@sikthvash I'm not convinced that "joke" was even a joke, and given today's political climate and also the fact it involved a real human being who almost died (irrespective of one's opinion on said human), I thought the whole thing was pretty tasteless. I don't blame Jack for condemning it--even if they are close friends. Friends still need to hold each other accountable sometimes.
Edit: That said, as someone who recently got into content creation, I understand the risk you take with each joke, not knowing whether or not they're going to land. Comedy is walking a fine line between being entertaining and offensive. So, although I don't know anything about Kyle to be honest, I do still have sympathy with him. I don't like cancel culture, whether it happens to people on the Right or the Left.
I think if I'm Jack, the best approach is to say, "The joke went a little too far, we apologize if we made any of our fans feel alienated because of their political beliefs, and we don't condone violence. But at the same time, Kyle is my friend and I know he'd never wish actual harm on anybody, so I hope the internet can cut him some slack and forgive him instead of harassing him as the internet is prone to do."
That's how I would have handled it. I don't know what Jack said exactly, but if he only did the first half of that and not the second half, maybe he did throw his friend under the bus, I don't know. I like to take a nuanced approach with these sorts of things and try to see it from every angle.
From the moment Miyamoto announced that Jack Black would be the voice of Bowser, I knew he was gonna be great.
From the moment they announced Jack Black was going to play Steve in the Minecraft movie, I had serious doubts.
You can love an actor but simultaneously acknowledge that not every role is for them.
You can tell when someone is casted because they're the right fit for the job, verses when they're casted because an exec thinks it will put butts in seats.
I'm not crazy about this poster design. It looks visually very busy. It seems more like a fan-made Photoshop edit than an official poster, but that's just me. Looking forward to it though, nonetheless!
I started Dragon Quest III but will be putting it on the backburner for now, as I still need to finish Mario & Luigi Brothership. I uploaded a video of myself playing the first couple hours of the game, if anyone is on the fence about the Switch version and wants to see how it runs:
I've also been playing Rayman Legends on the channel, which is my favorite 2D platformer of all-time. Here's the link to the first episode of that series: https://m.youtube.com/watch?v=hSos0v2s8ZI
After I finish Rayman, I'm not sure what I'll play next on my channel. I have several games lined up, but no particular order in which I'll play them--Super Mario Sunshine, Jak and Daxter, Zelda: Link's Awakening, Pikmin 3, New Super Mario Bros. U, and Super Mario Bros. Wonder are some of the top contenders for games I'd like to complete a YouTube series of before 2025.
Didn't Xbox explicitly confirm there would be new hardware coming out by the end of this year, which was believed to be a handheld? I'm pretty sure I didn't make that up, right? Now they're saying it could be a few more years?
@Erigen Thanks to modern 4k graphics technology, they can render every individual taste bud with beautifully detailed textures and saliva with raytracing as their tongues dance together in each other's mouths.
Would anybody be interested in seeing me react to this on my channel? I don't know if it's worth it because I don't anticipate it will be all that exciting since this is mostly a known quantity. We've literally seen patents detailing how the mine kart ride will work since like 2015.
That said, there hasn't been a traditional Direct since I started my channel and I really want to make my first reaction video, lol. I feel like it could be a bit boring though, so maybe I should save it for a traditional Direct since I didn't do the museum one either.
Surely we'll get one in February, right? That's only... only about 100 days from now. 🫤
Ah, well. Hopefully we at least get to see Miyamoto eating coconut-flavored popcorn from a giant banana.
I've literally never heard of this series before, but it looks kinda cool. I'm a pretty simple man, I see GameCube/PS2-era graphics and I get happy. I may need to look into what exactly this is.
I've been playing some Mario & Luigi: Brothership, of course. I uploaded my initial reaction to the first couple hours of the game, if anyone wants to check it out: https://youtu.be/8nLncv_vQN8?si=K95k1xgCdsbH2gCt
I felt a lot more relaxed and normal in front of the camera than in most of my previous videos, so I'm pretty proud of how the commentary came out, I think. Unfortunately, the game audio was a bit loud for some reason, so apologies if it's a bit difficult to hear me. Maybe this will help you decide if you're on the fence about the game.
Also on my channel, I've been playing Pac-Man World Re-Pac, which I plan to finish this weekend. I should be done in just one more recording session, as I'm on the sixth and final world. After that, I'll probably move on to Rayman Legends as the next game on my channel. I'd like to record at least a few episodes of that this weekend as well!
Otherwise, I might play some more Super Mario Party Jamboree with my dad, and maybe finish up Nikoderiko, as I'm almost to the end. The game suffers from an unfortunate lack of polish; I've gotten softlocked and had to restart a level twice, fallen through see-saw platforms when attempting to slide, and experienced several graphical glitches such as text randomly flickering. I could see that being a deal breaker and bringing the game down to a 5/10 for a lot of people.
But if you can get past the jank, the controls are solid and the level design is really, really good. I would argue that it's a better Donkey Kong Country clone than Yoola-Laylee and the Impossible Lair. It doesn't do anything new to re-invent the wheel, but it doesn't need to. It looks very lovely as well, but the load times are pretty bad. Maybe hold off on this one for a patch and a sale, because $30 is a big ask, especially for a game so rough around the edges as this one. But if all that gets taken care of, this is practically a third Retro Studios Donkey Kong game.
I never played video games on the toilet because I thought it was just nasty. That is, until I got into college and had pretty much no free time my first semester with 17 credit hours. I realized if I wanted to make time for gaming, I was going to have to learn to multitask. Now, I always take my Switch or 3DS to the toilet with me. If I'm about to have the runs, I hold that sucker in until I figure out which cartridge I want to put in.
