Picking it up day one. I've been super excited and expecting this to possibly be my game of the year, although some of the recent reviews are concerning to me.
This was my #1 most-requested feature as well. I would have cried if it wasn't backwards-compatible. Now I'll be sure to try my darnedest to get this console on day one.
Switch has like 9 of my top 10 favorite games of all-time, as well as maybe 90% of my top 30 favorite games. The only game in my top 10 that's missing is Super Mario Galaxy 2. It would have sucked to have a hard reset back to nothing.
Nintendo's 2025 is already looking pretty stacked, and that's just for the current-gen Switch.
Compare this to 2021, which we went into literally knowing about nothing except for 3D World + Bowser's Fury, which was just a Wii U port. Bowser's Fury ended up being stellar, but at the end of 2020 before the trailer, I expected it to be a throwaway mode like Bowser's Minions. That year still ended up being stellar with gems like Metroid Dread, but at the time, there was a lot of concern.
I've never done so before, but I'm wanting to start investing in the stock market. This would, of course, mean buying shares in Nintendo. Unlike a lot of other investors though, I'm not gonna dip out when things get rocky for Nintendo. Nintendo is a company I believe in with all my heart, and I'll support them in their peaks and in their valleys. Other companies I'll be investing in with the intention of turning over a profit, but for Nintendo, it doesn't matter.
Yeah, but they're talking about Nintendo on their own terms, instead of the forced positivity of Nintendo Minute. I imagine that must be pretty cathartic to get to finally speak your mind and for out your grievances about your former employer.
Kit and Krysta are just like us in that they genuinely love Nintendo's IP and want to talk about them. But they've described how stressful of a work environment in could be to work for NoA. Now they're independent, and they can make the content they want without an overbearing boss breathing down their neck and scrutinizing everything they do.
It's also worth noting they probably never would have left Nintendo if their local office hadn't shut down; they basically had an ultimatum of either relocating or quitting, and they chose the latter.
Dang, that's some high praise! I think most of us would agree Superstar Saga is a masterpiece, but to say this game is "easily" superior? That's crazy. Really looking forward to picking it up. This has a good chance of being my game of the year.
Paper Mario: TTYD is my favorite game of all-time, but as happy as I was for that game to get a remake, it's also kind of a known quantity. I've played that game so many times, I remember all the lines of dialogue, all the plot twists, all the fourth-wall breaks. But this is the first original Mario RPG in ages, and I can't wait.
My only complaint is that I think it's a massive bummer Yoko Shimomura isn't involved in the soundtrack. None of the music I've heard so far in this game has really done anything for me. Yoko is the best in the biz, so it's a huge missed opportunity that she isn't on board (no pun intended) with this game.
I hope the writing is good, above all. The combat and overworld gameplay look great, so no complaints there. So hopefully there will be an engaging plot with compelling characters.
I'll be sure to post my early impressions on my channel when the game launches!
I'm shocked how much people like the Japanese one. I find it kind of generic, but also very visually messy.
I'm not an expert on graphic design, but as I understand it, you don't want to have a bunch of different elements overlapping each other. If you were to look at a silhouette of the Western box art, you'd be able to make out each of the characters distinctly. But if you make a silhouette of the Japanese one, Sonic, Shadow, and the logo would all appear as a conjoined mess. It's too visually busy.
It's a lot better than their Super Mario Christmas commercial they put out a couple weeks ago... way too early for the holidays.
If you haven't heard it, it's a parody of the song "Jingle Bells," and I honestly think it may be worse than ANY of their Wii U commercials. I don't know if I've ever cringed this hard. It's so bad, y'all.
1. The composers were already credited initially for their music in the games put out by Nintendo, so their names have already been available in the Google database for the past 20 years.
2. I said this in my other comment, but if someone is not credited for their work, they can still get the director they worked under to provide them with a detailed reference explaining their exact job responsibilities. That's what all the rest of us have to do.
I can't add anymore to my initial comment because I maxed out the character limit again, but I'd like to expand a bit on my thoughts.
It's ironic that someone like Grant Kirkhope can complain about not being credited, and his Twitter post will get thousands of likes, because that's how well-known he already is.
Kirkhope might not be celebrity status, but he's famous enough that he would probably never have to compose another piece of video game music again and could instead travel to various comic conventions and sit in a chair signing autographs at $50 per person.
Meanwhile, there are soldiers buried in unmarked graves because no one could identify their bodies.
If this isn't a double-standard in society, I don't know what is.
I don't mean to single out or vilify Kirkhope. I'm admittedly not the biggest fan of him as a person, but it's nothing to do with this. His feelings are valid, and he's far from the only person in the entertainment industry to complain about not being credited.
If I were in their shoes, I'd complain too, because we've been conditioned to believe that people who make movies, TV, and games deserve special treatment. I see it as a sort of entitlement, but that's not the fault of any individual but rather societal conditioning. We've bred people in the entertainment space--and fans of various forms of media--to feel this way.
I might get some flack for this, as I feel like my opinion is not going to be particularly popular. I'm just one guy whose perspective is not the gospel truth, so if you disagree with me, kindly do so in a respectful manner. I'm not above being convinced as to why I'm wrong.
But I don't always understand the obsessive need to get credited in entertainment media when that doesn't really apply to any other field of work. Eating is more important to our survival as a species than video games. But none of us knows the chef who cooks our food when we go to a restaurant, or the farmer who grew the fruits and vegetables we buy at the grocery store.
If I buy a wooden rocking chair at the furniture store, I don't know the name of the artisan who crafted it, or the lumberjack who chopped the tree down, or the truck driver who delivered the logs to a warehouse for processing. Why do we put people who work in entertainment media on such a pedestal, as if their work is more important than anyone else's?
What about the names of every person who has ever been deployed in the military in our lifetime, fighting to preserve our freedom?
I know people were upset Grant Kirkhope was not credited in the Mario Movie, but surely we have to draw a line somewhere. If he was properly credited, who's to say the Rare developer that gave DK a tie and Diddy Kong a red hat wouldn't also complain that his designs were used in the movie without crediting him? King Bob-Omb makes a cameo in the movie--what about random Nintendo employee number 2637 who left the company 10 years ago but was the one who suggested King Bob-Omb should have a mustache? Where does it end? Credits would be 30 minutes long and have 10,000 names.
It's like when I beat Little Nightmares and had to sit through the longest unskippable credits sequence I've ever seen in my life. As an American consumer of the game, I don't think it's necessary to show me the names of everyone who helped market the game in France and Germany and Japan and China and Korea and the UK and Mexico, et cetera.
I never pay that much attention to names in the credits, unless I'm really curious about a voice actor or something. In a movie or TV show or game, the credits move by so fast that it would be impossible to notice every single person who contributed without pausing every couple seconds. Not a single person does that.
If Grant Kirkhope's name had been included in the Mario movie, it would have been a sweet personal gesture to him, but that's it. He didn't work on the movie any more than whoever came up with the Tanooki Mario sound effects used in the movie did.
If someone loves the Donkey Kong Country soundtrack and wants to know who composed it, they can spend two seconds Googling it to find David Wise's name. I think it's a bit of an artificial outrage by people with good intentions making it a bigger issue than it really is.
Congrats to NL for getting the exclusive scoop on this. I'm glad we won't have to wait too long.
But 30 bucks is a big ask for this sort of game. As a 3D platformer buff who never played this back in the day, I've been looking forward to trying this piece of gaming history, whether it's mediocre or not. But $20 is the most they should have charged for this, and frankly, I think $10 is about as high as I'm willing to go. Will wait for a sale.
