So far, nothing's come close to the N64 and GBC versions for me. Probably nostalgia, but later games haven't really offered anything that new to excite me.
Speaking of the roster though, I know Camelot were fairly daring with the N64 version in terms of reintroducing some older faces and bringing in Waluigi, and they all became mainstays after that. I wonder if they'll ever do the same again. I've always thought Pauline and Stanley would make a decent pairing ala Mario/Luigi, Peach/Daisy etc.
According to the ESRB, it's the same version released on PSP, PS3, and Wii. It's defs the Turbo version. Always nice to see support for the Virtual Console.
One time, I got an email from Nintendo Australia with the headline "Positions Vacant". My eyes bulged, my palms got sweaty, my mouth went dry. I clicked on that email and...
It was an ad for Fantasy Life. Well played, Nintendo. Well played.
@nimbas1103 "in North America", not "in the Netherlands". Different regions = different business deals.
For people interested, the Mii Fighters will unlock new costumes for Yoshi in Wooly World. It's nice that they supported them in a game outside of Smash.
I bought Mario Tennis Open on sale a while back, but I'd prefer a download copy just to make it more likely for me to actually play the thing. Keeping my eye on this.
I would've bought the black N3DS if it came out here with the white one originally. A lot of the coverplates just look better on it. I don't regret getting the MM XL, but I'm bummed that I have no reason to get this one.
@rayquaza_master Pretty sure it's Japanese only. It's odd that they used the western ROB — I think he remained grey even in Japan rather than have his Famicom colours — yet they used Shulk's Japanese VA.
Cheers for including the up/down animations in this one. The Zelda/Sheik ones were pretty clever.
Also worth pointing out — I saw in a Gamexplain livestream that the Splatoon Inklings turn into their squid forms while swimming. Little touches like that are nice.
Edit: Well that's embarrassing, I must've missed hearing that shoutout at the start of the video. Originally I asked whether or not you guys made this level as I saw it in another video.
As much as I dislike what's going on with GAME, way to keep up a passive-aggressive attitude Thom. Very profesh, along with the constant first-person references throughout your pieces.
I don't think it's the first time this has happened with the VC and it doesn't matter at all since I get why they do what they do, but Australia originally got the American release so seeing the Euro title makes me feel weird haha.
I remember using an Action Replay for Double Dash!! to fly around. The downside back then was you couldn't steer once you were in the air — it was forwards or a drop down to the void.
I actually wouldn't mind if future Mario Karts had this as a standard feature. Sure, if we got up close to things it might get blurry and glitched, but I can never fully appreciate the backgrounds 'til this stuff pops up. (Though the void makes me feel uneasy for some reason when it suddenly appears.)
I rarely experience lag where I am in Australia, but I won't speak for others.
What I am getting tired of though, is being the only English name in battles. I love playing against people around the world, but it gets tiring when the majority of the time I'm only grouped with Japanese players.
I think there was some confusion with the end date for redeeming codes. Downloaded games were specified to not offer any points after a certain date earlier in the year, and I think there was miscommunication by certain gaming sites that suggested the codes were locked out on that date too. But yeah, as others have said the last day to enter codes is the day CN goes dark.
This bites. I have 1000 stars exactly so I can get it, but the site won't load when I go to the stars catalog. Doubt it'll be there when I can get through.
The thing that made me fall in love with DD is that it was the first MK to really shake things up with the roster. It was the first time I was introduced to my mate Petey; the first time anybody met Toadette; the first time I could use two of my favourites at once (Daisy and Waluigi in the Turbo Birdo to make it feel like a threesome). The cast felt perfect for the era and it sort of makes me wistful when I look at the rosters for MK7 and even MK8 — awesome characters, but too many icons are missing.
I'm inclined to agree with both sides in the argument going on here. On one hand, amiibo do need their uses and it's good they're actively seeking ideas for it.
On the other, the stuff that impacts the games beyond an aesthetic — Link's spinner in Hyrule Warriors, pixel Toad in Captain Toad, co-op in this... well, I'm just saying that not everybody wants amiibo and it's a little unfair to ask consumers to buy them to see that sort of thing. I agree with whoever said above that Nintendo could offer that particular content (i.e not the Mario Kart costumes etc.) as paid eShop purchases while remaining "free" for amiibo supporters.
At the end of the day though, trading barbs with each other here is not conducive and being disrespectful to each other won't make your arguments heard any louder. We all have different thoughts towards what we want from our purchases and as such we all should have the right to say what we think about it without calling one party entitled and the other one sheep.
