabilities for the time, and the controller was a good step forward.
The N64 taught the world how 3D Platformers & Action RPG could work and control. Before that, we had no idea how it could be done! - it was seemingly miraculous they figured it out. Yes, 3D platformers came before the N64, but with an analog stick in a mainstream home console, it's hard to describe its impact unless you'd gone from the SNES to the N64 yourself. To me the N64 was the biggest leap in a generation for 'actual gameplay experience', that gaming will ever see – I'm not exaggerating at all. Even VR doesn't change things as much.
And all people tend to say about the N64 now is that the stick wasn't that great. It breaks my heart! That controller was, again, at the time, a total dream to use. I get giddy thinking of playing Pilotwings or later releases like Rogue Squadron on that controller. And Star Fox 64 introduced the world to rumble.
I owned a PSX a year before the N64 (Japan import) – it had GREAT 3D titles like Ridge Racer, Wipeout and Tekken early on – but non controlled in 3D in the mind-blowing new way Mario 64 and Pilotwings 64 did – later, OoT. PS didn't introduce analogs & rumble until a year later, and didn't really use the sticks effectively for a while. The N64 was genuinely revolutionary - people forget! I even owned an Atari Jaguar and it had nothing on the N64 (except Tempest 2000!)
Gameboy, and the Gameboy Advance where also huge leaps to what was around then. Sure the Game Gear was incredible one year after the GB. But whereas I took my GB everywhere and played it tons, the GG was too expensive to buy batteries for, was un-pocketable, and had a much smaller library. The GB was simpler, but it was the first practically-viable handheld with interchangeable games. Before that we just had G&W – great, but limited in ways the GB was not.
I'd say the only Nintendo system pre-DS that wasn't **particularly** innovative was the Gamecube, despite how fondly we like that console and it's beautiful games.
But generally, yeah Nintendo are always innovating, and I'll be surprised when that stops and we just get spec bumps per-generation.
But times change, and maybe their passion for innovation will wane.
If this is real, then I'd say it's really not a good sign for Nintendo's next 5 or so years at all.
It's way, way too safe, too similar, and Nintendo likes to innovate too much – and give us new hardware inventiveness every generation. This kind of device is no longer unique, in fact it's become as common as muck - and would have little distinguishing it over tons of portable PCs that now exist and keep coming every month.
Sure it'd still have the joy-con thing – but many of us kinda hated the ergonomic of those things and use third party alternatives – so I'd expect them to be a least be more hand-ergonomic this time.
If this is it, no one will be interested after a few year max – because in essence they've had the same thing for 8 years already. This is a safe and boring 'bigger version'. I don't believe it – OR there will be an additional unique aspect to it that is as yet un-leaked.
A 'Pro' version isn't interesting enough as - proved multiple times by Sony.
Nintendo don't just do, basically, the same thing after 8 years. That's what other tech companies do. **Nintendo, first and foremost** have been very public that they are not much interested in tech for tech sake – they always say they want to give use new ways to play in interviews.
Sure, I want a more powerful, backwards compatible Switch so I can bring forwards over 200+ digital games. I personally don't want it bigger or heavier at all – but whatever – sign o' the times that people want that. But It'll be more than just this, or I'll eat my hat as well. I don't buy this as the full story of the hardware. It's at least in part false.
A shame indeed - with them having a finished and well respected game that was perfectly fine in its original form, they really, really should have planned a release in the Switch eShop’s early years. At that time a good indie release was still somewhat rare. Not the case now, and for every good indie we choose to buy and play, 20 more release that we are forced to ignore. We are in a world of plenty like never before - and that has both positive and negative aspects to it.
I just don't want blurry visuals anymore, and want native resolution games over FPS everyday of the week.
I'm really shocked and disappointed that so many people prioritise FPS over visuals. If a game looks terrible, why would I care if it's 6fps? I'd go and play something that doesn't look like a dogs bottom.
Blurry sub-resolution games are the real tragedy of modern gaming – not stable 30fps.
@batmanbud2 Ha – yeah nearly – I'd argue there are still a good few to come over yet (the NES Remix games for instance), but yes we've been lucky with the ports.
Super Mario 3D Land, then New Super Mario Bros. (DS)
And yes, I've played most of the 'big ones' that normal come out on top. To me I prioritise fun and actual inventive platforming – over things like exploration and (looking at you Odyssey) costumes.
Buuuut, I haven't yet played Wonder despite owning it.