Some might say this is TMI, but I say it's not enough information, if you ask me 😏😉
Glad I'm not the only one. There's a few other changes I'm not sure if I like that much. In past games, you had equal control over both Mario and Luigi in the overworld. But in this game, you really just play as Mario while Luigi is controlled by AI like 90 percent of the time. I don't like that change.
Switching to the different moves like the UFO is also pretty confusing when you still have the muscle memory of how it worked in every previous game. Even using X and Y to use your hammer on the overworld, but then going back to A and B to use your hammer in battle is kind of weird.
That's good for the most part, but I honestly wish Nintendo was at least a bit more forward about making acquisitions when it makes sense. There's no reason AlphaDrean had to die, for example. There's no reason Nintendo had to let Microsoft snatch up Rare, without whom their software library would have been abysmal on the N64.
I'm glad they're not a mega conglomerate like Disney, trying to establish a monopoly and purchase everything. But they could be just a bit more aggressive. Buying Next Level Games was a good move, but Retro Studios is arguably even more important.
Picking it up day one. I've been super excited and expecting this to possibly be my game of the year, although some of the recent reviews are concerning to me.
This was my #1 most-requested feature as well. I would have cried if it wasn't backwards-compatible. Now I'll be sure to try my darnedest to get this console on day one.
Switch has like 9 of my top 10 favorite games of all-time, as well as maybe 90% of my top 30 favorite games. The only game in my top 10 that's missing is Super Mario Galaxy 2. It would have sucked to have a hard reset back to nothing.
Nintendo's 2025 is already looking pretty stacked, and that's just for the current-gen Switch.
Compare this to 2021, which we went into literally knowing about nothing except for 3D World + Bowser's Fury, which was just a Wii U port. Bowser's Fury ended up being stellar, but at the end of 2020 before the trailer, I expected it to be a throwaway mode like Bowser's Minions. That year still ended up being stellar with gems like Metroid Dread, but at the time, there was a lot of concern.
I've never done so before, but I'm wanting to start investing in the stock market. This would, of course, mean buying shares in Nintendo. Unlike a lot of other investors though, I'm not gonna dip out when things get rocky for Nintendo. Nintendo is a company I believe in with all my heart, and I'll support them in their peaks and in their valleys. Other companies I'll be investing in with the intention of turning over a profit, but for Nintendo, it doesn't matter.
Yeah, but they're talking about Nintendo on their own terms, instead of the forced positivity of Nintendo Minute. I imagine that must be pretty cathartic to get to finally speak your mind and for out your grievances about your former employer.
Kit and Krysta are just like us in that they genuinely love Nintendo's IP and want to talk about them. But they've described how stressful of a work environment in could be to work for NoA. Now they're independent, and they can make the content they want without an overbearing boss breathing down their neck and scrutinizing everything they do.
It's also worth noting they probably never would have left Nintendo if their local office hadn't shut down; they basically had an ultimatum of either relocating or quitting, and they chose the latter.
Dang, that's some high praise! I think most of us would agree Superstar Saga is a masterpiece, but to say this game is "easily" superior? That's crazy. Really looking forward to picking it up. This has a good chance of being my game of the year.
Paper Mario: TTYD is my favorite game of all-time, but as happy as I was for that game to get a remake, it's also kind of a known quantity. I've played that game so many times, I remember all the lines of dialogue, all the plot twists, all the fourth-wall breaks. But this is the first original Mario RPG in ages, and I can't wait.
My only complaint is that I think it's a massive bummer Yoko Shimomura isn't involved in the soundtrack. None of the music I've heard so far in this game has really done anything for me. Yoko is the best in the biz, so it's a huge missed opportunity that she isn't on board (no pun intended) with this game.
I hope the writing is good, above all. The combat and overworld gameplay look great, so no complaints there. So hopefully there will be an engaging plot with compelling characters.
I'll be sure to post my early impressions on my channel when the game launches!
I'm shocked how much people like the Japanese one. I find it kind of generic, but also very visually messy.
I'm not an expert on graphic design, but as I understand it, you don't want to have a bunch of different elements overlapping each other. If you were to look at a silhouette of the Western box art, you'd be able to make out each of the characters distinctly. But if you make a silhouette of the Japanese one, Sonic, Shadow, and the logo would all appear as a conjoined mess. It's too visually busy.
It's a lot better than their Super Mario Christmas commercial they put out a couple weeks ago... way too early for the holidays.
If you haven't heard it, it's a parody of the song "Jingle Bells," and I honestly think it may be worse than ANY of their Wii U commercials. I don't know if I've ever cringed this hard. It's so bad, y'all.
1. The composers were already credited initially for their music in the games put out by Nintendo, so their names have already been available in the Google database for the past 20 years.
2. I said this in my other comment, but if someone is not credited for their work, they can still get the director they worked under to provide them with a detailed reference explaining their exact job responsibilities. That's what all the rest of us have to do.
I can't add anymore to my initial comment because I maxed out the character limit again, but I'd like to expand a bit on my thoughts.
It's ironic that someone like Grant Kirkhope can complain about not being credited, and his Twitter post will get thousands of likes, because that's how well-known he already is.
Kirkhope might not be celebrity status, but he's famous enough that he would probably never have to compose another piece of video game music again and could instead travel to various comic conventions and sit in a chair signing autographs at $50 per person.
Meanwhile, there are soldiers buried in unmarked graves because no one could identify their bodies.
If this isn't a double-standard in society, I don't know what is.
