Comments 2,063

Re: Forget Switch 2 Game Key-Cards - "Full On-The-Cart Physical Releases" Are What People Want, Says Publisher Lost In Cult

Samalik

@JohnnyMind Not sure about Steel Diver Sub Wars, but I know for sure that Rusty's Real Deal Baseball was a free-to-play game - luckily practically all Nintendo games with few exceptions such as that one and mobile ones aren't like that and so can still be redownloaded no matter how old the systems they're on are so again, the assumption should be that Nintendo won't turn off their servers anytime soon if ever, not the contrary.

Now that you've brought it up, they also shut down some mobile games too with no EoS safety net like making an offline version, making the game just flat out gone. The gacha community is still reeling from Dragalia Lost, so much so, they're hyping up Stella Sora. There was also that one Dr.Mario game for mobile that they shut down too. And on the contrary, Rusty's made the eShop part of its story. Now that story can't be progressed because you can't buy anything.
When it comes to people losing what they paid for, there is no such thing as "few exceptions". Being F2P is not an excuse to lose your money, especially for single player games, gacha or not. And the same fear applies to game key cards. They yanked a few games Nintendo fans loved playing away, what's stopping them from doing it again?

As for the carts, considering how many complained about loading times on Switch it isn't surprising at all that Nintendo went exclusively for faster ones for Switch 2 games...

People are already reporting better load times on switch 2 though via backwards compatibility. Even then, people would take slightly longer load times if it means owning the games they play.

@electrolite77
They won’t use Switch 1 carts for Switch 2 games because they’re so much slower than the internal storage and SD Card Express

the irony in this is, they already are for default switch releases. So I'm not buying they can't rebrand weaker cards as switch 2 cards with a switch 1 lockout, at least until they improve the tech to be cheaper.

Re: Forget Switch 2 Game Key-Cards - "Full On-The-Cart Physical Releases" Are What People Want, Says Publisher Lost In Cult

Samalik

@JohnnyMind
You said it yourself, Ubisoft etc. did it, not Nintendo - if the latter ever do so we'll worry about it then,

I'm not in the mindset to "worry about it then". I want the rights done now so it becomes "worry about it never". It's not really an assumption. Companies have already done it in the past, there's nothing to say Nintendo won't follow suit in the future, especially with a leadership change.
I can also add two of Nintendo's own games to the mix if you want, being Rusty's Real Deal Baseball and Steel Diver Sub Wars. if memory serves me right, these games are fully unplayable now because of the online shutdown and eShop lockout. that StarFox submarine DLC I bought for Subwars is rotting in my re-download section, unable to be used now. So don't say Nintendo will never do it.

it's a basic consumer right for here

As for the format options, is it actually possible to make this kind of faster carts at lower storage capacities? I can't help but wonder if it's a technical matter first and foremost considering that there aren't microSD Express cards with low capacities

If Switch 1 cards can already be used just fine on the Switch 2, then it absolutely isn't a formatting issue. Switch games are also capable of 60FPS and all. It's just a matter of data and load times, which is already a non-issue. So it's absolutely an arbitrary element done by Nintendo, as they didn't try to develop more card types specifically for the Switch 2 before launch. It gives a very rushed vibe behind the hardware.

Re: Forget Switch 2 Game Key-Cards - "Full On-The-Cart Physical Releases" Are What People Want, Says Publisher Lost In Cult

Samalik

@JohnnyMind
"[W]hen Nintendo turns off the servers in a few years"

It's not "disinformation", it's the precedent. UbiSoft has already done this with The Crew, which kicked off #StopKillingGames, Overwatch 1 can now no longer be played, if you had a physical copy of a Games for Windows LIVE, that is defunct and unusable now so you can't easily validate the games you bought. Anybody remember the Zeebo?
It's not about what Nintendo hasn't done, it's about what they might end up doing in several years when nobody is noticing. And the concern is not limited to just Nintendo. Mobile store services have upped and vanished too. Servers cost money to maintain. This kind of behavior should be illegal too, but it's not regulated

but you can't have both and I'm not surprised seeing more and more publishers going for Game-Key Cards if not even straight up exclusively digital and at most code-in-box considering that in addition to the objective increased costs and so fully physical potentially not being feasible for them...