Another vote for being able to buy a rom and a digital Manual. Like Goodboy Galaxy, I want to play on my Gameboy micro, and IPS modded GBA OG - but I'm not a box collector anymore.
I've never understood people pulling 'Super Mario 3D Land' to a lower rating – that game is sooooo much fun - and other than graphic fidelity, I don't think World is 'better' - and I love World.
Except maybe those 'Shadow Mario' levels - those are BS.
@Deljo your missing the point my friend - I was sharing an example of enjoying emulation WITHOUT piracy. Not judging others, but for me I’m actively avoiding piracy. So again, no I wouldn’t fill up my card with a ‘set’. I happen to own the Mega Drive collection on Steam (very cheap), and a SNES mini - so that covers a lot of the best games on those systems - which proves you can get a decent amount of games legitimately.
@Preposterous Cool thanks, and that makes sense. I do use emulators and retro handhelds myself – but I'm very, very careful to not steal – it's strictly for games I physically own, or have bought a digital copy of (or on occasion a game I've borrowed from a family or friend). It's not ideal because so many old games are unavailable for legitimate purchases – and even Nintendo doesn't make it easy to play games you own from the past (except one generation maybe) - but I don't use, or agree with using the shortcomings of the industry as an excuse to steal. But it must be said, much as I love Nintendo games, I think they are one of the greediest and most miserly entertainment-based companies out there – and rarely give much back to their customers – so that doesn't help.
@Preposterous Sorry, I'm not sure I understand; could you explain why you think emulator developers are working against game preservation please? Just trying to understand.
@-wc- Might be me on Reddit too – maybe I need to take a chill-pill on talking about them. I did put a review up on reddit about a couple months ago. I just really like them compared to the standard joy-con I guess.
But to balance things up @NeonPizza a few comments up clearly disliked a fair bit about them. I would probably have preferred quieter membrane buttons myself – but none of the things NeonPizza mentioned bothered me particularly. The best conclusion is we are all different people and no one product suits us all
@ParadoxFawkes Binboks (which I've never heard of before, but just looked up) look like they are differently branded/named versions on the NYXI Hyperions - exactly the same basically.
The Mobapad HDs are quite different, including the shape of the backs) and have HD Rumble. But roughly speaking yes, they are the same kind of product.
@mlt The NYXI Hyperion (Pro version) looks good – probably the second best option out there, and has RGB lighting if that's your disco, and comes with a charging 'bridge' that I wish came with the Mobapad – but it also has no HD Rumble or NFC. If it wasn't for HD Rumble and the xbox-like transparent glossy face-buttons (which I've never liked) I'd be tempted by the Hyperion Pro version. I like that everthing is matte on the Modapad.
Regarding the D-pad it is interchangeable and comes with an excellent 'normal' d-pad - as well as a xbox-elite style disc thingy. That's probably what you saw. For some games it's actually quite good as an option – but the standard D-pad stays in mine full-time, and is very good. They did themselves a marketing disservice showing that disc thing in photos. Maybe try to find photos with the normal d-pad in place.
The only caution would be if you really don't like very clicky buttons – because the Mobapad use mechanical buttons that are similar to mouse clicks. I find them to be just fine – even though I generally prefer soft membrane style buttons (like on the Switch Lite, DS Lite and OG GBA).
I just think this bulky Nitro-Deck idea is a flawed design in general – and a joke compared to a new option out there – I have a Mobapad M6 HD set of grip Joy-con alternatives.
Best purchase for my Switch OLED I've made (outside of games). They have Hall Sticks, Giro, NFC, HD Rumble, Marcos, are dockable, they sleep from wake, have wireless use, mechanical buttons etc... Basically everything the official controllers have but with much, much better buttons, sticks and ergonomics.
It makes it feel like a new generation device (Like a high-end AyaNeo or something). And they are the only third-party Joy-con replacements that offer true HD Rumble.
Honestly @Liam_Doolan NintendoLife should do a feature on the Mobapad M6 HDs. And I'm just a player btw – I just think these are what we needed 7 years ago and people need to know very high-end 'joy-con' exist now.
@DiamondCore Do you think your comment could do with a little edit – because it doesn't actually say anything (it's not a complete sentence). I'm not criticising, but since it's the first comment you might want it to say whatever it was you actually wanted it to say?
I thought it was kinda excellent – it's rare for me to have at least an interest in almost every game shown. I genuinely want to play a lot on the reel.
