Not_Soos

Not_Soos

If anyone asks... I'm NOT SOOS!

Comments 3,792

Re: Feature: What We Expect From Nintendo For Super Mario Bros.' 40th Anniversary

Not_Soos

As much as I'd love to have Super Mario Galaxy 2 on Switch, I'm not expecting it anytime soon. I think Nintendo is probably saving it for Wii NSO, which I do think is coming. We'll probably get DS NSO first in a couple years, though, which means we're probably a good 4 years away from getting Wii games. Can't wait to play Super Mario Galaxy 2 again in the year 2029!

Re: SpongeBob SquarePants: Titans Of The Tide Brings A Ghostly Adventure To Switch 2 This November

Not_Soos

I had a feeling they were waiting to show this game until the new Flying Dutchman movie got a release date, since they're so similar. It's kind of a movie tie-in, but also kind of not.

Battle for Bikini Bottom was one of my favorite games growing up, and I loved Rehydrated. I thought Cosmic Shake was underwhelming, but this one looks promising. This was a great first trailer, but it's wild to me they got David Hasslehoff for this and not a remake of the Movie game (which he was never actually in but should have been). Hopefully, Purple Lamp do that next. (And Epic Mickey 2.)

If this had been in the Partner Showcase, I would have unironically given it a 9/10. The double whammy of this with Pac-Man World 2 would have been awesome.

Re: Reaction: Switch 2 Needed A Partner Showcase With Pep; This Wasn't It

Not_Soos

I've been begging for Pac-Man World 2 Re-Pac for years now, since... well... before the first Re-Pac was even announced, lol. I honestly regret not getting up early and recording a live reaction to the showcase because that would gave been a pop-off moment for sure. Who would've thought they would announce it so close to the release of Shadow Labarynth? I really thought that was the only Pac-Man game we were getting this year. Between this and Once Upon A Katamari, I'm personally very happy. I didn't expect this Direct to have anything that would appeal to me, but I'm very happy to have been wrong. I know I'm probably in the minority as a lot of people found it underwhelming, but I guess that just goes to show how varied peoples' tastes are. It felt like I was one of the only ones who was disappointed with the big April Switch Direct, whereas most prople seemed to love it.

Re: Ubisoft Reportedly Cancels Star Wars Outlaws Sequel

Not_Soos

Ubisoft has to have the world record for most canceled projects, right? I mean, who else even comes remotely close?

This must be why they told their consumers to get used to the idea of not actually owning their games; because you can't own what never releases.

Re: Sony Job Listing Suggests More PS5 Games Could Get A Nintendo Release

Not_Soos

•Jak and Daxter
•Sly Cooper
•Astrobot
•Ape Escape
•Ratchet and Clank
•Sackboy

These titles would be right at home on a Nintendo platform and would sell gangbusters, I'm sure of it. Nintendo Switch is getting dangerously close to having every game I've ever cared about available on one singular platform, and I'm here for it!

It's crazy to think how less than 10 years ago, people were saying Nintendo would go third party after the Wii U failed. Now, they're the last company that hasn't gone multiplatform.

The implications this has for Smash Bros. are mind-boggling as well. Nintendo fans just keep winning (except for our bank accounts).

Re: Around 1 In 3 Switch 2 Owners Bought New Pro Controller Despite High Price Point (US)

Not_Soos

I'll be honest, the main reason I bought one is because Switch 1 pro controllers can't wake the console out of sleep mode and I'm too lazy to walk up to the dock every time and press the power button. I still think it's asinine they can't do that and hope a future firmware update can fix this.

That said, it's a super comfortable controller that really melts in your hands--that's the best way I can describe it, really. Battery life also seems to be much better than Switch 1's and closer to the Wii U Pro Controller, which held charge for a super impressive amount of time. My only issue is that the faceplate makes a popping sound when pressed in a certain spot, which makes me think it may not be attached securely and I worry about it loosening up over time.

