Feels like a bit of a clickbait title when we already saw that "iconic boss" in the first trailer, tbh. Made it sound like we were seeing somebody new.
A lot of commenters on the previous article were saying Nintendo Life has the right to censor comments they deem offensive, as private institutions don't have to honor free speech.
If that is your opinion, we should at least be consistent and say Nintendo also reserves the right to restrict problematic content.
I just saw someone the other day posting about how this game would probably have an online Mii sharing feature, and if so, they predicted a certain person whose death became a meme last year would become the most popular one.
I, for one, am glad people will have to go through extra hoops if they want to do that.
Because of my religious background, I have a more "traditional" view on things like marriage and gender. I believe God ordained things a certain way for a divine purpose, but I also believe we are called to love everyone as fellow children of the Most High.
You articulate yourself very respectfully and with no animosity toward the person you're responding to, which is a godliness a lot of people who profess Christianity lack. I wish more people conducted themselves that way--whether online or in person--and would be honored to call you a friend.
You may not believe this, but I understand exactly how you feel. In this day and age where the social climate has changed and people face the very real risk of cancel culture, doxxing, harassment, etc. for expressing their opinions, the thought of "outing" ourselves can be a very scary thing. It has, at times, made me feel I need to "closet" myself in fear of scrutiny, rather than live authentically as a Christian with socially Conservative views.
At the end of the day, I really think we all--regardless of religion, sexuality, ethnicity, or ability--have more in common than we realize. We all experience a shared human struggle for acceptance. I don't know if you would have me as a friend or not, knowing where I stand; it's nothing to do with you as a person any more than someone else's disdain for religion doesn't have to be a personal attack on me.
In my view, I think people on both sides like to make harmful and bigoted generalizations like "all LGBT+ people are cultist child-groomers" or "all Christians are cultist child-groomers." It's two sides of the same coin, in my opinion. But, you haven't demonstrated that kind of behavior, so I respect you a lot more than not just the "dark woke," but bad-faith actors masquerading as Christians as well.
I'd say there's a strong likelihood this comment will get deleted--which is a shame because you've displayed a real willingness to talk, which is the only way to find common ground.
Keep leading by example. We may have very different views, but our approach in expressing those views is not dissimilar. Much love. ❤️
This has got to be the most densely-packed January ever in terms of gaming news.
Does that concern me for the prospect of getting a February Direct? Honestly, not really. Nintendo gonna Nintendo.
There have been multiple times in the past we thought a Direct wasn't coming because we had a string of announcements prior. There have also been periods when Nintendo announced nothing and we thought a Direct was inevitable, only for nothing to happen.
I think one is for sure still coming. We're still in the launch year of their newest system, and I'm sure Nintendo is aware of the negativity concerning their first-party lineup.
I'm so glad I'll finally be able to sniff a Koffing.
Glad they're continuing to expand Super Nintendo World, even though I'm not the biggest Pokémon fan. Hoping we get a Luigi's Mansion attraction and Hyrule park sooner rather than later.
During the Wii U era, I used to think no company could make as many bafflingly tone-deaf decisions as Nintendo.
I owe them a huge apology.
I feel like this at least the third "restructuring" Ubisoft has done in less than a decade. I'm genuinely baffled how they've lasted to this point without completely going bankrupt. I know Assassin's Creed is a big deal, but I don't see how that alone can carry a business. Do people even still buy Just Dance every year? I never hear anyone talk about it.
It's equal parts hilarious and sad Ubisoft is investing all this money into generative AI when we're starting to see the first signs of that bubble bursting. Apparently, ChatGPT is struggling to keep itself afloat financially. It's only a matter of time before the rest of the industry follows suit. It doesn't matter how many billions you invest; you can't force the consumer to accept something they don't want.
That's not to say AI doesn't have its place; ChatGPT helped me set up a solid, long-term financial plan, so I'm very grateful it was able to dumb down the complicated world of stocks and IRA investments for me in a clear, concise way. If I'm able to retire with a large nest egg, it will be all thanks to AI.
But the commercialization of generative AI is something not a single soul wants outside of corporate execs who want to save money on paid labor. I've always said it will go the same way as NFT's, but it's unfortunate it's taking so much longer.
I don't understand why Ubisoft continues to chase trends that have already proven themselves to be a disaster. Concord flopped and costed Sony hundreds of millions they invested in live service games; didn't that raise a few eyebrows at Ubisoft and make them consider this was a sinking ship? No?
Honestly, it feels like they're trying to deliberately sink the company in some sort of money laundering scheme, because I can't fathom that any leadership would be this incompetent. It's like watching someone burn their house to collect the insurance money. Anyone with an IQ of 70 could understand why this is a bad idea.
Edit: I forgot to even talk about the low blow that is the Sands of Time cancelation. The Lost Prince was my first Prince of Persia game, and I really enjoyed it. Was so looking forward to this one, as I've heard nothing but great things. This doesn't bode well at all for my confidence Ubisoft will deliver on the new Rayman project they've been hyping up.
While this is a cool free update and I appreciate it, I think it's very disappointing this game still doesn't support online co-op. It's especially weird now that they've added local game share. Why can't I do that online like I can in Mario 3D World?
I want online to be the standard for all Nintendo's co-op games moving forward. Go back and retroactively update Kirby's Return to Dream Land DX, Tropical Freeze, New Super Mario Bros. U DX, Luigi's Mansion 3, Pikmin 3 DX, etc. to support it.
My cousin who lives out of state recently got a Switch 2, and he and I have been reconnecting after 13 years of not seeing each other. We used to do DS Download Play all the time back in the day when he lived locally. Just the other day, we were talking about how great it'd be if more first-party Nintendo games supported online. (Third-parties like Rayman Legends and Cuphead as well.)
I hope this isn't the last update this game gets, but I'm not expecting anything more, honestly. Now would've been the time.
@Ham-n-jam I had to Google the alternate meaning of agnostic, cause I thought you were saying New Horizons neither believes nor disbelieves in a framerate god.
It honestly seems completely backward that this is a paid upgrade, yet all the extra content like the hotel and everything is free. Would make a lot more sense if it was the other way around. Switch 2 is already so expensive, so being able to get the graphical upgrade at no extra cost down the road would be a great incentive for people who haven't gotten the console yet but plan to down the road. But, Nintendo could have still make money off Switch 1 users by giving them something cheap to buy that gives them a substantial amount of new content.
Something I forgot to say in my initial comment is that I could very well see this collection getting officially announced in a February Nintendo Direct. Would be a cool stealth launch game with a physical edition coming later.
Then the Nintendo Direct narrator says, "And..." as the screen fades to black.
Nice! Was just thinking about NES Ducktales specifically the other day and how it's weird it still isn't available on Switch. I've never actually played it but have always heard great things and as a platforming aficionado, its impact can't be overstated. Shovel Knight and Cranky Kong probably wouldn't have their pogo bounce moves if not for this game.I would much prefer the HD remake but this is still really cool. Can't wait to experience it for myself for the first time.
The moon theme is overrated, though. I said what I said.
Good to see they're working on patching the issues. The DLC definitely felt a bit unpolished compared to the base game. It crashed on me once toward the end of a dream session, which was annoying as it meant all that grinding was for nothing. And oftentimes, when I get the head-bang power, my character inexplicably just starts moving backwards or not moving at all, thus wasting the effect. There's also been other janky elements, like two different randomly-generated objects spawning in the exact coordinates and sort of flickering back and fourth between each other, or the minimap icon not going away for an object I've already harvested.
While I'm certainly not complaining about a relatively meaty expansion released at no extra cost (this is basically the equivalent of Emerald Rush being free in DK Bananza), it felt like it could have used really another month or so in the oven to iron out all the kinks.
As someone with OCD, I usually live for this kind of stuff, but being able to view play times now via the Nintendo Store app now makes this a little redundant, admittedly.
Anyways, I played my Switch/Switch 2 for a whopping 1,327 hours this year across 87 different games. In my defense, I have a YouTube gaming channel I post to regularly, so you could argue I was technically working... 😬
My top 3 most-played games were as follows:
1. Fantasy Life i - 280 hrs. 2. Super Mario Maker 2 - 209 hrs. 3. GameCube NSO - 116 hrs.
If you're wondering why I played so much Mario Maker in the Year of our Lord 2025, it's because I finally completed my 40-level Mario World "sequel" I started years ago and even made a whole Mario 3 themed course world as well. Was a lot of fun.