@BulbasaurusRex That's not how I see it. They could still (and would) charge for the update from Wii > Wii U even if the price was lower on the latter service. Did you see my comment earlier about how N64 games are AU$15 on Wii's Virtual Console and AU$13 on Wii U's Virtual Console? It's still another AU$2.60 to upgrade from Wii to Wii U in Australia, making it $17.60 for people who bought the game earlier compared to those who bought it just on Wii U.
So it'd be the latter case you mentioned happening, but the thing the complainers would need to keep in mind is that they've had the game for a longer time, and that the game was altered to specifically suit the service they downloaded it from. I'm not complaining about having to pay $4.60 more for Paper Mario, because I had all that time with it back on the Wii. There is no compelling argument I can see as to why Nintendo should be charging a premium for these games.
@EarthboundBenjy Ah, good call. But I mean, they've also altered games like when it came to the advertisements in Wave Race 64, and then there was the photo gallery feature in Pokémon Snap. They didn't charge any extra for those alterations, and keeping SMRPG politically correct by going over the dialogue shouldn't have come out of the customer's pockets either. But you're right when you suggest that they do care about their audiences when they do things like that.
It's hardly the worst thing in the world to pay a couple of bucks extra given the quality of the titles — I love Nintendo forever for bring SMRPG into my life back during the Wii days haha — but I think the whole premium-price thing is silly when they would otherwise charge the same amount for shallow experiences like NES Tennis and fuller games like Super Mario Bros. They seem to value their older games based on what regions they were released in moreso than the actual quality of the games, and that's my biggest issue with it all.
@Other_Dave That's strange. The prices are actually the opposite in Aus. They're AU$15/£6.93 on the Wii Virtual Console (1000 points), whereas on Wii U they're AU$13/£6.01.
So other than a small credit card fee for overseas transaction it'd probably be cheaper to buy those from the Australian eShop.
@BulbasaurusRex No, you don't get what I mean by how the translation was done years earlier. The localisation costs should have already been covered by the Wii Virtual Console release, which was fair when they charged another 200 points given they actually changed things within the game for the English VC release. There was no reason for them not to charge the usual N64 cost for the Wii U Virtual Console, though.
As for the other two... they weren't converted. They're still 60hz NTSC games that would run just as they would on any other emulator. So yes, I do think they could "snap their fingers" with those if you consider bringing over any other game snapping their fingers, given they didn't actually do anything with the "European language support" with those games. Not to mention we've gotten the 60hz versions of VC games recently without being charged a surplus for those.
Is there an excuse for charging a premium for the Wii U VC version of the first game beyond the fact it's an "import"? The translation work was already done years ago and it's not like it's a physical product here...
Not trying to stir the pot, it's a genuine question. It's like how I never understood why SMRPG and Earthbound cost more than regular VC games on European/Aussie services just because they weren't released there initially. It's still the same service and there was nothing about them unique to any other game you could download.
If the content isn't released as DLC — free or otherwise — I'm going to be really disappointed. I bought the game when it was first released and I'm not buying the disc version.
Actually, I was pretty disappointed that time they released the update like in the middle of the year and teased the Xmas content with the updated title screen... but nothing happened. No Xmas levels. They reverted it to the original screen eventually.
Nintendo, I love your little surprises. I'll probably pass on downloading the Wii game (even though the game pad controls would be neat) — but I'm gonna pop the disc in later. Suddenly hyped about X.
For any Aussies that want them now, just make a new NNID with it set to the United Kingdom. No cost, and all previews now instead of staggered over several weeks.
I'd love to try this, but the battery save in my copy of Gold died some time ago and I don't intend to get a replacement battery put in if that'll eventually die too.
I remember being blown away when I attempted the Mew glitch in Blue for a mate and it actually worked. People must be crazy or brilliant to find stuff like this.
I was thinking the same thing as above posters when I saw "Alice Kingsleigh". Was that even her name in the original, or did Burton take liberty with that? Liddell would've been more appropriate. Classic Alice and Queen of Hearts or bust. >: (
Even though I'm tired of every article relating to SMB2 suggests how "it isn't REALLY SMB2", this was pretty fun to watch. I didn't know you can't run in DDP.
Also, that guy's cute. Just throwing that out there.
I'm so sad. Iwata's passion for gaming was inspiring, and his dedication even moreso. I never realised he was one to me until today, but I've lost a hero.
The moment I read "This writer" I knew it was a Thomas Whitehead article.
