Comments 950

Re: Opinion: Silksong's Big 'Anticlimactic' Premiere Was Absolutely Perfect

Prizm

The hype became a meme (like HL3), with people jumping on the bandwagon just because they want to be part of something.
I'll bet many people commenting "SILKSONG??" in the recent Nintendo Directs hadn't even played the original.

Hollow Knight was ok, but attacking felt sluggish and sloppy, and the constant dreary mood was a downer every time I played. The art was beautiful though.

I also didn't buy it until after the DLCs came out because I was put off by the lazy "Knight" reference and figured it was another crappy game cashing in on the Shovel Knight craze.

Re: Doronko Wanko Trots Onto Switch Today

Prizm

Amusing jokes aside: Just FYI, the pronunciation is wahn-ko. "Wan" (rhymes with number "one") is a sound word like the equivalent of "woof" or "bark" in english.

"Ko" is at the end of many girls names (Kimiko, Sachiko, etc) to give the name a child-like, feminine, or cute meaning. So wanko is a bit like doggy or woofie in english.

It's still a really stupid decision not to give the game a proper english name though. They really shot themselves in the foot.

Re: Video: Sega Reflects On Sonic's Rich Racing History Ahead Of CrossWorlds

Prizm

If this comes to Switch 2, it better be 60fps, otherwise it's dead in the water (like every other third-party kart game on Switch).

Though Mario Kart World also needs to bring some innovative gameplay, because MK8 is stale AF. I put countless hours into MK8, but enough is enough, it's been 11 years for god's sake.

Disney Speedstorm is a horrible monetisation fest, but the gameplay itself spanks Mario Kart 8. Nintendo has some catching up to do.

I loved Sonic Transformed (on PC where it was 60fps), so I was hoping CrossWorlds was going to be good. But reading a couple comments here has me worried now :/

Re: Ex-PlayStation Boss On Switch 2's Name: Nintendo Created So Much "Brand Value"

Prizm

Funny how people think the best and obvious marketing name is a 'genius' move... but sadly Japan has a track record for very stupid product/brand names.
I'll bet NoA put their foot down and told NoJ, "You're going to call it Switch 2 and that's final. No, it's not going to be called Switchly Default! DX Edition 2/C Another. We're not gonna take the fall for you again like we did with Wii U".

Re: Here's A Look At Sonic The Hedgehog 3's New Movie Poster

Prizm

@VHSGREMLIN "Jim Carrey is the only good thing in them."

Jim Carrey was the only good thing in the first movie... in the second one he completely phoned it in and did a real half-baked job. Either that or the director didn't give him the freedom to be himself.

That second movie sucked except for maybe 5 minutes of the final battle πŸ˜…

Re: Nintendo Switch System Update 18.0.1 Is Now Live, Here Are The Full Patch Notes

Prizm

Nintendo must be the only company where it makes me groan when they release a so-called 'update' πŸ™„

"General system stability improvements"
You'd think after years of mockery from the fanbase, they'd at least stop using phrases with the word "stability" β€” if only for optics reasons. Because it paints the company in a negative light if all their updates revolve around "stability" and usually nothing else.

Nintendo is so out-of-touch.

Re: Feature: 10 Game Boy Deep Cuts That Aren’t On Nintendo Switch Online

Prizm

Uhh.. pretty much all those games were the low-budget bargain basement type games πŸ€” Hardly anyone is begging for these.

I rented one or two of these, but that was it. Back then the 'best' games were always $30 USD, while the low-budget and initial launch title games were $20 or even $10. These games are all the cheaper ones that I would skip over when looking for my next game at the store.

Balloon Kid was $20. So was Bubble Ghost, IIRC. I looked every where for Revenge of the Gator, but never saw a real copy. I suspect it had a really short run.

Re: Sea Of Stars Physical Release Sails In This May

Prizm

@larryisaman - I agree, the boring dialog and story really lets this beautiful game down. I'm probably somewhere in the third act, but I stopped playing months ago. It got to a point where I was just tapping through the dialog because it was so unengaging. I've been trying to get the motivation to finish it.

It was a different genre, but The Messager was fantastic though.

Re: "Fans Have Waited Many Years For A Return To Form" - WayForward On Contra's Grand Revival

Prizm

"3D assets were determined to be the best way to deliver on the vision KONAMI and WayForward had for the project."

Spoken like a true corporate BS artist πŸ˜†

Looking at that trailer again only confirms my fears. It looks like a mobile game with assets copied-and-pasted into the levels. Characters and objects don't look like they organically belong in the scene.

Maybe there's a chance the gameplay can make up for it.

Re: Fortnite's Dev Really Wants A Crossover With Nintendo But Hasn't Had Any Luck

Prizm

Mario running around with a sniper rifle like it's some kind of G-Mod? Samus doing stupid dance moves like the floss? Sure, that's not brand-damaging πŸ™„

Ok, it makes more sense to insert someone like Samus who already uses a gun, but my overall problem is it cheapens the brand of whatever IP bends over and sells out to Epic. It would only make Nintendo out to be Epic's little b-word.

Re: Nintendo Live 2024 Tokyo Has Been Cancelled

Prizm

@BrazillianCara @rjejr - Something smells. It's almost like Nintendo is making this up for some reason.

Does anyone have any third-party evidence of a genuine threat to Nintendo? (I don't buy the 'toxic Splatoon community' idea). Japan is very safe, violent crime is rare, and they would have more than enough time to ensure there is sufficient security.