The problem wasn't that it "violated Nintendo's own religious censorship rules." As I understand it, putting prayer to music is considered haram in Islam and they didn't want to offend the Muslim community.
I have it downloaded, but I don't see myself getting a whole lot of use out of it since I usually just listen on YouTube from my TV anyways. It's nice they're finally doing something official, but it's kind of redundant to me, unless there's a way you can save these songs as alarms, ring tones, etc. but I don't believe that's possible.
In Japan, they've had a Nintendo app over there for years that tracks all of your play activity in very specific detail across Wii U, 3DS, and Switch. It's kind of similar to the 3DS activity log where it shows you all kinds of stats and data, as opposed to Switch, which is really vague, 5-hour increments and resets if you transfer your game library to a new system. I'd much rather see them bring something like that over to the West. I love tracking my play time cause I'm just weird like that.
So there's an option to download the tracks within the app, but you can't actually save them to your system like to set as an alarm or anything, right?
I'm in no hurry whatsoever for new hardware. 2024 has been a stellar year for the current Switch (like virtually every year), and next year is already shaping up to be great as well:
There's still so many other easy ports/remasters and small, new projects they could give us between now and then, too:
•Wind Waker + Twilight Princess HD
•Kid Icarus Uprising
•Yoshi's Woolly World port
•Kirby Triple Deluxe + Planet Robobot HD
•Kirby and the Rainbow Curse port
•new Mario Baseball
•new Rythm Heaven
•new Wario Land
•Pikmin 4 Winter DLC expansion
•3DS eShop remasters or sequels to HarmoKnight, Dillon's Rolling Western, and Pushmo
•A Fire Emblem remake
•Chibi-Robo 1 & 2 HD
•Metroid Prime 2 & 3 HD
•Super Mario Galaxy 2 + 3D Land HD
•NSO: Super Smash Bros., Diddy Kong Racing, DK 64, Conker, DK King of Swing, DK Land 1-3, Wario Land 1, 2, & 4, WarioWare: Twisted, Mario Party Advance, Mario Pinball Land, DK '94,
•GameCube NSO
Frankly, I'm more interested in seeing these titles come over than whatever next-gen stuff Nintendo has in store. Still a lot of potential in the current-gen Switch. I've also been saying how I'd love to see third-party games like a Rayman "Raymastered" collection and Pac-Man World 2 Re-Pac, which don't necessarily need more horsepower.
I know there are some who just want new games and are sick of ports/remakes/remasters, but I'm not one of them.
I'm good to just keep riding the Switch wave, baby!
•Wind Waker HD •Twilight Princess HD •Yoshi's Woolly World •Nintendo Land •Sonic Lost World •Kirby and the Rainbow Curse
I'd love to see all these games come over in some capacity. Nintendo had that Rainbow Curse patent (as well as Pushmo) recently, so I expect we'll see those sooner rather than later. Maybe Nintendo is going to forego one final Switch Direct and is instead going to do Twitter drops for various ports/remakes.
Yoshi's Woolly World was already ported to 3DS, but so was Hyrule Warriors, which got a definitive Switch release. Woolly World plays fine on 3DS, but it seems like such a waste that those detailed fabric graphics are stuck on the dead Wii U.
Nintendo Land might not come back as we know it, but I'd love to see Nintendo sell individual $9.99 eShop games for some of the best minigames, like Mario Chase, Luigi's Ghost Mansion, and Metroid Blast. They could add online, but also recreate the asymmetrical local multiplayer by using two Switch consoles--one docked and one in handheld to replicate the Wii U GamePad.
I picked it up earlier today, and although I haven't played much, I'm enjoying my time with it so far. I'm honestly impressed with how good it looks on Switch; this is a gorgeous game. I have a couple 30-minute videos up on my channel with no commentary, if anyone is curious about how it performs on Switch. As I understand it, the Switch version is just 30 FPS, but I haven't noticed any frame dips or anything. It's really smooth and very high fidelity. Really looking forward to digging further into it as someone who never grew up with the original.
Yeah, I spent about a year in therapy, and it had my anxiety symptoms were up and down. I would make progress but then hit a brick wall. I was really reluctant to start medicating because I was scared of potential side effects, but I eventually took the plunge and it changed my life. OCD can still be a daily struggle, but after about 7 years of spending every day like I was in a waking nightmare, medication finally got me back to my old self.
I don't know if the results would have been this good without therapy and medicine in conjunction, though. I've heard that medicine by itself isn't very effective if you aren't also putting in the work to fix yourself, which can be almost impossible to do without a licensed professional coaching you through it.
I think there may have been a typo in your comment, so I'm not entirely sure what you're asking, but in case you're wanting to know what medicine I take, I take 200mg of sertraline before bed, which is the generic name for Zoloft.
I don't know if you're just curious or if you or someone you know suffers from OCD. In case it's the latter, I wanted to answer as thoroughly as possible.
Hey, thanks a bunch! I actually typed out a lengthy reply thanking you for the kind words previously, but the page refreshed on me and I lost the comment I was typing out, haha. I'm glad I seem to come across as a natural in front of the camera, because that's not at all how I feel on the inside, lol. I'm really insecure about it but try to not let it show as best I can. There's a reason my channel name is a play on "Nintendo" and "introvert."
And I know what you mean, I'm also not a fan of the over-the-top content creators whose act feels kind of forced. I occasionally poke fun at that and will make a joke where I pound my chest and say, "Les GOOOO, boys!" and start dabbing or something like that just to be ironic. I try to keep it genuine and not phone-in a performance because that's the kind of personality I like when I'm watching videos.
Even if you don't like or subscribe, just giving the videos an extra view means the world to me. So, thanks a bunch for your support--especially the encouraging words!
I've been playing through Banjo-Tooie for the first time and am really enjoying it. It has its moments of tedium with a lot of backtracking, and I have a hard time remembering exactly where I have and haven't explored in each level because everything can look pretty much the same. But it's still really solid. Could definitely use a remake with a world map and a list of objectives, though; that would elevate the experience immensely. I've been binging the game and am already to Terry Dactyland (I think that's the name).
I posted my reaction to the first two hours of the game on my YouTube channel, if anyone wants to check it out! The reception to me posting about it was been pretty positive so far, so I guess I'll keep doing it, lol. Thank y'all for being supportive. I'm honestly not sure if the Tooie video is one of my better ones, though. I'm a bit self-conscious about it. Hopefully it's not as bad as I think, lol. https://m.youtube.com/watch?v=jGOFst9F5kQ&t=30s
I'm also going to finish up my Super Mario Galaxy playthrough and plan to play more Super Mario Party Jamboree, which will also go on my channel.
Psychonauts 1 and 2 would be wildly popular on Switch.
I finally got around to beating It Takes Two a few days ago, and while that game is really fantastic, I think Psychonauts 2 should have one GOTY in 2021. That was also the year Metroid Dread and Ratchet and Clank: Rift Apart were nominated. Usually the nominees are Mature games I don't care about, but that was a good year.
I'm looking forward to playing this and other "b-tier" PS1 platformers I never had growing up, like Gex and Glover. The latter of those was announced years ago, but it's kind of just fallen off the face of the earth. Where are you??
