I disagree on the bosses, at least about 70% of the way through the game. They very clearly signal their upcoming attacks. They're brutal only until you can really read their movements. I've not brute forced a single one.
It is a challenging game, though. Not as much as most of the Classicvanias, but it's good company for Circle and Ecclesia.
I'm also glad they dialed down the importance of the RPG aspects, although I wish they'd gone full action game and removed leveling.
Finished Orbitals earlier this week with my partner. The standout aspect of it really is the gorgeous animation work throughout, although certain sections felt like the developer was probably saving on the budget at certain points.
I'm hoping this is successful enough for the developer to create something more ambitious and fully featured in the future.
Snagged it physically. Gotta support the pubs that keep their games entirely on the cartridge.
This looks delightful. I'm curious to see how much they've ended up changing about it, though, considering I put 100+ hours into the original Rayman Legends to get the platinum trophy on PS4.
No network issues whatsoever during my time with two of the sessions; just didn't like it. It feels like you're just running around doing a bunch of random stuff to gather points alongside killing enemies long enough to get to the final showdown. I don't really like the gameplay loop at all.
There's performance issues especially undocked), input lag, and the feel of the game in general is just janky.
I hope the people who like it have fun when it comes out, but it's not for me, and I'm disappointed we didn't get an actual From Software adventure instead of this weird multiplayer game.
@Judal27 I mean, these are the "Nintendo Switch 2 Editions" of the games. For all intents and purposes, this IS the definitive edition of the game, considering they're making changes to it.
If they were gonna change the game drastically, they'd do it here.
Leans much harder in the fantasy direction than I was expecting, but after XC3, Monolith games are day ones for me. Xenoblade fans are eating good on Switch 2!
Between this port (which, as expected, seems to perform very nicely) and Stellar Blade 2, Shift Up is really cooking on the console front. Very nice to see such a graceful step up from mobile games.
Considering indies tend to do pretty well on Switch systems, it'd be EXTREMELY weird to delay this game on the console platform it'd otherwise clearly sell best on. I'm betting there's a Nintendo Direct soon and this is announced for it officially.
If there's a Nintendo Switch 2 version at launch, I'll probably grab it there.
I'm betting late 2026 for Stellar Blade on NS2, then early-to-mid 2028 for the sequel. It's a fantastic game and deserves as big of an audience as it can manage! ❤️
"I guess this is how it turns out if I'm not supervising... or something like that" sounds like the most passive way possible of saying you don't like a design.
And I don't blame him. The characters in the new game are almost uncanny valley nightmare fuel for me with the more realistic approach they took.
Kinda wild to think that, not long ago, loudmouths on the internet were screaming about how overly expensive the system was. Now just holding the line seems almost saintly of them with all the price increases from the competition!
It's a pity, because these games always look delightful, and I really love Yoshi's Island and Yoshi's Woolly World, but I'm not a fan of the slower, puzzle-platformer focus of the recent games.
@Vivianeat I mean, they upgraded Splatoon 3 to run at 4K60 on Switch 2 (hub looks WAY more fluid now), so I'm not really sure what else you could want from a NS2 Edition of the game.
That said, IMO, Splatoon 3 was a disappointing sequel, and didn't distinguish itself enough from the second game for my tastes. I wouldn't mind seeing them transition the multiplayer modes into a perpetually updated live service title, and then spend more energy and resources developing very big single-player games in the series, like Splatoon Raiders will hopefully be.
Yeah, this looks pretty good. I'm excited. Hopefully the campaign is much beefier than the mainline games, though, considering those also have a large multiplayer focus.
@Teksette The really annoying thing is that it was on sale for, like, $5 on Steam a day or so before it was taken down, but they only announced the delisting AFTER it ended. 🫤
Wacky light novel titles the size of paragraphs are the opposites in extreme from the slew of generic one word Western titles out there. It's always amusing to see how companies have to format them to get them to fit gracefully in advertising. 😂
@the_beaver An AI slop shovelware game. Obviously the troll choice. I have to wonder why THAT one in particular, though. At least a couple of people had to get that ball rolling.
