Comments 2,098

Re: The FBI Has Seized A Switch ROM Site As Part Of A 'Law Enforcement Operation'

Samalik

@RasandeRose I have family who lives in Pakistan. They are a poor AF country who doesn't get the media in the same easy way we do. Piracy is the only way to keep some flow of culture coming in and out regularly, especially gaming culture. You're trying to be a smart arse about "kids in africa", not knowing who you're talking to.

@WiltonRoots
"you have a roof over your head, clothes on your back and food on your table and you need nothing else" is what you're telling me. That's not living, that's barely surviving, and your telling people to have no sense of escapism... Good luck with anybody listening to that

Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'

Samalik

@TwinFami Blech. YOU are tired of them. Other people are not. If you are gonna be in an echo chamber of "gamers only want single player". then you are gonna be no different from the execs who say "gamers only want live service games".

This whole initiative is to allow live service games to end with secondary options of support so you can keep playing (albeit at level 1), not to end the concept of a live service game. Because quite frankly, I can't see a game like Mecha Break surviving without multiple people online playing

Re: Level-5 CEO Sees AI As 'Tool For Communication And Efficiency Improvement'

Samalik

@SpontaneousOutburst
"AI can come up with completely new designs on its own and usually way more creative (even when it misunderstands the prompts, resulting in some wild things a human would never dream up) ways than most humans now."
It fundamentally cannot. Don't take my word for it. The tech bros programing this crap say it themselves when law catches up to their copyright shenanigans. The "designs" you see are fundamentally scrapped from other artists who didn't consent, with someone elses art being put through what could be lazily described as a snapchat filter

" I mean has their been a Final Fantasy character in the last like 8 games that didn't have a ton of extra belts for example?"
1, yes there has, for awhile now
and
2, that's called a creative bias in a individual. "I like something or thinking unconsciously about a fond memory, therefor I will add it". Since when was a person having a distinctive design language a bad thing? More often than not, that's just the creator's personality coming out. meanwhile GenAI has no personality of its own to speak of.

"Prompting for full character sheets works better than sketches anyway."

Sure if ya have low standards and like seeing finer details melt into each other in really disturbing, unhuman ways. But otherwise, sketches are suppose to give a fundamental idea about what a character is suppose to be and feel like from mental conception before building on top of it. Skipping that process altogether will definitely make for a hollow, confused final product.

Re: Three Nintendo Ray Tracing & Rendering-Related Patents Published In Japan

Samalik

@thedicemaster Nah, according to actual Japanese devs, Nintendo is known as a patent troll themselves. Lots of the big Japanese companies are in their own country. It's pretty depressing to hear.

This video might be focused on Sega and another company, but nintendo's habits do crop up as "being an issue", if memory serves me right.

Re: Level-5 CEO Sees AI As 'Tool For Communication And Efficiency Improvement'

Samalik

@Daniel36 Realistic textures are also commonly made by hand by trying to give the impression something being more realistic than it actually is. You do know you're talking to someone who also gets inspired when he browses Pixiv, right? Even being in the gaming sphere should have given that one away too.
There's a line between theft and inspiration, man. I dunno why we're trying to argue why machines should get the same human rights when their data really is the definition of stolen, as large portions of art and copyrighted images can be found in the spat out image's meta data, and their conscious falls on their creator/programmer. If we're gonna look at that through a human only lens, that is blatantly theft, art redistributed without consent of the creator.

Re: Check Out This Extended New Systems Trailer For Everybody's Golf Hotshots

Samalik

@ottoecamn The problem with saying "AI is the issue" is that it's unnuanced. I specifically mentioned GenAI. I'm not talking about procedural generation. I know of interpolation AI that is suppose to make animators spend less time with in-betweens, while keeping the process human at its core.
GenAI based in Midjourney and reeway doesn't do that.

@axelhander yeah, and then said artists make all of the same mistakes GenAI does instead of actually learning from practice in actual anatomy.
Long time artists already called this crap out

Re: Check Out This Extended New Systems Trailer For Everybody's Golf Hotshots

Samalik

@JohnnyMind Sorry man. Give an inch, take a mile. GenAI is built off of theft. If plagiarism is taken seriously in the gaming industry then why isn't GenAI, which is built on the same principles? So don't be surprised if nobody wants to support it.

I'm not gonna do the devs a favor when they do something this stupid. If they get laid off, that was on them.

@cyrus_zuo that's a false equivalency. People said the same thing about Digital art, but that died down because digital still required the same skill set. So do synthesizers.
GenAI is purely fake though, and again, built off of theft. It's taking the process of commissioning a human to do it and replacing them with AI that has no human sense

Re: A Nintendo Subsidiary Helped Out On The Development Of Death Stranding 2

Samalik

@NolandC He was forced to watch Hollywood movies every night with his parents growing up and not doing so was seen as a sacrilegious act in his household, at least until tragedy struck and those movies were the only thing keeping him together.

As a result, he is very knowledgeable on movies and film culture, which is why his games feel like so many movies pre-millenium, east and west. He's even said himself that his body is made up of 80 percent movies, hence why Metal Gear and the like feel so cinematic no matter what you do.

