Multiple people are saying SMT V: Vengeance is 60fps on Steam Deck! Let's go!
@Warioware Oh heck yeah, dude! I was a Vita stan for years and regularly played the little thing. It has held up marvelously over the years. Still use mine to emulate older systems and play PSP games that unfortunately never left Japan.
I get that, but keep in mind this is a way for Atlus to help smaller companies distribute their games, like they did with Disgaea in the U.S. back in the PS2 days. Vanillaware isn't a subsidiary of Atlus, and I doubt they have any say in the development of their games.
@Warioware Well, yeah, because those were ported to more powerful consoles that weren't backwards-compatible. A lack of upgrades would be more scandalous than anything.
Actually, I wish they'd port more of their older games. The lack of Muramasa, Odin's Sphere, and Dragon's Crown on Switch is baffling. I suppose they all enjoyed portable releases on Vita already, but not very many people bought that handheld lol. hugs Vita tightly to chest
Yeah, I figured performance would still be a downside on Switch. I'll be playing on PC/Steam Deck. Also pumped 100+ hours into the original and own it digitally and physically via the collector's edition. Super excited to dive in again!
"Yoko was planned to be part of the original release before being cut partway through development, and her addition to the core cast here feels organic and like it fills a gap that wasn’t previously apparent."
So basically the opposite of every other SMT re-release, where it's super obvious the new girl wasn't there in the original game.
@milonorth No offense, but the Push Square review was barely critical at all, so the 7 was undeserved IMO.
Format was mostly on-point during the first half, but none of the announcements did much for me. Very excited for Metaphor: ReFantazio, and MH Wilds still looks awesome, but we already knew about both of those. And yeah, it all drags on way too long.
Still better than the recent State of Play broadcast that was 90% Chinese gacha games/multiplayer stuff.
Nintendo seems to be the only big company in the industry left who knows how to put on an exciting show.
Will be grabbing this on a more capable platform, but hopefully they took the opportunity to balance out the performance a bit on Switch. Getting this to run at a stable-ish 30fps would be huge!
After seeing the reaction to Prince of Persia and the upcoming Assassin's Creed, I believe it. Plenty of knee-jerk racist reactions online to black characters, no matter the context.
That said, it's a little funny how the dude is acting like he's engaging in some benevolent act by pricing his indie Metroidvania in the same range that the majority of indie Metroidvanias launch at.
@burninmylight No problem. If I had a nickel every time I missed a word in a comment online and misinterpreted the meaning, I'd have... I dunno, maybe an extra dollar? It happens.
Not including the Streetpass functionality in Switch was a missed opportunity to further postively differentiate it from the home consoles. The marketing is literally all about being able to take the thing anywhere, and Streetpass provides an amazing incentive to go out and mingle.
Persona is a multiplatform brand now, and, as a general rule, companies enjoy making money. I don't really see why Switch 2 wouldn't have modern Atlus games on it.
The 'right' price is whatever the market will bear without a sharp decrease in demand, so clearly $59.99 is the appropriate price for most of these releases.
Personally? It really just depends on the release, and how much value I forsee getting from them. $60 always felt absurd for buying the two Famicom Detective Club remakes when similar quality adventure games can be had in sales for, like, $10. But dropping full price for Xenoblade Chronicles: Definitive Edition was a no-brainer, considering how big the game is, the quality of the graphical overhaul, and the fact that it ships with an expansion included (unlike, say, Persona 3 Reload, where the expansion is another $30 or so, even though Reload launched at $69.99).
Besides, vouchers and discounted eshop credit make it where I pay full price for nothing on Switch, which means I end up spending more overall.
The Origami King is a fantastic game and I'm never going to stop speaking that truth. It doesn't have to be an RPG to be good.
Realistically, it probably would have fared better with a lot of people if it had dropped the RPG-esque battle system entirely and gone with something more action-based like in Super Paper Mario. I liked the puzzle battles, personally, but it's definitely a sticking point for a lot of people.
@burninmylight I think you misread my comment. I said: "The series has had dungeons and more classic JRPG-inspired aspects before via Gaiden." I'm saying the series has had these aspects before, because they were in Gaiden.
@Tim_Rattray You're definitely correct that the expanded social elements of Three Houses was a big part of its appeal. I just wonder what another 'big' Fire Emblem game might sell like if it only lacked the social simulation aspects. Maybe that Fire Emblem 4 remake will answer that question, if it's real?
Either way, I don't disagree with the fundamental premise that Fire Emblem only has a glorious future if it continues to evolve away from the simplicity of the past.