Oh yeah, I'm definitely doing stuff for the fun of it! 😃 I started my own YouTube channel about a year and a half ago called "Nintentrovert" and have already uploaded around 400 videos in that short amount of time. It's mostly let's plays, but I also do a podcast irregularly and other miscellaneous types of content like movie reactions. I'd love for it to one day boom into something I could make a living off of--or at least some passive income--but even if that never happens, I'm still having fun doing it as a hobby. Now that they've hired someone for the job, I've been thinking about uploading my video application to the channel.
Content creation is something I've always wanted to do, and while getting the Nintendo Life job would have been great for networking and gaining industry exposure, I definitely would have missed the liberty of just doing my own thing. I even draw all my own channel art in Adobe Illustrator and edit together thumbnails in Photoshop! So, if nothing else, it's taught me real-world skills and helped me build a portfolio of work that may come in handy someday--as well as helping me work through insecurities about being on camera.
Like I said, my editing is pretty amateur-ish right now, and while I'd like to learn more and get better at it, video editing is not something I enjoy as much as recording videos themselves and making the channel art. So, there may come a time when I could use your services! I'm not in a position right now to be able to pay a freelancer, but in the future that might be something I explore.
I always try to phrase my NL comments (as well as my posts on any other site like Twitter) as respectfully as possible, without hostility and showing a genuine open-mindedness and willingness to be proven wrong. But, despite that, I've had dozens of comment removals at this point and actually got temp-banned for a couple weeks a few months back. (This isn't me criticizing the moderation team, I'm just stating what happened.)
A lot of this came down to me either refuting someone else's political comment or bringing politics into the discussion when it wasn't a part of the original article. My intention was never to stir the pot--it just really hurts me to see all the hate and division in contemporary western society, which affects all spaces including the gaming community, and I wanted to bridge the gap by trying to find common ground between both sides. But, that wasn't always received warmly.
Anyways, thanks again for the words of encouragement! I really appreciate it. 😄 Best of luck on your continued ventures, and I hope it opens up lots of opportunities for you.
I know as part of the Microsoft acquisition, they committed to supporting Call of Duty on Switch for 10 years... I'm wondering how binding that is. Like, did it start back then? Or does the 10 years start from the moment Switch gets its first CoD game? And are they obligated to release them on the original Switch 1 for that long, as was the initial statement, or does Switch 2 count since it's in the same family of systems?
I threw my hat in the ring, but I didn't get the job (obviously). There's probably a myriad of reasons why--I live much further away, my editing skills are pretty novice, and frankly, I'm not sure how much the NL staff likes me due to some of the divisive comments I've made in the past.
I watched a couple of her videos, though, and her editing is definitely much better than mine. She has a better studio setup and more professional equipment, and he has a likeable persona on camera.
Definitely a stronger candidate than me and the better person for the job.
I'm not too upset because I knew it was a long shot and had the lowest of low expectations. I would probably pass on hiring me, too, if I were Nintendo Life for all the above reasons.
I'd like to continue honing the craft, though, and maybe someday when I've learned more video editing techniques, I'll be a good enough candidate to land a job doing something I'm passionate about--if not with Nintendo Life, then somewhere.
Can confirm my local GameStop has already closed down, which is unfortunate, as I live in an incredibly small community which has a difficult time keeping businesses as it is.
The nearest Target or Best Buy is about an hour and a half away, so that only really leaves Walmart in terms of retail stores that get games on launch date.
There is going to be an independent games store that will be opening soon, though, which will have collectibles and retro games and stuff, so I'm excited about that as we don't have any other stores in that space, either. I hope it will be successful, but I'm pessimistic it will last longer than a year or two.
For perspective, my hometown lost our bowling alley years ago, and during the pandemic, we also lost our movie theater because they weren't generating enough revenue. Also, our only Chinese restaurant is shutting down. Someone opened an Indian restaurant a few years ago, but it didn't last.
There are only like 10 restaurants to choose from within a 50-mile radius. No Chick Fil-A, Popeyes, Zaxby's, Bojangles, Burger King, Chili's Cheddar's, Domino's...you get the picture.
Yet somehow, we have three different Mexican restaurants that share the same owner and offer the same menu items, yet are all very successful.
Case in point, don't move to Appalachia unless you can live without everything except Mexican food. (I forgot to mention, our hospital also shut down its delivery room, so unless you have your own personal midwife, you'll have to drive 50 miles for that, too.)
That's nice, but I'm only just now getting around to playing the DQ3 remake and haven't even gotten to 1+2 yet. Really enjoying 3 so far, although I wish I could turn down the frequency of random encounters, which can get annoying. (Apparently, I can get a skill later on that will help with this, but I don't have it yet.) I'm pretty sure DQ7 has enemies in the overworld you have to touch to initiate a battle, which is vastly how I prefer my turn-based RPG's. Still having fun, though.
I can't say I really played any of the games he was associated with, but Call if Duty is obviously a massive financial juggernaut, so he left behind a legacy that will live on long after him. Very sad for his kids and the rest of his loved ones.
I feel Nintendo Life should have run an article on Lamaar Wilson, who also just passed away. I know he was a content creator and not a game creator, but still, you guys covered when Etika passed away. I think it would be a nice thing to do. I didn't watch much of Lamaar's content either, but he seemed like such a happy guy full of energy and personality. Even though I wasn't subscribed to him, I was familiar enough that the weight hit a bit harder. Like the shock of finding out a casual acquaintance from your home town who you never really talked to but always thought seemed like a nice guy passes away. Very sad week for the gaming community.
I actually just beat Rayman 2 for the first time about a year ago, but it was the 3DS version. That version had a low framerste and stuff though, so I kinda wish I had waited. From my understanding, the Dreamcast version is the definitive version, so I kinda wish we were getting a native port--or even a full remake--of that instead. I still hope we eventually get Rayman 1 and 3, which I've never played--and I don't just mean the Game Boy Color version of Rayman 1.
This is still a big get for NSO, though, and I'm glad to have this classic game on modern hardware. I hope PS and Xbox players will get it too in some form.
Never played Tonic Trouble, which I hear isn't great but was sort of a prototype for Rayman 2, so that's cool. Would love to see more obscure platformers like that in the future, like Rocket: Robot on Wheels.
This is honestly so sick! When we first saw Voidco, my immediate first thought was, "Wow, we haven't seen evil Kongs since Jungle Beat!" It just makes the DK family so much more interesting. And their updated designs look great! I haven't played Bananza since the day Emerald Rush came out, but I might have to boot it back up for this. Hopefully, we get to see more, like Dread Kong and Karate Kong in the future.
I'd also love to see it added to GameCube NSO sooner rather than later. It would be so surreal, because I still own the bongos from when I was six, and since I have the GameCube controllers adapter, I'd be able to use it on Switch 2!
I hope we also see Emerald Rush events that bring in the Tiki Tak Tribe and Snowmads.
That's awesome to hear! I'd love to see Super Monkey Ball and NiGHTS representation. They might as well bring back Wreck-It Ralph since he was already in transformed. I'm not really a DC fan, but since they're doing that whole Shadow x Batman crossover, it would make a lot of sense. As someone else said, the rest of the Deadly Six would be nice; like the Koopalings, it's just weird to have some but not all of them.
Crash Bandicoot would be awesome to see, especially since his own racing game hasn't gotten content updates in years. Uhh... Spyro, Rayman... now I'm just listing characters I want in Smash. Obviously, Nintendo isn't gonna allow any of their IP to be on other consoles, unfortunately. But, Sony is opening up to it, so stuff like Astro Bot, Sackboy, Jak and Daxter, and Sly Cooper would be really cool. Imagine PaRappa behind the wheel of a car, lol.
We already have Namco representation with Pac-Man, so they could add the prince from Katamari as well as Klonoa. Klonoa basically looks like a Sonic character already. Then there's indies like Shovel Knight, Hat Kid, Shantae, Cuphead... I bet Microsoft would be willing to lend them the rights to Banjo-Kazooie, which would be pretty sick.
Since we already have Nickelodeon representation (Avatar, SpongeBob, TMNT), something from Cartoon Network would be cool. I'm not the biggest Adventure Time fan, but that show seems like the safest bet. It's probably CN's biggest cash cow with the most longevity, and I can imagine Finn and Jake racing around Ooo while collecting rings.
I'll be honest, I've only put a few hours into the game so far, but that's just because I'm waiting on the Switch 2 update.