And there was a blissful lack of farming sims (remember THAT direct?!) and dare I say, JRPGs (which I think as many people dislike as like).
Been waiting for this one since good 3D dogfighters are rare on Switch (or anywhere) – hope it runs better than it looks atm though, otherwise it might need to go on the growing 'one to play on a different platform' list.
I don't understand why there are some 1/10 or 2/10 votes on this poll? I don't think even subjectively anyone could look the creators of this game in the face and justify calling it less that a 5/10 minimum – maybe 4 if your a pretty harsh critic. It's clearly had time, effort and a touch of care put into it don't you think?
A 1/10 game has to be a real soulless, effortless, shamefully and likely broken mess of a 'game' right? I might look to see if NL has ever given a 1/10 – it'd be interesting.
Also: Apologises to the mods – I wrote this a little carelessly first time around.
I wish this was the mindset every developer would start their new game with. Imagine if a game came out now that didn't fit any of the established genres at all. That would be something.
Comments 1,553
Re: Shin'en Announces 'The Touryst: Deluxe', Exclusive To Switch 2
They'll have me if there is an upgrade path – but not as a separate purchase.
It's a good game tho, that I 100%'d.
Re: Feature: 27 GameCube Games We'd Love To See On Nintendo Switch 2 NSO
Star Wars Rogue Squadron II: Rogue Leader
Everything else is way down the list compared to this.
Re: Video: 20+ Things We Still Don't Know About Switch 2
This is the important one:
14: Switch 1 game resolution on Switch 2 screen?
There is no good reason for Switch 1 games not to run in 'docked mode' on Switch 2s handheld mode due to the extra power and the 1080p screen – and in doing so giving all our Switch 1 games a upgraded handheld experience.
But so few are even bringing this huge point up.
Re: Opinion: No One Is Talking About The Switch 2's Best Feature
I would NEVER consider turning off Rumble. It's a great feature, adds to the immersion and I hate the it isn't on the Lite.'
I'm shocked by how many in this thread dismiss it.
Re: GameCube Games Confirmed For Nintendo Switch Online On Switch 2
Just give us the Rogue Squadron games. Everything else is a side salad.
Re: Feature: Switch 2 May Be Imminent, But I'm Loving This Custom Switch Lite OLED
That is not an aesthetically pleasing colour combo to me at all. But whatever floats the modder's boat. The OLED screen however...
Re: Poll: What Switch Game Could You Not Live Without?
My Most played games are Spelunky 1 & 2. But I can live without them. Play any game enough and it's time to move on .
Re: Modders Successfully Install A 1080p OLED Screen Into The Switch Lite
It's a shame it can't actually run 1080p because of... Nintendo. But it does look really great in person and the extra detail is noticeable. How do I know. Because of the Retroid Pocket 5 - that has a 5.5" OLED 1080p panel too.
The 7" Switch needs this more though – because 720p is noticeably a bit low in PPI at that size.
Re: Nintendo Switch 2 Doesn't Need To Worry About Steam Deck Sales
Thats a shame then - competition would be good to push Nintendo so they don't rest on their current success.
Re: Star Fox-Inspired Space Shooter 'FUR Squadron' Is Getting A Switch 2 Sequel This Year
@ChromaticDracula that’s super helpful - thank you. I love these kinds of games so I’ll probably go for it then.
Re: Star Fox-Inspired Space Shooter 'FUR Squadron' Is Getting A Switch 2 Sequel This Year
@SillyG Ha - yeah amphibians are really know for their rich pelts of fur
Re: Star Fox-Inspired Space Shooter 'FUR Squadron' Is Getting A Switch 2 Sequel This Year
@ChromaticDracula How is the Rogue Flight port please? – in particular are the visuals sharp and clear in handheld? I can't stand all these blurry ports of late which are usually worse in handheld.
So I hope Rogue Flight is good in that respect. Also is the frame-rate smooth?
Re: Absurd Boomer Shooter 'Turbo Overkill' Shadow Drops On Switch
@gcunit @JS_Comics
I think it's the editing of the video that makes it look so intense, which hasn't done them any favours. It's probably no crazier than Doom 2006 in gameplay - which of course is still intense.
@Dee123 @Koda1000
I think Boomer Shooter comes from Evil Dead 3 when Ash calls his Shotgun his 'Boom Stick'. It's got nothing to do with Baby Boomers!