Engage didn't sell nearly as well as Three Houses, sure, but this isn't necessarily just because the latter committed so hard to the social aspects. Engage is also a much less ambitious feeling entry. The story is... goofy. The character designs are stylized to the point where they often look more like ridiculous vtubers than Fire Emblem characters. The writing is downright strange pretty frequently. The storytelling wasn't nearly as dramatic or engaging.
I loved it, but I FULLY understand why other people would skip it.
Fire Emblem is a tactical RPG franchise at its core. There's no reason to change that, or even streamline those aspects. If Nintendo wants another blockbuster entry, they need another game that feels big and serious like Three Houses did, and that has a cast that draws people in like that game did.
I welcome a further deepening of the social sim elements, but not as a replacement for the tactical aspects.
That said, I do think one thing I'd love to see from a future 'big' Fire Emblem sequel is them continuing to expand the explorable areas and real time movement opportunities. The series has had dungeons and more classic JRPG-inspired aspects before via Gaiden. Why not expand on that?
Might have to cop this physically. Huge fan of the series, and I've wanted an official release of the SNES game for years. Not a huge fan of LRG, but whatevs.
@MysticX Strange how, in retrospect, making hundreds of thousands of dollars in profit by enabling the piracy of software from a famously litigious multi-national corporation might have been a bad idea.
With that said, it sounds like he's taking responsibility for his life and is choosing to make the most of it, so good for him.
I've only ever played the NES port. I love the idea of updating the game while retaining the feel of the original experience, though. And yeah, the overlay is very nice.
Woah, they actually touched on Vivian being trans? I'm impressed. That change in her backstory was one of the few big gripes I had with the original release.
That's the exact reason Portal, and not Portal 2, is my go-to Portal game. I've replayed it so many times.
Also, Metroid: Zero Mission, which can be comfortably completed in a single afternoon.
Okami was definitely too long. Game just kept going, long past when it should have ended.
On the Paper Mario front... I'm sorry, but I found Origami King's combat to be delightfully engaging, and a breath of fresh air compared to the fairly stale combat in TTYD. Doesn't help that TTYD also has really bad side-quests and level design in general.
Add onto that that people who are hardcore enough to get into modifying old Nintendo games are probably going to be knowledgable and creative enough to go interesting places with those skills (not always, as you attested, but a lot of the time). Versus your random person with a Switch who knows nothing about good level design.
Mario Maker 1 and 2 had some cool levels, but they were little gems buried under enormous masses of garbage.
@GammaPhonic Dunno what the level of interest will be, but there's an obvious overlap between aspects of metal culture and the themes and aesthetics of mainline SMT games.
They'll show it this year. Probably September - November. With an early to mid 2025 release date. It's possible they could follow the Switch playbook and wait for January to have a massive blowout.
After all the rumors and speculation, it'll be interesting to see what this thing is actually capable of.
@the_beaver Just imagine how dire it could've been if Nintendo hadn't done their aggressive price cut on 3DS in late 2011 and revived sales!
@Max_the_German True, although 3DS, despite selling wildly better than Wii U, is still their worst-selling major handheld to date. So last gen was absolutely the worst one for them from a sales' standpoint.
What a wild generation this was. It feels like Nintendo's in a new golden age. And this is coming off of probably their worst generation to date immediately before.
I just wish Citra hadn't gotten caught in the crossfire. I understand going after a Switch emulator, especially one whose developers were flagrantly profiting from it, but 3DS emulation hurts nobody and allows access to many, many, many games that are impossible to play otherwise.
@BeefSanta The existence of a remake has definitely devalued it, since that was the only way to play it before now.
That said, the GC original holding up better performance-wise is going to help matters a bit. After all, presumptive buyers are more than likely a highly informed niche of hardcore gamers who will take issues like that rather seriously (versus more casual gamers who don't care and will just buy a copy on the Switch, where it's more readily accessible).
Whereas, if the Switch remake was just flatly superior in all regards, it would command an even lower price on the secondary market.
Perfect. Now this will dominate discussion about these remasters forever online.
Anyway, this sort of censorship isn't ideal in the best of circumstances, but especially when it happens in a post-launch patch, after the people most excited for it have already parted with their money.
Some will say it doesn't matter because it's purely cosmetic, but these same people wouldn't react this way if it was, say, a pride flag being removed, y'know?
