Comments 2,382

Re: "I'm Excited To Meet You" - Devon Pritchard Makes Her First Public Appearance As President Of NoA

Samalik

@batmanbud2 Treehouse's problems is more internal with translation. They treat even teens and adults like little children that need to be coddled from another culture that isn't their own.

But these days, I don't even buy a lot of nintendo games, i buy 3rd party games that can be a bit wacky and creative in ways Nintendo wouldn't be. Even right now I am playing through GalGun2, and that's a really silly and cute kind of game

So yeah, i'm with others, don't do anything stupid, prichard. I want my ecchi and I want it unfiltered. Same with horror elements. I don't have to like that, but at least give it the respect it deserves

Re: Today Is Doug Bowser's Final Day As Nintendo Of America President

Samalik

@Nep-Nep-Freak Never forget that Disaster Day of Crisis is a wild railshooter that reggie skipped, and deserves to be better remembered.
They even redid the default english in of the japanese release that was meant to replicate a Hollywood film so it would be more to american tastes after re-localization and STILL didn't release in in america!!!
lol

Re: Cronos: The New Dawn Is Getting An Easy Difficulty Setting In Early 2026

Samalik

@LoadingSinceThe80s Sorry, but a game for everyone is a game for no one.

I'd rather them have a focus they stick by and understand their target audience is intelligent.
And yes, this also applies adding painful hard modes to games intended to be easy too (And boy do I know that pain from Sonic Frontiers...). Its funny how nobody defends that if ever done but it's always the game being "too hard" for a stock finished 'normal mode' that always gets bashed on "to attract more players". And I'm not even talking about poorly tested difficulty spikes here.

Re: Talking Point: Does It Bother You That Big Games Companies Are Using GenAI?

Samalik

@PharoneTheGnome "The genie is out of the bottle. Trying to ignore it is a career limiting move."
Trying to use it as your personal genie is even more career limiting, considering now companies are asking for artists to walk in and show them that you know how to draw, assuming they value art and the experience with it first.
That's how bad it's gotten.

Re: Talking Point: Does It Bother You That Big Games Companies Are Using GenAI?

Samalik

For me, I draw the line at vocal generative AI. There are practical applications for it and the music/voice acting industry is showing signs of respecting creators in some ways.
From using genAI voices to splice in a moment where characters say your inputted name, to allowing Vtubers to become completely anonymous. And thats saying nothing about new "vocaloid" software that hires someone to provide a voice and gets paid for it while still being required to use their voice like an instrument.

There's far more ethics being used there compared to genAI images, which are still built off of theft while avoiding the creative process altogether.

Re: Metroid Prime 4: Beyond Difficulty Settings Revealed By Nintendo

Samalik

@MathByThePixel The last entry was 3 years ago, in an overcrowded subgenre in our day and age, in a series that isn't considered the hardest games in the world. I don't think we need to over extend "difficulty options" as a crutch for a less polished experience. We already had the lack of confidence shown in "difficulty options" this year in Doom Dark Ages alone.

Re: Mega Man Star Force: Legacy Collection Has Been Rated For Switch

Samalik

@Charlirnie depends on what you're looking for.
They are both familiar games to each other with shared mechanics (I mean, Starforce is the sequel)
That said, Starforce may be a tad more challenging due to limited movement whereas EXE uses a 3x6 grit split in half.
Starforce uses 3D during battles too, so it might be a bit more of a spectacle. It's also a bit more "tokusatsu hero" than the EXE games
They're both fun of course