Comments 2,098

Re: Dispatch Dev AdHoc Responds To Nintendo's Statement, Says It Intends To Address Censored Switch Content

Samalik

"As Nintendo states, any game that’s going to be on the Nintendo platform needs to ‘meet [Nintendo’s] established content and platform guidelines.’ This is the key point. Nintendo has content guidelines. Our game didn’t meet those guidelines, so we made changes that would allow us to release on their platform."
This just further prooves what I said on the last article:

https://www.nintendolife.com/news/2026/01/nintendo-responds-to-dispatch-switch-censorship-with-official-statement#comment9001082

"We initially assumed, like some of you, that because games like Witcher 3 and Cyberpunk are on the platform with similar types of uncensored mature content, Dispatch would be allowed to do the same. During the porting process it became clear that was not the case."
and this further prooves that Nintendo, like Steam and Playstation, are playing favorites...
I wonder if it's possible to sue when a company doesn't meet their own established guidelines...

Re: Nintendo Responds To Dispatch Switch Censorship With Official Statement

Samalik

"While we inform partners when their titles don’t meet our guidelines, Nintendo does not make changes to partner content. We also do not discuss specific content or the criteria used in making these determinations."

This is a cop-out.

No, you absolutely do.
By having said unreasonable guidelines, you are telling devs what they must change about their game to be seen on your platform when you should instead keep yourself out of someone else's creation process. This is the kind of ***** that leads to self censorship. If your guidelines simply drew the line at regulatory bodies and let devs go hog wild with their ideas, no fan would be complaining

Re: Virtua Fighter 5 R.E.V.O. Lands March Release Date On Switch 2

Samalik

@shgamer the VF series is more exclusively about the raw fundamentals of 3D fighting. It's got combos, sure, but they end as fast as the begin. It's a little too "pure" for our hype-tastic world today.

If it makes you feel a little better, the original people behind PS1 Tekken also worked on VF before they jumped to namco iirc.

Re: "I'm Excited To Meet You" - Devon Pritchard Makes Her First Public Appearance As President Of NoA

Samalik

@batmanbud2 Treehouse's problems is more internal with translation. They treat even teens and adults like little children that need to be coddled from another culture that isn't their own.

But these days, I don't even buy a lot of nintendo games, i buy 3rd party games that can be a bit wacky and creative in ways Nintendo wouldn't be. Even right now I am playing through GalGun2, and that's a really silly and cute kind of game

So yeah, i'm with others, don't do anything stupid, prichard. I want my ecchi and I want it unfiltered. Same with horror elements. I don't have to like that, but at least give it the respect it deserves

Re: Today Is Doug Bowser's Final Day As Nintendo Of America President

Samalik

@Nep-Nep-Freak Never forget that Disaster Day of Crisis is a wild railshooter that reggie skipped, and deserves to be better remembered.
They even redid the default english in of the japanese release that was meant to replicate a Hollywood film so it would be more to american tastes after re-localization and STILL didn't release in in america!!!
lol

Re: Cronos: The New Dawn Is Getting An Easy Difficulty Setting In Early 2026

Samalik

@LoadingSinceThe80s Sorry, but a game for everyone is a game for no one.

I'd rather them have a focus they stick by and understand their target audience is intelligent.
And yes, this also applies adding painful hard modes to games intended to be easy too (And boy do I know that pain from Sonic Frontiers...). Its funny how nobody defends that if ever done but it's always the game being "too hard" for a stock finished 'normal mode' that always gets bashed on "to attract more players". And I'm not even talking about poorly tested difficulty spikes here.

Re: Talking Point: Does It Bother You That Big Games Companies Are Using GenAI?

Samalik

@PharoneTheGnome "The genie is out of the bottle. Trying to ignore it is a career limiting move."
Trying to use it as your personal genie is even more career limiting, considering now companies are asking for artists to walk in and show them that you know how to draw, assuming they value art and the experience with it first.
That's how bad it's gotten.

Re: Talking Point: Does It Bother You That Big Games Companies Are Using GenAI?

Samalik

For me, I draw the line at vocal generative AI. There are practical applications for it and the music/voice acting industry is showing signs of respecting creators in some ways.
From using genAI voices to splice in a moment where characters say your inputted name, to allowing Vtubers to become completely anonymous. And thats saying nothing about new "vocaloid" software that hires someone to provide a voice and gets paid for it while still being required to use their voice like an instrument.

There's far more ethics being used there compared to genAI images, which are still built off of theft while avoiding the creative process altogether.