#1: Planet Robobot #2: Forgotten Land #3: Return to Dream Land Deluxe
So, in general, I mostly agree with the consensus, despite not understanding the love for Super Star (the minigames are my least favorite part of any Kirby game, and this is pretty much that in place of one cohesive adventure).
@ItsATM lol thanks. Turns out getting off the hype cycle and out of your own head and simply appreciating what's already available to you reveals a wealth of riches. In gaming and in life.
Putting aside PC gaming bundles (more attractive than ever now that I have a Steam Deck OLED), I've been pretty good about not adding to my backlog this year. Been laser focused on existing games.
Seven games down (nine if you count the Crash Bandicoot remake games individually) versus one normal purchase.
@Darthmoogle From what I understand, there are some new mechanics that have also applied to the original path, but I haven't heard anything about new lore or story elements.
I think the changes they wanted to make were probably just integrated into the new route.
Comments 8,374
Re: Round Up: The Reviews Are In For Shin Megami Tensei V: Vengeance
@Ryu_Niiyama How so? You got what you paid for.
Re: Review: Shin Megami Tensei V: Vengeance (Switch) - Even Better Than The Stellar Original
Multiple people are saying SMT V: Vengeance is 60fps on Steam Deck! Let's go!
@Warioware Oh heck yeah, dude! I was a Vita stan for years and regularly played the little thing. It has held up marvelously over the years. Still use mine to emulate older systems and play PSP games that unfortunately never left Japan.
I get that, but keep in mind this is a way for Atlus to help smaller companies distribute their games, like they did with Disgaea in the U.S. back in the PS2 days. Vanillaware isn't a subsidiary of Atlus, and I doubt they have any say in the development of their games.
Re: Review: Shin Megami Tensei V: Vengeance (Switch) - Even Better Than The Stellar Original
@Warioware Well, yeah, because those were ported to more powerful consoles that weren't backwards-compatible. A lack of upgrades would be more scandalous than anything.
Actually, I wish they'd port more of their older games. The lack of Muramasa, Odin's Sphere, and Dragon's Crown on Switch is baffling. I suppose they all enjoyed portable releases on Vita already, but not very many people bought that handheld lol. hugs Vita tightly to chest
Re: Review: Shin Megami Tensei V: Vengeance (Switch) - Even Better Than The Stellar Original
@Warioware Unicorn Overlord is Vanillaware. I think you're safe.
Re: Review: Shin Megami Tensei V: Vengeance (Switch) - Even Better Than The Stellar Original
Yeah, I figured performance would still be a downside on Switch. I'll be playing on PC/Steam Deck. Also pumped 100+ hours into the original and own it digitally and physically via the collector's edition. Super excited to dive in again!
"Yoko was planned to be part of the original release before being cut partway through development, and her addition to the core cast here feels organic and like it fills a gap that wasn’t previously apparent."
So basically the opposite of every other SMT re-release, where it's super obvious the new girl wasn't there in the original game.
@milonorth No offense, but the Push Square review was barely critical at all, so the 7 was undeserved IMO.
Re: Poll: How Would You Rate The Summer Game Fest 2024 Opening Showcase?
Format was mostly on-point during the first half, but none of the announcements did much for me. Very excited for Metaphor: ReFantazio, and MH Wilds still looks awesome, but we already knew about both of those. And yeah, it all drags on way too long.
Still better than the recent State of Play broadcast that was 90% Chinese gacha games/multiplayer stuff.
Nintendo seems to be the only big company in the industry left who knows how to put on an exciting show.
Re: Random: Here's How Much It Costs To Showcase A Trailer At Summer Game Fest
@rjejr The most punchable face in gaming.
I'm glad Nintendo has mostly ignored bozo's events to date.
Re: Shin Megami Tensei V: Vengeance Reaches Peak Hype In Launch Trailer
Will be grabbing this on a more capable platform, but hopefully they took the opportunity to balance out the performance a bit on Switch. Getting this to run at a stable-ish 30fps would be huge!
Re: 'Tales Of Kenzara: Zau' Director Addresses "Constant Targeted Harassment"
After seeing the reaction to Prince of Persia and the upcoming Assassin's Creed, I believe it. Plenty of knee-jerk racist reactions online to black characters, no matter the context.
That said, it's a little funny how the dude is acting like he's engaging in some benevolent act by pricing his indie Metroidvania in the same range that the majority of indie Metroidvanias launch at.
Re: Soapbox: Fire Emblem’s Future May Not Be In Turn-Based Combat
@burninmylight No problem. If I had a nickel every time I missed a word in a comment online and misinterpreted the meaning, I'd have... I dunno, maybe an extra dollar? It happens.