Oh boy, time to play the Switch masterpieces that benefit from this update. I'm thinking Fire Emblem: Three Houses, Xenoblade Chronicles 2, NieR: Automata, and... squints at list ...Hentai House: Lost Rooms?
I'm playing it on my PC/Steam Deck, and honestly, it'd be a beautiful fit for a hybrid console and optional motion controls to make up for the lack of a mouse.
The systems are incredibly deep, but not intimidatingly so, and it absolutely has that 'one more run' quality in spades.
Yikes. Granted, I expected this, which is why I bought in at launch, and why I rolled my eyes almost to the back of my head at the "DROP THE PRICE!!!1" crowd. As if that was ever going to happen in this economic environment.
Switch 2, like the original, is fundamentally a dockable handheld. If they can get this running at a consistent 30fps with decent visual quality, it'll be a very good conversion of the game.
tbh I could see this backfiring spectacularly if they invest too much mostly unrewarded dev time in the same game. Shovel Knight comes to mind immediately.
I'm loving The Hundred Line. Utterly fantastic experience. And I'll probably buy any DLC they release. But I'd prefer their focus be on actual, marketable products and new experiences.
So a 7/10 or higher if you're uninvested in the drama surrounding the casting of a villain. That's good to hear, as someone who doesn't really want to deal with the gameplay issues of the base game when the time comes to play the third entry (currently working on Y0).
I'm happy for fans of the original, but the original didn't interest me, and this Mii art looks infinitely worse in such high definition. You couldn't pay me to play this.
It tells you how much engagement they get from Steam Deck owners that a device that has sold 5 million units or so is even with the Switch 2 in terms of explicit developer interest and support.
Honestly, most people who are active online in gaming spaces are people in their 30s - 40s with the temperament and emotional control of five year olds. I still think his conduct online has been unpleasant and isn't really excusable, but I can't really blame any developer for how they choose to handle online engagement with fans,
@Diowine What I'm saying is that games on the Switch eshop featuring "hentai" in the title are usually not censored because they're typically AI slop games that don't feature actual pornographic content of any kind. They're not censored because there's nothing to censor.
Reminds me of how Sony was making smaller developers censor their products while giving a pass to bigger devs like CDPR and Rockstar for even more graphic content.
Looks like the Switch 1-era culture of less restrictive content policing is over. Thank goodness Steam exists and is still a safe harbor for a wide variety of uncensored content.
I own a Switch 2 for the exclusives I'm unwilling to give up on, but I'll be sticking with PC for anything third party.
@nessisonett As has been mentioned, stuff with 'hentai' in the title rarely features anything too egregious.
@Aneira FFVII Remake/Rebirth have awesome combat systems that balance action and menu-based elements very well. I'd much rather mainline evolve in this direction than the DMC-esque combat of 16, which I agree was too large a departure from the identity of the series.
@MontyCircus I have to have played Rescue Rangers on NES hundreds of times over the years. It really was one of the few NES games I owned that didn't consistently kick my teeth in. Add to that the perfect length (long enough that you could complete it in one setting without irritating your parents), the tight, ultra-responsive controls, the creative level mechanics... it's easily a top ten NES game for, and it was the first one I went for when I played the collection on Steam recently.
@JaxonH Honestly, Monster Hunter Stories, Dragon Quest, Fire Emblem, Fatal Frame, and Yakuza is one heck of a combo to hit us with for just the first quarter of 2026. That's many hundreds of hours of premium gaming just in itself.
Of course, the 'I only play Mario and Zelda' crowd will continue to be miserable, but the rest of us have a ton of stuff to play in the meantime.
People calling for them to "lower the price" are honestly living in another world. The machine was already fairly priced for the hardware. Now with the RAM shortages? The price is only going up, not down.
Software pricing is a different matter, of course, but most of their games are hitting the same MSRP as games from other big companies, and I don't expect that to change any time soon.