Anyhoo, I thought the eight amiibo were established not long after the game's announcement, even though it was just the first four initially announced. I also read recently that Isabelle and Digby will be the two included with retail copies.
I'm skipping this title anyway, but wouldn't they want to incentivise amiibo as much as they can? Good on them for not caving into the pressure and all that, but... c'mon, give us some bang for our buck, Nintendo.
I'm taking their use of MEGATON in a couple of possible ways:
1. Google tells me Nintendo were known for their use of "megaton" announcements in the past. Which tbh seems the most likely reference here. 2. Volvagia was the boss of the Fire Temple, home of the Megaton Hammer. Dragons fit the Shovel Knight theme, and so would a potential "Hammer Knight". Scraping the barrel, but ideas are fun.
I actually pitched an idea recently to them and the guys were awesome enough to give a real, positive response to it. I wonder... >;D
I managed to score one when I had a feeling it'd be put up early. Orange is the New Black kept me company while I waited. All the negativity on Twitter makes me feel bad for the Target employees who'd be berated by annoyed customers.
Comments 461
Re: Mario Tennis: Ultra Smash Details Revealed, Including amiibo Support and Rosalina
Always happy to see Rosalina*. =)
*When she doesn't overthrow Daisy I mean how dare she.
Re: Video: Nintendo Shows Off a Few More Challengers in Mario Tennis: Ultra Smash
So far, nothing's come close to the N64 and GBC versions for me. Probably nostalgia, but later games haven't really offered anything that new to excite me.
Speaking of the roster though, I know Camelot were fairly daring with the N64 version in terms of reintroducing some older faces and bringing in Waluigi, and they all became mainstays after that. I wonder if they'll ever do the same again. I've always thought Pauline and Stanley would make a decent pairing ala Mario/Luigi, Peach/Daisy etc.
Re: The Chibi-Robo amiibo is Being Sold Separately in Japan
That packaging is so pretty. I'm still debating getting the game but I'm glad there's a possibility of getting him separately.
Re: Bonk's Adventure Has Been Rated By The ESRB For Wii U
According to the ESRB, it's the same version released on PSP, PS3, and Wii. It's defs the Turbo version. Always nice to see support for the Virtual Console.
http://www.esrb.org/ratings/Synopsis.aspx?logoonly=1&Certificate=22170&Title=Bonk's%20Adventure
Re: Random: Excitable Fans Face Disappointment When Nintendo Does Twitter Wrong
One time, I got an email from Nintendo Australia with the headline "Positions Vacant". My eyes bulged, my palms got sweaty, my mouth went dry. I clicked on that email and...
It was an ad for Fantasy Life. Well played, Nintendo. Well played.
Re: Rumour: Mii Fighter amiibo Might Be a Toys "R" Us Exclusive in North America
@nimbas1103 "in North America", not "in the Netherlands". Different regions = different business deals.
For people interested, the Mii Fighters will unlock new costumes for Yoshi in Wooly World. It's nice that they supported them in a game outside of Smash.
Re: Whisper It - You Can Still Download Rewards From Club Nintendo in Europe
You may wanna check out Nintendo Australia's Twitter.
Re: Major 3DS Games Are Heading for Discounts in the Next Nintendo Selects Range
I bought Mario Tennis Open on sale a while back, but I'd prefer a download copy just to make it more likely for me to actually play the thing. Keeping my eye on this.
Re: Black New Nintendo 3DS and Animal Crossing: Happy Home Designer Bundle Confirmed for Australia
I would've bought the black N3DS if it came out here with the white one originally. A lot of the coverplates just look better on it. I don't regret getting the MM XL, but I'm bummed that I have no reason to get this one.
Re: Video: Watch Charles Martinet Unleash His Creative Side In Super Mario Maker
What was that about a Petey Piranha hat on a Goomba?! I'm always so happy when he appears — a reference in this is enough for me haha.
Re: Video: We Look at Every Single Mystery Mushroom Costume in Super Mario Maker
@rayquaza_master Pretty sure it's Japanese only. It's odd that they used the western ROB — I think he remained grey even in Japan rather than have his Famicom colours — yet they used Shulk's Japanese VA.
Re: Video: We Look at Every Single Mystery Mushroom Costume in Super Mario Maker
@CB85 So far everything announced is compatible, yes. But certain Smash Bros DLC characters have not been included... yet.
Re: Video: We Look at Every Single Mystery Mushroom Costume in Super Mario Maker
Cheers for including the up/down animations in this one. The Zelda/Sheik ones were pretty clever.