This is really cool! Didn't even know there was a Rocko's Modern Life game, but it's a great show, so I'm curious to check it out. I hope this is just the beginning of classic Nickelodeon games getting re-released on modern consoles. Can we get a NickToons Unite collection next? The SpongeBob SquarePants Movie? Fairly OddParents: Breaking Da Rules and Shadow Showdown? Jimmy Neutron: The Movie game and Attack of the Twonkies? I think there was a Danny Phantom game on GBA, which I never played. Bring that over as well!
Someone correct me if I'm wrong, but I don't think this is the full soundtrack. One of my favorites I believe was called Sky Station Galaxy 2, but I can't find it unless it's under a different name.
Putting aside all the negativity with pricing and key cards and everything, I'm really grateful that almost all of my favorite games of all time are available on a modern platform (with added handheld support). Super Mario Galaxy 2 and The Wind Waker are both in my top 10. Luigi's Mansion, DKC Returns, and Pac-Man World Re-Pac are in my top 20 or so.
Weird we don't have a first-party game for September, but otherwise, the rest of the year is looking pretty stacked between Metroid Prime 4, Pokémon Legends Z-A, Kirby Air Riders, and third party games like Yooka-Replaylee, Little Nightmares III, SpongeBob: Titans of the Tide, Sonic Racing Crossworlds, and the aforementioned Pac-Man World 2. 3D platformer fans just keep winning.
Next year is also looking good so far between the new Yoshi, Rythm Heaven, Tomodachi Life, Splatoon Raiders, Mario Tennis, Dragon Quest VII, Virtual Boy titles, and more besides. We've gone into many years knowing of only one first-party title before the February direct (e.g., 2021 and Mario 3D World + Bowser's Fury). So, it's already off to a promising start.
Maybe it's copium, but I still think there's a chance we could still get Prime 2 and 3 this year. I think they could shadow drop them at the end of a Prime 4 Direct in October or November with a physical release coming a week or two later, like they did with Prime 1 Remastered. It'd just be really weird to not port them, considering they have the Prime 1-3 art book and everything. The physical could be 2-in-1 like the Galaxy collection or Pikmin 1 & 2 and just be bog-standard ports.
Even if we don't get that, though, I'm still prettu content.
@JohnnyMind I knew somebody who was a little more in-the-know would be able to educate me, but you went out of your way to provide links and everything. Thanks a bunch! 😃
I still need to know how this works for Pac-Man World 2 Re-Pac and Sonic Racing Crossworlds. I want to own both of those games physically, but not on a game key card. So, I'd like to get the Switch 1 versions and then install a much smaller Switch 2 patch, if possible.
There's a typo in the article where the first mention of the time has 6 a.m., EST and 9 a.m., PT which is backwards. It should be 9 a.m., EST and 6 a.m., PT as it is elsewhere in the article.
Anyways, I'm super excited. It's unusual for Nintendo to announce it two days ahead of time; I remember they used to do it that way a long time ago, but more often than not, they announce it the day before.
One hour is also pretty unprecedented outside of new console blowouts. This is the same length as the big April presentation, but this one will presumably be focused solely on games while the other one spent a lot of time going over hardware specs and accessories like the new camera. If this is one hour of just games, this could be a real banger.
Maybe they'll do it like some of those early Switch 1 Directs, where they would spend the first 10 minutes or so talking specifically about 3DS games. I think back to March, 2018 where they started by showing games like WarioWare Gold, Luigi's Mansion for 3DS, and a new Dillon's Rolling Western before transitioning to Switch news.
I could see the first 20 minutes of this Direct being about Switch 1, with a deeper dive into Tomodachi, Rythm Heaven, and some ports like Yoshi's Woolly World or smaller games like a new Mario Baseball.
With it being an hour long, we might even see some Mario 40th anniversary announcements lumped in, although I'm keeping my expectations in check. I don't think we'll see Galaxy 2 (as much as I want it), because at this point, I think Nintendo is saving it for Wii games on NSO, which we probably won't get for another few years.
I expect more new information on Kirby Air Riders with characters like Marx confirmed and a substantial single player mode. We'll also get a release date for Prime 4 and probably Age of Imprisonment. I hope we also get a release date for Splatoon Raiders and that it's coming sooner rather than later.
We're not getting a new Smash game anytime soon, since Sakurai has his hands full. But shadow dropping Melee on NSO would be incredibly hype and a very easy win for Nintendo.
A Switch 2 edition for Pikmin 4 that adds a new winter stage as well as split-screen co-op and the return of Bingo Battle would be amazing. Would look beautiful in 4k, 60FPS.
Mario Kart World failed to impress me, especially with the $80 price tag. So, I hope we hear about a substantial expansion that will be free for NSO Expansion Pass members like the Booster Course Pass was, adding new characters like K. Rool.
Many key figures behind the development of Mario Odyssey were missing from DK Bananza's credits like Yoshiaki Koizumi, so I don't think it's unreasonable to think we could see the next new 3D Mario here, which I hope will be fully open world.
I posted a podcast episode on my YouTube channel (Nintentrovert) last weekend where I go more in depth on my hopes and predictions, if anyone wants to check it out! I'll likely record a live reaction as well.
Everything else about this looks fantastic, but I have to be honest about one change that actually disappoints me, which is the changed boss battles. I know I'm probably in the minority, but even though Inky, Blinky, and Pinky all had more-or-less the same fight (albeit the difficulty ramped up each time), I reaply enjoyed each iteration of the ghost mech fight.
Yeah, it was kinda weird in retrospect that Clyde was the only one whose boss fight was unique, so I imagine they had to make all the others the same due to time constraints. Maybe this remake is closer to their original vision. But I dunno, the mechanical polar bear and owl boss fights just aren't what I'm used to.
I'm hoping at least Blinky or Inky's fight will function similarly to the originals. I thought it was so cool how there were two different methods to defeat them--either by rev-rolling into the side of the mech or pounding it from on top.
Some may have found those old boss fights repetitive, but to me, they were one of the most memorable and enjoyable parts of the game, right up there with B-Doing Woods and the Haunted Boardwalk level. I'm not expecting it, but man, I would love a way to unlock those original boss fights.
Don't get me wrong, I'm still really stoked for this game, and the boss fights could still be a lot of fun in their own right. I'm pleasantly surprised to see the Arcade returning, since Namco already has a lot of those old Pac-Man arcades games available in various other collections you can buy. I'm sure Ms. Pac-Man won't be there, though.
I'm not reading the article, as I haven't yet finished the game and don't want to be spoiled. But yeah, this game has a shockingly heavy and realistic plot with its portrayal of a dysfunctional family. It's pretty heartbreaking, the way Jenny dissociates by acting like a frog as a coping mechanism toward her parents' arguing.
When I spoke to the mom in the kitchen and she referred to her daughter as a "freak" for this behavior, I was livid. Like, it's your fault she's acting this way, but instead of getting her therapy, you're making it about you. I don't think I've ever hated a character like I did in that moment, but that's how you know a game is doing something right when it can bring out that kind of visceral emotion in you.
So far, this is one of the best stories in a Nintendo game, and while I doubt it will ever happen, I think Chibi-Robo 100% deserves to get its own movie. It Takes Two is a great game, but Chibi-Robo handles the theme of family separation even better than the GOTY winner, in my opinion.
I think I'm getting close to the end. I've never felt so motivated as a player; the stakes aren't as high as saving Hyrule from a demon king or rescuing a princess from an evil turtle monster, but it doesn't matter. This is personal. There's a sad little girl whose parents don't deserve her, and she needs my help.
This is my first time seeing this game, and as an animation buff who pines for the return of hand-drawn films, I must say, this looks incredible. Games that go for the hand-drawn look often fail to nail it for me and wind up looking more like a mobile flash game. This is one of those rare exceptions along with Cuphead and Rayman Legends that absolutely nails the style for me. Color me very, very intrigued.
@HammerGalladeBro I'll be honest, I've only played the first Prime game, so I was unaware about both of those, lol. Still, I wouldn't think the d-word counts as "strong language," though. The Hunters thing is quite shocking, I must say...
@Orwellian87 This isn't clickbait; the title perfectly describes what the article is about. Clickbait is intentionally misleading by over-exaggerating, like if they titled it something like "Metroid Prime 4 release date IMMINENT???"
I have plenty of qualms with how Nintendo Life does things, but this isn't one of them. If you think this is a 'nothing' piece of news and undeserving of an article, that's fair. But it's not malicious in the way clickbait is.