Comments 8,374
Re: Round Up: The Reviews Are In For Final Fantasy Resonance
Okay story, great everything else works for me.
Welcome back Final Fantasy!
Re: Review: Castlevania: Belmont's Curse (Switch) - A Pro-Grade Metroidvania With A Stiff Learning Curve
I disagree on the bosses, at least about 70% of the way through the game. They very clearly signal their upcoming attacks. They're brutal only until you can really read their movements. I've not brute forced a single one.
It is a challenging game, though. Not as much as most of the Classicvanias, but it's good company for Circle and Ecclesia.
I'm also glad they dialed down the importance of the RPG aspects, although I wish they'd gone full action game and removed leveling.
Pretty fantastic experience overall, though.
@Zuljaras Very cool watercolor!
Re: Review: Fire Emblem: Fortune's Weave (Switch 2) - Dense, Delightful Strategy Overstuffed With Heroes
Broadly scoring similarly to Three Houses, but with what we know is vastly improved performance and a superior approach to multiple routes.
Welcome back, Fire Emblem. This is one of the main games I bought my Switch 2 for.
Re: UK Charts: Orbitals Floats Out Of The Top 10 As Last Week's Newbies Hold Down The Podium
Finished Orbitals earlier this week with my partner. The standout aspect of it really is the gorgeous animation work throughout, although certain sections felt like the developer was probably saving on the budget at certain points.
I'm hoping this is successful enough for the developer to create something more ambitious and fully featured in the future.
Snagged it physically. Gotta support the pubs that keep their games entirely on the cartridge.
Re: CD Projekt Red "Very Happy" With Cyberpunk 2077 Sales On Switch 2
I played it close to launch on Switch 2 and was mighty impressed. It runs far better on the hardware than The Witcher 3 did on Switch 1.
Excited to see how that game's Switch 2 update fares on that platform!
Re: Pokémon Announces Global Streaming Deal With Disney+
Kingdom Hearts. Pokemon. That Star Wars anime series. Disney is leaning hard into Japanese content lately.
Re: Rayman Legends Retold Wins Best Switch 2 Game Award At Gamescom 2026
This looks delightful. I'm curious to see how much they've ended up changing about it, though, considering I put 100+ hours into the original Rayman Legends to get the platinum trophy on PS4.
Re: Danganronpa 2x2 No Longer Getting A Full Cartridge Release On Switch 2
I was suspicious about this release anyway.
Danganronpa 2 is not a game that has aged poorly or should be rewritten. It's arguably the only game in the series without any real issues.
This does remind me I need to start making more progress on my unfinished routes in The Hundred Line, though.
@darylb24 "No GKC, No Buy."
So you only want to buy GKCs? Interesting
Re: First Impressions: Network Issues Aside, The Duskbloods Could Wind Up Being Really Special
No network issues whatsoever during my time with two of the sessions; just didn't like it. It feels like you're just running around doing a bunch of random stuff to gather points alongside killing enemies long enough to get to the final showdown. I don't really like the gameplay loop at all.
There's performance issues especially undocked), input lag, and the feel of the game in general is just janky.
I hope the people who like it have fun when it comes out, but it's not for me, and I'm disappointed we didn't get an actual From Software adventure instead of this weird multiplayer game.
Re: Xenoblade Chronicles 2 - Nintendo Switch 2 Edition Estimated File Size Revealed
A version of Xenoblade 2 that's not a blurry mess...
I can't wait to see what this upgrade looks like in 4K
@Dalamar You didn't like XC3? I found it hit on a similar tone and a lot of the same themes as Xenogears, which was long my favorite Monolith game.
Re: Xenoblade Chronicles 2: Torna - The Golden Country Free Switch 2 Upgrade Confirmed
@Judal27 I mean, these are the "Nintendo Switch 2 Editions" of the games. For all intents and purposes, this IS the definitive edition of the game, considering they're making changes to it.
If they were gonna change the game drastically, they'd do it here.