If Ubisoft gives us a Rayman remake, Namco gives us Pac-Man World 2, and Nintendo gives us Wind Waker as the GameCube game and Kid Icarus Uprising as the 3DS game, that will honestly make for the perfect final year for me. This is a lineup taken directly from the top of my wishlist.
If they don't call it "Rayman Raymastered," I'm going to go ballistic.
I've actually been playing the 3DS version of Rayman 2 lately, as I've never beaten that game. Would love to have a trilogy of the first 3 games. I've never even played 1 and 3. Legends is my favorite 2D platformer of all time though.
No offense, but it's a bit ironic for Nintendo Life of all people to post an article on censorship. This comment will probably get deleted for "discussing moderation."
It's like how Thousand-Year Door cut out the line where Bowser said he'd prefer his princess to be silent. Or when Goombella gets catcalled by a bunch of Goombas in the sewers. "But that's sexist!" News flash: This may come as a shock to some people, but bad guys are supposed to be BAD GUYS.
PLUS, there's a lot of palette swaps they could give us that would effectively add even more characters. Like Brittany, Charlie, and Louie could all be alts for Olimar along with Alph. Link should have an alternate costume for each of his different iterations with unique hairstyles to match (OoT, Twilight Princess, Skyward Sword, BotW). And I'd love Deluxe Mii costumes with music for more characters, like Hat Kid from A Hat in Time.
It just baffles me when people say Smash has already peaked and there's nothing left they could add that would top Sora's inclusion. Like... Nintendo could break the internet again, and again, and again, and again. If all this content gets cut in the next game, the hype is gonna be so much lower.
Man, I'd really love to see a remaster of Kid Icarus Uprising on Switch. They could call it "Kid Icarus Uprising: Resurrected." Hades is one of, if not, my favorite Nintendo characters. As an animation buff, I really appreciate all the seasoned voice actors in the game like Hynden Walsch who does Princess Bubblegum in Adventure Time and Starfire in Teen Titans. The production value around the board is just so high, and the game would look stunning on a 4k TV display with all the modern bells and whistles. It's easily my favorite 3DS game.
I'd also love to see a new Smash Bros. for Nintendo's next console too, of course. I don't want them to reboot the series like some people have suggested; I'd be gutted if they cut the roster to like 20 characters and made it 3D or something. In the Ask Iwata book, there's a quote from Satoru Iwata where he says that although he doesn't necessarily think quantity always equals quality, he thinks Smash Bros. is a notable exception where having more content is what the fans want and expect.
I think the next Smash Bros. game should just be a continuation of Ultimate. An enhanced port but with graphical improvements, new modes, new features, and--of course--new characters and stages. I think they should take Ultimate and completely cut out the Spirits, meaning World of Light remains exclusive to the Switch game. They could replace it with a whole new story mode with lots of cutscenes, bosses, and platforming levels reminiscent of the Subspace Emissary. Trophies could be brought back in lieu of Spirits since so much of the core content like character movesets could mostly just be ported over. But fix the coloration of some of the character models, like how Mario looks like a grey old man in pink clothes.
I'd also love to see new stages based on Tetris, Dr. Mario, Katamari Damacy (maybe the prince could be an assist trophy), Chemical Plant Zone, Casino Night Zone, Cuphead, and Little Nightmares, just to name a few ideas.
It's funny because I used to be a bit of a Sonic hater myself, but I've really come around in recent years and think SEGA's output has been really good this generation.
Sonic Mania was solid, of course--I really enjoyed my time with it. I never played Sonic Colors back on the Wii, so Ultimate was my first time experiencing the game. I never experienced any of the crazy graphical glitches some other people ran into, though. (I did admittedly get softlocked once, now that I think about it.) But overall, I enjoyed my time with the game.
Sonic Frontiers was also a lot of fun, despite all the pop-in. Loads of content, lots of upgrades and customizability to Sonic's core abilities, a decent story, and the way the game flows from zipping from one grind rail to the next to traverse the open zones is just really satisfying and must have took a lot of meticulous planning.
Sonic Superstars was pretty good, although the last level and final boss were really frustrating. But other than that, I had a really good time with it--even if it was a bit upstaged by Super Mario Bros. Wonder since it didn't exactly re-invent the wheel. Not every game needs to though.
And, like Sonic Colors, Generations is another game I missed out on--or, at least, the console version. I had it on 3DS as a kid and only vaguely remember it, but as I understand it, it's drastically inferior. I've heard tons of praise about Generations though, and I think it's very likely it will become my favorite Sonic game. I can also appreciate the bonus content with Shadow, like how 3D World got it's own separate campaign in Bowser's Fury.
Oh, and I thought Sonic Origins was a great compilation with a ton of content. I've heard hardcore fans complain about the emulation quality, but as a more casual Sonic fan, I thought it was perfectly fine--just like Colors Ultimate.
This is coming from a guy who has always wanted to like Sonic but just saw the franchise as mediocre. My first Sonic games as a kid were Sonic and the Secret Rings, followed by the Wii version of Sonic Unleashed--both of which I traded in to GameStop, and I pretty much NEVER did that as a kid, so that's how you know I hated them!
But between the more recent games, the movies that are way better than they have any right to be, and even stuff like Sonic's inclusion in Super Monkey Ball and Samba de Amigo... I really couldn't be more satisfied. Even Sonic Dream Team and that new Fall Guys clone look pretty great, and I'd love to see them come to consoles someday.
Hopefully the Sonic Adventure fans will finally get both those games on modern platforms in the next couple years (which I also never played), whether it's ports or ground-up remakes. But beyond that... I really don't know what more SEGA can do that they haven't already.
I used to be right there with you in thinking that the Sonic franchise had violated my trust, but I dunno, man. He's really proven himself to me over thr last several years. That's not to say Sonic fans will never get burned again, but I think there's been way more hits than misses lately, and the future looks bright for the blue blur.
My early thoughts are mixed but mostly positive. I agree with the review's assessment that it doesn't do anything to re-invent the wheel, bit I don't think it necessarily needs to. The game looks really good, but I couldn't hear the soundtrack very well since I was recording. I wish there was a run button or that the default moving speed was faster. I didn't expect a BOTW-esque paraglider, so that's pretty unique for a 2D platformer. It's a cool game, but there's a lot of competition in the platforming space. I think if they could've gotten it at a $20 price point, it would have been much more enticing. But at $30, there's a lot of other games on the market you may want to play instead unless you're a hardcore platforming enthusiasts like me who already owns them all.
I feel like when playing a standard Mario Party board, these minigames are going to start getting pretty repetitive, considering you're most often going to get the free-for-all ones. There's only maybe about 20 of those if you exclude the ones that require you to enable motion controls. So you're going to see most of the 4-player minigames in just one map.
Since so many of the 110 minigames are relegated to side modes like Bowser's Kaboom Squad, Koopathlon, the rythm cooking games, and the single-player boss minigames, I worry that the boards themselves aren't going to be as replayable.
I'll probably be playing Suoer Mario Party Jamboree, of course. It's one of my dad's favorite games to play with me since there's luck involved, so he still has a chance even if he's not the best at the minigames.
I also downloaded Nikoderiko, being the platforming enthusiast that I am, and will probably start playing that game this weekend. Looking forward to hearing David Wise's soundtrack. I might do a video of my first impressions of the game.
I'm also playing through Super Mario Galaxy on my YouTube channel, so I may record a few episodes of that this weekend as well. I'd honestly like to do an episode playing each of the 7 Mario Party boards online, so maybe I'll get to work on that too.