As some people have said, threats are made all the time to companies. The police should have a better idea whether this is a genuine threat worth shutting down an event. It would be more believable if the event was in New York or some other major western city.

Re: Round Up: The Reviews Are In For Sea Of Stars

Prizm

@Picola-Wicola said "As someone who has never played a JRPG… do I start here!?"

Yes. It's a modernised JRPG style that will get you used to the turn-based mechanics of the classics like Chrono Trigger. It's genuine turn-based, so they also won't attack while you're still choosing your own attack.

The game also has "relics" that you can find that are basically additional game settings that you can turn on and off. One of the relics you find early is basically an easy mode setting (if you're concerned about it being too hard).

Re: Hugely Anticipated Turn-Based RPG 'Sea Of Stars' Has Gone Gold

Prizm

Day 1 buy for me πŸ‘ŒNot playing the demo since I don't want any spoilers.

The fact they are making a tribute to classics like Chrono Trigger, and even got Yasunori Mitsuda to compose a couple tracks for it is worth it alone.

The Messenger was also a surprisingly good game.

Re: Soapbox: Catching Legendary PokΓ©mon The Old-Fashioned Way Was So Much Better

Prizm

Great story, thanks πŸ‘ You were lucky to be in the right place at the right time, and have a parent willing to help.
I remember one or two events as a kid where the stars seemed to align and it ends up being one of the best memories you ever had.

@duffmmann "But to proclaim these outdated ways were 'better' feels awfully ignorant"
You seemed to miss the point. It was better because rare pokemon were actually rare and hard to get in real life. Therefore it meant a whole lot more when you actually got one, combined with the experience of others and not just you sitting on your couch.

Re: Mario Kart 8 Deluxe Has Been Updated To Version 2.4.0, Here Are The Full Patch Notes

Prizm

Man I hate the Tour tracks. For the most part, they are so uninspired and feel like the creators are just going through the motions.
"Hmm.. how can we make a bunch of new tracks quickly... let's just base them all on cities! Ok done, chuck in some landmarks, some red arrows to make it a damn maze, throw some bats in undercover areas, and pump these tracks out, baby."
The generic unmemorable music is the icing on the cake.

@Figeluren "she never gets to start in front of her dad"
For a family-friendly company, they really fail with certain things when it comes to kids. Basic stuff, like how so many of their games rely on the child knowing how to read.
God forbid they add a voiceover. Not only that, but the difficulty level of the language used.
Now your child can only play the game when mum or dad are around to read the (often overly-wordy) text. This is why my daughter just went back to iPad games at that age.

Re: Call Of Duty On Switch Is Back On After Microsoft Wins FTC Court Case

Prizm

Well of course Microsoft isn't going to prevent Activision games on other consoles. They're gunning for a future of GamePass and cloud gaming on third party devices. The writing is on the wall.

You've seen how Phil Spencer keeps trying to convince Nintendo to allow GamePass on Switch.
Spencer also admitted last year that Microsoft considered a new XBox console 'Keystone' that was a stripped-down, cloud-only unit.

Microsoft's ultimate plan seems to be to abandon the power-hungry hardware console and focus more on offering game services and cloud gaming.

Re: Final Fantasy Franchise Has Sold Over 180 Million Copies

Prizm

FF sucks. The series started getting all self-conscious and try-hard 'epic' with FF8 (fanboys were all like, OMG it's got teh orchesTra muSics and emotioNal cutsCenes and chinese pop sOng").

I played 4 to 7 and tried to like it, but the stories and characters were so boring that I could never finish any of them. The only good thing was a few good tunes.

Re: Poll: Box Art Brawl: Duel - Donkey Kong Country (SNES)

Prizm

lol Japan almost always sucks when it comes to box/poster design. It looks washed out and Photoshopped. Though I never cared for the US box either, it looks too busy.

And that pre-rendered 3D was horrible. Sure it was all the rage in the mid-90s, but it sure was ugly. The soundtracks for the DKC games are still legendary though.

@Sam_TSM "An incredible 3D adventure" sounds a bit misleading.

Well back then that pre-rendered 3D stuff was everywhere and often referred to as 3D graphics. Real 3D was nowhere close to looking like that (eg, Star Fox). A quick look at a screenshot on the box would give away which 'version' of 3D it was, so I don't think most people felt misled.

Re: Rumour: It Looks Like Optimus Prime Is Heading To Fortnite

Prizm

I have to admit I was impressed with the quality of Fortnite's Robocop skin, but all of these movie-based Fortnite skins cheapen their respective brands πŸ‘Ž

Now you'll be able to make Optimus dance like a female to trashy pop songs (since almost all Fortnite dances look like they were motion-captured from female performers).

Re: The Jurassic Park Games Are Getting A 30th Anniversary Retro Collection

Prizm

For those that enjoy chiptunes:
Jurassic Park 1 and 2 for Gameboy had a great soundtrack by Jonathan Dunn (same composer who did the well-known Robocop intro tune for Gameboy). Most tracks are the same for both JP games, with perhaps some slight refining of the tracks for JP2 Gameboy.

Jonathan's tracks often use a style that was popular with British Commodore 64 composers, namely that fast 'arpeggiated chord' sound (listen to the beginning of the Gameboy Robocop theme for an example if you're not sure what it is). Japanese composers never seemed to adopt this style.

For the first level music in both Gameboy Jurassic Park games, Jonathan Dunn's track pays tribute to the C64 Comic Bakery theme by Martin Galway. Martin was a very popular C64 composer.