So yeah, he's just doing the name on the poster thing hollywood movies are known for because he really loves movies that much

Re: Level-5 CEO Sees AI As 'Tool For Communication And Efficiency Improvement'

Samalik

Look, it's one thing to generate voices in a prototype. Text to speech has been a thing for years and nobody lost a job over that. (In fact with Blue Archive, it's even been used to immerse you further via your AI assistant loli since she says your real name, and this may reflect when the full korean dub is added to the main story so other characters do the same as well)

That said, GenAI for images and art assets is another thing. Visuals define a game. But when you hand that preproduction work to AI, you end up getting a creepy digital soup that's far less focused. i swear, I feel like my eye sockets are getting sexually violated when looking at GenAI, if not looking at a soulless husk that makes me think "hey, this looks like something someone typed into a prompt" only to see that, ya, it was....

He says it's not gonna be in the final product, but it's still an uncomfortable bedrock to set your foundation on.

Re: Forget Switch 2 Game Key-Cards - "Full On-The-Cart Physical Releases" Are What People Want, Says Publisher Lost In Cult

Samalik

@JohnnyMind Not sure about Steel Diver Sub Wars, but I know for sure that Rusty's Real Deal Baseball was a free-to-play game - luckily practically all Nintendo games with few exceptions such as that one and mobile ones aren't like that and so can still be redownloaded no matter how old the systems they're on are so again, the assumption should be that Nintendo won't turn off their servers anytime soon if ever, not the contrary.

Now that you've brought it up, they also shut down some mobile games too with no EoS safety net like making an offline version, making the game just flat out gone. The gacha community is still reeling from Dragalia Lost, so much so, they're hyping up Stella Sora. There was also that one Dr.Mario game for mobile that they shut down too. And on the contrary, Rusty's made the eShop part of its story. Now that story can't be progressed because you can't buy anything.
When it comes to people losing what they paid for, there is no such thing as "few exceptions". Being F2P is not an excuse to lose your money, especially for single player games, gacha or not. And the same fear applies to game key cards. They yanked a few games Nintendo fans loved playing away, what's stopping them from doing it again?

As for the carts, considering how many complained about loading times on Switch it isn't surprising at all that Nintendo went exclusively for faster ones for Switch 2 games...

People are already reporting better load times on switch 2 though via backwards compatibility. Even then, people would take slightly longer load times if it means owning the games they play.

@electrolite77
They won’t use Switch 1 carts for Switch 2 games because they’re so much slower than the internal storage and SD Card Express

the irony in this is, they already are for default switch releases. So I'm not buying they can't rebrand weaker cards as switch 2 cards with a switch 1 lockout, at least until they improve the tech to be cheaper.

Re: Forget Switch 2 Game Key-Cards - "Full On-The-Cart Physical Releases" Are What People Want, Says Publisher Lost In Cult

Samalik

@JohnnyMind
You said it yourself, Ubisoft etc. did it, not Nintendo - if the latter ever do so we'll worry about it then,

I'm not in the mindset to "worry about it then". I want the rights done now so it becomes "worry about it never". It's not really an assumption. Companies have already done it in the past, there's nothing to say Nintendo won't follow suit in the future, especially with a leadership change.
I can also add two of Nintendo's own games to the mix if you want, being Rusty's Real Deal Baseball and Steel Diver Sub Wars. if memory serves me right, these games are fully unplayable now because of the online shutdown and eShop lockout. that StarFox submarine DLC I bought for Subwars is rotting in my re-download section, unable to be used now. So don't say Nintendo will never do it.

it's a basic consumer right for here

As for the format options, is it actually possible to make this kind of faster carts at lower storage capacities? I can't help but wonder if it's a technical matter first and foremost considering that there aren't microSD Express cards with low capacities

If Switch 1 cards can already be used just fine on the Switch 2, then it absolutely isn't a formatting issue. Switch games are also capable of 60FPS and all. It's just a matter of data and load times, which is already a non-issue. So it's absolutely an arbitrary element done by Nintendo, as they didn't try to develop more card types specifically for the Switch 2 before launch. It gives a very rushed vibe behind the hardware.

Re: Forget Switch 2 Game Key-Cards - "Full On-The-Cart Physical Releases" Are What People Want, Says Publisher Lost In Cult

Samalik

@JohnnyMind
"[W]hen Nintendo turns off the servers in a few years"

It's not "disinformation", it's the precedent. UbiSoft has already done this with The Crew, which kicked off #StopKillingGames, Overwatch 1 can now no longer be played, if you had a physical copy of a Games for Windows LIVE, that is defunct and unusable now so you can't easily validate the games you bought. Anybody remember the Zeebo?
It's not about what Nintendo hasn't done, it's about what they might end up doing in several years when nobody is noticing. And the concern is not limited to just Nintendo. Mobile store services have upped and vanished too. Servers cost money to maintain. This kind of behavior should be illegal too, but it's not regulated

but you can't have both and I'm not surprised seeing more and more publishers going for Game-Key Cards if not even straight up exclusively digital and at most code-in-box considering that in addition to the objective increased costs and so fully physical potentially not being feasible for them...

You absolutely could have both but Nintendo didn't make more format options. The Switch has storage ranging from 4GB to 32GB, formatting resembling SD card sizes so everyone can pick a size that fits their game. So that begs the question, why didn't the Switch 2? You have games that are barely large enough to fill 64GB but Nintendo forces the size on them regardless.

Re: Sonic Racing: CrossWorlds Officially Reveals Nickelodeon Collaboration

Samalik

Ya know, you could argue other franchises that crossed over with Sonic at least have something to do with Sonic.
Mario was a rival
Sonic and Eggman were guest characters in Wreck-it-Ralph
Korone is Sonic's only Japanese fan
Minecraft added sonic stuff as a creative item
all of the the other characters are SEGA or SEGA adjacent.....

wtf does SpongeBob have to do with Sonic?!