NintendoWife

NintendoWife

not actually anybody’s wife

Comments 1,291

Re: Gender Split & Average Ages Of Japanese Nintendo Players Revealed Via New Survey

NintendoWife

@Axecon Hm I’m not sure that’s realistic. I wish they’d all think ‘Mario’ but more likely they think ‘Minecraft’ or [insert phone game] or ‘hyper violent shooter’.

But my point was really something else: This is not the average age of gamers, but the average age of Nintendo gamers. And if Nintendo’s fan base ages with them that’s potentially not good news for Nintendo, because they need to connect with the young generation, over and over again.

Maybe it’s fine. I’m one of those who started in the 80s and is still playing. So we’ve come a long way from a stigma, just by the passing of time. For me it’s still ‘Mario’ though Always has been.

Re: UK Charts: Donkey Kong Bananza Is A Hit, But Sells Less Than Half Of Super Mario Odyssey

NintendoWife

Thoughts:

  • Yeah, DK is going to sell less than Mario would have. Still I applaud when they put their best teams to work on secondary franchises, that’s the only way to eventually elevate them to A-list.
  • has anybody seen recent sales numbers for Switch 2? It has been quiet since the record-breaking first days.
  • as for Bananza, the early top spot means it has a chance to amass sales for many years. And it seems to be actually great, so the word of mouth should be that it’s a must-have.

Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'

NintendoWife

I must say, as someone who doesn’t play online: I partially understand. Games that rely on servers (online multiplayer stuff) are not traditional games, they are services that continually cost money to operate.

The part that I can get behind is that developers should be required to perpetually make functional downloads (updates, fixes) available, so that when in several years you pick up the game it still works, offline at least.

Re: Best Yoshi Games Of All Time

NintendoWife

If the Wii U game is the second best I haven’t missed much. That’s already a dull game and I skipped the Switch entry as a result. The Artoon / Arzest games were bad, that I remember.

You know what has to happen for Yoshi to become great again? Nintendo needs to take him back in-house. All these other games were outsourced and it shows. Hand it to one of their A teams and voila, great game.

Franchises or characters aren’t exceptional, developers are. It’s like a Beatles record written and performed by someone else. What’s the point?

Re: Feature: Every Switch 2 Launch Game, Ranked

NintendoWife

Thanks for the list. Yeah not a lot of interest so far. Direct soon?

@Rob3008 Same here, 10 hours of Mario Kart according to the stats. I was busy, too, but had I had a fantastic single player game the number would surely be higher. Here’s hoping that Bananza is as good as you’d expect from the 3D Mario team.

Re: Digital Foundry Is "Happy" With Switch 2 But Feels The Screen Is "Problematic"

NintendoWife

@sethfranum Can you name examples? I honestly don’t know what you’re talking about. I’ve been following DF for years, there was no ‘slamming’ I can recall.

DF are a high end tech focused channel, so of course Nintendo doesn’t always play a huge role in their discussions. But they’ve always appreciated the way Nintendo is going, Richard Leadbetter in particular is always praising Nintendo for their second-to-none content and art.

Re: Switch 2's Best-Selling eShop Games So Far

NintendoWife

@DaGoldenBoo That’s true, but if MK8 showed anything it’s that a game doesn’t need to accumulate the majority of its sales from its primary release. Translated to this situation, Nintendo might want to keep BOTW and TOTK selling on Switch 2 like MK8 sold on Switch 1 even though they originated on the respective previous playform.

(Not a straight comparison, I know. Cause MK8 hadn’t met its sales potential on Wii U whereas the Zelda’s have largely saturated the audience already).

Re: Switch 2's Best-Selling eShop Games So Far

NintendoWife

@Grumblevolcano I don’t know if anybody was referring to that (ever confusing) fiscal nomenclature in this case. But I just checked the official trailer, you’re right, Nintendo said “winter”. Only secondary outlets gave it a “2025” date.

