Comments 190

Re: Talking Point: Which Developer Is Working On The Zelda: Ocarina Of Time Remake?

Wakkawipeout

I have no idea how so many people, including the writers on this article, can think it's Capcom. Because they made a handful of 2D Zelda games 20+ years ago? Come on now. They don't have a single 'exclusive' bone in their body. They're not going to waste resources on a game they can't sell across multiple platforms. Especially given their success over the last decade has been predicated on that strategy.

I hope it's not Next Level Games. I need them hard at work on Luigi's Mansion 4. Which, if they're making it, I firmly believe will be THE visual showstopper for Switch 2. Just like how every other LM game more or less has been for their respective systems. And if not LM4, then a new Punch-Out!! I mean, they made that awesome Wii one after all.

Logic would have dictated Grezzo but Nintendo has seemingly handed the 2D Zelda reigns over to them. Plus, they just came off of Echoes of Wisdom a couple years ago. And for those saying Nintendo wouldn't leave a game this beloved to an external dev, well they did exactly that with Grezzo on the 3DS. I just don't think they're behind this new remake.

Tantalus would have been safe my choice pick considering their previous work on Twilight Princess and Skyward Sword HD. But those games (+ Luigi's Mansion 2 HD) weren't complete visual overhauls like this Ocarina remake seems to be. So, I'm gonna say no here.

My guess is they plucked an unexpected dev from the wilderness (like with Velan and Star Fox) who had some obscure previous ties to Nintendo.

So, my dark horse pick is...Tarsier Studios.

As in the makers of Little Nightmares 1-2 and Reanimal. What is their Nintendo connection? In 2019 they released a low-profile eShop-only Nintendo-published The Stretchers. It was a pretty fun co-op Ambulance game that used UE4. I'm guessing UE5 is the basis for this Ocarina remake. And there was a 5-year gap between Little Nightmares II and Reanimal. Seems like an awful long time to just be working on the latter.

Anyway, anyone who's played Little Nightmares or Reanimal knows that Tarsier just GETS mood and atmosphere. I expect the remake to be a complete graphical overhaul while still retaining the visual identity of the original. And this team is experienced with using UE4/UE5 to do exactly that.

I can already imagine the sunlight peeking through the canopy in the Lost Woods and cascading disorienting shadows across the forest floor. Or making the ascent up Death Mountain with the volcano's thick smoke billowing into the sky at dawn.

Or the absolute dread of stepping into the town square for the first time as adult link and being surrounded by ReDeads.

Yeah, Tarsier would totally nail ReDeads.

Re: Switch 2 Surpasses 23 Million Units As Nintendo Claims Sales Remain "Solid"

Wakkawipeout

It's interesting how this generation so far seems to be the inverse of the Switch in terms of releases. SW1 launched with Zelda, Splatoon 2 and 3D Mario that same year, and Pokémon Let's Go and Smash the following year. The momentum generated from those big releases was enough to propel the system's success a great deal.

Now with Switch 2, the big hitters are no where in sight and it's the B and C level franchises that are picking up the slack (and doing a solid job so far). I hope the people waiting on those big games put their money where their mouth is when they do arrive. Next Mario better sell like 20 million out the gate for all the constant chatter about it.

On a side note, I was looking at what else released in 2018 besides Smash and Pokemon: Mario Party, a bunch of Wii U ports, Mario Tennis Aces, Sushi Striker (remember that?) and LABO! They released 3 kits that year including the robot. I had a lot fun building those with my little niece and nephew. The games themselves were alright but the process of putting it all together was really gratifying. LABO might be a curious footnote at this point in Nintendo's history, but boy was it a unique one!

Re: Shigeru Miyamoto Defends Nintendo's Production Of Remakes

Wakkawipeout

@ZergyPoo there's a part of me (a chaotic part) that kind of wants to see that happen. Imagine going an entire Nintendo system life cycle without a new 3D Mario or Zelda. People would riot. And I would laugh. It would be a roundabout way of forcing everyone to appreciate all their other franchises

Re: Japanese Charts: Switch 2 Surpasses 6 Million Consoles Sold

Wakkawipeout

@rjejr it could be as simple as those OLED buyers not being interested in Switch 2 at the moment. Which is understandable.

Despite some really good games being released over the last year, Switch 2 still hasn't had its heaver hitters like 3D Mario, Smash, open-world Zelda, Pokémon Winds and Waves, etc.

Combine that with the possibility of OLED buyers being more interested with handheld mode play (a better screen means little when docked) and it all makes a little more sense

Re: Capcom Wants To Reach An Even Broader Audience With Mega Man

Wakkawipeout

Make a kids anime. And make a new series to go with it. Basically, pull a Battle Network. Doesn't have to be an RPG. Doesn't even have to be a 2D sidescroller. Just make it something that will excite new audiences while staying true to the spirit of the franchise.