Also worth pointing out — I saw in a Gamexplain livestream that the Splatoon Inklings turn into their squid forms while swimming. Little touches like that are nice.
Edit: Well that's embarrassing, I must've missed hearing that shoutout at the start of the video. Originally I asked whether or not you guys made this level as I saw it in another video.
Re: Video: Charles Martinet Talks Super Mario Maker And Answers Your Questions
What a good dude! He seems so humble and genuine. Gives me the warm fuzzies to think that the guy who plays Mario is such a lovely guy.
Re: GAME Apologises for Super Mario Maker Pre-Order Issue, Should Repay Extra Charges in the "Next Couple of Days"
As much as I dislike what's going on with GAME, way to keep up a passive-aggressive attitude Thom. Very profesh, along with the constant first-person references throughout your pieces.
Re: Here Is An Official Pokémon Trading Card Made By A Pokémon Art Academy Competition Winner
There was a Delphox one shown on GoNintendo a couple of days ago too. Good on the winners; best I could do would be a stick figure.
Re: Mario Slam Basketball Rated By The Australian Classification Board
I don't think it's the first time this has happened with the VC and it doesn't matter at all since I get why they do what they do, but Australia originally got the American release so seeing the Euro title makes me feel weird haha.
Re: Video: See Mario Kart 8's Mute City in a Whole New Way
I remember using an Action Replay for Double Dash!! to fly around. The downside back then was you couldn't steer once you were in the air — it was forwards or a drop down to the void.
I actually wouldn't mind if future Mario Karts had this as a standard feature. Sure, if we got up close to things it might get blurry and glitched, but I can never fully appreciate the backgrounds 'til this stuff pops up. (Though the void makes me feel uneasy for some reason when it suddenly appears.)
Re: Some Western Splatoon Players Would Prefer Not To Compete With Japan
I rarely experience lag where I am in Australia, but I won't speak for others.
What I am getting tired of though, is being the only English name in battles. I love playing against people around the world, but it gets tiring when the majority of the time I'm only grouped with Japanese players.
Re: Man Goes On Quest To Buy Every Single amiibo In Australia In 24 Hours
@beaukilla Heh, I'm in that area too. Small world.
I'm thankful I have a rad best friend who orders all the new stuff in advance for me. He's a gem.
Re: Club Nintendo Goodbye Coin Now Available in Europe and Australia
Sold out in Australia at least a few hours ago. I hope everyone who really wanted it got one.
Re: Club Nintendo Goodbye Coin Now Available in Europe and Australia
I think there was some confusion with the end date for redeeming codes. Downloaded games were specified to not offer any points after a certain date earlier in the year, and I think there was miscommunication by certain gaming sites that suggested the codes were locked out on that date too. But yeah, as others have said the last day to enter codes is the day CN goes dark.
(Managed to get my coin. Wooooo.)
Re: Club Nintendo Goodbye Coin Now Available in Europe and Australia
This bites. I have 1000 stars exactly so I can get it, but the site won't load when I go to the stars catalog. Doubt it'll be there when I can get through.
Re: Mario History: Mario Kart: Double Dash!! - 2003
The thing that made me fall in love with DD is that it was the first MK to really shake things up with the roster. It was the first time I was introduced to my mate Petey; the first time anybody met Toadette; the first time I could use two of my favourites at once (Daisy and Waluigi in the Turbo Birdo to make it feel like a threesome). The cast felt perfect for the era and it sort of makes me wistful when I look at the rosters for MK7 and even MK8 — awesome characters, but too many icons are missing.
Re: Shovel Knight amiibo Confirms "Evolving" Relationship With Indies, Says Nintendo
I'm inclined to agree with both sides in the argument going on here. On one hand, amiibo do need their uses and it's good they're actively seeking ideas for it.
On the other, the stuff that impacts the games beyond an aesthetic — Link's spinner in Hyrule Warriors, pixel Toad in Captain Toad, co-op in this... well, I'm just saying that not everybody wants amiibo and it's a little unfair to ask consumers to buy them to see that sort of thing. I agree with whoever said above that Nintendo could offer that particular content (i.e not the Mario Kart costumes etc.) as paid eShop purchases while remaining "free" for amiibo supporters.
At the end of the day though, trading barbs with each other here is not conducive and being disrespectful to each other won't make your arguments heard any louder. We all have different thoughts towards what we want from our purchases and as such we all should have the right to say what we think about it without calling one party entitled and the other one sheep.