Re: Shift Up Will Self-Publish The Stellar Blade Sequel To Reach A "Broad Global Audience"
@anoyonmus Pretty happy. The sequel looks awesome!
And it's nice seeing a Nintendo console get so much third party support.
Re: Xenoblade Genesis Announced For Switch 2, Launching 2027
Leans much harder in the fantasy direction than I was expecting, but after XC3, Monolith games are day ones for me. Xenoblade fans are eating good on Switch 2!
Re: 'Stellar Blade' Brings Style And Sauciness To Switch 2 "This Year"
Between this port (which, as expected, seems to perform very nicely) and Stellar Blade 2, Shift Up is really cooking on the console front. Very nice to see such a graceful step up from mobile games.
Re: Fire Emblem: Fortune's Weave Price And Box Art Revealed
Wild price tag for a niche series, ugh.
Still grabbing digitally, but I think this pricing is a mistake.
Re: Castlevania: Belmont's Curse Gets A Release Date, But Not On Switch
Considering indies tend to do pretty well on Switch systems, it'd be EXTREMELY weird to delay this game on the console platform it'd otherwise clearly sell best on. I'm betting there's a Nintendo Direct soon and this is announced for it officially.
If there's a Nintendo Switch 2 version at launch, I'll probably grab it there.
Re: Review: Mina The Hollower - Nintendo Switch 2 Edition (Switch 2) - Yacht Club Is Back With Another Masterful Love Letter
"Without a map to refer to, NPC dialogue, signage, and environmental clues are all you have to go on as you hunt down the next objective."
Annnnnnnd there goes my interest in this. Pity.
Re: Review: Yoshi And The Mysterious Book (Switch 2) - Charming Enough, But Ultimately Lacklustre
About what I expected, based on the footage, unfortunately.
Fire Emblem can't come soon enough. I need exciting new exclusives to play on my Switch 2!
Re: Poll: So, Will You Be Getting Yoshi And The Mysterious Book For Switch 2?
As a huge fan of Yoshi's Island and Woolly World, I'll probably pass. I want another engaging and challenging platformer, not whatever this is.
Re: Shift Up Will Self-Publish The Stellar Blade Sequel To Reach A "Broad Global Audience"
I'm betting late 2026 for Stellar Blade on NS2, then early-to-mid 2028 for the sequel. It's a fantastic game and deserves as big of an audience as it can manage! ❤️
Re: Random: "Personally, I Prefer The Movie Version" - Star Fox Designer Weighs In On New Look
"I guess this is how it turns out if I'm not supervising... or something like that" sounds like the most passive way possible of saying you don't like a design.
And I don't blame him. The characters in the new game are almost uncanny valley nightmare fuel for me with the more realistic approach they took.
Re: The World Is In Such A Mess, Investors Actually Want Nintendo To Raise The Price Of The Switch 2
Kinda wild to think that, not long ago, loudmouths on the internet were screaming about how overly expensive the system was. Now just holding the line seems almost saintly of them with all the price increases from the competition!
Re: Talking Point: Do You Prefer Big Directs Or A Steady Flow Of News From Nintendo Today?
Directs, but better to not have one if you don't have enough near future reveals to make one worth it.
Re: Preview: 'Yoshi And The Mysterious Book' Is More Than Just A Pretty Face
It's a pity, because these games always look delightful, and I really love Yoshi's Island and Yoshi's Woolly World, but I'm not a fan of the slower, puzzle-platformer focus of the recent games.
Re: Talking Point: So, What Are Your First Impressions Of Splatoon Raiders?
@Vivianeat I mean, they upgraded Splatoon 3 to run at 4K60 on Switch 2 (hub looks WAY more fluid now), so I'm not really sure what else you could want from a NS2 Edition of the game.
That said, IMO, Splatoon 3 was a disappointing sequel, and didn't distinguish itself enough from the second game for my tastes. I wouldn't mind seeing them transition the multiplayer modes into a perpetually updated live service title, and then spend more energy and resources developing very big single-player games in the series, like Splatoon Raiders will hopefully be.