To me, articles like these are harmless. I'll take a slow news day over a no-news day.
Infrequent use of strong language? That one definitely has me raising an eyebrow. Not sure how it can be gambling "and/or" that, since the two have no correlation together, so which one is it? Or is that just somw generic description that applies to all T-rated games?
Well, I was interested in Kirby Air Riders for a good few hours, anyways.
Pac-Man and the ghosts being playable in Sonic Racing Crossworlds has me so freakin excited! For years, I've been wanting a new Pac-Man racing game, or for him to be added to a mainline Mario Kart since he used to be in the arcade games. This is the next best thing. Plus, there's also gonna be Avatar DLC, which is my favorite show of all time. I can't believe this sick, perverted joke of a timeline we're living in where I'm actually more excited about a Sonic racing game than Mario Kart. I kinda hope we get more waves of DLC beyond this season pass.
And having an incredibly ambitious-looking Sonic level in Pac-Man World 2? That's so cool!! Pac-Man World 2 is my childhood, so I was already excited when they announced not only the remake, but that the game would be getting additional new crossover content. I thought it was just gonna be other Namco properties like a Katamari or Klonoa level, but this opens up so many new possibilities.
Man, I love that yellow circle. I'd take a bullet for him.
Looks pretty good, but I don't have a whole lot of experience with the GameCube original, so my hype at this point is maybe like a 7/10.
I was hoping for more than just one City Trial map, but the one we're getting is much larger and has a lot of interesting locales. Very happy about more playable characters. I really wanted to see Marx though, who is my favorite Kirby character, but I imagine there are still more to be revealed in the future. I'm happy about Magolor and Suzie, but I also want to see Taranza, Queen Sectonia, Haltmann, Daroach, etc. Hopefully, there will be a sizeable roster.
I also wanted to see a substantial single player campaign, but they sort of teased that at the very end, so I'm not ruling it out. We'll probably see more in the rumored September Direct.
Visually, the game looks solid, but I think I was expecting a little more since Kirby games tend to be among the best-looking on their respective hardware and we now have Switch 2 horsepower to work with. It looks like it could run on a Switch 1 just fine. It has a prettier art direction than Mario Kart World, though.
Seeing Sakurai is always a treat. I got a chuckle out of his jokes about it being a Mario Kart clone, and "unfortunately" having to add a second button. Everyone speculated he asked Nintendo to make this game as a personal passion project, but evidently, they reached out to him instead, which is peculiar from a business standpoint.
I also want the game to have a substantial amount of content. The original game only had like 9 tracks; for a $70 game that still only has one City Trial map, there'd better be a lot more than that. I also want a grand prix mode (in addition to a story mode), as well as weekly/monthly online challenges to give it some extra replay value.
I think this presentation was a solid start, but they're still holding out on us. I just hope what they're saving is actually substantial--I don't want to get burned again like I did with Mario Kart World.
Wasn't it a major issue with the Switch 1 that third-party docks were bricking systems and people were being advised to stay away from them? Why am I seeing so many promoted now on Switch 2?
I'm always seeing people share things on Twitter like, "Instead of remaking games that were already great, developers should prioritize remaking games that had the potential to be great but didn't live up for one reason or another."
This comment section is basically just, "Nah, screw that," lol.
I, for one, am personally really excited for this title. The original had its fair share of issues, but I honestly enjoyed it. I hadn't played the Banjo games at the time, so I didn't really have a frame of reference going in; I just knew that I loved sandbox 3D platformers and grew up on plenty of "B-tier" ones like Ty the Tasmanian Tiger.
When they first announced the remake, my first instinct was to think, "Well, this feels kind of scummy. They raised all this money to fund the development of the original game, delivered a game that many people found subpar, and now they're expecting people to double-dip to have the experience they should've gotten in the first place."
But after chewing on it for a bit, I realized, no--this is totally valid. I truly think Playtonic isn't doing this as some cheap cash grab but because they really believe in Yooka-Laylee as an IP and know their original game didn't get off on the right foot. Game development isn't cheap, and what they're doing is a pretty drastic re-haul. Amid all the company layoffs throughout the gaming industry over the past several years, it's unrealistic to think Playtonic can just release something like this for free out of the goodness of their hearts as a show of good will toward the fans. This game will still probably cost around half the price or less of DK Bananza. Personally, I think that's a much more fair asking price than the $80 I paid for Mario Kart World, which I'm still salty about.
Besides, the devs at Playtonic have strongly hinted that they are far along in development of a "Tooka-Laylee" or whatever you want to call it, and that if people knew what they were working on behind the scenes, it would silence all the criticism that they haven't been working on a sequel all this time.
This is just something they wanted to get out there first.
And besides, there's no reason to rush the sequel when the last thing anybody wants is another half-baked platformer.
This isn't the same as Nintendo--a company with all the resources in the world--releasing a barebones port of Luigi's Mansion 2 for $20 more than it cost on the original hardware. This is a passion project by a much smaller dev team and an example of not giving up in the face of failure. It's the video game equivalent of not making the basketball team but still practicing for next year's tryouts. Or getting rejected by several publishers but still thinking there is value in your novel.
I bet they anticipated the backlash this remake would receive, but they didn't let that stop them. This isn't about pleasing everybody; this is personal. It's about the artistic drive to perfect your work into something you can be proud of. So, I respect their decision and will be supporting this game on day one.
As much as I'd love to have Super Mario Galaxy 2 on Switch, I'm not expecting it anytime soon. I think Nintendo is probably saving it for Wii NSO, which I do think is coming. We'll probably get DS NSO first in a couple years, though, which means we're probably a good 4 years away from getting Wii games. Can't wait to play Super Mario Galaxy 2 again in the year 2029!
Comments 3,791
Re: The Super Mario Galaxy Movie Gets A Brand New Teaser With An Iconic Boss
Feels like a bit of a clickbait title when we already saw that "iconic boss" in the first trailer, tbh. Made it sound like we were seeing somebody new.
Re: Super Mario Party Jamboree Updated For Switch 2 And Switch (Version 2.3.0)
Glad to see Nintendo is still...
Polishing up the game.
Re: Sonic Racing: CrossWorlds Fails To Meets Sega's Expectations
@TerribleTerabytes I would have agreed with you like a year ago. But, Crossworlds is significantly better than Mario Kart World.
Re: Nintendo Restricting Some Image Sharing Features For Tomodachi Life: Living The Dream
A lot of commenters on the previous article were saying Nintendo Life has the right to censor comments they deem offensive, as private institutions don't have to honor free speech.
If that is your opinion, we should at least be consistent and say Nintendo also reserves the right to restrict problematic content.
I just saw someone the other day posting about how this game would probably have an online Mii sharing feature, and if so, they predicted a certain person whose death became a meme last year would become the most popular one.
I, for one, am glad people will have to go through extra hoops if they want to do that.
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
@michellelynn0976
Because of my religious background, I have a more "traditional" view on things like marriage and gender. I believe God ordained things a certain way for a divine purpose, but I also believe we are called to love everyone as fellow children of the Most High.
You articulate yourself very respectfully and with no animosity toward the person you're responding to, which is a godliness a lot of people who profess Christianity lack. I wish more people conducted themselves that way--whether online or in person--and would be honored to call you a friend.
You may not believe this, but I understand exactly how you feel. In this day and age where the social climate has changed and people face the very real risk of cancel culture, doxxing, harassment, etc. for expressing their opinions, the thought of "outing" ourselves can be a very scary thing. It has, at times, made me feel I need to "closet" myself in fear of scrutiny, rather than live authentically as a Christian with socially Conservative views.
At the end of the day, I really think we all--regardless of religion, sexuality, ethnicity, or ability--have more in common than we realize. We all experience a shared human struggle for acceptance. I don't know if you would have me as a friend or not, knowing where I stand; it's nothing to do with you as a person any more than someone else's disdain for religion doesn't have to be a personal attack on me.
In my view, I think people on both sides like to make harmful and bigoted generalizations like "all LGBT+ people are cultist child-groomers" or "all Christians are cultist child-groomers." It's two sides of the same coin, in my opinion. But, you haven't demonstrated that kind of behavior, so I respect you a lot more than not just the "dark woke," but bad-faith actors masquerading as Christians as well.
I'd say there's a strong likelihood this comment will get deleted--which is a shame because you've displayed a real willingness to talk, which is the only way to find common ground.