Re: Video: For 365 Days, We Took Our 2DS Everywhere Just For StreetPass
Not including the Streetpass functionality in Switch was a missed opportunity to further postively differentiate it from the home consoles. The marketing is literally all about being able to take the thing anywhere, and Streetpass provides an amazing incentive to go out and mingle.
Re: Rumour: Leaker Hints At New Nintendo Codenames, Persona 6 On 'Switch 2', And More
Persona is a multiplatform brand now, and, as a general rule, companies enjoy making money. I don't really see why Switch 2 wouldn't have modern Atlus games on it.
Re: Poll: Is $60 Too Much For Nintendo's Switch Re-Releases?
The 'right' price is whatever the market will bear without a sharp decrease in demand, so clearly $59.99 is the appropriate price for most of these releases.
Personally? It really just depends on the release, and how much value I forsee getting from them. $60 always felt absurd for buying the two Famicom Detective Club remakes when similar quality adventure games can be had in sales for, like, $10. But dropping full price for Xenoblade Chronicles: Definitive Edition was a no-brainer, considering how big the game is, the quality of the graphical overhaul, and the fact that it ships with an expansion included (unlike, say, Persona 3 Reload, where the expansion is another $30 or so, even though Reload launched at $69.99).
Besides, vouchers and discounted eshop credit make it where I pay full price for nothing on Switch, which means I end up spending more overall.
Re: Random: Shin Megami Tensei V Continues Heavy Metal Collabs With Slipknot
@ChromaticDracula Sounds like you'd benefit tremendously from a Steam Deck.
Re: Best Paper Mario Games Of All Time
The Origami King is a fantastic game and I'm never going to stop speaking that truth. It doesn't have to be an RPG to be good.
Realistically, it probably would have fared better with a lot of people if it had dropped the RPG-esque battle system entirely and gone with something more action-based like in Super Paper Mario. I liked the puzzle battles, personally, but it's definitely a sticking point for a lot of people.
Re: Soapbox: Fire Emblem’s Future May Not Be In Turn-Based Combat
@burninmylight I think you misread my comment. I said: "The series has had dungeons and more classic JRPG-inspired aspects before via Gaiden." I'm saying the series has had these aspects before, because they were in Gaiden.
@Tim_Rattray You're definitely correct that the expanded social elements of Three Houses was a big part of its appeal. I just wonder what another 'big' Fire Emblem game might sell like if it only lacked the social simulation aspects. Maybe that Fire Emblem 4 remake will answer that question, if it's real?
Either way, I don't disagree with the fundamental premise that Fire Emblem only has a glorious future if it continues to evolve away from the simplicity of the past.
Re: Soapbox: Fire Emblem’s Future May Not Be In Turn-Based Combat
This analysis seems simplistic.
Engage didn't sell nearly as well as Three Houses, sure, but this isn't necessarily just because the latter committed so hard to the social aspects. Engage is also a much less ambitious feeling entry. The story is... goofy. The character designs are stylized to the point where they often look more like ridiculous vtubers than Fire Emblem characters. The writing is downright strange pretty frequently. The storytelling wasn't nearly as dramatic or engaging.
I loved it, but I FULLY understand why other people would skip it.
Fire Emblem is a tactical RPG franchise at its core. There's no reason to change that, or even streamline those aspects. If Nintendo wants another blockbuster entry, they need another game that feels big and serious like Three Houses did, and that has a cast that draws people in like that game did.
I welcome a further deepening of the social sim elements, but not as a replacement for the tactical aspects.
That said, I do think one thing I'd love to see from a future 'big' Fire Emblem sequel is them continuing to expand the explorable areas and real time movement opportunities. The series has had dungeons and more classic JRPG-inspired aspects before via Gaiden. Why not expand on that?
Re: WayForward's 'Clock Tower' Switch Port Receives Stunning Physical Editions
Might have to cop this physically. Huge fan of the series, and I've wanted an official release of the SNES game for years. Not a huge fan of LRG, but whatevs.
Re: Nintendo Hacker Gary Bowser Says Conviction Was "A Blessing"
@MysticX Strange how, in retrospect, making hundreds of thousands of dollars in profit by enabling the piracy of software from a famously litigious multi-national corporation might have been a bad idea.
With that said, it sounds like he's taking responsibility for his life and is choosing to make the most of it, so good for him.