Re: Splatoon Raiders' Switch 2 Price And Box Art Have Been Revealed
Yeah, this looks pretty good. I'm excited. Hopefully the campaign is much beefier than the mainline games, though, considering those also have a large multiplayer focus.
Re: Star Trek: Resurgence Will Likely Be Delisted Very Soon
@Teksette The really annoying thing is that it was on sale for, like, $5 on Steam a day or so before it was taken down, but they only announced the delisting AFTER it ended. 🫤
Re: Sunsoft's Upcoming Switch Game Has One Of The Most Ridiculous Titles Ever
Wacky light novel titles the size of paragraphs are the opposites in extreme from the slew of generic one word Western titles out there. It's always amusing to see how companies have to format them to get them to fit gracefully in advertising. 😂
Re: Fantastic Fantasy Roguelike Absolum Is Getting The Full Physical Treatment On Switch 2
Very cool. Absolum is fantastic, even as someone who's not a rougelite fan. Especially in multiplayer.
Re: Community: Which Switch 1 Games Benefit Most From Switch 2's New Boost Mode?
@the_beaver An AI slop shovelware game. Obviously the troll choice. I have to wonder why THAT one in particular, though. At least a couple of people had to get that ball rolling.
Re: Community: Which Switch 1 Games Benefit Most From Switch 2's New Boost Mode?
Oh boy, time to play the Switch masterpieces that benefit from this update. I'm thinking Fire Emblem: Three Houses, Xenoblade Chronicles 2, NieR: Automata, and... squints at list ...Hentai House: Lost Rooms?
Re: Nintendo Switch 2 System Update 22.0.0 Is Now Live, Here Are The Full Patch Notes
OH MY GOD
This is a crazy update. I'm going to try out so many of my games lol
Re: Xenoblade Chronicles X: Definitive Edition Gets Nintendo Switch 2 Upgrade, Out Now
This is the upgrade I've been holding out for. Looks like I'll be spending a lot more time with my Switch 2 now!
60fps Xenoblade is going to be wild. Hopefully the other games get the same update down the road.
Re: Mewgenics Console Release Is In The Works, And Switch 2 Is "The Frontrunner"
I'm playing it on my PC/Steam Deck, and honestly, it'd be a beautiful fit for a hybrid console and optional motion controls to make up for the lack of a mouse.
The systems are incredibly deep, but not intimidatingly so, and it absolutely has that 'one more run' quality in spades.
I'm not a rougelite person, but I'm addicted.
Re: Nintendo Is Considering A Switch 2 Price Hike This Year, According To New Report
Yikes. Granted, I expected this, which is why I bought in at launch, and why I rolled my eyes almost to the back of my head at the "DROP THE PRICE!!!1" crowd. As if that was ever going to happen in this economic environment.
Re: Digital Foundry Talks Final Fantasy VII Rebirth's "Suitably Impressive" Switch 2 Trailer
Switch 2, like the original, is fundamentally a dockable handheld. If they can get this running at a consistent 30fps with decent visual quality, it'll be a very good conversion of the game.
Re: The Hundred Line Creator Wants To Keep The Game Going For "Around Ten Years"
tbh I could see this backfiring spectacularly if they invest too much mostly unrewarded dev time in the same game. Shovel Knight comes to mind immediately.
I'm loving The Hundred Line. Utterly fantastic experience. And I'll probably buy any DLC they release. But I'd prefer their focus be on actual, marketable products and new experiences.
Re: Review: Yakuza Kiwami 3 & Dark Ties (Switch 2) - Maybe It's Time To Take A Break
So a 7/10 or higher if you're uninvested in the drama surrounding the casting of a villain. That's good to hear, as someone who doesn't really want to deal with the gameplay issues of the base game when the time comes to play the third entry (currently working on Y0).
Re: Metroid Prime 4 & Hyrule Warriors: Age Of Imprisonment Sales Get Off To A Slow Start
Metroid Prime 4 reviewed... not poorly, but also not in line with the other games in the series. Word of mouth hasn't been great, either.