People are probably getting sick of me plugging my channel, but it's called "Nintentrovert," if anyone is interested. I feel very self-conscious about putting myself out there, but I recently quit a job where I felt constantly harassed and scrutinized. I was always too scared to be a content creator because of the harassment that can come from making yourself known. But, I decided I'd rather get harassed doing something I love and am passionate about than at a job where I feel unfulfilled.
@shoeses As someone who is diagnosed with it myself, that sounds like textbook OCD, alright. Hope yours isn't as debilitating as mine was before medicating; it can make life complete hell.
Well, it's about time. I'm excited to finally get to play it, but it really shouldn't have taken them nearly three years after we got the first one. Hopefully we won't have to wait another three years for Diddy Kong Racing.
@Tipehtfomottob Not sure how old your daughter is or how sensitive your family is to language, but do be aware that despite the wholesome, Pixar-esque appearance, It Takes Two can be pretty crude. It drops a g-d at one point, and some other words like a** appear in the dialogue. There's also a scene that might be pretty disturbing for young players involving a stuffed elephant. I would recommend finding a clip of the scene in question on YouTube and making your own judgment.
I bought this game the day it came out, played it once, and then literally never touched it again lol. It really is just kinda NES Remix but with all the best parts stripped away.
I'd say like 80-85% of first-party Switch games are bangers, some of the best we've ever seen in their respective franchises. Best console generation we've ever had. But every now and then, Nintendo just has to sprinkle in a few stinkers to remind us they aren't perfect.
This is really unfortunate to hear. I've been a big supporter of Namco this generation; they're probably the best first-party publisher, imo. If this means a remake of Pac-Man World 2 has been shelved, I'll be gutted. I know layoffs have been hitting the industry a lot lately, but Namco seemed to be doing just fine--or so I thought.
And Nintendo is like the most profitable gaming company there is, so canceling a project with them seems very shortsighted. If that "remake of a 3D action game" they were supposed to have been working on was Kid Icarus Uprising and now that's shelved too, talk about a two-punch whammie right in the face for me personally.
Of course, this most impacts the staff being let go, so hopefully they're able to find other work relatively easily. I don't know how big the company is, but 200 is a significantly smaller cut than I'm used to seeing from these layoffs. Like Iwata always said though, this sort of thing won't be good for employee morale moving forward.
This week has been an emotional rollercoaster for me as someone whose three things he most wants on Switch are GameCube NSO, Pac-Man World 2, and Kid Icarus Uprising, lol. I feel like I've been monkey's-pawed.
Edit: I don't know the legality of this, but I hope Nintendo is able to take the assets Namco has already created for this project and find a new partner to finish it. Maybe they can still include those developers in the credits for what they did up to that point. Would be better than having to completely restart from scratch. I feel like this is just gonna sour Nintendo's great relationship with Namco though. It would certainly leave a bad taste in my mouth and make me unsure if I can trust them moving forward after all these years of collaboration.
We now know ActiVision also pulled this stuff with the open-world 3D Donkey Kong game, and it's just frustrating. It's like when Nintendo dropped their partnership with Sony in the early 90's, and look what that did for their relationship. At least Nintendo is constructing new buildings for their HQ and are continuing to staff more employees. Hopefully they can do a lot more of these games internally instead of having to do so much outsourcing in the years ahead.
Comments 3,792
Re: Poll: So, Will You Be Getting Mario & Luigi: Brothership?
Picking it up day one. I've been super excited and expecting this to possibly be my game of the year, although some of the recent reviews are concerning to me.
Re: It's Official, 'Switch 2' Will Be Backwards Compatible
This was my #1 most-requested feature as well. I would have cried if it wasn't backwards-compatible. Now I'll be sure to try my darnedest to get this console on day one.
Switch has like 9 of my top 10 favorite games of all-time, as well as maybe 90% of my top 30 favorite games. The only game in my top 10 that's missing is Super Mario Galaxy 2. It would have sucked to have a hard reset back to nothing.
Re: Mario & Luigi Spin Into Action In The Latest Brothership Slapstick Short
Erm... where are those coins going, exactly? Up Luigi's...? Ehh, maybe its best not to think about it.
Re: Nintendo Reconfirms Release Windows For Major Upcoming Switch Games
Nintendo's 2025 is already looking pretty stacked, and that's just for the current-gen Switch.
Compare this to 2021, which we went into literally knowing about nothing except for 3D World + Bowser's Fury, which was just a Wii U port. Bowser's Fury ended up being stellar, but at the end of 2020 before the trailer, I expected it to be a throwaway mode like Bowser's Minions. That year still ended up being stellar with gems like Metroid Dread, but at the time, there was a lot of concern.
Nintendo is really in a great position right now.
Re: Talking Point: Nintendo's Latest Financials Make One Thing Abundantly Clear
I've never done so before, but I'm wanting to start investing in the stock market. This would, of course, mean buying shares in Nintendo. Unlike a lot of other investors though, I'm not gonna dip out when things get rocky for Nintendo. Nintendo is a company I believe in with all my heart, and I'll support them in their peaks and in their valleys. Other companies I'll be investing in with the intention of turning over a profit, but for Nintendo, it doesn't matter.
Re: 'Nintendo Music' Update Adds Classic SNES Soundtrack, Here's Every Song Included
They also added DKC2 icons to NSO. Maybe this will be a regular thing, where we get both at the same time.
Re: Xenoblade Chronicles X: Definitive Edition Is Eating Up Views On YouTube
This is the funniest argument I've ever walked in on, lol.
Re: Random: Kit & Krysta Discuss The "Drama" Behind The Switch Reveal Trailer
@eltomo
Yeah, but they're talking about Nintendo on their own terms, instead of the forced positivity of Nintendo Minute. I imagine that must be pretty cathartic to get to finally speak your mind and for out your grievances about your former employer.
Kit and Krysta are just like us in that they genuinely love Nintendo's IP and want to talk about them. But they've described how stressful of a work environment in could be to work for NoA. Now they're independent, and they can make the content they want without an overbearing boss breathing down their neck and scrutinizing everything they do.
It's also worth noting they probably never would have left Nintendo if their local office hadn't shut down; they basically had an ultimatum of either relocating or quitting, and they chose the latter.
Re: Review: Mario & Luigi: Brothership (Switch) - Easily The Best Mario & Luigi RPG Yet
Dang, that's some high praise! I think most of us would agree Superstar Saga is a masterpiece, but to say this game is "easily" superior? That's crazy. Really looking forward to picking it up. This has a good chance of being my game of the year.
Paper Mario: TTYD is my favorite game of all-time, but as happy as I was for that game to get a remake, it's also kind of a known quantity. I've played that game so many times, I remember all the lines of dialogue, all the plot twists, all the fourth-wall breaks. But this is the first original Mario RPG in ages, and I can't wait.
My only complaint is that I think it's a massive bummer Yoko Shimomura isn't involved in the soundtrack. None of the music I've heard so far in this game has really done anything for me. Yoko is the best in the biz, so it's a huge missed opportunity that she isn't on board (no pun intended) with this game.
I hope the writing is good, above all. The combat and overworld gameplay look great, so no complaints there. So hopefully there will be an engaging plot with compelling characters.
I'll be sure to post my early impressions on my channel when the game launches!
Re: Poll: Box Art Brawl - Duel: Sonic X Shadow Generations
I'm shocked how much people like the Japanese one. I find it kind of generic, but also very visually messy.