I don't mean to single out or vilify Kirkhope. I'm admittedly not the biggest fan of him as a person, but it's nothing to do with this. His feelings are valid, and he's far from the only person in the entertainment industry to complain about not being credited.
If I were in their shoes, I'd complain too, because we've been conditioned to believe that people who make movies, TV, and games deserve special treatment. I see it as a sort of entitlement, but that's not the fault of any individual but rather societal conditioning. We've bred people in the entertainment space--and fans of various forms of media--to feel this way.
I might get some flack for this, as I feel like my opinion is not going to be particularly popular. I'm just one guy whose perspective is not the gospel truth, so if you disagree with me, kindly do so in a respectful manner. I'm not above being convinced as to why I'm wrong.
But I don't always understand the obsessive need to get credited in entertainment media when that doesn't really apply to any other field of work. Eating is more important to our survival as a species than video games. But none of us knows the chef who cooks our food when we go to a restaurant, or the farmer who grew the fruits and vegetables we buy at the grocery store.
If I buy a wooden rocking chair at the furniture store, I don't know the name of the artisan who crafted it, or the lumberjack who chopped the tree down, or the truck driver who delivered the logs to a warehouse for processing. Why do we put people who work in entertainment media on such a pedestal, as if their work is more important than anyone else's?
What about the names of every person who has ever been deployed in the military in our lifetime, fighting to preserve our freedom?
I know people were upset Grant Kirkhope was not credited in the Mario Movie, but surely we have to draw a line somewhere. If he was properly credited, who's to say the Rare developer that gave DK a tie and Diddy Kong a red hat wouldn't also complain that his designs were used in the movie without crediting him? King Bob-Omb makes a cameo in the movie--what about random Nintendo employee number 2637 who left the company 10 years ago but was the one who suggested King Bob-Omb should have a mustache? Where does it end? Credits would be 30 minutes long and have 10,000 names.
It's like when I beat Little Nightmares and had to sit through the longest unskippable credits sequence I've ever seen in my life. As an American consumer of the game, I don't think it's necessary to show me the names of everyone who helped market the game in France and Germany and Japan and China and Korea and the UK and Mexico, et cetera.
I never pay that much attention to names in the credits, unless I'm really curious about a voice actor or something. In a movie or TV show or game, the credits move by so fast that it would be impossible to notice every single person who contributed without pausing every couple seconds. Not a single person does that.
If Grant Kirkhope's name had been included in the Mario movie, it would have been a sweet personal gesture to him, but that's it. He didn't work on the movie any more than whoever came up with the Tanooki Mario sound effects used in the movie did.
I've heard arguments that this sort of thing can prevent workers from being able to put their work on a resumé, but I disagree. That's why jobs ask for references. Someone might not be credited in a movie if they only worked on it for 3 months of its 2-year development, but that doesn't mean the director wouldn't still write them a letter of recommendation.
If someone loves the Donkey Kong Country soundtrack and wants to know who composed it, they can spend two seconds Googling it to find David Wise's name. I think it's a bit of an artificial outrage by people with good intentions making it a bigger issue than it really is.
Congrats to NL for getting the exclusive scoop on this. I'm glad we won't have to wait too long.
But 30 bucks is a big ask for this sort of game. As a 3D platformer buff who never played this back in the day, I've been looking forward to trying this piece of gaming history, whether it's mediocre or not. But $20 is the most they should have charged for this, and frankly, I think $10 is about as high as I'm willing to go. Will wait for a sale.
The problem wasn't that it "violated Nintendo's own religious censorship rules." As I understand it, putting prayer to music is considered haram in Islam and they didn't want to offend the Muslim community.
I have it downloaded, but I don't see myself getting a whole lot of use out of it since I usually just listen on YouTube from my TV anyways. It's nice they're finally doing something official, but it's kind of redundant to me, unless there's a way you can save these songs as alarms, ring tones, etc. but I don't believe that's possible.
In Japan, they've had a Nintendo app over there for years that tracks all of your play activity in very specific detail across Wii U, 3DS, and Switch. It's kind of similar to the 3DS activity log where it shows you all kinds of stats and data, as opposed to Switch, which is really vague, 5-hour increments and resets if you transfer your game library to a new system. I'd much rather see them bring something like that over to the West. I love tracking my play time cause I'm just weird like that.
So there's an option to download the tracks within the app, but you can't actually save them to your system like to set as an alarm or anything, right?
I'm in no hurry whatsoever for new hardware. 2024 has been a stellar year for the current Switch (like virtually every year), and next year is already shaping up to be great as well:
•Metroid Prime 4
•Pokémon Legends Z-A
•Donkey Kong Country Returns HD
•Xenoblade Chronixles X Definitive Edition
•Dragon Quest I & II HD-2D
•Professor Layton and the New World of Steam
•Fantasy Life i: The Girl Who Steals Time
There's still so many other easy ports/remasters and small, new projects they could give us between now and then, too:
•Wind Waker + Twilight Princess HD
•Kid Icarus Uprising
•Yoshi's Woolly World port
•Kirby Triple Deluxe + Planet Robobot HD
•Kirby and the Rainbow Curse port
•new Mario Baseball
•new Rythm Heaven
•new Wario Land
•Pikmin 4 Winter DLC expansion
•3DS eShop remasters or sequels to HarmoKnight, Dillon's Rolling Western, and Pushmo
•A Fire Emblem remake
•Chibi-Robo 1 & 2 HD
•Metroid Prime 2 & 3 HD
•Super Mario Galaxy 2 + 3D Land HD
•NSO: Super Smash Bros., Diddy Kong Racing, DK 64, Conker, DK King of Swing, DK Land 1-3, Wario Land 1, 2, & 4, WarioWare: Twisted, Mario Party Advance, Mario Pinball Land, DK '94,
•GameCube NSO
Frankly, I'm more interested in seeing these titles come over than whatever next-gen stuff Nintendo has in store. Still a lot of potential in the current-gen Switch. I've also been saying how I'd love to see third-party games like a Rayman "Raymastered" collection and Pac-Man World 2 Re-Pac, which don't necessarily need more horsepower.