Keep leading by example. We may have very different views, but our approach in expressing those views is not dissimilar. Much love. ❤️
Re: Disney Afternoon Collection Pops Up On Switch 1 & 2 eShop, Includes Two Additional Games
This is a good month for fans of retro licensed Nickelodeon and Disney games everywhere.
Re: Tomodachi Life: Living The Dream Nintendo Direct Announced For Thursday, 29th January
This has got to be the most densely-packed January ever in terms of gaming news.
Does that concern me for the prospect of getting a February Direct? Honestly, not really. Nintendo gonna Nintendo.
There have been multiple times in the past we thought a Direct wasn't coming because we had a string of announcements prior. There have also been periods when Nintendo announced nothing and we thought a Direct was inevitable, only for nothing to happen.
I think one is for sure still coming. We're still in the launch year of their newest system, and I'm sure Nintendo is aware of the negativity concerning their first-party lineup.
Re: Lego Teases Another Adult Mario Kart Set, This Time Starring Luigi
@MJF I called Nintendo and thanked them for all the "feet" games. 😏
Re: A 'World Class' Pokémon Attraction Is Coming To Universal Studios
I'm so glad I'll finally be able to sniff a Koffing.
Glad they're continuing to expand Super Nintendo World, even though I'm not the biggest Pokémon fan. Hoping we get a Luigi's Mansion attraction and Hyrule park sooner rather than later.
Re: Ubisoft Cancels 6 Games In Major Organisation Restructure
During the Wii U era, I used to think no company could make as many bafflingly tone-deaf decisions as Nintendo.
I owe them a huge apology.
I feel like this at least the third "restructuring" Ubisoft has done in less than a decade. I'm genuinely baffled how they've lasted to this point without completely going bankrupt. I know Assassin's Creed is a big deal, but I don't see how that alone can carry a business. Do people even still buy Just Dance every year? I never hear anyone talk about it.
It's equal parts hilarious and sad Ubisoft is investing all this money into generative AI when we're starting to see the first signs of that bubble bursting. Apparently, ChatGPT is struggling to keep itself afloat financially. It's only a matter of time before the rest of the industry follows suit. It doesn't matter how many billions you invest; you can't force the consumer to accept something they don't want.
That's not to say AI doesn't have its place; ChatGPT helped me set up a solid, long-term financial plan, so I'm very grateful it was able to dumb down the complicated world of stocks and IRA investments for me in a clear, concise way. If I'm able to retire with a large nest egg, it will be all thanks to AI.
But the commercialization of generative AI is something not a single soul wants outside of corporate execs who want to save money on paid labor. I've always said it will go the same way as NFT's, but it's unfortunate it's taking so much longer.
I don't understand why Ubisoft continues to chase trends that have already proven themselves to be a disaster. Concord flopped and costed Sony hundreds of millions they invested in live service games; didn't that raise a few eyebrows at Ubisoft and make them consider this was a sinking ship? No?
Honestly, it feels like they're trying to deliberately sink the company in some sort of money laundering scheme, because I can't fathom that any leadership would be this incompetent. It's like watching someone burn their house to collect the insurance money. Anyone with an IQ of 70 could understand why this is a bad idea.
Edit: I forgot to even talk about the low blow that is the Sands of Time cancelation. The Lost Prince was my first Prince of Persia game, and I really enjoyed it. Was so looking forward to this one, as I've heard nothing but great things. This doesn't bode well at all for my confidence Ubisoft will deliver on the new Rayman project they've been hyping up.
What a disaster.
Re: Donkey Kong Country Returns HD Gets A Free Switch 2 Update And Adds Dixie Kong
While this is a cool free update and I appreciate it, I think it's very disappointing this game still doesn't support online co-op. It's especially weird now that they've added local game share. Why can't I do that online like I can in Mario 3D World?
I want online to be the standard for all Nintendo's co-op games moving forward. Go back and retroactively update Kirby's Return to Dream Land DX, Tropical Freeze, New Super Mario Bros. U DX, Luigi's Mansion 3, Pikmin 3 DX, etc. to support it.
My cousin who lives out of state recently got a Switch 2, and he and I have been reconnecting after 13 years of not seeing each other. We used to do DS Download Play all the time back in the day when he lived locally. Just the other day, we were talking about how great it'd be if more first-party Nintendo games supported online. (Third-parties like Rayman Legends and Cuphead as well.)
I hope this isn't the last update this game gets, but I'm not expecting anything more, honestly. Now would've been the time.
Re: Donkey Kong Country Returns HD Gets A Free Switch 2 Update And Adds Dixie Kong
We got "Old Dixie Mode" before GTA 6.
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
@Ham-n-jam I had to Google the alternate meaning of agnostic, cause I thought you were saying New Horizons neither believes nor disbelieves in a framerate god.
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
It honestly seems completely backward that this is a paid upgrade, yet all the extra content like the hotel and everything is free. Would make a lot more sense if it was the other way around. Switch 2 is already so expensive, so being able to get the graphical upgrade at no extra cost down the road would be a great incentive for people who haven't gotten the console yet but plan to down the road. But, Nintendo could have still make money off Switch 1 users by giving them something cheap to buy that gives them a substantial amount of new content.
Re: An Overlooked Disney Collection From Digital Eclipse Has Been Rated For Switch
Something I forgot to say in my initial comment is that I could very well see this collection getting officially announced in a February Nintendo Direct. Would be a cool stealth launch game with a physical edition coming later.
Then the Nintendo Direct narrator says, "And..." as the screen fades to black.
Fade in on DuckTales Remastered.
...maybe that's a long shot, but a man can dream.
Re: An Overlooked Disney Collection From Digital Eclipse Has Been Rated For Switch
Nice! Was just thinking about NES Ducktales specifically the other day and how it's weird it still isn't available on Switch. I've never actually played it but have always heard great things and as a platforming aficionado, its impact can't be overstated. Shovel Knight and Cranky Kong probably wouldn't have their pogo bounce moves if not for this game.I would much prefer the HD remake but this is still really cool. Can't wait to experience it for myself for the first time.
The moon theme is overrated, though. I said what I said.
Re: Fantasy Life i's Latest Switch 1 & 2 Update Is Now Live, Here Are The Full Patch Notes
Good to see they're working on patching the issues. The DLC definitely felt a bit unpolished compared to the base game. It crashed on me once toward the end of a dream session, which was annoying as it meant all that grinding was for nothing. And oftentimes, when I get the head-bang power, my character inexplicably just starts moving backwards or not moving at all, thus wasting the effect. There's also been other janky elements, like two different randomly-generated objects spawning in the exact coordinates and sort of flickering back and fourth between each other, or the minimap icon not going away for an object I've already harvested.
While I'm certainly not complaining about a relatively meaty expansion released at no extra cost (this is basically the equivalent of Emerald Rush being free in DK Bananza), it felt like it could have used really another month or so in the oven to iron out all the kinks.
Re: Nintendo Switch 2025 'Year In Review' Is Available Now
As someone with OCD, I usually live for this kind of stuff, but being able to view play times now via the Nintendo Store app now makes this a little redundant, admittedly.
Anyways, I played my Switch/Switch 2 for a whopping 1,327 hours this year across 87 different games. In my defense, I have a YouTube gaming channel I post to regularly, so you could argue I was technically working... 😬
My top 3 most-played games were as follows:
1. Fantasy Life i - 280 hrs.
2. Super Mario Maker 2 - 209 hrs.
3. GameCube NSO - 116 hrs.
If you're wondering why I played so much Mario Maker in the Year of our Lord 2025, it's because I finally completed my 40-level Mario World "sequel" I started years ago and even made a whole Mario 3 themed course world as well. Was a lot of fun.
Re: Site News: Please Welcome Mai, The Newest Member Of Our YouTube Team
@Daniel36
Oh yeah, I'm definitely doing stuff for the fun of it! 😃 I started my own YouTube channel about a year and a half ago called "Nintentrovert" and have already uploaded around 400 videos in that short amount of time. It's mostly let's plays, but I also do a podcast irregularly and other miscellaneous types of content like movie reactions. I'd love for it to one day boom into something I could make a living off of--or at least some passive income--but even if that never happens, I'm still having fun doing it as a hobby. Now that they've hired someone for the job, I've been thinking about uploading my video application to the channel.
Content creation is something I've always wanted to do, and while getting the Nintendo Life job would have been great for networking and gaining industry exposure, I definitely would have missed the liberty of just doing my own thing. I even draw all my own channel art in Adobe Illustrator and edit together thumbnails in Photoshop! So, if nothing else, it's taught me real-world skills and helped me build a portfolio of work that may come in handy someday--as well as helping me work through insecurities about being on camera.
