I’ve spent close to 300 hours with Stardew Valley since it landed on Switch in 2018. That feels like rookie numbers compared to other people, but even with the portability, the Switch version has always been slightly behind other versions in the multiplayer department, which is where ConcernedApe’s surprise Christmas treat comes in handy.
Stardew Valley on Switch 2 is almost the best way to play the game (without mods) – just a few bugs, which the developer is currently working on, hold it back from perfection.
I’ll start with the Iridium-quality stuff: Mouse Mode. I don’t really like Mouse Mode, but here, it's perfect for two aspects of Stardew Valley that were always a bit finicky with a controller: decorating and inventory management.
The former is now effortless, as with the click of a button and drag of the Joy-Con 2, you can move or pop down furniture without relying on your character’s positioning. I no longer need to block out multiple days of in-game time to decorate my house. The latter also eliminates the need to use the shoulder buttons to shuffle through pages, making my speedy Skull Cavern dives a breeze.
I thought Mouse Mode would be good for farming, but this still only works if you’re right next to whatever you need to till or hoe. Not a big deal, but the other two uses make it a vast improvement over solely relying on the controller, which makes tabletop play a dream.
Online multiplayer now supports up to eight players; this was bugged on launch day, but quickly fixed. Five of us got together on a brand new co-op farm and, after a few days of running around, fighting over where to plant seeds, buying and selling random junk, fishing, and ganging up on the same trees to chop them down, it was pretty flawless, save a few little pauses and stutters when others moved between areas.
Improved split-screen co-op is another huge boon, as you can now play with up to three other people on the same farm on the same screen. The magic of better processing power! Or you can GameShare with up to three others to Switch 2 or Switch 1 – this works perfectly in handheld mode, but docked, the bottom half of the screen gets distorted.
There’s also a crafting bug at the time of writing which causes some items to disappear; most of the recipes affected are pretty easy to avoid for me, but it’s something to be aware of.
Otherwise, this is Stardew Valley as you know it. Between three different farms and playing on friends' and families’ save files, I can safely say that this is one of my favourite games ever, and the best farming sim of all time. And once it's fully up-to-date, Switch 2 might rival PC as the best place to play it.





Comments 40
@AlanaHagues I’ve got the original game but the upgrade is not in the shop, online or anywhere.
@BaldB3lper78 Note in the article: At the time of publication, the Switch 2 update is not yet live on European eShops. However, it is accessible from the North American eShop if you have a Nintendo Account from that territory.
@Olmectron ah. That’ll teach me to skim read’ 😂
@BaldB3lper78 Yep, it's as Olmectron says. We even have a news story about it. It'll be dropping when all the bug fixes are live.
https://www.nintendolife.com/news/2025/12/psa-stardew-valley-nintendo-switch-2-edition-update-and-european-release-on-the-way
So no change to the inability to control the in-game clock speed.
That was the only thing I needed to be addressed. Why such stubbornness about this from the Ape dude? Just give us the option for those that want it.
Thanks for the review, glad to have further confirmation about all the improvements to Stardew Valley thanks to this Switch 2 Edition (of course apart from the bugs, fingers crossed the remaining ones will be fixed sooner rather than later) - looking forward to replaying it and properly this time at some point, most likely whenever version 1.7 comes out as well!
This gets an "outstanding" from me, if only for the free updates to tweak and make better an already outstanding game. Granted, I wish they'd throw lazy people like me a bone and add an update to make it easier to make money to buy things. 🙃
Maybe some day I'll play it. But I just don't have the time for a timesink game like this with all those JRPGs staring at me on my backlog.
@AlanaHagues sorry was my bad for skim reading! Cheers.
Okay, so I'm not the only person who noticed it doesn't have the weird stuttering/blips or drops in single player anymore...
Now, if only I could devote the time to really make a great farm in this awesome game.
This is one of my favorite games of all time, and I put a ton of hours into it several years ago. I haven't touched it since a bunch of content was added, and as much as I love that there is an excellent Switch 2 update, I doubt I'll ever play it. I'm kinda scared to go back to it-I had a totally perfect experience the first time around.
I have still never played this game. The harvest moon game I played like 25 years ago I only liked sort of, so I skipped all other farming sims. I think it’s high time I see what all the fuss is about!
no shade on this wonderful developer, but this game is the very definition of "should have had mouse support from day 1 on og switch."
Nintendo fans "discovering" and praising mouse controls in 2026 reminds me of iPhone users celebrating widgets a few years ago, or even cut and paste in ye olde 201X 😂
not to yuck anyone's yum but Switch has had "mouse mode" all along, you just needed to plug in the mouse youve likely had the whole time. (and for developers to actually utilize the feature to be fair. ✌️)
"Stardew Valley on Switch 2 is almost the best way to play the game (without mods)"
burying "best" under two layers of qualifications is interesting... kind of like saying "this is one of the ways to play this game." 😅✌️
"Improved split-screen co-op is another huge boon, as you can now play with up to three other people on the same farm on the same screen. The magic of better processing power!"
was the Switch really not powerful enough to run this game in 4p split screen? im skeptical... 🤔
The lack of mods is starting to make me regret getting a switch 2. The games already cost more, but mods have become a source of entirely free new games.