You absolutely could have both but Nintendo didn't make more format options. The Switch has storage ranging from 4GB to 32GB, formatting resembling SD card sizes so everyone can pick a size that fits their game. So that begs the question, why didn't the Switch 2? You have games that are barely large enough to fill 64GB but Nintendo forces the size on them regardless.

Re: Sonic Racing: CrossWorlds Officially Reveals Nickelodeon Collaboration

Samalik

Ya know, you could argue other franchises that crossed over with Sonic at least have something to do with Sonic.
Mario was a rival
Sonic and Eggman were guest characters in Wreck-it-Ralph
Korone is Sonic's only Japanese fan
Minecraft added sonic stuff as a creative item
all of the the other characters are SEGA or SEGA adjacent.....

wtf does SpongeBob have to do with Sonic?!

Re: Another Atelier Game Is Coming To Switch This September, Here's A "First Look"

Samalik

@GoldenSunRM there barely have been any games released after Ryza other than Ryza. Sophie was a sequel and she's still a cutting board, as is other members of the cast, Marie was virtually unchanged but that's to be expected from a remake.
Yumie is the first new face in the series in a few years.

Ryza benefited a lot from the pandemic at the time, people seem to keep forgetting that. Having a cozy RPG was ripe for the era

Re: Review: Yakuza 0: Director's Cut (Switch 2) - A Series Highlight That's Never Looked Or Played Better

Samalik

@darkswabber Rarely do we get a japanese game artistically designed with english in mind as part of its arts. I can only name Bayonetta, Devil May Cry and the OG RE games

Like a Dragon is not one of those franchises. It's a japanese crime drama, hardcore in its own culture.

As the saying goes "gamers will optimize the fun out of their own game". The same could also be said about most dubs in relation to arts for teens and adults. Doesn't exactly help that a franchise like this has a reputation of being "JAPAN AF".

Re: "If You're A Real Fan, You'll Find A Way" - Borderlands 4 Dev Gives Tone Deaf Response To Price Concerns

Samalik

@OTBC87 The problem here is that games are subjective in terms of pricing at business discretion. So to say "games need to increase their prices" is arguable against from the consumer's point of view. This isn't like a mandatory commodity like food or shelter, which could threaten regulations if things get too expensive. This is something people have made for entertainment's sake and can be priced in any shape or fashion because "the company says so". And clearly the audience isn't taking it very well compared to more approachable methods of getting a copy into your house

in other words, it's a load of bull

Re: "If You're A Real Fan, You'll Find A Way" - Borderlands 4 Dev Gives Tone Deaf Response To Price Concerns

Samalik

@OTBC87 All this mentality is trying to do is justify the excessive spending rich people make on their own projects.

Expedition 33 just came out and it already retains seemingly AAA quality at a fraction of the development cost and price. If memory serves me right, it only costed $50M to make and made back almost all of its development budget at around $50 retail.

Yes, the model is not working out for conventional AAA. That's a sign that they need to stop spending so recklessly and make games with smaller budgets. and now they are trying to pass their poor financial management onto the consumer. But somehow the consumer is entitled?

Instead of calling people entitled, maybe try taking a deeper look at what is currently poisoning the big boy industry.

Re: Setting The Switch 2 Pro Controller's GL And GR Buttons Looks As Easy As Pie

Samalik

@N00BiSH They work best with high end action games, games that don't have rebindable control schemes or just giving more options.

Say you are playing a Modern Doom game, you can put a jump button on one of the paddles so you are never NOT moving, aiming and shooting and weapon swapping at the same time
In games like devil may cry they let you go nuts with move preparation.