Re: Crash Bandicoot Co-Creator Believes The Remakes "Botched" The Jump Mechanics

Not_Soos

I really love the N. Sane Trilogy and feel like it's the definitive way to experience these three games. That said, I do recall that when the remake first came out, I struggled a lot to adapt. Something about the controls just felt a little "off," but I couldn't put my finger on it, and I died a lot more than I was used to only PS1.

In time, I got used to it though, and the controls are like second nature to me now. I haven't gone back to the originals since then; I imagine that muscle memory is probably now gone and it would be a learning curve to get used to the old controls again. I think both games control amazingly in their own way, they're just...different.

Re: Miyamoto Views Games As 'Products', Not 'Works Of Art', Says Ex-Nintendo Dev

Not_Soos

Video games are art, but even the most revered examples of fine art weren't made just for the sake of passion. Michelangelo painted the Sistine Chapel because a patron with a lot of money commissioned him to do it, for example. As consumers, we are the patrons who commission Miyamoto to make us art. I think we try too hard to romanticize works of art as this thing the creator has 100% control over with no desire to appease the masses. If you call yourself an artist but don't care about your audience, you probably won't find much success. Not all products are works of art, but all art is a product.

Re: Fantasy Life i Switch 2 Physical Release And Photo Mode Update Announced

Not_Soos

Bit annoying to release the physical version after the digital launch. I would have definitely preferred to have gotten a physical copy of the game. I actually hit up several GameStops looking for it before googling and realizing the game wasn't getting a physical edition here in the States. So, I downloaded it because I thought that would be my only option, unless I went through the hassle of paying extra for a Japanese import and hoping it has an English language option.

To be fair though, this is Level 5's first game after years of hardship. So, I understand why they might have either worried about poor sales or simply didn't have the budget for worldwide distribution. I guess the game's early success is making them rethink things. I'm glad the game is performing well, as it's a lot of fun. They really understand the psychology of rewarding the player with constant dopamine hits.

Re: Poll: How Many Hours Have You Spent In Mario Kart World So Far?

Not_Soos

Around 30. I only just recently went back to it, as I've mostly been playing Fantasy Life, which is at over 120 hours. I think I'm starting to come around at least somewhat on Mario Kart World. I still don't think it's worth 80 dollars, but I'm trying to appreciate what's there instead of what isn't.

Re: Tetris 99's New Maximus Cup Sees The Return Of Four Nintendo Themes

Not_Soos

@shoeses

When I saw your comment, I thought you must surely be mistaken, as I've been waiting five years for them to bring that theme back and had pretty much given up hope. I thought it must have been like Super Mario 35 and Super Mario 3D All-Stars where it was another dumb time-limited promotion that would expire after Mario's anniversary and never see the light of day again.

But, I booted up Tetris 99 and checked the theme shop on the off chance you were actually right. And, lo and behold, there it was! I can't believe I missed this, but I really appreciate you letting me know. This made my day, lol.

Re: Fantasy Life i's Latest Switch 1 & 2 Update Is Now Live, Here Are The Full Patch Notes

Not_Soos

Nice, this addresses a lot of small nitpicks I've had with an otherwise stellar game. I do hope they improve enemy AI, though. It's really annoying how often enemies enter a state of confusion and can't be damaged until they reset to their original position. It wastes time, and they often regenerate their health while in this state, too. Really loving the game though, I just picked it up a couple weeks ago and have already sank over 100 hours. I have a problem. Never played the first game on 3DS, btw.

Now, add a snow area and the game will be perfect.

Re: Nintendo's President Apologises For Not Being Able To Meet Switch 2 Demand

Not_Soos

Honestly, they did a pretty great job with stock, all things considered. Way easier to get your hands on one than I think any of us could have anticipated. The fact you could go in and find them on store shelves without having a pre-order in was unprecedented for them. This is the same company that used to only ship like a couple amiibo to every store. I was even able to get one of the wireless GameCube controllers the second time they were available online. I missed the first wave, but it took me over a year to nag the wireless N64 controller. So, all things considered, I'm pretty happy with how their supply has been going.