Personally I like the term a lot.
Re: Random: This Super Mario 3D Land Mod Makes Us Long For A Switch Port
3D Land ranks really high on my personal list of Mario platformers. Very high - and although I'd never claim it to be the best, it might be the most fun (but I've yet to give Wonder a good go yet).
The mod looks great.
Re: Talking Point: What Are You Playing This Weekend? (25th January)
Borrowed my Mum's copy of Wind Waker for Gamecube. It's time to finally play it through.
Re: Talking Point: Is The Switch 2 Going To Be Too Big?
I already thought the original Switch was massive for a handheld.
It's normal for handhelds to be big now – but that's not a good thing, it's just a modern fashion, same with phones. It will change again.
Re: PS5 Will Sell More Than 'Switch 2' In The US This Year, Says Analyst
Switch 2 will announced this month, but be available in late March – I almost guarantee it. So a chunk of this year will already be gone.
Re: 3D Print Of Rumoured 'Switch 2' Design Gives Us A Closer Look At OLED Size Comparison
Wow, what an incredibly boring design. And why would I want a bigger screen? – the OLED screen is already too big for a handheld imo. This could (hopefully) still be a diversion tactic. Or Nintendo could be about to release it's most boring revision historically. We will see.
Re: Talking Point: Where The Heck Are Those Metroid Prime 2 And 3 Remasters?
@FlyingDunsparce @PikminMarioKirby @JSC016
I think Nintendo are very inconsistent with this stuff. Sometimes with good reasons. Like the reason we didn't get all three Primes together was that they went up, up and way beyond the norm for a remaster for Prime 1. I'm sure it had a significant development time. And for that reason I think either Prime 2 and 3 will take a long time, or we just won't get them at all.
This wasn't a lazy job they did like with Mario 3D All-Stars.
Then regarding Luigi's Mansion 1. I personally would not assume we will ever get that on Switch/2. That would be far to logical for the madness that is the Nintendo marketing team.
Again, what the heck happened to Mario Galaxy 2? Whhhhhyyyyy was it missing Nintendo?
Re: 'Toree Saturn' Switch Release Delayed Until Early 2025
@ScalenePowers That's a lot of gaming for $11.
Re: Nintendo Reconfirms Release Windows For Major Upcoming Switch Games
Makes me wonder how the votes would go if Donkey Kong was an entirely new 3D adventure. I reckon it'd not be far behind Metroid in interest.
Re: Switch Accessory Firm CRKD Is Launching A Rather Unsavoury 'FOMO' Scheme
Fortunately I've never liked the look of their products anyway. But if I did – yeah this would be a terrible marketing strategy.
Re: Random: Someone 3D Printed The Rumoured 'Switch 2' Design
@liveswired yeah I can get most of that. I think I was also referring to hardware a lot as well - especially controller evolution, but I do get what your saying.
The leak does seem to be more likely with each passing day, but I still believe there will be a unknown aspect to the hardware to be revealed – that will be a gimmick of some sorts and gives people a reason to go Nintendo over other systems.
But then again, I'll admit, I'm guessing just like most of us. Anyway, all will be reveal in the next couple or two probably, with the thing available to buy in March or April as another guess.
Re: Random: Someone 3D Printed The Rumoured 'Switch 2' Design
@Banjo- Thanks, and yeah unfortunately they definitely come across as greedier and more commercial these days. Subscriptions for games we've already paid for 3 times before, and they think giving screensavers and digital avatars is a generous rewards program! To be honest they come across as the least 'giving' company in gaming, and they kinda always were misers, despite the good point about the company.
Re: Random: Someone 3D Printed The Rumoured 'Switch 2' Design
@liveswired You make some strong points about the user-base situation. And I agree playing it safe works in some situations, but doesn't pay-off in many.
We'll see – maybe it will just be a spec-bump and still be successful, but I'm sceptical about both parts of that.
Regarding **'Nintendo didn't really 'innovate' ... before then they made traditional hardware'** I'm not sure I can fully agree with that – maybe in part. Most were incredibly innovative:
NES was the first console to use a D-pad, as well as mainstreaming in-game save progress, popularised interchangeable carts, and lightguns.
SNES introduced Mode 7, and the Super FX – Mario Kart, F-zero and later Star-Fox blew our minds! Effects like parallax 'mist' in LttPs lostwoods and its scaling Mode 7 map where mind-boggling. It was a huge leap in graphics and sound capabilities for the time, and the controller was a good step forward.