As for AoI, I think people are just getting kind of tired of this iteration of Hyrule. And the genre is niche to begin with.
Re: Poll: So, Will You Be Getting Tomodachi Life: Living The Dream For Switch?
I'm happy for fans of the original, but the original didn't interest me, and this Mii art looks infinitely worse in such high definition. You couldn't pay me to play this.
Re: GDC Survey Shows Switch 2 Is Proving To Be A Desirable Platform For Developers
It tells you how much engagement they get from Steam Deck owners that a device that has sold 5 million units or so is even with the Switch 2 in terms of explicit developer interest and support.
Re: Hideki Kamiya's Block-Happy, Take-No-Crappery Is "Super Reassuring", Says Yoko Taro
Honestly, most people who are active online in gaming spaces are people in their 30s - 40s with the temperament and emotional control of five year olds. I still think his conduct online has been unpleasant and isn't really excusable, but I can't really blame any developer for how they choose to handle online engagement with fans,
Re: PSA: Dispatch's 'Visual Censorship' Settings Can't Be Removed On Switch
@Diowine What I'm saying is that games on the Switch eshop featuring "hentai" in the title are usually not censored because they're typically AI slop games that don't feature actual pornographic content of any kind. They're not censored because there's nothing to censor.
Re: PSA: Dispatch's 'Visual Censorship' Settings Can't Be Removed On Switch
Reminds me of how Sony was making smaller developers censor their products while giving a pass to bigger devs like CDPR and Rockstar for even more graphic content.
Looks like the Switch 1-era culture of less restrictive content policing is over. Thank goodness Steam exists and is still a safe harbor for a wide variety of uncensored content.
I own a Switch 2 for the exclusives I'm unwilling to give up on, but I'll be sticking with PC for anything third party.
@nessisonett As has been mentioned, stuff with 'hentai' in the title rarely features anything too egregious.
Re: Mario Wonder's 'Real' Talking Flower Sounds Both Charming And Irritating
These things are the Gungans of the Mario universe. Good gag gift potential.
Re: Final Fantasy VII Remake's Sequels Will Have "Exactly The Same" Gameplay As Other Consoles
@Aneira FFVII Remake/Rebirth have awesome combat systems that balance action and menu-based elements very well. I'd much rather mainline evolve in this direction than the DMC-esque combat of 16, which I agree was too large a departure from the identity of the series.
Re: An Overlooked Disney Collection From Digital Eclipse Has Been Rated For Switch
@MontyCircus I have to have played Rescue Rangers on NES hundreds of times over the years. It really was one of the few NES games I owned that didn't consistently kick my teeth in. Add to that the perfect length (long enough that you could complete it in one setting without irritating your parents), the tight, ultra-responsive controls, the creative level mechanics... it's easily a top ten NES game for, and it was the first one I went for when I played the collection on Steam recently.
@JaxonH Honestly, Monster Hunter Stories, Dragon Quest, Fire Emblem, Fatal Frame, and Yakuza is one heck of a combo to hit us with for just the first quarter of 2026. That's many hundreds of hours of premium gaming just in itself.
Of course, the 'I only play Mario and Zelda' crowd will continue to be miserable, but the rest of us have a ton of stuff to play in the meantime.
Re: An Overlooked Disney Collection From Digital Eclipse Has Been Rated For Switch
This would've popped off on Switch in 2017.
In 2025? Eh.
I hope the people holding out for it on a Nintendo platform are happy.
Re: Nintendo Expands Switch 2's GameCube Library With Another Game
Oh man, I've been excited for this one. Never owned it on the GameCube.
Re: Switch 2 Sales Reportedly Struggled Over The Christmas Period
People calling for them to "lower the price" are honestly living in another world. The machine was already fairly priced for the hardware. Now with the RAM shortages? The price is only going up, not down.
Software pricing is a different matter, of course, but most of their games are hitting the same MSRP as games from other big companies, and I don't expect that to change any time soon.