Re: Double Dose Of Sin & Punishment Arrives On North American Wii U Virtual Console Tomorrow
@BulbasaurusRex That's not how I see it. They could still (and would) charge for the update from Wii > Wii U even if the price was lower on the latter service. Did you see my comment earlier about how N64 games are AU$15 on Wii's Virtual Console and AU$13 on Wii U's Virtual Console? It's still another AU$2.60 to upgrade from Wii to Wii U in Australia, making it $17.60 for people who bought the game earlier compared to those who bought it just on Wii U.
So it'd be the latter case you mentioned happening, but the thing the complainers would need to keep in mind is that they've had the game for a longer time, and that the game was altered to specifically suit the service they downloaded it from. I'm not complaining about having to pay $4.60 more for Paper Mario, because I had all that time with it back on the Wii. There is no compelling argument I can see as to why Nintendo should be charging a premium for these games.
Re: Double Dose Of Sin & Punishment Arrives On North American Wii U Virtual Console Tomorrow
@EarthboundBenjy Ah, good call. But I mean, they've also altered games like when it came to the advertisements in Wave Race 64, and then there was the photo gallery feature in Pokémon Snap. They didn't charge any extra for those alterations, and keeping SMRPG politically correct by going over the dialogue shouldn't have come out of the customer's pockets either. But you're right when you suggest that they do care about their audiences when they do things like that.
It's hardly the worst thing in the world to pay a couple of bucks extra given the quality of the titles — I love Nintendo forever for bring SMRPG into my life back during the Wii days haha — but I think the whole premium-price thing is silly when they would otherwise charge the same amount for shallow experiences like NES Tennis and fuller games like Super Mario Bros. They seem to value their older games based on what regions they were released in moreso than the actual quality of the games, and that's my biggest issue with it all.
Re: Double Dose Of Sin & Punishment Arrives On North American Wii U Virtual Console Tomorrow
@Other_Dave That's strange. The prices are actually the opposite in Aus. They're AU$15/£6.93 on the Wii Virtual Console (1000 points), whereas on Wii U they're AU$13/£6.01.
So other than a small credit card fee for overseas transaction it'd probably be cheaper to buy those from the Australian eShop.
Re: Double Dose Of Sin & Punishment Arrives On North American Wii U Virtual Console Tomorrow
@BulbasaurusRex No, you don't get what I mean by how the translation was done years earlier. The localisation costs should have already been covered by the Wii Virtual Console release, which was fair when they charged another 200 points given they actually changed things within the game for the English VC release. There was no reason for them not to charge the usual N64 cost for the Wii U Virtual Console, though.
As for the other two... they weren't converted. They're still 60hz NTSC games that would run just as they would on any other emulator. So yes, I do think they could "snap their fingers" with those if you consider bringing over any other game snapping their fingers, given they didn't actually do anything with the "European language support" with those games. Not to mention we've gotten the 60hz versions of VC games recently without being charged a surplus for those.
Re: Double Dose Of Sin & Punishment Arrives On North American Wii U Virtual Console Tomorrow
Is there an excuse for charging a premium for the Wii U VC version of the first game beyond the fact it's an "import"? The translation work was already done years ago and it's not like it's a physical product here...
Not trying to stir the pot, it's a genuine question. It's like how I never understood why SMRPG and Earthbound cost more than regular VC games on European/Aussie services just because they weren't released there initially. It's still the same service and there was nothing about them unique to any other game you could download.
Re: Rumour: Fresh Sources Suggest Shovel Knight Is Indeed Digging His Way To Super Smash Bros.
@NintyMan They could have selected one character now and chosen another at the end of October, I suppose.
Re: Rumour: Fresh Sources Suggest Shovel Knight Is Indeed Digging His Way To Super Smash Bros.
I've been in touch with the guys at YCG before and they're genuinely nice, down-to-earth people. I hope they do get the exposure they deserve.
Re: Luigi Diorama and Legend of Zelda Carry Case Return to Club Nintendo
Boo-urns. Nintendo Australia promised we'd get the diorama too. Hopefully it's just a minor delay.
Re: Giana Sisters: Twisted Dreams Director's Cut Getting Physical Release In North America
If the content isn't released as DLC — free or otherwise — I'm going to be really disappointed. I bought the game when it was first released and I'm not buying the disc version.