Re: Sonic Racing: CrossWorlds Officially Reveals Nickelodeon Collaboration

Not_Soos

I've said it before, but you've gotta give props to Nickelodeon for really going all-in on the gaming market this generation:

Two Nick All-Star Brawl games, three Nickelodeon Kart Racers, Battle for Bikini Bottom remake, Cosmic Shake, another new SpongeBob game on the way, the TMNT arcade collection and new TMNT games, collabs like Avatar in Fortnite, SpongeBob in Power Wash Simulator, SpongeBob and Avatar in Minecraft, Avatar in Overwatch, Rugrats: Adventures in Game Land, an Avatar game, NickToons: The Dice of Destiny, and now this.

There's probably even more that I haven't even mentioned, luke Nick Jr. games such as Paw Patrol, for example.

Not all of these games are of the same level of quality, but most of them I'd say are pretty solid. Way better than all the shovelware they used to pump out. I just wish they would remember that they own way more franchises than Avatar, TMNT, and SpongeBob.

Give me a new Danny Phantom or Fairly OddParents or Invader Zim game, for example. Or port over some of the old THQ ones from back in the GameCube/Wii era, that'd be pretty sick.

I'd love to see games based on Cartoon Network IP as well, like a racing or fighting game where I can play as characters from Courage the Cowardly Dog, Johnny Bravo, Foster's Home for Imaginary Friends, Chowder, Billy & Mandy, Ed Edd n Eddy, etc.

MultiVersus was the closest we got, but we all know how that turned out.

Re: Mario's Voice Actor Says It's "Unbelievable" To Hear His Voice In Mario Kart World

Not_Soos

I'm kinda on the fence about the whole situation. It's a shame they let Martinet go after so many years, and I don't think anyone will ever surpass him. But if I'm being honest, I do think he was past his prime. In Luigi's Mansion 3, for example, his Luigi voice is much lower and gruffier to me--it felt like he couldn't hit those same pitches anymore.

So, I get where Nintendo is coming from in wanting someone who is still young and spry who can bring that same level of energy. That said, Kevin Afghani's Mario impression could use work. I think his Luigi and Waluigi impressions are pretty spot-on, and he can make grunt noises like Mario and Wario, but when saying full words and sentences, he struggles with those characters.

He either needs more coaching to do a better Mario, or--as others have said--maybe a re-cast is in order. Nothing personal toward the guy; I genuinely think his Luigi and Waluigi are pretty indistinguishable from Martinet when he was younger. But I've heard random, non-voice actors do a better Mario impression, to be honest. His delivery of the lines "Mario Kart...World!" and "Oh yeah, Mario time!" (from Wonder) is weak and sounds like Mario is hoarse. Which doesn't exactly fit the idea of "young and spry."

Martinet and the other Mario voice actors were let go, Reggie quit, Iwata died, and now, Miyamoto isn't even in the credits of Mario Kart World. It's crazy how rapidly the faces of the company have changed in such a short period of time.

Re: Feature: 11 Games With 'Secret' Performance Bumps You Should Revisit On Switch 2

Not_Soos

I haven't had a chance to test it for myself, but I've heard Spyro Reignited Trilogy runs much better and even looks a lot better.

I tested out SpongeBob Rehydrated and A Hat in Time. Rehydrated had higher-res textures that didn't take forever to load in, and I didn't notice any framerate issues anymore like in Sand Mountain. There's still tons of pop-in, though, disappointingly. A Hat in Time seemed pretty much the same. Maybe not as many framerate issues, but i did still notice some stuttering.

Crash N. Sane Trilogy looks the same, but at least I didn't have any issues running the game on Switch 2 as others seemingly have.

I want to test out Fall Guys and Disney Speedstorm to see if the menus load up faster like they do in Fortnite. It's really annoying when you have lag just trying to navigate the UI.

Re: Round Up: The Reviews Are In For Mario Kart World

Not_Soos

Honestly, while the game is fun, I do think it's underwhelming as an $80 game, as a launch title, and as a successor to Mario Kart 8 Deluxe (with the Booster Course Pass included). All three of those things set the bar so high, and I don't think it lived up to the expectations.