I look at this comments section and it's just a bunch of people from different corners of the fandom putting down the games they don't like. Yeah, I wouldn't cater to any of that if I were Capcom

Re: Talking Point: What Do You Think Of Link's New Ocarina Of Time Design?

Wakkawipeout

Idk, Ocarina is far from my favorite Zelda game so I don't really care what this art style ends up being. This seems to be along the lines of that Spaceworld demo that everyone was frothing at the mouth over back in the day.

I prefer Zelda games to look more cartoony/cel-shaded which can run the gamut from Wind Waker to Minish Cap to Skyward Sword to Breath of the Wild.

This little snippet they showed looks like a more realistic version of A Link Between Worlds' visual style. And I really didn't like the way that game looked

Re: Opinion: It Took Me Nearly 20 Years To Fall Into Mario Galaxy's Orbit

Wakkawipeout

Dragon Quest IV. I tried a few times to get into it but couldn't. I didn't get what made DQ special. Then I played DQIX which had enough similarities to other JRPGs I enjoyed such the overhead dynamic battle camera and the nameless party of your creation, that it allowed me to appreciate all the other aspects of the game that were quintessentially DQ.

I finally got it - the vignette style storytelling, the charming cast, the wonderful score, Akira Toriyama's signature character designs, the straightforward battle system, the jingle that plays when you save the game at a church, etc etc.

It turns out all I needed was a DQ to bridge the gap between the JRPGs I knew and the one I was trying to get to know. I went back and played DQIV and have been in love with the series since. I've now played other games in the series and I have DQIX to thank for it

Re: Sega's Crazy Taxi Revival Shows Signs Of Life In New Five-Second Teaser

Wakkawipeout

Yeah this nothing trailer is pointless. But I'm still excited. Shinobi Art of Vengeance was the first one of their retro revivals in that 5-game teaser to release and that turned out great. If Sega's not making these in-house, at the very least, I hope they find the right partners to bring these franchises back with a fresh set of eyes like they did with Shinobi

Re: Stop Stressing, Nintendo Says More Switch 2 Games Are Coming

Wakkawipeout

If the games you want aren't out yet. Then don't buy the system!

'But the price will increase later!'

Ok, so you bought a Switch 2 early. Congratulations, you spent $500 on a console you're not happy with. And now we get to hear you complain about your poor purchasing decision until 3D Mario, 3D Zelda, Smash or whatever constitutes a big game to you finally releases.

Joy to the world.

Re: Talking Point: Do You Prefer Big Directs Or A Steady Flow Of News From Nintendo Today?

Wakkawipeout

I'm tired boss. Specifically, I'm tired of every Direct getting hyped up to the moon, not by Nintendo, but by everyone supposedly looking forward to it.

I'm tired of watching every Direct and being like 'that was a fun way to spend 20-40 minutes! There was a handful of games I'm looking forward to now that I didn't know about before!' only to turn online and see everybody losing their collective minds over how disappointing the whole thing was.

It really dampens my enthusiasm as a fan of games (not just Nintendo). And it's only gotten worse over time. Way too many people act like Indie World Directs and Partner Directs are some kind of premeditated slap-to-the-face and they only rile up the crazies even more because they want the 'FULL FAT DIRECT MEGATONS HYPEZEITGEIST!!!!'

Maybe I'm misremembering but it felt like Directs used to be a way for the fans to collectively get excited over upcoming games in a positive manner. But somewhere along the way it turned into a miserable curmudgeonfest over 'WHY DIDN'T THEY ANNOUNCE WHAT I WANTED THEM TO ANNOUNCE?!!!? WHERE IS GAME X-Y-Z THAT WOULD JUSTIFY MY CONSOLE PURCHASE?!!!?!! WHO WANTS PORTS OF RANDOM OLD GAMES?!?!!?'

It's all just really...tiring.

TL;DR I love Directs. The collective reaction to those Directs? Not so much.

Re: Talking Point: What Would You Want From A New Star Fox Game?

Wakkawipeout

A lot of people are underestimating how much can be done with a rail shooter. Just because Star Fox 64 nailed the formula for its time doesn't mean that more can't be done with it.

It would be awesome if the new Star Fox game was the ultimate big budget rail shooter. Make it 15-20 hour epic with all sorts of different levels. But keep everything ON RAILS. Fly the Arwing on rails. Drive the Landmaster on rails. Hell, throw in on foot sections but make it on rails like it was House of the Dead or something like that.

If anyone has played Panzer Dragoon Orta or Sin & Punishment Star Successor, you'll know what I'm getting at. Make the greatest big budget on rails shooter ever. That's all I want.

Re: Nintendo "Cagey" About Letting Games On Switch 2, Wants To Avoid "Slop Fest"

Wakkawipeout

You're not a true Switch owner until you've spent hours navigating the eShop looking for deals while desperately trying to ignore all the Hentai puzzle games when suddenly the store refreshes just as you're about to find an awesome discount on a game that interests you and you're sent careening back to the top of the page forced to run the gauntlet again. The eShop gods are too cruel