Re: Switch 2's Best-Selling eShop Games So Far

NintendoWife

@DaGoldenBoo Yeah I agree that’s been true historically (Skyward Sword sold really badly late on Wii). Although you can tell Nintendo are trying to uncouple game sales from console cycles recently, with the various types of re-releases. Probably something they observed with the competition (GTA, The Last of Us, …)

Re: Poll: Do You Three-Star-Gold Every Mario World Grand Prix Before Moving On To The Next?

NintendoWife

I'm in the camp of those who don't immediately repeat one course (or level or world in other games) until 100%. If you want to get the most enjoyment out of a game that's wiser I think.

Take 2D Mario levels - they're so well made, but if you go for all there is to do right away you'll be done with them forever after 10 minutes. I finish them once, then on to the next. And days or weeks later I get to experience them fresh once more.

Re: Switch 2's Best-Selling eShop Games So Far

NintendoWife

@Dhaladog I’m afraid the next 3D Zelda is quite a long way off. They will probably tease something next year, aiming to release 2 years later, and then miss that deadline by another year. That they’re currently seeking to extend the life cycle of BOTW and TOTK is an indicator of a long wait.

They’ll certainly release something in the meantime though. For this year the Zelda focus is on Hyrule Warriors.
Next up could be:

  • straight re-releases of the Wii U versions of TP and WW (not sure)
  • remakes of the remaining 2D Zelda games in the Link’s Awakening HD engine (Oracles, Minish Cap)
  • something new altogether
  • or they could finally attempt a modern remake of OoT and MM. But with the success of open world Zelda I’m not sure that’s a priority anymore

Re: Review: The Legend Of Zelda: The Wind Waker (GameCube) - A Timeless Treasure

NintendoWife

The game: Fantastic, one of the best.

But some thoughts on the Switch 2 release:

  • input latency seems bad, I noticed right in the file selection screen. It takes like 1/3 of a second before the cursor follows your input :/
  • anybody else notice glitches? In the opening scene two seagulls are supposed to land on the patio next to your little sister Aryll. Here they dropped to the grass once they reached the patio. I checked with videos, GC wasn’t like that.
  • is it true that you cannot switch off those grey dotted borders in Nintendo’s emulators?

Re: Review In Progress: Mario Kart World (Switch 2) - The Perfect Introduction To A New Console Generation?

NintendoWife

My early verdict (after maybe 5 hours?) -

It is a great Mario Kart game no question. If you’re still enjoying Mario Kart 8 you’ll love this one too.

The issue is that it really feels very similar to MK8. I don’t think Nintendo factored in that many many people inevitably grew tired of MK8, because you can only enjoy so much of the same gameplay. And MKW I hate to say is not too different from another round of DLC.

What should they have done differently? Well imo the “character” of a MK game lies in its feel. It was a mistake having this one control that similarly. And it seems their main goal was “24 drivers”, I wonder if anybody else had that on their wish list.

Positives:

  • there are great courses, not all of them are as wide as a football field
  • the sense of elevation and scope works great sometimes
  • knockout Tour is an exciting format
  • water is so much more fun than in MK8. I hated the floaty underwater driving, the Wave Race style is way cooler. Oh and good riddance antigrav btw.
  • generally a great polished Mario Kart

Negatives:

  • you could often mistake it for MK8
  • open world is completely forgettable
  • little nitpick: why can’t you see stats on the character screen, only after you’ve advanced to the vehicles?
  • the music: Someone criticized it for being jazzy again, I’d argue that they lean even further to the tasteless side of Fusion. So much wailing guitar. I adore over the top electronic fusion stuff, but those trade fair guitar sounds have always been a bit yuck.
  • oh and regarding the visuals: I think it does show that this was once a Switch 1 project. The floor is still completely flat for example.

Re: Video: Do You Even Need A Pro Controller For The Switch 2?

NintendoWife

It's funny how with all these controllers (starting from the Wii Classic Controller) people discuss them as if they were somehow the same as the primary controllers, only better.

They are completely different! The fundamental question is: Do you wanna go back to the traditional position of holding one controller between your aligned arms? Or do you enjoy the freedom of holding separate halves for both your arms in whatever position you like?

Me I've never looked back. It's so much more ergonomic to not hold your arms in a fixed position.