Like I said, my editing is pretty amateur-ish right now, and while I'd like to learn more and get better at it, video editing is not something I enjoy as much as recording videos themselves and making the channel art. So, there may come a time when I could use your services! I'm not in a position right now to be able to pay a freelancer, but in the future that might be something I explore.
I always try to phrase my NL comments (as well as my posts on any other site like Twitter) as respectfully as possible, without hostility and showing a genuine open-mindedness and willingness to be proven wrong. But, despite that, I've had dozens of comment removals at this point and actually got temp-banned for a couple weeks a few months back. (This isn't me criticizing the moderation team, I'm just stating what happened.)
A lot of this came down to me either refuting someone else's political comment or bringing politics into the discussion when it wasn't a part of the original article. My intention was never to stir the pot--it just really hurts me to see all the hate and division in contemporary western society, which affects all spaces including the gaming community, and I wanted to bridge the gap by trying to find common ground between both sides. But, that wasn't always received warmly.
Anyways, thanks again for the words of encouragement! I really appreciate it. 😄 Best of luck on your continued ventures, and I hope it opens up lots of opportunities for you.
Re: Rumour: Call Of Duty's Nintendo Release Is Apparently On Target For 2026
I know as part of the Microsoft acquisition, they committed to supporting Call of Duty on Switch for 10 years... I'm wondering how binding that is. Like, did it start back then? Or does the 10 years start from the moment Switch gets its first CoD game? And are they obligated to release them on the original Switch 1 for that long, as was the initial statement, or does Switch 2 count since it's in the same family of systems?
Re: Site News: Please Welcome Mai, The Newest Member Of Our YouTube Team
Congrats to her!
I threw my hat in the ring, but I didn't get the job (obviously). There's probably a myriad of reasons why--I live much further away, my editing skills are pretty novice, and frankly, I'm not sure how much the NL staff likes me due to some of the divisive comments I've made in the past.
I watched a couple of her videos, though, and her editing is definitely much better than mine. She has a better studio setup and more professional equipment, and he has a likeable persona on camera.
Definitely a stronger candidate than me and the better person for the job.
I'm not too upset because I knew it was a long shot and had the lowest of low expectations. I would probably pass on hiring me, too, if I were Nintendo Life for all the above reasons.
I'd like to continue honing the craft, though, and maybe someday when I've learned more video editing techniques, I'll be a good enough candidate to land a job doing something I'm passionate about--if not with Nintendo Life, then somewhere.
Congrats again, and Godspeed, Mai! 🫡
Re: GameStop Kicks Off 2026 By Reportedly Shutting "Hundreds" Of Stores
Can confirm my local GameStop has already closed down, which is unfortunate, as I live in an incredibly small community which has a difficult time keeping businesses as it is.
The nearest Target or Best Buy is about an hour and a half away, so that only really leaves Walmart in terms of retail stores that get games on launch date.
There is going to be an independent games store that will be opening soon, though, which will have collectibles and retro games and stuff, so I'm excited about that as we don't have any other stores in that space, either. I hope it will be successful, but I'm pessimistic it will last longer than a year or two.
For perspective, my hometown lost our bowling alley years ago, and during the pandemic, we also lost our movie theater because they weren't generating enough revenue. Also, our only Chinese restaurant is shutting down. Someone opened an Indian restaurant a few years ago, but it didn't last.
There are only like 10 restaurants to choose from within a 50-mile radius. No Chick Fil-A, Popeyes, Zaxby's, Bojangles, Burger King, Chili's Cheddar's, Domino's...you get the picture.
Yet somehow, we have three different Mexican restaurants that share the same owner and offer the same menu items, yet are all very successful.
Case in point, don't move to Appalachia unless you can live without everything except Mexican food. (I forgot to mention, our hospital also shut down its delivery room, so unless you have your own personal midwife, you'll have to drive 50 miles for that, too.)
Re: Surprise! Dragon Quest VII: Reimagined Gets A Switch & Switch 2 Demo This Week, Includes Bonus Reward
That's nice, but I'm only just now getting around to playing the DQ3 remake and haven't even gotten to 1+2 yet. Really enjoying 3 so far, although I wish I could turn down the frequency of random encounters, which can get annoying. (Apparently, I can get a skill later on that will help with this, but I don't have it yet.) I'm pretty sure DQ7 has enemies in the overworld you have to touch to initiate a battle, which is vastly how I prefer my turn-based RPG's. Still having fun, though.
Re: Vince Zampella, Call Of Duty Co-Creator And Respawn Head, Has Died
I can't say I really played any of the games he was associated with, but Call if Duty is obviously a massive financial juggernaut, so he left behind a legacy that will live on long after him. Very sad for his kids and the rest of his loved ones.
I feel Nintendo Life should have run an article on Lamaar Wilson, who also just passed away. I know he was a content creator and not a game creator, but still, you guys covered when Etika passed away. I think it would be a nice thing to do. I didn't watch much of Lamaar's content either, but he seemed like such a happy guy full of energy and personality. Even though I wasn't subscribed to him, I was familiar enough that the weight hit a bit harder. Like the shock of finding out a casual acquaintance from your home town who you never really talked to but always thought seemed like a nice guy passes away. Very sad week for the gaming community.
Prayers for all those who are grieving right now.
Re: Nintendo Expands Switch Online's N64 Library With Two Classic Platformers
Let's goooooo!
I actually just beat Rayman 2 for the first time about a year ago, but it was the 3DS version. That version had a low framerste and stuff though, so I kinda wish I had waited. From my understanding, the Dreamcast version is the definitive version, so I kinda wish we were getting a native port--or even a full remake--of that instead. I still hope we eventually get Rayman 1 and 3, which I've never played--and I don't just mean the Game Boy Color version of Rayman 1.
This is still a big get for NSO, though, and I'm glad to have this classic game on modern hardware. I hope PS and Xbox players will get it too in some form.
Never played Tonic Trouble, which I hear isn't great but was sort of a prototype for Rayman 2, so that's cool. Would love to see more obscure platformers like that in the future, like Rocket: Robot on Wheels.
Re: Dig Into Donkey Kong Bananza's Third DLC In-Game Event Next Week
This is honestly so sick! When we first saw Voidco, my immediate first thought was, "Wow, we haven't seen evil Kongs since Jungle Beat!" It just makes the DK family so much more interesting. And their updated designs look great! I haven't played Bananza since the day Emerald Rush came out, but I might have to boot it back up for this. Hopefully, we get to see more, like Dread Kong and Karate Kong in the future.
I'd also love to see it added to GameCube NSO sooner rather than later. It would be so surreal, because I still own the bongos from when I was six, and since I have the GameCube controllers adapter, I'd be able to use it on Switch 2!
I hope we also see Emerald Rush events that bring in the Tiki Tak Tribe and Snowmads.
Re: Sonic Racing: CrossWorlds Team Open To More DLC: "Tell Us What You Want"
That's awesome to hear! I'd love to see Super Monkey Ball and NiGHTS representation. They might as well bring back Wreck-It Ralph since he was already in transformed. I'm not really a DC fan, but since they're doing that whole Shadow x Batman crossover, it would make a lot of sense. As someone else said, the rest of the Deadly Six would be nice; like the Koopalings, it's just weird to have some but not all of them.
Crash Bandicoot would be awesome to see, especially since his own racing game hasn't gotten content updates in years. Uhh... Spyro, Rayman... now I'm just listing characters I want in Smash. Obviously, Nintendo isn't gonna allow any of their IP to be on other consoles, unfortunately. But, Sony is opening up to it, so stuff like Astro Bot, Sackboy, Jak and Daxter, and Sly Cooper would be really cool. Imagine PaRappa behind the wheel of a car, lol.
We already have Namco representation with Pac-Man, so they could add the prince from Katamari as well as Klonoa. Klonoa basically looks like a Sonic character already. Then there's indies like Shovel Knight, Hat Kid, Shantae, Cuphead... I bet Microsoft would be willing to lend them the rights to Banjo-Kazooie, which would be pretty sick.
Since we already have Nickelodeon representation (Avatar, SpongeBob, TMNT), something from Cartoon Network would be cool. I'm not the biggest Adventure Time fan, but that show seems like the safest bet. It's probably CN's biggest cash cow with the most longevity, and I can imagine Finn and Jake racing around Ooo while collecting rings.