I'm not an expert on graphic design, but as I understand it, you don't want to have a bunch of different elements overlapping each other. If you were to look at a silhouette of the Western box art, you'd be able to make out each of the characters distinctly. But if you make a silhouette of the Japanese one, Sonic, Shadow, and the logo would all appear as a conjoined mess. It's too visually busy.
Re: Video: Nintendo Puts Mario & Luigi: Brothership In The Spotlight With This Jolly Sea Shanty
It's a lot better than their Super Mario Christmas commercial they put out a couple weeks ago... way too early for the holidays.
If you haven't heard it, it's a parody of the song "Jingle Bells," and I honestly think it may be worse than ANY of their Wii U commercials. I don't know if I've ever cringed this hard. It's so bad, y'all.
https://youtu.be/HrzIaXF5oZ0?feature=shared
I know it's supposed to be for kids, but I asked my six-year-old nephew what he thought, and he agreed it was cringe. 🤣
Re: Come On, Where Are The Composer Credits in 'Nintendo Music'?
@HingryHuppo Two things to note with this:
1. The composers were already credited initially for their music in the games put out by Nintendo, so their names have already been available in the Google database for the past 20 years.
2. I said this in my other comment, but if someone is not credited for their work, they can still get the director they worked under to provide them with a detailed reference explaining their exact job responsibilities. That's what all the rest of us have to do.
Re: Come On, Where Are The Composer Credits in 'Nintendo Music'?
I can't add anymore to my initial comment because I maxed out the character limit again, but I'd like to expand a bit on my thoughts.
It's ironic that someone like Grant Kirkhope can complain about not being credited, and his Twitter post will get thousands of likes, because that's how well-known he already is.
Kirkhope might not be celebrity status, but he's famous enough that he would probably never have to compose another piece of video game music again and could instead travel to various comic conventions and sit in a chair signing autographs at $50 per person.
Meanwhile, there are soldiers buried in unmarked graves because no one could identify their bodies.
If this isn't a double-standard in society, I don't know what is.
I don't mean to single out or vilify Kirkhope. I'm admittedly not the biggest fan of him as a person, but it's nothing to do with this. His feelings are valid, and he's far from the only person in the entertainment industry to complain about not being credited.
If I were in their shoes, I'd complain too, because we've been conditioned to believe that people who make movies, TV, and games deserve special treatment. I see it as a sort of entitlement, but that's not the fault of any individual but rather societal conditioning. We've bred people in the entertainment space--and fans of various forms of media--to feel this way.
Re: Come On, Where Are The Composer Credits in 'Nintendo Music'?
I might get some flack for this, as I feel like my opinion is not going to be particularly popular. I'm just one guy whose perspective is not the gospel truth, so if you disagree with me, kindly do so in a respectful manner. I'm not above being convinced as to why I'm wrong.
But I don't always understand the obsessive need to get credited in entertainment media when that doesn't really apply to any other field of work. Eating is more important to our survival as a species than video games. But none of us knows the chef who cooks our food when we go to a restaurant, or the farmer who grew the fruits and vegetables we buy at the grocery store.
If I buy a wooden rocking chair at the furniture store, I don't know the name of the artisan who crafted it, or the lumberjack who chopped the tree down, or the truck driver who delivered the logs to a warehouse for processing. Why do we put people who work in entertainment media on such a pedestal, as if their work is more important than anyone else's?
What about the names of every person who has ever been deployed in the military in our lifetime, fighting to preserve our freedom?
I know people were upset Grant Kirkhope was not credited in the Mario Movie, but surely we have to draw a line somewhere. If he was properly credited, who's to say the Rare developer that gave DK a tie and Diddy Kong a red hat wouldn't also complain that his designs were used in the movie without crediting him? King Bob-Omb makes a cameo in the movie--what about random Nintendo employee number 2637 who left the company 10 years ago but was the one who suggested King Bob-Omb should have a mustache? Where does it end? Credits would be 30 minutes long and have 10,000 names.
It's like when I beat Little Nightmares and had to sit through the longest unskippable credits sequence I've ever seen in my life. As an American consumer of the game, I don't think it's necessary to show me the names of everyone who helped market the game in France and Germany and Japan and China and Korea and the UK and Mexico, et cetera.
I never pay that much attention to names in the credits, unless I'm really curious about a voice actor or something. In a movie or TV show or game, the credits move by so fast that it would be impossible to notice every single person who contributed without pausing every couple seconds. Not a single person does that.
If Grant Kirkhope's name had been included in the Mario movie, it would have been a sweet personal gesture to him, but that's it. He didn't work on the movie any more than whoever came up with the Tanooki Mario sound effects used in the movie did.
I've heard arguments that this sort of thing can prevent workers from being able to put their work on a resumé, but I disagree. That's why jobs ask for references. Someone might not be credited in a movie if they only worked on it for 3 months of its 2-year development, but that doesn't mean the director wouldn't still write them a letter of recommendation.
If someone loves the Donkey Kong Country soundtrack and wants to know who composed it, they can spend two seconds Googling it to find David Wise's name. I think it's a bit of an artificial outrage by people with good intentions making it a bigger issue than it really is.
Re: Exclusive: Croc Remaster Gets A Release Window And A Swanky Collector's Edition
Congrats to NL for getting the exclusive scoop on this. I'm glad we won't have to wait too long.
But 30 bucks is a big ask for this sort of game. As a 3D platformer buff who never played this back in the day, I've been looking forward to trying this piece of gaming history, whether it's mediocre or not. But $20 is the most they should have charged for this, and frankly, I think $10 is about as high as I'm willing to go. Will wait for a sale.
Re: 'Nintendo Music' Hosts A Different Version Of Ocarina Of Time's Fire Temple Theme
The problem wasn't that it "violated Nintendo's own religious censorship rules." As I understand it, putting prayer to music is considered haram in Islam and they didn't want to offend the Muslim community.
Re: So, Will You Be Listening To The New Mobile App Nintendo Music?
I have it downloaded, but I don't see myself getting a whole lot of use out of it since I usually just listen on YouTube from my TV anyways. It's nice they're finally doing something official, but it's kind of redundant to me, unless there's a way you can save these songs as alarms, ring tones, etc. but I don't believe that's possible.
In Japan, they've had a Nintendo app over there for years that tracks all of your play activity in very specific detail across Wii U, 3DS, and Switch. It's kind of similar to the 3DS activity log where it shows you all kinds of stats and data, as opposed to Switch, which is really vague, 5-hour increments and resets if you transfer your game library to a new system. I'd much rather see them bring something like that over to the West. I love tracking my play time cause I'm just weird like that.
Re: Random: Someone's Figured Out How To Run Custom Code On Nintendo's Alarmo
@KidSparta Knowing me, I'd probably just keep snoozing until Wario says "sorry" and gives up after an hour.
Re: 'Nintendo Music' Is A New Mobile App Exclusive To Switch Online Members
So there's an option to download the tracks within the app, but you can't actually save them to your system like to set as an alarm or anything, right?
Re: Digital Eclipse's 'Tetris Forever' To Include 2 MS-DOS Games
@N8tiveT3ch Yes.
Clippy is coming to Smash Bros.
Re: Nintendo Clarifies No Layoffs Are Happening At 'Mario Club' Subsidiary, Despite The Rumours
Well, I'm glad we can finally put this rumor I'm only just now hearing about behind us.
Re: Poll: Is Next Week’s Investor Q&A Really Reason Enough For A 'Switch 2' Reveal?