I know there are some who just want new games and are sick of ports/remakes/remasters, but I'm not one of them.
I'm good to just keep riding the Switch wave, baby!
•Wind Waker HD •Twilight Princess HD •Yoshi's Woolly World •Nintendo Land •Sonic Lost World •Kirby and the Rainbow Curse
I'd love to see all these games come over in some capacity. Nintendo had that Rainbow Curse patent (as well as Pushmo) recently, so I expect we'll see those sooner rather than later. Maybe Nintendo is going to forego one final Switch Direct and is instead going to do Twitter drops for various ports/remakes.
Yoshi's Woolly World was already ported to 3DS, but so was Hyrule Warriors, which got a definitive Switch release. Woolly World plays fine on 3DS, but it seems like such a waste that those detailed fabric graphics are stuck on the dead Wii U.
Nintendo Land might not come back as we know it, but I'd love to see Nintendo sell individual $9.99 eShop games for some of the best minigames, like Mario Chase, Luigi's Ghost Mansion, and Metroid Blast. They could add online, but also recreate the asymmetrical local multiplayer by using two Switch consoles--one docked and one in handheld to replicate the Wii U GamePad.
I picked it up earlier today, and although I haven't played much, I'm enjoying my time with it so far. I'm honestly impressed with how good it looks on Switch; this is a gorgeous game. I have a couple 30-minute videos up on my channel with no commentary, if anyone is curious about how it performs on Switch. As I understand it, the Switch version is just 30 FPS, but I haven't noticed any frame dips or anything. It's really smooth and very high fidelity. Really looking forward to digging further into it as someone who never grew up with the original.
Comments 3,765
Re: New Minecraft Movie Trailer Digs Into Steve's Backstory
@Arkay I always love it when someone's pfp perfectly matches what they have to say.
Re: New Minecraft Movie Trailer Digs Into Steve's Backstory
@sikthvash I'm not convinced that "joke" was even a joke, and given today's political climate and also the fact it involved a real human being who almost died (irrespective of one's opinion on said human), I thought the whole thing was pretty tasteless. I don't blame Jack for condemning it--even if they are close friends. Friends still need to hold each other accountable sometimes.
Edit: That said, as someone who recently got into content creation, I understand the risk you take with each joke, not knowing whether or not they're going to land. Comedy is walking a fine line between being entertaining and offensive. So, although I don't know anything about Kyle to be honest, I do still have sympathy with him. I don't like cancel culture, whether it happens to people on the Right or the Left.
I think if I'm Jack, the best approach is to say, "The joke went a little too far, we apologize if we made any of our fans feel alienated because of their political beliefs, and we don't condone violence. But at the same time, Kyle is my friend and I know he'd never wish actual harm on anybody, so I hope the internet can cut him some slack and forgive him instead of harassing him as the internet is prone to do."
That's how I would have handled it. I don't know what Jack said exactly, but if he only did the first half of that and not the second half, maybe he did throw his friend under the bus, I don't know. I like to take a nuanced approach with these sorts of things and try to see it from every angle.
Re: New Minecraft Movie Trailer Digs Into Steve's Backstory
From the moment Miyamoto announced that Jack Black would be the voice of Bowser, I knew he was gonna be great.
From the moment they announced Jack Black was going to play Steve in the Minecraft movie, I had serious doubts.
You can love an actor but simultaneously acknowledge that not every role is for them.
You can tell when someone is casted because they're the right fit for the job, verses when they're casted because an exec thinks it will put butts in seats.
Re: Mario & Luigi's Future In Doubt As A Potential Sony Acquisition Emerges
I said it before, but I think it was a major misstep that Nintendo didn't buy out AlphaDream before they went under, imo.
Re: Here's A Look At Sonic The Hedgehog 3's New Movie Poster
I'm not crazy about this poster design. It looks visually very busy. It seems more like a fan-made Photoshop edit than an official poster, but that's just me. Looking forward to it though, nonetheless!
Re: My Nintendo Store UK Brings Black Friday Discounts To Select LEGO Sets
Hopefully this will come statewide. My nephew really loves LEGO as well as The Legend of Zelda.
Re: Talking Point: What Are You Playing This Weekend? (16th November)
I started Dragon Quest III but will be putting it on the backburner for now, as I still need to finish Mario & Luigi Brothership. I uploaded a video of myself playing the first couple hours of the game, if anyone is on the fence about the Switch version and wants to see how it runs:
https://youtu.be/TTZ2oP-12gQ?si=CMNTiBVuiPDUy0XF
I've also been playing Rayman Legends on the channel, which is my favorite 2D platformer of all-time. Here's the link to the first episode of that series: https://m.youtube.com/watch?v=hSos0v2s8ZI
After I finish Rayman, I'm not sure what I'll play next on my channel. I have several games lined up, but no particular order in which I'll play them--Super Mario Sunshine, Jak and Daxter, Zelda: Link's Awakening, Pikmin 3, New Super Mario Bros. U, and Super Mario Bros. Wonder are some of the top contenders for games I'd like to complete a YouTube series of before 2025.