The N64 taught the world how 3D Platformers & Action RPG could work and control. Before that, we had no idea how it could be done! - it was seemingly miraculous they figured it out. Yes, 3D platformers came before the N64, but with an analog stick in a mainstream home console, it's hard to describe its impact unless you'd gone from the SNES to the N64 yourself. To me the N64 was the biggest leap in a generation for 'actual gameplay experience', that gaming will ever see – I'm not exaggerating at all. Even VR doesn't change things as much.
And all people tend to say about the N64 now is that the stick wasn't that great. It breaks my heart! That controller was, again, at the time, a total dream to use. I get giddy thinking of playing Pilotwings or later releases like Rogue Squadron on that controller. And Star Fox 64 introduced the world to rumble.
I owned a PSX a year before the N64 (Japan import) – it had GREAT 3D titles like Ridge Racer, Wipeout and Tekken early on – but non controlled in 3D in the mind-blowing new way Mario 64 and Pilotwings 64 did – later, OoT. PS didn't introduce analogs & rumble until a year later, and didn't really use the sticks effectively for a while. The N64 was genuinely revolutionary - people forget! I even owned an Atari Jaguar and it had nothing on the N64 (except Tempest 2000!)
Gameboy, and the Gameboy Advance where also huge leaps to what was around then. Sure the Game Gear was incredible one year after the GB. But whereas I took my GB everywhere and played it tons, the GG was too expensive to buy batteries for, was un-pocketable, and had a much smaller library. The GB was simpler, but it was the first practically-viable handheld with interchangeable games. Before that we just had G&W – great, but limited in ways the GB was not.
I'd say the only Nintendo system pre-DS that wasn't **particularly** innovative was the Gamecube, despite how fondly we like that console and it's beautiful games.
But generally, yeah Nintendo are always innovating, and I'll be surprised when that stops and we just get spec bumps per-generation.
But times change, and maybe their passion for innovation will wane.
Re: Random: Someone 3D Printed The Rumoured 'Switch 2' Design
@Yoshi3 Agreed.
If this is real, then I'd say it's really not a good sign for Nintendo's next 5 or so years at all.
It's way, way too safe, too similar, and Nintendo likes to innovate too much – and give us new hardware inventiveness every generation. This kind of device is no longer unique, in fact it's become as common as muck - and would have little distinguishing it over tons of portable PCs that now exist and keep coming every month.
Sure it'd still have the joy-con thing – but many of us kinda hated the ergonomic of those things and use third party alternatives – so I'd expect them to be a least be more hand-ergonomic this time.
If this is it, no one will be interested after a few year max – because in essence they've had the same thing for 8 years already. This is a safe and boring 'bigger version'. I don't believe it – OR there will be an additional unique aspect to it that is as yet un-leaked.
A 'Pro' version isn't interesting enough as - proved multiple times by Sony.
Nintendo don't just do, basically, the same thing after 8 years. That's what other tech companies do. **Nintendo, first and foremost** have been very public that they are not much interested in tech for tech sake – they always say they want to give use new ways to play in interviews.
Sure, I want a more powerful, backwards compatible Switch so I can bring forwards over 200+ digital games. I personally don't want it bigger or heavier at all – but whatever – sign o' the times that people want that. But It'll be more than just this, or I'll eat my hat as well. I don't buy this as the full story of the hardware. It's at least in part false.
Re: Random: Hilarious 'Untitled Goose Programme' Proof-Of-Concept Has Us Desperate For More
@Twilite9 ''I'm still hoping for a sequel, like an Untitled Raccoon Game set in the suburban US'
Cool idea! They could have a bunch of 'Continent like-zones' for the sequel each with regional mischievous animals.
As you say Raccoons for North America
Meerkats for Africa,
Monkeys or Red Panda for Asia,
Macaws or Toucans for South American
Wombats for Australia
etc... Something like that.
Re: Braid: Anniversary Edition Sales Have Been "Utterly Terrible", Says Creator
A shame indeed - with them having a finished and well respected game that was perfectly fine in its original form, they really, really should have planned a release in the Switch eShop’s early years. At that time a good indie release was still somewhat rare. Not the case now, and for every good indie we choose to buy and play, 20 more release that we are forced to ignore. We are in a world of plenty like never before - and that has both positive and negative aspects to it.
