Ralizah

Ralizah

I'm tall and sour. Sufficient?

Comments 8,309

Re: ICYMI: Yes, Dungeons Return In The Legend Of Zelda: Echoes Of Wisdom

Ralizah

Good.

There absolutely should be a happy medium in Zelda between freeform puzzle solving and some structure. I was fine with the Divine Beasts in BotW, since that whole game was meant to shake up the series and the 'dungeons' themselves were thematically and conceptually unique, but the Temples in TotK were just... disappointing. Why make them like Divine Beasts? The whole point of the Divine Beasts is that they were enormous machines. If you're gonna have dungeons, make them puzzle-filled gauntlets like previous Zelda dungeons.

@Yoshi3 TotK was an interesting experience, but yeah, I'm ready for future open world Zeldas to actually have meaty dungeons and setpieces to structure them a bit. Something like Elden Ring is honestly closer to where I wish that game had gone, but with actual puzzles.

Re: Poll: Box Art Brawl - Duel: Contra 4

Ralizah

One of my favorite NDS game covers. VERY striking composition. The Japanese cover just looks really weird in comparison.

Still a top three Contra game, by the way. Simply fantastic.

@TotalHenshin "The only thing I don’t like about the NA cover is the strange streams of light forming an X over Bill Rizer’s crotch. If someone could explain that, I’d be grateful."

Bill Rizer is clearly too much man to escape censorship on the cover.

@Ryan_Again

"The NA cover is over-the-top in a good way. Those look like tough dudes that bang chicks. The JP cover looks like sensitive Emo-boys."

I dunno, man. The North American box has them showing off their chests, and Lance is gripping that rather phallic rocket launcher pretty confidently. Definitely screams masculine, but I'm not so sure about how heterosexual it all is.

Re: Japanese Charts: Switch Dominates As PS5 Price Hike Kills Momentum

Ralizah

Sony has largely written the region off, I think. They probably had their analysts calculate how much they could jack up prices to maximize revenue. Otherwise, their sights are firmly set on wooing and cozying up to China.

@Anti-Matter No worries. PS5 may or may not outsell the PS4, but it has already outsold the Wii U many times over.

Re: Soapbox: Sony's Insane PS5 Pro Price Highlights The Delicate Balance Nintendo Must Strike With 'Switch 2'

Ralizah

@Ulysses I can only imagine how stressful it is trying to consider every factor when launching a new console. Especially when your old one is as successful as Switch is. And, frankly, especially when you no longer have an alternative device to fall back on.

The good thing about the inevitable transition period is that the new software should hopefully all run on the new device, unlike that last batch of 3DS games that launched after the Switch dropped.

Re: Soapbox: Sony's Insane PS5 Pro Price Highlights The Delicate Balance Nintendo Must Strike With 'Switch 2'

Ralizah

@Ulysses Well, I believe the Lite launched in 2019. That wasn't "later in the console's life" to any meaningful degree. I do think they'll probably launch one device at release, though. Nintendo traditionally releases revisions 2 - 3 after that to maintain momentum with its portable consoles.

Anyway, I don't disagree that they'll obviously want to transition people to new hardware. I just question whether they'll have a budget SKU that'll be cheap enough to hit the demographic they're aiming for, in that regard. Even with inflation, $400 isn't really 'cheap handheld range' for most people.

A lot of it really depends on how they approach the new hardware generation in terms of marketing and software compatibility. This is solidly Furukawa's Nintendo now, so I'm curious to see how it differs from their 'concept era' launches.

Re: Soapbox: Sony's Insane PS5 Pro Price Highlights The Delicate Balance Nintendo Must Strike With 'Switch 2'

Ralizah

Nintendo's long-term play will likely be, as with Switch, to have multiple systems per family.

So $399.99 seems like the reasonable price for a next-gen hybrid Nintendo console. Possibly with a somewhat more expensive premium model as well.

I could see them opting against a Switch 2 Lite and selling the original Switch as their budget/small child SKU instead.

@johnedwin Base PS5 hasn't really come down in price. If anything, prices went up for the digital model and Dualsense controllers. Considering the Pro is likely to be a high-margin, low-volume sorta product, I wouldn't expect any deals on it.

Re: Random: Sakurai Gives Some Workplace Advice That We All Need To Heed

Ralizah

This is something a lot of young professionals raised on social media need to internalize, especially. Your words are out there forever, and you never know what bridges that your burned in the past will suddenly turn up in your path. Dunking on that annoying coworker or boss isn't going to be worth it when you encounter them down the road and you life is more complicated as a result.

More generally, the better you treat people in life, the more you maximize your odds of beneficial outcomes in all areas. Whether it's someone vouching for you on something unrelated, or someone whose life you improved doing things to help others, which might also go around to benefit you indirectly.

Even from a purely selfish, egoistic perspective, there's every reason to be a nice person most of the time. Sometimes you have to let people have it, of course, but you want to pick those battles carefully.

Re: Feature: 5 RPG Maker Horror Classics On Switch (And 3 We'd Love To See Ported)

Ralizah

@Summer235 It's really all about the use of sound. Excellent voice acting. Fantastic implementation of 3D audio. And the disparity between the gruesome stuff you're reading about and hearing vs what's actually on screen forces your brain to conjure up vastly more horrifying images than even the worst CGs.