Re: Sega Releases New Sonic Game, Exclusive To... Topgolf Venues?
I just want Sonic Dream Team to come to consoles, please.
Re: Prime Video May Have Found Its Lara Croft In Game Of Thrones Star Sophie Turner
She looks more like Aloy from Horizon...
Re: Sonic 3 Director Teases Another Character Reveal At The End Of The Movie
**camera pans up to reveal Crazy Carl**
"I heard you guys could use a chainsaw..."
FIN.
Re: Xbox Chief On Bringing Games To Other Platforms, Says There Are No "Red Lines"
Didn't Xbox explicitly confirm there would be new hardware coming out by the end of this year, which was believed to be a handheld? I'm pretty sure I didn't make that up, right? Now they're saying it could be a few more years?
Re: Sonic Team Producer Says Revivals Of Older Entries Remain Appealing
@Erigen Thanks to modern 4k graphics technology, they can render every individual taste bud with beautifully detailed textures and saliva with raytracing as their tongues dance together in each other's mouths.
Re: Random: Don't Let Pets Wii On Your Switch, Warns Nintendo
@Markatron84 You're a human though, so you're good. This PSA is only concerning pet urine.
Re: Nintendo Direct Announced For Super Nintendo World's Donkey Kong Expansion
Would anybody be interested in seeing me react to this on my channel? I don't know if it's worth it because I don't anticipate it will be all that exciting since this is mostly a known quantity. We've literally seen patents detailing how the mine kart ride will work since like 2015.
That said, there hasn't been a traditional Direct since I started my channel and I really want to make my first reaction video, lol. I feel like it could be a bit boring though, so maybe I should save it for a traditional Direct since I didn't do the museum one either.
Surely we'll get one in February, right? That's only... only about 100 days from now. 🫤
Ah, well. Hopefully we at least get to see Miyamoto eating coconut-flavored popcorn from a giant banana.
Re: Nintendo Direct Announced For Super Nintendo World's Donkey Kong Expansion
Pyoro may have fallen from grace, but SamusHunter has been on their redemption ark, as they successfully called this and Xenoblade Chronicles X.
This is the biggest political upset we've seen all week.
Re: Legacy Of Kain: Soul Reaver 1 & 2 Remastered Switch eShop Pre-Orders Now Available
I've literally never heard of this series before, but it looks kinda cool. I'm a pretty simple man, I see GameCube/PS2-era graphics and I get happy. I may need to look into what exactly this is.
Re: Talking Point: What Are You Playing This Weekend? (9th November)
I've been playing some Mario & Luigi: Brothership, of course. I uploaded my initial reaction to the first couple hours of the game, if anyone wants to check it out: https://youtu.be/8nLncv_vQN8?si=K95k1xgCdsbH2gCt
I felt a lot more relaxed and normal in front of the camera than in most of my previous videos, so I'm pretty proud of how the commentary came out, I think. Unfortunately, the game audio was a bit loud for some reason, so apologies if it's a bit difficult to hear me. Maybe this will help you decide if you're on the fence about the game.
Also on my channel, I've been playing Pac-Man World Re-Pac, which I plan to finish this weekend. I should be done in just one more recording session, as I'm on the sixth and final world. After that, I'll probably move on to Rayman Legends as the next game on my channel. I'd like to record at least a few episodes of that this weekend as well!
Otherwise, I might play some more Super Mario Party Jamboree with my dad, and maybe finish up Nikoderiko, as I'm almost to the end. The game suffers from an unfortunate lack of polish; I've gotten softlocked and had to restart a level twice, fallen through see-saw platforms when attempting to slide, and experienced several graphical glitches such as text randomly flickering. I could see that being a deal breaker and bringing the game down to a 5/10 for a lot of people.
But if you can get past the jank, the controls are solid and the level design is really, really good. I would argue that it's a better Donkey Kong Country clone than Yoola-Laylee and the Impossible Lair. It doesn't do anything new to re-invent the wheel, but it doesn't need to. It looks very lovely as well, but the load times are pretty bad. Maybe hold off on this one for a patch and a sale, because $30 is a big ask, especially for a game so rough around the edges as this one. But if all that gets taken care of, this is practically a third Retro Studios Donkey Kong game.
Re: The Results Of Our 2024 Switch Summer Survey Are In
@ZZalapski Lol, did you really?
Re: The Results Of Our 2024 Switch Summer Survey Are In
I never played video games on the toilet because I thought it was just nasty. That is, until I got into college and had pretty much no free time my first semester with 17 credit hours. I realized if I wanted to make time for gaming, I was going to have to learn to multitask. Now, I always take my Switch or 3DS to the toilet with me. If I'm about to have the runs, I hold that sucker in until I figure out which cartridge I want to put in.
Some might say this is TMI, but I say it's not enough information, if you ask me 😏😉
Re: Mario & Luigi Fans Aren't Happy About Brothership's Battle Button Tweaks
Glad I'm not the only one. There's a few other changes I'm not sure if I like that much. In past games, you had equal control over both Mario and Luigi in the overworld. But in this game, you really just play as Mario while Luigi is controlled by AI like 90 percent of the time. I don't like that change.
Switching to the different moves like the UFO is also pretty confusing when you still have the muscle memory of how it worked in every previous game. Even using X and Y to use your hammer on the overworld, but then going back to A and B to use your hammer in battle is kind of weird.
Re: Nintendo Would Rather "Organically Expand The Organisation" Than Rely Solely On Acquisitions
That's good for the most part, but I honestly wish Nintendo was at least a bit more forward about making acquisitions when it makes sense. There's no reason AlphaDrean had to die, for example. There's no reason Nintendo had to let Microsoft snatch up Rare, without whom their software library would have been abysmal on the N64.