I'll be honest, I've only put a few hours into the game so far, but that's just because I'm waiting on the Switch 2 update.
Re: Nickelodeon Splat Pack Revives Multiple SNES Titles In One Retro Collection
This is really cool! Didn't even know there was a Rocko's Modern Life game, but it's a great show, so I'm curious to check it out. I hope this is just the beginning of classic Nickelodeon games getting re-released on modern consoles. Can we get a NickToons Unite collection next? The SpongeBob SquarePants Movie? Fairly OddParents: Breaking Da Rules and Shadow Showdown? Jimmy Neutron: The Movie game and Attack of the Twonkies? I think there was a Danny Phantom game on GBA, which I never played. Bring that over as well!
Re: The Superb 'Mario Galaxy 2' Soundtrack Has Been Added To Nintendo Music
@JCLKaytwo That's it! Thanks a bunch!
Re: Super Mario Galaxy 1 + 2 Switch Comparison Video Makes Nintendo's Upgrades Clearer
Removed
Re: The Superb 'Mario Galaxy 2' Soundtrack Has Been Added To Nintendo Music
Someone correct me if I'm wrong, but I don't think this is the full soundtrack. One of my favorites I believe was called Sky Station Galaxy 2, but I can't find it unless it's under a different name.
Re: Nintendo Showcases Every Switch And Switch 2 Direct Game In New Infographic
Putting aside all the negativity with pricing and key cards and everything, I'm really grateful that almost all of my favorite games of all time are available on a modern platform (with added handheld support). Super Mario Galaxy 2 and The Wind Waker are both in my top 10. Luigi's Mansion, DKC Returns, and Pac-Man World Re-Pac are in my top 20 or so.
Weird we don't have a first-party game for September, but otherwise, the rest of the year is looking pretty stacked between Metroid Prime 4, Pokémon Legends Z-A, Kirby Air Riders, and third party games like Yooka-Replaylee, Little Nightmares III, SpongeBob: Titans of the Tide, Sonic Racing Crossworlds, and the aforementioned Pac-Man World 2. 3D platformer fans just keep winning.
Next year is also looking good so far between the new Yoshi, Rythm Heaven, Tomodachi Life, Splatoon Raiders, Mario Tennis, Dragon Quest VII, Virtual Boy titles, and more besides. We've gone into many years knowing of only one first-party title before the February direct (e.g., 2021 and Mario 3D World + Bowser's Fury). So, it's already off to a promising start.
Maybe it's copium, but I still think there's a chance we could still get Prime 2 and 3 this year. I think they could shadow drop them at the end of a Prime 4 Direct in October or November with a physical release coming a week or two later, like they did with Prime 1 Remastered. It'd just be really weird to not port them, considering they have the Prime 1-3 art book and everything. The physical could be 2-in-1 like the Galaxy collection or Pikmin 1 & 2 and just be bog-standard ports.
Even if we don't get that, though, I'm still prettu content.
Re: No Switch 2 "Upgrade Path" For Dragon Quest VII: Reimagined Planned
@JohnnyMind I knew somebody who was a little more in-the-know would be able to educate me, but you went out of your way to provide links and everything. Thanks a bunch! 😃
Re: No Switch 2 "Upgrade Path" For Dragon Quest VII: Reimagined Planned
I still need to know how this works for Pac-Man World 2 Re-Pac and Sonic Racing Crossworlds. I want to own both of those games physically, but not on a game key card. So, I'd like to get the Switch 1 versions and then install a much smaller Switch 2 patch, if possible.
Re: Nintendo Direct Announced For Friday, 12th September 2025
There's a typo in the article where the first mention of the time has 6 a.m., EST and 9 a.m., PT which is backwards. It should be 9 a.m., EST and 6 a.m., PT as it is elsewhere in the article.
Anyways, I'm super excited. It's unusual for Nintendo to announce it two days ahead of time; I remember they used to do it that way a long time ago, but more often than not, they announce it the day before.
One hour is also pretty unprecedented outside of new console blowouts. This is the same length as the big April presentation, but this one will presumably be focused solely on games while the other one spent a lot of time going over hardware specs and accessories like the new camera. If this is one hour of just games, this could be a real banger.
Maybe they'll do it like some of those early Switch 1 Directs, where they would spend the first 10 minutes or so talking specifically about 3DS games. I think back to March, 2018 where they started by showing games like WarioWare Gold, Luigi's Mansion for 3DS, and a new Dillon's Rolling Western before transitioning to Switch news.
I could see the first 20 minutes of this Direct being about Switch 1, with a deeper dive into Tomodachi, Rythm Heaven, and some ports like Yoshi's Woolly World or smaller games like a new Mario Baseball.
With it being an hour long, we might even see some Mario 40th anniversary announcements lumped in, although I'm keeping my expectations in check. I don't think we'll see Galaxy 2 (as much as I want it), because at this point, I think Nintendo is saving it for Wii games on NSO, which we probably won't get for another few years.
I expect more new information on Kirby Air Riders with characters like Marx confirmed and a substantial single player mode. We'll also get a release date for Prime 4 and probably Age of Imprisonment. I hope we also get a release date for Splatoon Raiders and that it's coming sooner rather than later.
We're not getting a new Smash game anytime soon, since Sakurai has his hands full. But shadow dropping Melee on NSO would be incredibly hype and a very easy win for Nintendo.
A Switch 2 edition for Pikmin 4 that adds a new winter stage as well as split-screen co-op and the return of Bingo Battle would be amazing. Would look beautiful in 4k, 60FPS.
Mario Kart World failed to impress me, especially with the $80 price tag. So, I hope we hear about a substantial expansion that will be free for NSO Expansion Pass members like the Booster Course Pass was, adding new characters like K. Rool.
Many key figures behind the development of Mario Odyssey were missing from DK Bananza's credits like Yoshiaki Koizumi, so I don't think it's unreasonable to think we could see the next new 3D Mario here, which I hope will be fully open world.
I posted a podcast episode on my YouTube channel (Nintentrovert) last weekend where I go more in depth on my hopes and predictions, if anyone wants to check it out! I'll likely record a live reaction as well.
Re: Pac-Man World 2: Re-Pac Looks Waka Waka Wonderful In New Gameplay Trailer
Everything else about this looks fantastic, but I have to be honest about one change that actually disappoints me, which is the changed boss battles. I know I'm probably in the minority, but even though Inky, Blinky, and Pinky all had more-or-less the same fight (albeit the difficulty ramped up each time), I reaply enjoyed each iteration of the ghost mech fight.
Yeah, it was kinda weird in retrospect that Clyde was the only one whose boss fight was unique, so I imagine they had to make all the others the same due to time constraints. Maybe this remake is closer to their original vision. But I dunno, the mechanical polar bear and owl boss fights just aren't what I'm used to.
I'm hoping at least Blinky or Inky's fight will function similarly to the originals. I thought it was so cool how there were two different methods to defeat them--either by rev-rolling into the side of the mech or pounding it from on top.
Some may have found those old boss fights repetitive, but to me, they were one of the most memorable and enjoyable parts of the game, right up there with B-Doing Woods and the Haunted Boardwalk level. I'm not expecting it, but man, I would love a way to unlock those original boss fights.
Don't get me wrong, I'm still really stoked for this game, and the boss fights could still be a lot of fun in their own right. I'm pleasantly surprised to see the Arcade returning, since Namco already has a lot of those old Pac-Man arcades games available in various other collections you can buy. I'm sure Ms. Pac-Man won't be there, though.
Re: Ubisoft Kicks Off Rayman's 30th Anniversary, Says New Project Is In "Good Hands"
Just give us a collection of the first three games to hold us over for the new one. A Rayman "Raymastered" trilogy, if you will. Please and thank you.
Re: Opinion: No One Told Me 'Chibi-Robo' Is Traumatising
I'm not reading the article, as I haven't yet finished the game and don't want to be spoiled. But yeah, this game has a shockingly heavy and realistic plot with its portrayal of a dysfunctional family. It's pretty heartbreaking, the way Jenny dissociates by acting like a frog as a coping mechanism toward her parents' arguing.
When I spoke to the mom in the kitchen and she referred to her daughter as a "freak" for this behavior, I was livid. Like, it's your fault she's acting this way, but instead of getting her therapy, you're making it about you. I don't think I've ever hated a character like I did in that moment, but that's how you know a game is doing something right when it can bring out that kind of visceral emotion in you.