Actually, I was pretty disappointed that time they released the update like in the middle of the year and teased the Xmas content with the updated title screen... but nothing happened. No Xmas levels. They reverted it to the original screen eventually.
https://miiverse.nintendo.net/posts/AYQHAAABAAC_UqFOsoOkOw
Re: Rejoice, There's A Tingle Costume In Super Mario Maker
Gonna break my heart if Tingle has an appearance but no Daisy or Waluigi.
Re: Awesome Mario Kart Trophies Are Now Up for Grabs on Club Nintendo in Europe and Australia
Sold out in Australia already.
Re: Super Mario Happy Meal Toys Hit The UK On 12th August
The picture of the Happy Meal blowing the whistle is quite unfortunate. The overalls make the cheeks look like breasts.
I don't know if I'll get the Mario toys if they hit Australia, but I'd be all over that Roald Dahl stuff.
Re: Xenoblade Chronicles X Wii U Bundle and Special Edition Confirmed for Europe, Wii Original on the eShop Now
Nintendo, I love your little surprises. I'll probably pass on downloading the Wii game (even though the game pad controls would be neat) — but I'm gonna pop the disc in later. Suddenly hyped about X.
Re: Nindies@Home Promotion Arrives In Australia & New Zealand Tomorrow
For any Aussies that want them now, just make a new NNID with it set to the United Kingdom. No cost, and all previews now instead of staggered over several weeks.
Re: Muramasa: The Demon Blade And Trauma Team Hitting The Japanese Wii U eShop Next Month
@Mogster Are you sure about Trauma Team? I know the other two Trauma Wii games were released in PAL regions but I never saw Team around.
Re: Video: Pokémon Gold & Silver Glitches Deliver Celebi Magic
I'd love to try this, but the battery save in my copy of Gold died some time ago and I don't intend to get a replacement battery put in if that'll eventually die too.
I remember being blown away when I attempted the Mew glitch in Blue for a mate and it actually worked. People must be crazy or brilliant to find stuff like this.
Re: Vote For The Next Character To Appear In Disney Infinity
I was thinking the same thing as above posters when I saw "Alice Kingsleigh". Was that even her name in the original, or did Burton take liberty with that? Liddell would've been more appropriate. Classic Alice and Queen of Hearts or bust. >: (
Not that I'm buying this either way.
Re: Latest Splatoon Splatfest Results Are In, Eating And Roller Coasters Emerge Victorious
@edhe You just made my day tbh.
Re: Nintendo Of Europe Launching Tomodachi Life Friendship Fiesta This Month
"The free download of the game is still available on the 3DS eShop,"
Wha?
Re: Video: Check Out an Extensive History of Super Mario Bros. 2
Even though I'm tired of every article relating to SMB2 suggests how "it isn't REALLY SMB2", this was pretty fun to watch. I didn't know you can't run in DDP.
Also, that guy's cute. Just throwing that out there.
Re: Nintendo President Satoru Iwata Passes Away Aged 55
I'm so sad. Iwata's passion for gaming was inspiring, and his dedication even moreso. I never realised he was one to me until today, but I've lost a hero.
Take care, Mr. Iwata. Thank you for everything.
Re: The Animal Crossing amiibo Range is Bigger Than We Thought
The moment I read "This writer" I knew it was a Thomas Whitehead article.
Anyhoo, I thought the eight amiibo were established not long after the game's announcement, even though it was just the first four initially announced. I also read recently that Isabelle and Digby will be the two included with retail copies.
Re: Nintendo Has No Plans For amiibo Support In The Legend Of Zelda: Triforce Heroes
I'm skipping this title anyway, but wouldn't they want to incentivise amiibo as much as they can? Good on them for not caving into the pressure and all that, but... c'mon, give us some bang for our buck, Nintendo.
Re: Shovel Knight is Coming to Retail
I'm taking their use of MEGATON in a couple of possible ways:
1. Google tells me Nintendo were known for their use of "megaton" announcements in the past. Which tbh seems the most likely reference here.
2. Volvagia was the boss of the Fire Temple, home of the Megaton Hammer. Dragons fit the Shovel Knight theme, and so would a potential "Hammer Knight". Scraping the barrel, but ideas are fun.
I actually pitched an idea recently to them and the guys were awesome enough to give a real, positive response to it. I wonder... >;D
Re: Gold Mario amiibo Exclusive To Target Australia Sells Out Early Online
I managed to score one when I had a feeling it'd be put up early. Orange is the New Black kept me company while I waited. All the negativity on Twitter makes me feel bad for the Target employees who'd be berated by annoyed customers.