I'm glad they're not a mega conglomerate like Disney, trying to establish a monopoly and purchase everything. But they could be just a bit more aggressive. Buying Next Level Games was a good move, but Retro Studios is arguably even more important.
Re: Random: "I'm A Pretty Normal Person" - Miyamoto Disputes 'Genius' Label
"I think it would be more fun if I didn't have to work"
SAME, BRO. I'VE NEVER FELT MORE SEEN IN MY LIFE.
Re: Reaction: Rest Easy, Folks, Your Switch Backlog Ain't Going Anywhere
Nintendo dropping this bombshell while the polls were open should be considered election interference.
Re: Poll: So, Will You Be Getting Mario & Luigi: Brothership?
Picking it up day one. I've been super excited and expecting this to possibly be my game of the year, although some of the recent reviews are concerning to me.
Re: It's Official, 'Switch 2' Will Be Backwards Compatible
This was my #1 most-requested feature as well. I would have cried if it wasn't backwards-compatible. Now I'll be sure to try my darnedest to get this console on day one.
Switch has like 9 of my top 10 favorite games of all-time, as well as maybe 90% of my top 30 favorite games. The only game in my top 10 that's missing is Super Mario Galaxy 2. It would have sucked to have a hard reset back to nothing.
Re: Mario & Luigi Spin Into Action In The Latest Brothership Slapstick Short
Erm... where are those coins going, exactly? Up Luigi's...? Ehh, maybe its best not to think about it.
Re: Nintendo Reconfirms Release Windows For Major Upcoming Switch Games
Nintendo's 2025 is already looking pretty stacked, and that's just for the current-gen Switch.
Compare this to 2021, which we went into literally knowing about nothing except for 3D World + Bowser's Fury, which was just a Wii U port. Bowser's Fury ended up being stellar, but at the end of 2020 before the trailer, I expected it to be a throwaway mode like Bowser's Minions. That year still ended up being stellar with gems like Metroid Dread, but at the time, there was a lot of concern.
Nintendo is really in a great position right now.
Re: Talking Point: Nintendo's Latest Financials Make One Thing Abundantly Clear
I've never done so before, but I'm wanting to start investing in the stock market. This would, of course, mean buying shares in Nintendo. Unlike a lot of other investors though, I'm not gonna dip out when things get rocky for Nintendo. Nintendo is a company I believe in with all my heart, and I'll support them in their peaks and in their valleys. Other companies I'll be investing in with the intention of turning over a profit, but for Nintendo, it doesn't matter.
Re: 'Nintendo Music' Update Adds Classic SNES Soundtrack, Here's Every Song Included
They also added DKC2 icons to NSO. Maybe this will be a regular thing, where we get both at the same time.
Re: Xenoblade Chronicles X: Definitive Edition Is Eating Up Views On YouTube
This is the funniest argument I've ever walked in on, lol.
Re: Random: Kit & Krysta Discuss The "Drama" Behind The Switch Reveal Trailer
@eltomo
Yeah, but they're talking about Nintendo on their own terms, instead of the forced positivity of Nintendo Minute. I imagine that must be pretty cathartic to get to finally speak your mind and for out your grievances about your former employer.
Kit and Krysta are just like us in that they genuinely love Nintendo's IP and want to talk about them. But they've described how stressful of a work environment in could be to work for NoA. Now they're independent, and they can make the content they want without an overbearing boss breathing down their neck and scrutinizing everything they do.
It's also worth noting they probably never would have left Nintendo if their local office hadn't shut down; they basically had an ultimatum of either relocating or quitting, and they chose the latter.
Re: Review: Mario & Luigi: Brothership (Switch) - Easily The Best Mario & Luigi RPG Yet
Dang, that's some high praise! I think most of us would agree Superstar Saga is a masterpiece, but to say this game is "easily" superior? That's crazy. Really looking forward to picking it up. This has a good chance of being my game of the year.
Paper Mario: TTYD is my favorite game of all-time, but as happy as I was for that game to get a remake, it's also kind of a known quantity. I've played that game so many times, I remember all the lines of dialogue, all the plot twists, all the fourth-wall breaks. But this is the first original Mario RPG in ages, and I can't wait.
My only complaint is that I think it's a massive bummer Yoko Shimomura isn't involved in the soundtrack. None of the music I've heard so far in this game has really done anything for me. Yoko is the best in the biz, so it's a huge missed opportunity that she isn't on board (no pun intended) with this game.
I hope the writing is good, above all. The combat and overworld gameplay look great, so no complaints there. So hopefully there will be an engaging plot with compelling characters.
I'll be sure to post my early impressions on my channel when the game launches!
Re: Poll: Box Art Brawl - Duel: Sonic X Shadow Generations
I'm shocked how much people like the Japanese one. I find it kind of generic, but also very visually messy.
I'm not an expert on graphic design, but as I understand it, you don't want to have a bunch of different elements overlapping each other. If you were to look at a silhouette of the Western box art, you'd be able to make out each of the characters distinctly. But if you make a silhouette of the Japanese one, Sonic, Shadow, and the logo would all appear as a conjoined mess. It's too visually busy.
Re: Video: Nintendo Puts Mario & Luigi: Brothership In The Spotlight With This Jolly Sea Shanty
It's a lot better than their Super Mario Christmas commercial they put out a couple weeks ago... way too early for the holidays.