Re: Talking Point: Would You Want Quality And Performance Options For Nintendo's 'Switch 2' Games?
I just don't want blurry visuals anymore, and want native resolution games over FPS everyday of the week.
I'm really shocked and disappointed that so many people prioritise FPS over visuals. If a game looks terrible, why would I care if it's 6fps? I'd go and play something that doesn't look like a dogs bottom.
Blurry sub-resolution games are the real tragedy of modern gaming – not stable 30fps.
Re: Best Nintendo Switch 2D Platformers
@batmanbud2 Ha – yeah nearly – I'd argue there are still a good few to come over yet (the NES Remix games for instance), but yes we've been lucky with the ports.
Re: Gallery: You Lovely People Have Been Photoshopping Our Video Producer Into Games
@Yosher Ah sorry – I'm a bit slow sometimes
Re: Gallery: You Lovely People Have Been Photoshopping Our Video Producer Into Games
@Yosher Really? I'm surprised people find it too much. I find Alex's jolliness very sincere – genuinely. Bit shocked to find many don't.
Re: Talking Point: What's Your Personal Favourite Super Mario Game?
Super Mario 3D Land, then New Super Mario Bros. (DS)
And yes, I've played most of the 'big ones' that normal come out on top. To me I prioritise fun and actual inventive platforming – over things like exploration and (looking at you Odyssey) costumes.
Buuuut, I haven't yet played Wonder despite owning it.
Re: Feature: "The Odds Seemed Just Astronomical" - Reviving Lost Media With Shantae Advance
Another vote for being able to buy a rom and a digital Manual. Like Goodboy Galaxy, I want to play on my Gameboy micro, and IPS modded GBA OG - but I'm not a box collector anymore.
Re: Feature: Is Any Mario Game Genuinely 'Underrated'? - 10 Super Mario Games To Reconsider
I've never understood people pulling 'Super Mario 3D Land' to a lower rating – that game is sooooo much fun - and other than graphic fidelity, I don't think World is 'better' - and I love World.
Except maybe those 'Shadow Mario' levels - those are BS.
Re: Talking Point: What DS & 3DS Games Would You Still Like To See On Switch?
Another Kid Icarus vote
Re: Reaction: Nintendo's Switch Emulator Fallout Is Shocking Only Because It Took This Long
@Deljo your missing the point my friend - I was sharing an example of enjoying emulation WITHOUT piracy. Not judging others, but for me I’m actively avoiding piracy. So again, no I wouldn’t fill up my card with a ‘set’. I happen to own the Mega Drive collection on Steam (very cheap), and a SNES mini - so that covers a lot of the best games on those systems - which proves you can get a decent amount of games legitimately.
Re: Reaction: Nintendo's Switch Emulator Fallout Is Shocking Only Because It Took This Long
@Deljo basically. I do test games sometimes if I know I can still buy them some way. But I have a strict ‘demo’ 1 hour max rule for that.
As a kid I did with Amiga and GBA - but not anymore. It just feels wrong for me personally.
Re: Reaction: Nintendo's Switch Emulator Fallout Is Shocking Only Because It Took This Long
@Preposterous Cool thanks, and that makes sense. I do use emulators and retro handhelds myself – but I'm very, very careful to not steal – it's strictly for games I physically own, or have bought a digital copy of (or on occasion a game I've borrowed from a family or friend). It's not ideal because so many old games are unavailable for legitimate purchases – and even Nintendo doesn't make it easy to play games you own from the past (except one generation maybe) - but I don't use, or agree with using the shortcomings of the industry as an excuse to steal. But it must be said, much as I love Nintendo games, I think they are one of the greediest and most miserly entertainment-based companies out there – and rarely give much back to their customers – so that doesn't help.
Re: Reaction: Nintendo's Switch Emulator Fallout Is Shocking Only Because It Took This Long
@Preposterous Sorry, I'm not sure I understand; could you explain why you think emulator developers are working against game preservation please? Just trying to understand.
Re: Star Wars: Battlefront Classic Collection Estimated Switch File Size Revealed
Seems like it could go on a slimming program. That seems a lot.
Re: New And Improved Nitro Deck+ Announced For Switch, Pre-Orders Live
@-wc- Might be me on Reddit too – maybe I need to take a chill-pill on talking about them. I did put a review up on reddit about a couple months ago. I just really like them compared to the standard joy-con I guess.