I still love the Nintendo games but unless they start selling cross platform licenses, I am going to get all my indie games on PC... At least until my PC dies. Then I probably will just die myself because I can't afford this anymore.
@Misima That's all consoles issue, not only Nintendo's, to be fair.
Also, the lack of mods is not that significant as the paid online in paid games. I'd be fine if online subscriptions were necessary only for F2P games, but they aren't. It's why online base is always bigger and more active on PC than on consoles.
But, as you see, users swallowed paid online and are fine with that, sadly.
They launched it broken because they rushed to meet the Xmas season, it saw no release outside of the US, its now delayed everywhere else until the patch hits and its now been weeks with no patch or release outside of the US.
Great job Devs.
@AlanaHagues or anyone else who happens to know.
How do you get Gameshare to work? We bought it solely for this because my wife and daughter play it on their phones and they wanted to get me and my son to play with them. But every time we try to use Gameshare the game immediately crashes.
@DennisReynolds You are literally getting free updates and addons to this game for years after it was originally created and sold. And... its done by one guy basically that just does it to give to the community. This isn't UBISOFT or EA throwing trash content at you or Nintendo selling you under-developed over-priced games that they intend to sell you DLC for a couple months after you bought their game for $70 or $80. Not sure what your hostility is about towards Concernedape.
@Xyphon22 So as far as I know, Stardew Valley doesn't support crossplay - if you want to play with your wife and daughter, you all need to be playing on the same console/format, so all on mobile or all on Switch 1/2.
GameShare lets you share and play the game with someone who doesn't own the game on another Switch console. It should be as easy as going into the in-game menu (the controller icon) and selecting GameShare (local), then the second player should connect with their Switch (or Switch 2). Make sure your consoles are fully up-to-date.
Hopefully that makes sense and I'm understanding correctly!
Could never understand why Switch gamers suddenly want to be playing games like a PC.
@PharoneTheGnome Because they rushed out a broken version for no reason to the point its now delayed in Europe because of it. I don't care how small the team is they screwed up something that could have easily been prevented.
High end Indie this. Glad we get a Switch 2 versiom tbf. Cheers for the read.
@DennisReynolds Then the update wouldn't be out by now as well. So what's the disadvantage for you? Just wait until it's fixed and play it then.
No need to be so upset about this. You posted the same comment under every article about this topic...
Also, you make it sound like they did this on purpose 🤔
@Vyacheslav333 True. But my point stands. Mods are getting better all the time.
I wish Gabe would buy 49% of Nintendo and take the company private with 51% held by the workers of Nintendo.
Nintendo knows quality, Steam knows consumers. I would prefer to have the two as one with all the positives of both.
@mazzel I'm just calling out something that needs to be called out. Sorry i don't have blind love.
@BaldB3lper78 For some reason, I’ve always thought you were in the US. But I’m now wondering if you’re much closer having properly read ‘Belper’.
I’m not entirely sure a game with bugs such as disappearing items should be a 9. Score lower, amend when fixed.
@JumpingJackson You are correct. Never been to the US lol. Originally from Ossett in West Yorkshire (the original home of Team 17) but now live near Belper for last 25 years.
@JayJ not all of us do. I have the Switch 2 and have yet to ever use the mouse mode to play a game on it.
In fact, the only game I would consider playing in mouse mode would be Rollercoaster Tycoon Classic, but they have not added mouse mode support to it.
@gcunit, This is absolutely the reason why I just cannot get into Stardew Valley, or most so-called “relaxing” or “cozy” farm sims. I’m sure this is a ‘me’ problem, but I’ve never understood how one can call a game relaxing, when there is a in-game clock ticking. The one cozy sim I can get behind, however, is Littlewood, because time passes with each action. With Stardew, I just feel like the gods of time and efficiency are breathing down my neck the whole time.
Really happy we can now play at more than 2 in couch co-cop! There had been a few stutters so far (which I don’t remember we ever had on PC in couch co-op). Annoying, but still worth it!
@Misima
"I wish Gabe would buy 49% of Nintendo and take the company private with 51% held by the workers of Nintendo."
from your mouth to god's ears 👍
@The_Nintendo_Expat Sorry the number you're calling is no longer in service.
@DennisReynolds and now what? Don't you think the guy is upset about this? You make it sound like he is constantly pushing out half baked content. He just does not have the funds and cappa for full scale testing as other devs do. And from what I read in the comments here, you are literally the only one having an issue with that.
If you put the whole game into perspective, you get a lot high quality content for very little money. A not-perfect update every now and then, which then gets fixed, is 100% acceptable from value-price perspective. This has nothing to with blind love, but with respect and expectations to the creator.
If you expect AAA experience from the game and development from a one man show, then this is for sure your right to do so 👍
@BaldB3lper78 it's literally not even in Europe eShop so I can't say anything about it myself yet...
@BaldB3lper78 Ha, small world; I'm t'other side of West Hallam.
@Misima
lol it was worth a shot 😆👍
@DennisReynolds
the best kind of correct... technically correct!
@The_Nintendo_Expat I guess that's why everyone prays when the plane is going down.
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