I'm in no hurry whatsoever for new hardware. 2024 has been a stellar year for the current Switch (like virtually every year), and next year is already shaping up to be great as well:
•Metroid Prime 4
•Pokémon Legends Z-A
•Donkey Kong Country Returns HD
•Xenoblade Chronixles X Definitive Edition
•Dragon Quest I & II HD-2D
•Professor Layton and the New World of Steam
•Fantasy Life i: The Girl Who Steals Time
There's still so many other easy ports/remasters and small, new projects they could give us between now and then, too:
•Wind Waker + Twilight Princess HD
•Kid Icarus Uprising
•Yoshi's Woolly World port
•Kirby Triple Deluxe + Planet Robobot HD
•Kirby and the Rainbow Curse port
•new Mario Baseball
•new Rythm Heaven
•new Wario Land
•Pikmin 4 Winter DLC expansion
•3DS eShop remasters or sequels to HarmoKnight, Dillon's Rolling Western, and Pushmo
•A Fire Emblem remake
•Chibi-Robo 1 & 2 HD
•Metroid Prime 2 & 3 HD
•Super Mario Galaxy 2 + 3D Land HD
•NSO: Super Smash Bros., Diddy Kong Racing, DK 64, Conker, DK King of Swing, DK Land 1-3, Wario Land 1, 2, & 4, WarioWare: Twisted, Mario Party Advance, Mario Pinball Land, DK '94,
•GameCube NSO
Frankly, I'm more interested in seeing these titles come over than whatever next-gen stuff Nintendo has in store. Still a lot of potential in the current-gen Switch. I've also been saying how I'd love to see third-party games like a Rayman "Raymastered" collection and Pac-Man World 2 Re-Pac, which don't necessarily need more horsepower.
I know there are some who just want new games and are sick of ports/remakes/remasters, but I'm not one of them.
I'm good to just keep riding the Switch wave, baby!
Re: Reaction: With Xenoblade Chronicles X On Switch, The Wii U's Demise Is Complete
•Wind Waker HD
•Twilight Princess HD
•Yoshi's Woolly World
•Nintendo Land
•Sonic Lost World
•Kirby and the Rainbow Curse
I'd love to see all these games come over in some capacity. Nintendo had that Rainbow Curse patent (as well as Pushmo) recently, so I expect we'll see those sooner rather than later. Maybe Nintendo is going to forego one final Switch Direct and is instead going to do Twitter drops for various ports/remakes.
Yoshi's Woolly World was already ported to 3DS, but so was Hyrule Warriors, which got a definitive Switch release. Woolly World plays fine on 3DS, but it seems like such a waste that those detailed fabric graphics are stuck on the dead Wii U.
Nintendo Land might not come back as we know it, but I'd love to see Nintendo sell individual $9.99 eShop games for some of the best minigames, like Mario Chase, Luigi's Ghost Mansion, and Metroid Blast. They could add online, but also recreate the asymmetrical local multiplayer by using two Switch consoles--one docked and one in handheld to replicate the Wii U GamePad.
Re: Xenoblade Chronicles X: Definitive Edition Confirmed For Switch
Excuse me?? Why now??
Does this mean one day I'll randomly wake up to Wind Waker and Twilight Princess HD?
Re: Random: Skull Kid "Clocks In" To Super Smash Bros. In This Awesome Fan-Made Trailer
I'm just waiting for the day I get to see the following taglines in a Smash game:
"RAYMAN Throws Hands!"
"CRASH BANDICOOT Crashes The Party!"
"SPYRO Charges In!"
Re: Random: Super Mario 64 On NSO Is Home To A Weird Misspelling Bug
"Mario, it that really you?"
Re: Sonic X Shadow Generations Surpasses One Million Sales In Opening Weekend
I picked it up earlier today, and although I haven't played much, I'm enjoying my time with it so far. I'm honestly impressed with how good it looks on Switch; this is a gorgeous game. I have a couple 30-minute videos up on my channel with no commentary, if anyone is curious about how it performs on Switch. As I understand it, the Switch version is just 30 FPS, but I haven't noticed any frame dips or anything. It's really smooth and very high fidelity. Really looking forward to digging further into it as someone who never grew up with the original.
https://youtu.be/-LBp3hZnVvs?si=xppC_KB7yiu_sBPh
Re: Nintendo Expands Switch Online's N64 Library With Banjo-Tooie
@ShinG67
Yeah, I spent about a year in therapy, and it had my anxiety symptoms were up and down. I would make progress but then hit a brick wall. I was really reluctant to start medicating because I was scared of potential side effects, but I eventually took the plunge and it changed my life. OCD can still be a daily struggle, but after about 7 years of spending every day like I was in a waking nightmare, medication finally got me back to my old self.
I don't know if the results would have been this good without therapy and medicine in conjunction, though. I've heard that medicine by itself isn't very effective if you aren't also putting in the work to fix yourself, which can be almost impossible to do without a licensed professional coaching you through it.
I think there may have been a typo in your comment, so I'm not entirely sure what you're asking, but in case you're wanting to know what medicine I take, I take 200mg of sertraline before bed, which is the generic name for Zoloft.
I don't know if you're just curious or if you or someone you know suffers from OCD. In case it's the latter, I wanted to answer as thoroughly as possible.
Re: Talking Point: What Are You Playing This Weekend? (26th October)
@World
Hey, thanks a bunch! I actually typed out a lengthy reply thanking you for the kind words previously, but the page refreshed on me and I lost the comment I was typing out, haha. I'm glad I seem to come across as a natural in front of the camera, because that's not at all how I feel on the inside, lol. I'm really insecure about it but try to not let it show as best I can. There's a reason my channel name is a play on "Nintendo" and "introvert."
And I know what you mean, I'm also not a fan of the over-the-top content creators whose act feels kind of forced. I occasionally poke fun at that and will make a joke where I pound my chest and say, "Les GOOOO, boys!" and start dabbing or something like that just to be ironic. I try to keep it genuine and not phone-in a performance because that's the kind of personality I like when I'm watching videos.
Even if you don't like or subscribe, just giving the videos an extra view means the world to me. So, thanks a bunch for your support--especially the encouraging words!
Re: Talking Point: What Are You Playing This Weekend? (26th October)
I've been playing through Banjo-Tooie for the first time and am really enjoying it. It has its moments of tedium with a lot of backtracking, and I have a hard time remembering exactly where I have and haven't explored in each level because everything can look pretty much the same. But it's still really solid. Could definitely use a remake with a world map and a list of objectives, though; that would elevate the experience immensely. I've been binging the game and am already to Terry Dactyland (I think that's the name).
I posted my reaction to the first two hours of the game on my YouTube channel, if anyone wants to check it out! The reception to me posting about it was been pretty positive so far, so I guess I'll keep doing it, lol. Thank y'all for being supportive. I'm honestly not sure if the Tooie video is one of my better ones, though. I'm a bit self-conscious about it. Hopefully it's not as bad as I think, lol. https://m.youtube.com/watch?v=jGOFst9F5kQ&t=30s
I'm also going to finish up my Super Mario Galaxy playthrough and plan to play more Super Mario Party Jamboree, which will also go on my channel.
Re: Microsoft Talks About Extending Its Gaming Content To 'New Platforms'
Psychonauts 1 and 2 would be wildly popular on Switch.