Re: Nintendo Hacker Gary Bowser Says Conviction Was "A Blessing"
@tektite_captain LOL I know, right? Judging from these comments, you'd think King Nintendo arbitrarily assigned a punishment to this dude.
He went through a legal process. Be mad at the system all you like, but it's not like Nintendo sent hired thugs to his apartment to steal his money.
Re: Review: Wizardry: Proving Grounds Of The Mad Overlord (Switch) - A Grand Remake Of An Iconic Game
@Pillowpants I think what impressed me the most about Dragon's Trap was how approachable and modern it seemed. This is a game from 1989!
There were a few QoL improvements in the remake, but overall, it's the same, and that's crazy to me. So many older games play terribly in comparison.
Re: Review: Wizardry: Proving Grounds Of The Mad Overlord (Switch) - A Grand Remake Of An Iconic Game
I've only ever played the NES port. I love the idea of updating the game while retaining the feel of the original experience, though. And yeah, the overlay is very nice.
Def. adding this to my wishlist.
Re: Review: Paper Mario: The Thousand-Year Door (Switch) - Still The King Of Mario RPGs
Woah, they actually touched on Vivian being trans? I'm impressed. That change in her backstory was one of the few big gripes I had with the original release.
Re: RetroArch Is Now On The iOS App Store
As an Android user, I never realized emulation software had been kept off the App store for so long.
Re: Talking Point: Which Games Were Just The Perfect Length?
@TotalHenshin DOOM 64 is my go-to DOOM. Level design is leaps and bounds over its predecessors.
Re: Talking Point: Which Games Were Just The Perfect Length?
That's the exact reason Portal, and not Portal 2, is my go-to Portal game. I've replayed it so many times.
Also, Metroid: Zero Mission, which can be comfortably completed in a single afternoon.
Okami was definitely too long. Game just kept going, long past when it should have ended.
On the Paper Mario front... I'm sorry, but I found Origami King's combat to be delightfully engaging, and a breath of fresh air compared to the fairly stale combat in TTYD. Doesn't help that TTYD also has really bad side-quests and level design in general.
Re: Atlus To Delist Shin Megami Tensei V & All DLC From Switch eShop
@Friendly The DLC from the original SMT V will be bundled in with Vengeance. They did this with P5 Royal as well.
Re: Talking Point: One Year On, Has Everyone Beaten Ganondorf In Zelda: Tears Of The Kingdom?
Nope. Played for about 80 hours, a significant chunk of which was spent in The Depths, and then haven't gone back since last May.
I will eventually, though, I want to see the end.
Re: Localiser '8-4' Offers To Help Translate 'Retro Game Challenge 1 + 2 Replay'
Oh, I'd love that. Retro Game Challenge was one of the best hidden gems in the NDS library. Was very sad when the sequel never made the jump.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
@nessisonett Agreed.
Add onto that that people who are hardcore enough to get into modifying old Nintendo games are probably going to be knowledgable and creative enough to go interesting places with those skills (not always, as you attested, but a lot of the time). Versus your random person with a Switch who knows nothing about good level design.
Mario Maker 1 and 2 had some cool levels, but they were little gems buried under enormous masses of garbage.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
Ah, no. I'll just wait for the next 3D Mario game, thanks. Don't even want to imagine what bad player-created levels would be like in 3D lol
Re: Sega Is Bringing Shin Megami Tensei V: Vengeance To... Download Festival?
@GammaPhonic Dunno what the level of interest will be, but there's an obvious overlap between aspects of metal culture and the themes and aesthetics of mainline SMT games.
Re: Rocket Knight Adventures: Re-Sparked Crashes Onto Switch In June
Rocket Knight Adventures is an awesome game. Arguably in the running as the best 16-bit platformer.
That said, $30 for a few old SNES/Genesis ROMs is highway robbery.
Re: Talking Point: Will Nintendo Wring One More Holiday From Switch Before Revealing New Hardware?
They'll show it this year. Probably September - November. With an early to mid 2025 release date. It's possible they could follow the Switch playbook and wait for January to have a massive blowout.
After all the rumors and speculation, it'll be interesting to see what this thing is actually capable of.
Re: Nintendo Switch Surpasses 140 Million Sales As Company Acknowledges Successor
@the_beaver Just imagine how dire it could've been if Nintendo hadn't done their aggressive price cut on 3DS in late 2011 and revived sales!
@Max_the_German True, although 3DS, despite selling wildly better than Wii U, is still their worst-selling major handheld to date. So last gen was absolutely the worst one for them from a sales' standpoint.