So far, this is one of the best stories in a Nintendo game, and while I doubt it will ever happen, I think Chibi-Robo 100% deserves to get its own movie. It Takes Two is a great game, but Chibi-Robo handles the theme of family separation even better than the GOTY winner, in my opinion.
I think I'm getting close to the end. I've never felt so motivated as a player; the stakes aren't as high as saving Hyrule from a demon king or rescuing a princess from an evil turtle monster, but it doesn't matter. This is personal. There's a sad little girl whose parents don't deserve her, and she needs my help.
Re: Beautiful Disney-esque Horror 'Bye Sweet Carole' Gets Suitably Spooky Release Date
This is my first time seeing this game, and as an animation buff who pines for the return of hand-drawn films, I must say, this looks incredible. Games that go for the hand-drawn look often fail to nail it for me and wind up looking more like a mobile flash game. This is one of those rare exceptions along with Cuphead and Rayman Legends that absolutely nails the style for me. Color me very, very intrigued.
Re: Japanese Charts: Mario Kart World Gets Back To Demolishing The Competition
I had a dream last night that a bunch of DLC tracks for Mario Kart World leaked. One of them was just called "Ohio." 💀
Re: Team Cherry's Already Got "Ambitious" Plans For Hollow Knight: Silksong Additional Content
And so the long wait begins anew...
Re: Metroid Prime 4 Rating Spotted On Nintendo's Website
@HammerGalladeBro I'll be honest, I've only played the first Prime game, so I was unaware about both of those, lol. Still, I wouldn't think the d-word counts as "strong language," though. The Hunters thing is quite shocking, I must say...
Re: Metroid Prime 4 Rating Spotted On Nintendo's Website
@Orwellian87 This isn't clickbait; the title perfectly describes what the article is about. Clickbait is intentionally misleading by over-exaggerating, like if they titled it something like "Metroid Prime 4 release date IMMINENT???"
I have plenty of qualms with how Nintendo Life does things, but this isn't one of them. If you think this is a 'nothing' piece of news and undeserving of an article, that's fair. But it's not malicious in the way clickbait is.
To me, articles like these are harmless. I'll take a slow news day over a no-news day.
Re: Metroid Prime 4 Rating Spotted On Nintendo's Website
Infrequent use of strong language? That one definitely has me raising an eyebrow. Not sure how it can be gambling "and/or" that, since the two have no correlation together, so which one is it? Or is that just somw generic description that applies to all T-rated games?
Re: Round Up: Gamescom Opening Night Live 2025 - Every Switch 1 & 2 Announcement & Trailer
Well, I was interested in Kirby Air Riders for a good few hours, anyways.
Pac-Man and the ghosts being playable in Sonic Racing Crossworlds has me so freakin excited! For years, I've been wanting a new Pac-Man racing game, or for him to be added to a mainline Mario Kart since he used to be in the arcade games. This is the next best thing. Plus, there's also gonna be Avatar DLC, which is my favorite show of all time. I can't believe this sick, perverted joke of a timeline we're living in where I'm actually more excited about a Sonic racing game than Mario Kart. I kinda hope we get more waves of DLC beyond this season pass.
And having an incredibly ambitious-looking Sonic level in Pac-Man World 2? That's so cool!! Pac-Man World 2 is my childhood, so I was already excited when they announced not only the remake, but that the game would be getting additional new crossover content. I thought it was just gonna be other Namco properties like a Katamari or Klonoa level, but this opens up so many new possibilities.
Man, I love that yellow circle. I'd take a bullet for him.
Re: Kirby Air Riders Direct: Every Announcement - How Would You Rate It?
Looks pretty good, but I don't have a whole lot of experience with the GameCube original, so my hype at this point is maybe like a 7/10.
I was hoping for more than just one City Trial map, but the one we're getting is much larger and has a lot of interesting locales. Very happy about more playable characters. I really wanted to see Marx though, who is my favorite Kirby character, but I imagine there are still more to be revealed in the future. I'm happy about Magolor and Suzie, but I also want to see Taranza, Queen Sectonia, Haltmann, Daroach, etc. Hopefully, there will be a sizeable roster.
I also wanted to see a substantial single player campaign, but they sort of teased that at the very end, so I'm not ruling it out. We'll probably see more in the rumored September Direct.
Visually, the game looks solid, but I think I was expecting a little more since Kirby games tend to be among the best-looking on their respective hardware and we now have Switch 2 horsepower to work with. It looks like it could run on a Switch 1 just fine. It has a prettier art direction than Mario Kart World, though.
Seeing Sakurai is always a treat. I got a chuckle out of his jokes about it being a Mario Kart clone, and "unfortunately" having to add a second button. Everyone speculated he asked Nintendo to make this game as a personal passion project, but evidently, they reached out to him instead, which is peculiar from a business standpoint.
I also want the game to have a substantial amount of content. The original game only had like 9 tracks; for a $70 game that still only has one City Trial map, there'd better be a lot more than that. I also want a grand prix mode (in addition to a story mode), as well as weekly/monthly online challenges to give it some extra replay value.
I think this presentation was a solid start, but they're still holding out on us. I just hope what they're saving is actually substantial--I don't want to get burned again like I did with Mario Kart World.
Re: Kirby Air Riders Direct Revealed for Tomorrow, 19th August 2025
Dang, when Sakurai said soon, he meant SOON soon!
Re: Review: ANTANK S3 MAX TV Dock Station For Nintendo Switch 2 - A Decent Little Travel Dock
Wasn't it a major issue with the Switch 1 that third-party docks were bricking systems and people were being advised to stay away from them? Why am I seeing so many promoted now on Switch 2?
Re: Yooka-Replaylee Is Now "Content Complete"
I'm always seeing people share things on Twitter like, "Instead of remaking games that were already great, developers should prioritize remaking games that had the potential to be great but didn't live up for one reason or another."
This comment section is basically just, "Nah, screw that," lol.
I, for one, am personally really excited for this title. The original had its fair share of issues, but I honestly enjoyed it. I hadn't played the Banjo games at the time, so I didn't really have a frame of reference going in; I just knew that I loved sandbox 3D platformers and grew up on plenty of "B-tier" ones like Ty the Tasmanian Tiger.
When they first announced the remake, my first instinct was to think, "Well, this feels kind of scummy. They raised all this money to fund the development of the original game, delivered a game that many people found subpar, and now they're expecting people to double-dip to have the experience they should've gotten in the first place."
But after chewing on it for a bit, I realized, no--this is totally valid. I truly think Playtonic isn't doing this as some cheap cash grab but because they really believe in Yooka-Laylee as an IP and know their original game didn't get off on the right foot. Game development isn't cheap, and what they're doing is a pretty drastic re-haul. Amid all the company layoffs throughout the gaming industry over the past several years, it's unrealistic to think Playtonic can just release something like this for free out of the goodness of their hearts as a show of good will toward the fans. This game will still probably cost around half the price or less of DK Bananza. Personally, I think that's a much more fair asking price than the $80 I paid for Mario Kart World, which I'm still salty about.
Besides, the devs at Playtonic have strongly hinted that they are far along in development of a "Tooka-Laylee" or whatever you want to call it, and that if people knew what they were working on behind the scenes, it would silence all the criticism that they haven't been working on a sequel all this time.
This is just something they wanted to get out there first.
And besides, there's no reason to rush the sequel when the last thing anybody wants is another half-baked platformer.
This isn't the same as Nintendo--a company with all the resources in the world--releasing a barebones port of Luigi's Mansion 2 for $20 more than it cost on the original hardware. This is a passion project by a much smaller dev team and an example of not giving up in the face of failure. It's the video game equivalent of not making the basketball team but still practicing for next year's tryouts. Or getting rejected by several publishers but still thinking there is value in your novel.
I bet they anticipated the backlash this remake would receive, but they didn't let that stop them. This isn't about pleasing everybody; this is personal. It's about the artistic drive to perfect your work into something you can be proud of. So, I respect their decision and will be supporting this game on day one.
Re: Feature: What We Expect From Nintendo For Super Mario Bros.' 40th Anniversary
As much as I'd love to have Super Mario Galaxy 2 on Switch, I'm not expecting it anytime soon. I think Nintendo is probably saving it for Wii NSO, which I do think is coming. We'll probably get DS NSO first in a couple years, though, which means we're probably a good 4 years away from getting Wii games. Can't wait to play Super Mario Galaxy 2 again in the year 2029!