I finally got around to beating It Takes Two a few days ago, and while that game is really fantastic, I think Psychonauts 2 should have one GOTY in 2021. That was also the year Metroid Dread and Ratchet and Clank: Rift Apart were nominated. Usually the nominees are Mature games I don't care about, but that was a good year.
Re: Random: Reddit Is Alight With Reports Of 'Pure Evil' Mario Party Jamboree Player
Okay fine, I'll stop doing it.
Re: Croc: The Legend Of Gobbos Remaster Brings Beloved PS1 Platformer To Switch
I'm looking forward to playing this and other "b-tier" PS1 platformers I never had growing up, like Gex and Glover. The latter of those was announced years ago, but it's kind of just fallen off the face of the earth. Where are you??
#WheresGlover #SaveGlover #GiveGloverAHand
Re: Rumour: Nintendo To Lean On Third-Parties For Switch Support In 2025
If Ubisoft gives us a Rayman remake, Namco gives us Pac-Man World 2, and Nintendo gives us Wind Waker as the GameCube game and Kid Icarus Uprising as the 3DS game, that will honestly make for the perfect final year for me. This is a lineup taken directly from the top of my wishlist.
Re: Rumour: A Rayman Remake May Be On The Cards At Ubisoft
If they don't call it "Rayman Raymastered," I'm going to go ballistic.
I've actually been playing the 3DS version of Rayman 2 lately, as I've never beaten that game. Would love to have a trilogy of the first 3 games. I've never even played 1 and 3. Legends is my favorite 2D platformer of all time though.
Re: Some Fans Aren't Happy About Sonic X Shadow Generations' Changes To The Original
No offense, but it's a bit ironic for Nintendo Life of all people to post an article on censorship. This comment will probably get deleted for "discussing moderation."
It's like how Thousand-Year Door cut out the line where Bowser said he'd prefer his princess to be silent. Or when Goombella gets catcalled by a bunch of Goombas in the sewers. "But that's sexist!" News flash: This may come as a shock to some people, but bad guys are supposed to be BAD GUYS.
Re: Masahiro Sakurai Confirms He's Working On A New Game
(continued...)
PLUS, there's a lot of palette swaps they could give us that would effectively add even more characters. Like Brittany, Charlie, and Louie could all be alts for Olimar along with Alph. Link should have an alternate costume for each of his different iterations with unique hairstyles to match (OoT, Twilight Princess, Skyward Sword, BotW). And I'd love Deluxe Mii costumes with music for more characters, like Hat Kid from A Hat in Time.
It just baffles me when people say Smash has already peaked and there's nothing left they could add that would top Sora's inclusion. Like... Nintendo could break the internet again, and again, and again, and again. If all this content gets cut in the next game, the hype is gonna be so much lower.
Re: Masahiro Sakurai Confirms He's Working On A New Game
Man, I'd really love to see a remaster of Kid Icarus Uprising on Switch. They could call it "Kid Icarus Uprising: Resurrected." Hades is one of, if not, my favorite Nintendo characters. As an animation buff, I really appreciate all the seasoned voice actors in the game like Hynden Walsch who does Princess Bubblegum in Adventure Time and Starfire in Teen Titans. The production value around the board is just so high, and the game would look stunning on a 4k TV display with all the modern bells and whistles. It's easily my favorite 3DS game.
I'd also love to see a new Smash Bros. for Nintendo's next console too, of course. I don't want them to reboot the series like some people have suggested; I'd be gutted if they cut the roster to like 20 characters and made it 3D or something. In the Ask Iwata book, there's a quote from Satoru Iwata where he says that although he doesn't necessarily think quantity always equals quality, he thinks Smash Bros. is a notable exception where having more content is what the fans want and expect.
I think the next Smash Bros. game should just be a continuation of Ultimate. An enhanced port but with graphical improvements, new modes, new features, and--of course--new characters and stages. I think they should take Ultimate and completely cut out the Spirits, meaning World of Light remains exclusive to the Switch game. They could replace it with a whole new story mode with lots of cutscenes, bosses, and platforming levels reminiscent of the Subspace Emissary. Trophies could be brought back in lieu of Spirits since so much of the core content like character movesets could mostly just be ported over. But fix the coloration of some of the character models, like how Mario looks like a grey old man in pink clothes.
They could bring back the handful of stages that didn't make the cut in Ultimate like Rainbow Road, Mute City, Pokéfloats, Pac-Maze, The Great Fox, Orbital Gate Assault, Jungle Hijynks, etc. In addition, they could make unique Target Smash stages for each of the characters again. And, of course, the long-awaited return of Smash Run from the 3DS!
As far as characters go, there's still tons of first-party and third-party fighters Nintendo could add. For third-parties, you've got some of my most-wanted fighters like Crash Bandicoot, Rayman, Spyro, and Ms
Pac-Man. But beyond that, they could add other gaming icons like Master Chief, Lara Croft, Tracer from Overwatch, a Fortnite rep, Shovel Knight, Shantae, Chun-Li, Tails, Knuckles, Shadow, Dr. Eggman, Okami Amaterasu, Professor Layton, Phoenix Wright, Bomberman, Aiai... the sky's the limit. For first-parties, you've got Waluigi, Pauline, Toad/Toadette, any number of possible Zelda reps (Impa, Tetra / Toon Zelda, Ghirahim, Midna, Skull Kid, Tingle), a gen 7/8 Pokémon rep, the protagonist from the newest Xenoblade and Fire Emblem games, Isaac, Peppy Hare, the Ring Fit trainee, and probably a lot more I'm not thinking of.
I'd also love to see new stages based on Tetris, Dr. Mario, Katamari Damacy (maybe the prince could be an assist trophy), Chemical Plant Zone, Casino Night Zone, Cuphead, and Little Nightmares, just to name a few ideas.
Re: Poll: Sonic X Shadow Generations Is Out This Week, Will You Be Getting It?
@jesse_dylan
It's funny because I used to be a bit of a Sonic hater myself, but I've really come around in recent years and think SEGA's output has been really good this generation.
Sonic Mania was solid, of course--I really enjoyed my time with it. I never played Sonic Colors back on the Wii, so Ultimate was my first time experiencing the game. I never experienced any of the crazy graphical glitches some other people ran into, though. (I did admittedly get softlocked once, now that I think about it.) But overall, I enjoyed my time with the game.
Sonic Frontiers was also a lot of fun, despite all the pop-in. Loads of content, lots of upgrades and customizability to Sonic's core abilities, a decent story, and the way the game flows from zipping from one grind rail to the next to traverse the open zones is just really satisfying and must have took a lot of meticulous planning.
Sonic Superstars was pretty good, although the last level and final boss were really frustrating. But other than that, I had a really good time with it--even if it was a bit upstaged by Super Mario Bros. Wonder since it didn't exactly re-invent the wheel. Not every game needs to though.
And, like Sonic Colors, Generations is another game I missed out on--or, at least, the console version. I had it on 3DS as a kid and only vaguely remember it, but as I understand it, it's drastically inferior. I've heard tons of praise about Generations though, and I think it's very likely it will become my favorite Sonic game. I can also appreciate the bonus content with Shadow, like how 3D World got it's own separate campaign in Bowser's Fury.
Oh, and I thought Sonic Origins was a great compilation with a ton of content. I've heard hardcore fans complain about the emulation quality, but as a more casual Sonic fan, I thought it was perfectly fine--just like Colors Ultimate.