If you haven't heard it, it's a parody of the song "Jingle Bells," and I honestly think it may be worse than ANY of their Wii U commercials. I don't know if I've ever cringed this hard. It's so bad, y'all.
https://youtu.be/HrzIaXF5oZ0?feature=shared
I know it's supposed to be for kids, but I asked my six-year-old nephew what he thought, and he agreed it was cringe. 🤣
Re: Come On, Where Are The Composer Credits in 'Nintendo Music'?
@HingryHuppo Two things to note with this:
1. The composers were already credited initially for their music in the games put out by Nintendo, so their names have already been available in the Google database for the past 20 years.
2. I said this in my other comment, but if someone is not credited for their work, they can still get the director they worked under to provide them with a detailed reference explaining their exact job responsibilities. That's what all the rest of us have to do.
Re: Come On, Where Are The Composer Credits in 'Nintendo Music'?
I can't add anymore to my initial comment because I maxed out the character limit again, but I'd like to expand a bit on my thoughts.
It's ironic that someone like Grant Kirkhope can complain about not being credited, and his Twitter post will get thousands of likes, because that's how well-known he already is.
Kirkhope might not be celebrity status, but he's famous enough that he would probably never have to compose another piece of video game music again and could instead travel to various comic conventions and sit in a chair signing autographs at $50 per person.
Meanwhile, there are soldiers buried in unmarked graves because no one could identify their bodies.
If this isn't a double-standard in society, I don't know what is.
I don't mean to single out or vilify Kirkhope. I'm admittedly not the biggest fan of him as a person, but it's nothing to do with this. His feelings are valid, and he's far from the only person in the entertainment industry to complain about not being credited.
If I were in their shoes, I'd complain too, because we've been conditioned to believe that people who make movies, TV, and games deserve special treatment. I see it as a sort of entitlement, but that's not the fault of any individual but rather societal conditioning. We've bred people in the entertainment space--and fans of various forms of media--to feel this way.
Re: Come On, Where Are The Composer Credits in 'Nintendo Music'?
I might get some flack for this, as I feel like my opinion is not going to be particularly popular. I'm just one guy whose perspective is not the gospel truth, so if you disagree with me, kindly do so in a respectful manner. I'm not above being convinced as to why I'm wrong.
But I don't always understand the obsessive need to get credited in entertainment media when that doesn't really apply to any other field of work. Eating is more important to our survival as a species than video games. But none of us knows the chef who cooks our food when we go to a restaurant, or the farmer who grew the fruits and vegetables we buy at the grocery store.
If I buy a wooden rocking chair at the furniture store, I don't know the name of the artisan who crafted it, or the lumberjack who chopped the tree down, or the truck driver who delivered the logs to a warehouse for processing. Why do we put people who work in entertainment media on such a pedestal, as if their work is more important than anyone else's?
What about the names of every person who has ever been deployed in the military in our lifetime, fighting to preserve our freedom?
I know people were upset Grant Kirkhope was not credited in the Mario Movie, but surely we have to draw a line somewhere. If he was properly credited, who's to say the Rare developer that gave DK a tie and Diddy Kong a red hat wouldn't also complain that his designs were used in the movie without crediting him? King Bob-Omb makes a cameo in the movie--what about random Nintendo employee number 2637 who left the company 10 years ago but was the one who suggested King Bob-Omb should have a mustache? Where does it end? Credits would be 30 minutes long and have 10,000 names.
It's like when I beat Little Nightmares and had to sit through the longest unskippable credits sequence I've ever seen in my life. As an American consumer of the game, I don't think it's necessary to show me the names of everyone who helped market the game in France and Germany and Japan and China and Korea and the UK and Mexico, et cetera.
I never pay that much attention to names in the credits, unless I'm really curious about a voice actor or something. In a movie or TV show or game, the credits move by so fast that it would be impossible to notice every single person who contributed without pausing every couple seconds. Not a single person does that.
If Grant Kirkhope's name had been included in the Mario movie, it would have been a sweet personal gesture to him, but that's it. He didn't work on the movie any more than whoever came up with the Tanooki Mario sound effects used in the movie did.
I've heard arguments that this sort of thing can prevent workers from being able to put their work on a resumé, but I disagree. That's why jobs ask for references. Someone might not be credited in a movie if they only worked on it for 3 months of its 2-year development, but that doesn't mean the director wouldn't still write them a letter of recommendation.
If someone loves the Donkey Kong Country soundtrack and wants to know who composed it, they can spend two seconds Googling it to find David Wise's name. I think it's a bit of an artificial outrage by people with good intentions making it a bigger issue than it really is.
Re: Exclusive: Croc Remaster Gets A Release Window And A Swanky Collector's Edition
Congrats to NL for getting the exclusive scoop on this. I'm glad we won't have to wait too long.
But 30 bucks is a big ask for this sort of game. As a 3D platformer buff who never played this back in the day, I've been looking forward to trying this piece of gaming history, whether it's mediocre or not. But $20 is the most they should have charged for this, and frankly, I think $10 is about as high as I'm willing to go. Will wait for a sale.
Re: 'Nintendo Music' Hosts A Different Version Of Ocarina Of Time's Fire Temple Theme
The problem wasn't that it "violated Nintendo's own religious censorship rules." As I understand it, putting prayer to music is considered haram in Islam and they didn't want to offend the Muslim community.
Re: So, Will You Be Listening To The New Mobile App Nintendo Music?
I have it downloaded, but I don't see myself getting a whole lot of use out of it since I usually just listen on YouTube from my TV anyways. It's nice they're finally doing something official, but it's kind of redundant to me, unless there's a way you can save these songs as alarms, ring tones, etc. but I don't believe that's possible.