Re: Nintendo Switch Surpasses 140 Million Sales As Company Acknowledges Successor
What a wild generation this was. It feels like Nintendo's in a new golden age. And this is coming off of probably their worst generation to date immediately before.
Re: Nintendo Switch "Successor" Announcement Is Coming "This Fiscal Year"
Glad they announced ahead of time that the next Direct won't be focused on next-gen.
Won't stop hordes of people from demanding to know about Switch 2, though!
Re: Nintendo Wipes Out 8535 Yuzu Repositories In One Big DMCA Takedown
I just wish Citra hadn't gotten caught in the crossfire. I understand going after a Switch emulator, especially one whose developers were flagrantly profiting from it, but 3DS emulation hurts nobody and allows access to many, many, many games that are impossible to play otherwise.
Re: Poll: Are You Bothered By The Frame Rate For Paper Mario: TTYD On Switch?
@BeefSanta The existence of a remake has definitely devalued it, since that was the only way to play it before now.
That said, the GC original holding up better performance-wise is going to help matters a bit. After all, presumptive buyers are more than likely a highly informed niche of hardcore gamers who will take issues like that rather seriously (versus more casual gamers who don't care and will just buy a copy on the Switch, where it's more readily accessible).
Whereas, if the Switch remake was just flatly superior in all regards, it would command an even lower price on the secondary market.
Re: Poll: Are You Bothered By The Frame Rate For Paper Mario: TTYD On Switch?
Seems pretty unacceptable to me when something like Metroid Prime Remastered runs at 60fps and also practically looks like a new game.
Even a full-blown remake that was far more transformative, like Super Mario RPG, ran at 60fps with little issue.
That said, I'm actually not unhappy about this, since it means the re-release didn't fully devalue my GameCube copy of the game.
Re: Hands On: Shin Megami Tensei V: Vengeance Is More Of The Glorious, Unhinged Same
@LEGEND_MARIOID Steam Deck. Game is already Verified on there, so it should run reasonably well.
Other than existing games I already own, it's hard to even want to play stuff that's not available in hybrid form any more.
Re: New Contra: Operation Galuga Update Is Finally Available On Switch, Here Are The Patch Notes
Insane that they release games this poorly optimized on Switch when that audience makes up the majority of their base.
Build the game for the platform your audience is predominantly on.
I LOVE many of WayForward's games, but it can be aggravating being a fan.
Re: Capcom eShop Golden Week Sale Includes Monster Hunter Rise For "Lowest Price Ever" (US)
Incredible price for Rise and The Great Ace Attorney Chronicles.
Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered
Perfect. Now this will dominate discussion about these remasters forever online.
Anyway, this sort of censorship isn't ideal in the best of circumstances, but especially when it happens in a post-launch patch, after the people most excited for it have already parted with their money.
Some will say it doesn't matter because it's purely cosmetic, but these same people wouldn't react this way if it was, say, a pride flag being removed, y'know?
Re: World Of Goo 2 Has Been Delayed To August On Switch
World of Goo 2: Gookkake
Re: Best Kirby Games Of All Time
#1: Planet Robobot
#2: Forgotten Land
#3: Return to Dream Land Deluxe
So, in general, I mostly agree with the consensus, despite not understanding the love for Super Star (the minigames are my least favorite part of any Kirby game, and this is pretty much that in place of one cohesive adventure).
Re: Soapbox: I Thought I'd Clear My Backlog In 2024, But The Switch Had Other Ideas
@ItsATM lol thanks. Turns out getting off the hype cycle and out of your own head and simply appreciating what's already available to you reveals a wealth of riches. In gaming and in life.
Re: Soapbox: I Thought I'd Clear My Backlog In 2024, But The Switch Had Other Ideas
Putting aside PC gaming bundles (more attractive than ever now that I have a Steam Deck OLED), I've been pretty good about not adding to my backlog this year. Been laser focused on existing games.
Seven games down (nine if you count the Crash Bandicoot remake games individually) versus one normal purchase.
Re: Shin Megami Tensei V: Vengeance's Protagonist Rocks An Awesome New Look
@Darthmoogle From what I understand, there are some new mechanics that have also applied to the original path, but I haven't heard anything about new lore or story elements.
I think the changes they wanted to make were probably just integrated into the new route.
Re: Shin Megami Tensei V: Vengeance's Protagonist Rocks An Awesome New Look
They really went to town with this re-release.
Day one, baby. Don't grab many games day one anymore, but I'll always be there for mainline SMT.