But to balance things up @NeonPizza a few comments up clearly disliked a fair bit about them. I would probably have preferred quieter membrane buttons myself – but none of the things NeonPizza mentioned bothered me particularly. The best conclusion is we are all different people and no one product suits us all
Re: New And Improved Nitro Deck+ Announced For Switch, Pre-Orders Live
@ParadoxFawkes Binboks (which I've never heard of before, but just looked up) look like they are differently branded/named versions on the NYXI Hyperions - exactly the same basically.
The Mobapad HDs are quite different, including the shape of the backs) and have HD Rumble. But roughly speaking yes, they are the same kind of product.
Re: New And Improved Nitro Deck+ Announced For Switch, Pre-Orders Live
@mlt The NYXI Hyperion (Pro version) looks good – probably the second best option out there, and has RGB lighting if that's your disco, and comes with a charging 'bridge' that I wish came with the Mobapad – but it also has no HD Rumble or NFC. If it wasn't for HD Rumble and the xbox-like transparent glossy face-buttons (which I've never liked) I'd be tempted by the Hyperion Pro version. I like that everthing is matte on the Modapad.
Regarding the D-pad it is interchangeable and comes with an excellent 'normal' d-pad - as well as a xbox-elite style disc thingy. That's probably what you saw. For some games it's actually quite good as an option – but the standard D-pad stays in mine full-time, and is very good. They did themselves a marketing disservice showing that disc thing in photos. Maybe try to find photos with the normal d-pad in place.
The only caution would be if you really don't like very clicky buttons – because the Mobapad use mechanical buttons that are similar to mouse clicks. I find them to be just fine – even though I generally prefer soft membrane style buttons (like on the Switch Lite, DS Lite and OG GBA).
Re: New And Improved Nitro Deck+ Announced For Switch, Pre-Orders Live
I just think this bulky Nitro-Deck idea is a flawed design in general – and a joke compared to a new option out there – I have a Mobapad M6 HD set of grip Joy-con alternatives.
Best purchase for my Switch OLED I've made (outside of games). They have Hall Sticks, Giro, NFC, HD Rumble, Marcos, are dockable, they sleep from wake, have wireless use, mechanical buttons etc... Basically everything the official controllers have but with much, much better buttons, sticks and ergonomics.
It makes it feel like a new generation device (Like a high-end AyaNeo or something). And they are the only third-party Joy-con replacements that offer true HD Rumble.
Honestly @Liam_Doolan NintendoLife should do a feature on the Mobapad M6 HDs. And I'm just a player btw – I just think these are what we needed 7 years ago and people need to know very high-end 'joy-con' exist now.
Re: Poll: So, How Would You Rate The Nintendo Direct Partner Showcase?
@DiamondCore Do you think your comment could do with a little edit – because it doesn't actually say anything (it's not a complete sentence). I'm not criticising, but since it's the first comment you might want it to say whatever it was you actually wanted it to say?
Re: Poll: So, How Would You Rate The Nintendo Direct Partner Showcase?
I thought it was kinda excellent – it's rare for me to have at least an interest in almost every game shown. I genuinely want to play a lot on the reel.
And there was a blissful lack of farming sims (remember THAT direct?!) and dare I say, JRPGs (which I think as many people dislike as like).
Just actually fun looking games.
Re: Exclusive: Warhammer 40,000: Dakka Squadron Blasts Off On Switch Next Month
Been waiting for this one since good 3D dogfighters are rare on Switch (or anywhere) – hope it runs better than it looks atm though, otherwise it might need to go on the growing 'one to play on a different platform' list.
Re: Poll: What Review Score Would You Give Mario vs. Donkey Kong?
I don't understand why there are some 1/10 or 2/10 votes on this poll? I don't think even subjectively anyone could look the creators of this game in the face and justify calling it less that a 5/10 minimum – maybe 4 if your a pretty harsh critic. It's clearly had time, effort and a touch of care put into it don't you think?
A 1/10 game has to be a real soulless, effortless, shamefully and likely broken mess of a 'game' right? I might look to see if NL has ever given a 1/10 – it'd be interesting.
Also: Apologises to the mods – I wrote this a little carelessly first time around.
Re: Feature: "We’ve Tried To Do Something Very Different" - Rivalry & Drama In Arcade Racer 'New Star GP'
'we’ve tried to do something very different'
I wish this was the mindset every developer would start their new game with. Imagine if a game came out now that didn't fit any of the established genres at all. That would be something.
This game looks great too.