This is coming from a guy who has always wanted to like Sonic but just saw the franchise as mediocre. My first Sonic games as a kid were Sonic and the Secret Rings, followed by the Wii version of Sonic Unleashed--both of which I traded in to GameStop, and I pretty much NEVER did that as a kid, so that's how you know I hated them!
But between the more recent games, the movies that are way better than they have any right to be, and even stuff like Sonic's inclusion in Super Monkey Ball and Samba de Amigo... I really couldn't be more satisfied. Even Sonic Dream Team and that new Fall Guys clone look pretty great, and I'd love to see them come to consoles someday.
Hopefully the Sonic Adventure fans will finally get both those games on modern platforms in the next couple years (which I also never played), whether it's ports or ground-up remakes. But beyond that... I really don't know what more SEGA can do that they haven't already.
I used to be right there with you in thinking that the Sonic franchise had violated my trust, but I dunno, man. He's really proven himself to me over thr last several years. That's not to say Sonic fans will never get burned again, but I think there's been way more hits than misses lately, and the future looks bright for the blue blur.
Re: Poll: Sonic X Shadow Generations Is Out This Week, Will You Be Getting It?
Poll needs an option for people like me who buy games on day one but never pre-order them.
I actually didn't realize this game was already out; for some reason I thought it comes out on the 25th, lol.
Re: Review: Nikoderiko: The Magical World (Switch) - A Gleeful DKC Tribute, But Light On New Ideas
I played the first hour of the game on my YouTube channel, if anybody wants to check it out: https://youtu.be/EFYeEjGr9Nw?si=2cfFCQMzWQctDYz7
My early thoughts are mixed but mostly positive. I agree with the review's assessment that it doesn't do anything to re-invent the wheel, bit I don't think it necessarily needs to. The game looks really good, but I couldn't hear the soundtrack very well since I was recording. I wish there was a run button or that the default moving speed was faster. I didn't expect a BOTW-esque paraglider, so that's pretty unique for a 2D platformer. It's a cool game, but there's a lot of competition in the platforming space. I think if they could've gotten it at a $20 price point, it would have been much more enticing. But at $30, there's a lot of other games on the market you may want to play instead unless you're a hardcore platforming enthusiasts like me who already owns them all.
Re: The Legend Of Zelda: Echoes Of Wisdom Version 1.0.2 Is Now Live, Here Are The Full Patch Notes
I hope the subheading is an Avatar reference.
"It's a long, long way to Ba Sing Se, but the girls in the citayyy, they look so PRETTAYYY!"
Re: Video: Super Mario Party Jamboree - Every Minigame Included
I feel like when playing a standard Mario Party board, these minigames are going to start getting pretty repetitive, considering you're most often going to get the free-for-all ones. There's only maybe about 20 of those if you exclude the ones that require you to enable motion controls. So you're going to see most of the 4-player minigames in just one map.
Since so many of the 110 minigames are relegated to side modes like Bowser's Kaboom Squad, Koopathlon, the rythm cooking games, and the single-player boss minigames, I worry that the boards themselves aren't going to be as replayable.
Re: Talking Point: What Are You Playing This Weekend? (19th October)
I'll probably be playing Suoer Mario Party Jamboree, of course. It's one of my dad's favorite games to play with me since there's luck involved, so he still has a chance even if he's not the best at the minigames.
I also downloaded Nikoderiko, being the platforming enthusiast that I am, and will probably start playing that game this weekend. Looking forward to hearing David Wise's soundtrack. I might do a video of my first impressions of the game.
I'm also playing through Super Mario Galaxy on my YouTube channel, so I may record a few episodes of that this weekend as well. I'd honestly like to do an episode playing each of the 7 Mario Party boards online, so maybe I'll get to work on that too.
People are probably getting sick of me plugging my channel, but it's called "Nintentrovert," if anyone is interested. I feel very self-conscious about putting myself out there, but I recently quit a job where I felt constantly harassed and scrutinized. I was always too scared to be a content creator because of the harassment that can come from making yourself known. But, I decided I'd rather get harassed doing something I love and am passionate about than at a job where I feel unfulfilled.
Re: Nintendo Expands Switch Online's N64 Library Next Week
@shoeses As someone who is diagnosed with it myself, that sounds like textbook OCD, alright. Hope yours isn't as debilitating as mine was before medicating; it can make life complete hell.
Re: Nintendo Expands Switch Online's N64 Library Next Week
Well, it's about time. I'm excited to finally get to play it, but it really shouldn't have taken them nearly three years after we got the first one. Hopefully we won't have to wait another three years for Diddy Kong Racing.
Re: The Plucky Squire Lands New Update On Switch, Here Are The Full Patch Notes
@Tipehtfomottob Not sure how old your daughter is or how sensitive your family is to language, but do be aware that despite the wholesome, Pixar-esque appearance, It Takes Two can be pretty crude. It drops a g-d at one point, and some other words like a** appear in the dialogue. There's also a scene that might be pretty disturbing for young players involving a stuffed elephant. I would recommend finding a clip of the scene in question on YouTube and making your own judgment.
Re: Community: 41 Switch Games We Missed, As Recommended By You
Curse Crackers? That must be what happens when yt bois like me cross paths with a voodoo witch doctor.
Re: Nintendo World Championships: NES Edition Updated (Version 1.1.1), Here's What's Included
I bought this game the day it came out, played it once, and then literally never touched it again lol. It really is just kinda NES Remix but with all the best parts stripped away.
I'd say like 80-85% of first-party Switch games are bangers, some of the best we've ever seen in their respective franchises. Best console generation we've ever had. But every now and then, Nintendo just has to sprinkle in a few stinkers to remind us they aren't perfect.
Re: Bandai Namco Reportedly Cancels Nintendo-Commissioned Project
This is really unfortunate to hear. I've been a big supporter of Namco this generation; they're probably the best first-party publisher, imo. If this means a remake of Pac-Man World 2 has been shelved, I'll be gutted. I know layoffs have been hitting the industry a lot lately, but Namco seemed to be doing just fine--or so I thought.
And Nintendo is like the most profitable gaming company there is, so canceling a project with them seems very shortsighted. If that "remake of a 3D action game" they were supposed to have been working on was Kid Icarus Uprising and now that's shelved too, talk about a two-punch whammie right in the face for me personally.
Of course, this most impacts the staff being let go, so hopefully they're able to find other work relatively easily. I don't know how big the company is, but 200 is a significantly smaller cut than I'm used to seeing from these layoffs. Like Iwata always said though, this sort of thing won't be good for employee morale moving forward.
This week has been an emotional rollercoaster for me as someone whose three things he most wants on Switch are GameCube NSO, Pac-Man World 2, and Kid Icarus Uprising, lol. I feel like I've been monkey's-pawed.
Edit: I don't know the legality of this, but I hope Nintendo is able to take the assets Namco has already created for this project and find a new partner to finish it. Maybe they can still include those developers in the credits for what they did up to that point. Would be better than having to completely restart from scratch. I feel like this is just gonna sour Nintendo's great relationship with Namco though. It would certainly leave a bad taste in my mouth and make me unsure if I can trust them moving forward after all these years of collaboration.
We now know ActiVision also pulled this stuff with the open-world 3D Donkey Kong game, and it's just frustrating. It's like when Nintendo dropped their partnership with Sony in the early 90's, and look what that did for their relationship. At least Nintendo is constructing new buildings for their HQ and are continuing to staff more employees. Hopefully they can do a lot more of these games internally instead of having to do so much outsourcing in the years ahead.