It doesn't hurt that it's a super solid example of a traditional ghost story, either.

@anoyonmus I'm very skeptical about this upcoming Corpse Party game (I guess Corpse Party 2: Dead Patient was abandoned?), but always open to being surprised.

Re: Zelda Timeline Featuring Breath Of The Wild And Tears Of The Kingdom Spotted

Ralizah

@SalvorHardin I found it weird too that TotK is a direct sequel where the entire world apparently suffers from a severe case of amnesia. Why even make a direct sequel if you're going to do that? Just make a reboot like Super Mario Galaxy 2, in that case.

Although I'd argue TotK is a much stronger (narrative) experience when you treat it like a soft reboot as opposed to a proper story sequel.

Re: Zelda Timeline Featuring Breath Of The Wild And Tears Of The Kingdom Spotted

Ralizah

Nintendo should never have perpetuated the timeline nonsense to begin with in any official capacity. Throw some references in there for the really obsessed fans to speculate about, sure, but most normal people are going to recognize the majority of entries are unique experiences that are utilizing similar themes and characters in different ways.

Re: Review: Emio - The Smiling Man: Famicom Detective Club (Switch) - A Stylish Mystery With One Foot In The Past

Ralizah

People keep calling this a visual novel, but it sounds more like an old-school adventure game. Which would make sense, because that's what the original FDC games were as well.

@Uncle_Franklin You realize this wasn't released instead of new games in those series, right? It's not like there's a "Star Fox development fund" piggy bank that Nintendo smashed open because they wanted to make this instead.

Re: Yakuza Kiwami Brings The Dragon Of Dojima To Switch For The First Time

Ralizah

Calling it: Sega execs have been looking at Switch sales numbers and bugging the developer to port Yakuza for ages now, so they're gonna sent out some full-priced port to die on the market in order to justify continuing to ignore Nintendo next generation when they release hardware that'll likely be able to run all the Yakuza games.

Re: Vampire Survivors Drops Yet Another Free Update Today, Includes "Secret" New Stage

Ralizah

@LikelySatan It was such a breath of fresh air for the series. Multiple characters that play differently, a rad futuristic/cyberpunk settings, multiple story routes, deeply challenging bosses. So, so good.

Genesis missed out on RPGs compared to SNES, but it usually faired better in other regards, especially with directly comparable games. Hard Corps > Alien Wars, Bloodlines > SCIV, Rocket Knight Adventures > Sparkster, Shadowrun and Aladdin had preferable Genesis versions, and so on. And the Genesis was home to so many cool, weird games. Toejam & Earl is still an all-time favorite in this family.

But yeah, the lack of support from Square-Enix definitely hurt a bit. I didn't play the SNES Final Fantasies until I owned a GBA, since I didn't own an SNES when I was a kid.

Re: 16-Bit Platformers Based On Halloween And Evil Dead Announced For Switch

Ralizah

@OldManHermit Yeah, that lines up with what I've learned from clips/reviews/etc. Not sure how Michael Myers went from the elegance of The Shape (practically death personified and who seemingly melts into the shadows of the world the moment your eyes aren't on him) to some generic white trash serial killer with issues at home.

I think there's a place for Zombie's type of slasher film, but it does a disservice to the original concept.

I need to watch Halloween 3 again. Haven't seen it since I was a kid. I think they could have gotten away with it if SotW had been Halloween 2, but once you make two movies with the same world and concept, that's what people are going to be expecting going forward.

IMO A Nightmare on Elm Street faired way better. The first three movies are all excellent, at least (as is New Nightmare).

Re: 16-Bit Platformers Based On Halloween And Evil Dead Announced For Switch

Ralizah

@LikelySatan The original is still one of the scariest movies ever made. Pity it wasn't simply left alone.

If I had to introduce someone to the sequels as well, I'd probably just show them Halloween II and H20. As a trilogy of films, those work pretty well (way better than the embarrassing David Gordon Green trilogy, and whatever the heck the Thorn trilogy was going for).

I've still yet to see the Rob Zombie remake duology, lol.

Re: Final Fantasy Pixel Remaster Physical Edition Getting Wide Retail Release

Ralizah

@-wc- Thanks, hon. 👍

If it means anything, you're not forced to listen to the new arrangements. You can switch to the classic music in the settings menu. At least, that's the case for FFV, which I just recently got on Steam, but it'd be weird if the same wasn't true for the other games.

There's no such toggle for the pixel art, but it's not unusual for ports and remasters from previous gens to re-do classic pixel art anyway (FF1&2 remakes on GBA and FFIV on PSP come to mind immediately).

I'm assuming you'd prefer to have ports of the original console releases?

Re: Final Fantasy Pixel Remaster Physical Edition Getting Wide Retail Release

Ralizah

@-wc- STRONGLY disagree. The orchestral soundtracks are gorgeous and, for me, are the biggest reason to buy these games again.

It's a middle-ground between simple ROM dumps and expensive HD-2D remakes that would take forever to come out. They may not have the additional content from previous handheld ports, but otherwise I consider them the best way to experience these classics.