In Japan, they've had a Nintendo app over there for years that tracks all of your play activity in very specific detail across Wii U, 3DS, and Switch. It's kind of similar to the 3DS activity log where it shows you all kinds of stats and data, as opposed to Switch, which is really vague, 5-hour increments and resets if you transfer your game library to a new system. I'd much rather see them bring something like that over to the West. I love tracking my play time cause I'm just weird like that.
Re: Random: Someone's Figured Out How To Run Custom Code On Nintendo's Alarmo
@KidSparta Knowing me, I'd probably just keep snoozing until Wario says "sorry" and gives up after an hour.
Re: 'Nintendo Music' Is A New Mobile App Exclusive To Switch Online Members
So there's an option to download the tracks within the app, but you can't actually save them to your system like to set as an alarm or anything, right?
Re: Digital Eclipse's 'Tetris Forever' To Include 2 MS-DOS Games
@N8tiveT3ch Yes.
Clippy is coming to Smash Bros.
Re: Nintendo Clarifies No Layoffs Are Happening At 'Mario Club' Subsidiary, Despite The Rumours
Well, I'm glad we can finally put this rumor I'm only just now hearing about behind us.
Re: Poll: Is Next Week’s Investor Q&A Really Reason Enough For A 'Switch 2' Reveal?
I'm in no hurry whatsoever for new hardware. 2024 has been a stellar year for the current Switch (like virtually every year), and next year is already shaping up to be great as well:
•Metroid Prime 4
•Pokémon Legends Z-A
•Donkey Kong Country Returns HD
•Xenoblade Chronixles X Definitive Edition
•Dragon Quest I & II HD-2D
•Professor Layton and the New World of Steam
•Fantasy Life i: The Girl Who Steals Time
There's still so many other easy ports/remasters and small, new projects they could give us between now and then, too:
•Wind Waker + Twilight Princess HD
•Kid Icarus Uprising
•Yoshi's Woolly World port
•Kirby Triple Deluxe + Planet Robobot HD
•Kirby and the Rainbow Curse port
•new Mario Baseball
•new Rythm Heaven
•new Wario Land
•Pikmin 4 Winter DLC expansion
•3DS eShop remasters or sequels to HarmoKnight, Dillon's Rolling Western, and Pushmo
•A Fire Emblem remake
•Chibi-Robo 1 & 2 HD
•Metroid Prime 2 & 3 HD
•Super Mario Galaxy 2 + 3D Land HD
•NSO: Super Smash Bros., Diddy Kong Racing, DK 64, Conker, DK King of Swing, DK Land 1-3, Wario Land 1, 2, & 4, WarioWare: Twisted, Mario Party Advance, Mario Pinball Land, DK '94,
•GameCube NSO
Frankly, I'm more interested in seeing these titles come over than whatever next-gen stuff Nintendo has in store. Still a lot of potential in the current-gen Switch. I've also been saying how I'd love to see third-party games like a Rayman "Raymastered" collection and Pac-Man World 2 Re-Pac, which don't necessarily need more horsepower.
I know there are some who just want new games and are sick of ports/remakes/remasters, but I'm not one of them.
I'm good to just keep riding the Switch wave, baby!
Re: Reaction: With Xenoblade Chronicles X On Switch, The Wii U's Demise Is Complete
•Wind Waker HD
•Twilight Princess HD
•Yoshi's Woolly World
•Nintendo Land
•Sonic Lost World
•Kirby and the Rainbow Curse
I'd love to see all these games come over in some capacity. Nintendo had that Rainbow Curse patent (as well as Pushmo) recently, so I expect we'll see those sooner rather than later. Maybe Nintendo is going to forego one final Switch Direct and is instead going to do Twitter drops for various ports/remakes.
Yoshi's Woolly World was already ported to 3DS, but so was Hyrule Warriors, which got a definitive Switch release. Woolly World plays fine on 3DS, but it seems like such a waste that those detailed fabric graphics are stuck on the dead Wii U.
Nintendo Land might not come back as we know it, but I'd love to see Nintendo sell individual $9.99 eShop games for some of the best minigames, like Mario Chase, Luigi's Ghost Mansion, and Metroid Blast. They could add online, but also recreate the asymmetrical local multiplayer by using two Switch consoles--one docked and one in handheld to replicate the Wii U GamePad.
Re: Xenoblade Chronicles X: Definitive Edition Confirmed For Switch
Excuse me?? Why now??
Does this mean one day I'll randomly wake up to Wind Waker and Twilight Princess HD?
Re: Random: Skull Kid "Clocks In" To Super Smash Bros. In This Awesome Fan-Made Trailer
I'm just waiting for the day I get to see the following taglines in a Smash game:
"RAYMAN Throws Hands!"
"CRASH BANDICOOT Crashes The Party!"
"SPYRO Charges In!"
Re: Random: Super Mario 64 On NSO Is Home To A Weird Misspelling Bug
"Mario, it that really you?"
Re: Sonic X Shadow Generations Surpasses One Million Sales In Opening Weekend
I picked it up earlier today, and although I haven't played much, I'm enjoying my time with it so far. I'm honestly impressed with how good it looks on Switch; this is a gorgeous game. I have a couple 30-minute videos up on my channel with no commentary, if anyone is curious about how it performs on Switch. As I understand it, the Switch version is just 30 FPS, but I haven't noticed any frame dips or anything. It's really smooth and very high fidelity. Really looking forward to digging further into it as someone who never grew up with the original.
https://youtu.be/-LBp3hZnVvs?si=xppC_KB7yiu_sBPh