With so many of those P-Switch challenges in Free-Roam revolving around passing through rings, I couldn't help but think to myself, "this would be a really solid Pilotwings game, but from Mario Kart, I expect a little more."

A lot of people (myself included) were hoping for more. Cut characters like the Koopalings, Kamek, Diddy Kong, and Funky Kong in favor of a non-specific Dolphin and Cow is disappointing. Only two battle modes is also unfortunate, as is the fact there are no bosses in Free-Roam.

In its current state, I honestly can't give this game any higher than an 8/10--which is underwhelming for a Mario Kart title. You can get mad at the fans for saying wre "set our expectations too high" for thinking Nintendo might not have showed their full hand in the Directs. But Nintendo did a poor job at expectation management by--again--making this a launch title, selling it for $10 more than Tears of the Kingdom, and doubling MK8 DX's content in the lead-up to this game.

Even basic features like a ranked mode for online would have made it so much more replayable, where you level-up instead of just gaining VR points, which are (no pun intended) pointless.

I don't know what Nintendo's long-term plans are for this game. Hopefully, they will continue to support it throughout the Switch 2's entire life cycle. But as it is...the game is just "alright." I just hope that any new content will be free for NSO + Expansion Pass subscribers like it was for the last game.

Re: Final Fantasy VII Remake Intergrade Scores Switch 2 Release Window

Not_Soos

It's been a long time coming. I remember all the way back in 2015 when Cloud got put into Smash Wii U and thinking to myself, "Surely, this confirms the Final Fantasy 7 remake they're working on will come to the NX, maybe as a launch title. Now, here we are, 10 years later. Geez, where does the time go?

Re: Nintendo Partners With Samsung To Produce Main Chips For Switch 2

Not_Soos

Everyone is joking about "Switch 2 Pro," but to me, this sounds more like how the OG Nintendo Switch got a hardware revision like a year after it came out with an improved battery and slightly different box but was otherwise the same. Would be pretty upsetting for early adopters like myself if that happens, but I'd rather an OLED version be coming than to not get one at all. Would be preferable at launch, of course, but if it's not a case of Nintendo deliberately holding back so fans will double-dip and more just how the stars aligned with their manufacturing partners, then so be it.

Re: 'Baldi's Basics' Creator Talks Switch Ports, Baldi In Smash & Learning To Code Via His 3DS

Not_Soos

Been using this site for over 10 years now, so it's amazing to see an article about my YouTube channel! I didn't know if y'all would actually cover it when I sent it in as a news tip, but you did, so thank you! A big thanks especially to my good buddy @mystman12 for doing the interview in the first place! The video's been doing numbers, getting to around 10k views in just a couple days! For comparison, my most-viewed video before this one only had like 1.6k views. I've also doubled my subscribers in the span of about a month, thanks in no small part to this interview.

I mention this in the video, but I first found out about Micah in the Nintendo Life comments section back in 2015. Now, it's all come full circle. Thanks again, Nintendo Life, for running the article! I really appreciate it, and I'm sure Micah will too. 🙂

(Even if you spelled his last name wrong, lol.)

Re: Nintendo Delays Switch 2 Pre-Orders In The US Amidst New Trump Tariffs

Not_Soos

Yeah, I don't feel particularly welcome on this website anymore. Unless things change, I guess I'll stop being active in this community and start getting my information from other sites that welcome a diverse range of opinions.

Thanks to all those who have tolerated my hot takes and enjoyed reading my comments over the years. It's been a pleasure. Inb4 someone says, "this isn't an airport, you don't have to announce your departure." I beat you to the punch.

God bless.

Re: Nintendo Delays Switch 2 Pre-Orders In The US Amidst New Trump Tariffs

Not_Soos

There's a lot I could say, but it wouldn't be received well here, so I won't bother. All I'll add to the conversation is that I'm not going to be overly reactionary about this; I'm gonna play it by ear and see what happens.

I wish all the people who are outraged at their fellow Americans took a little accountability and looked introspectively at how they themselves may have been responsible for pushing people away from their political party. What could you have done differently? Why did people see Trump as the better option? If you say it's because they're just a bunch of brainless sheep, you haven't learned anything.