Still it's pretty cool if they got to the effort of localizing all these games. Some probably have quite a bit of story to them.
Particularly some less familiar games: board game Sugoro's Quest++, mystery dungeon RPG DunQuest, and River City Renegade which was the River City Ransom successor (funny though that the first fan-translation split the game into two, asking the player as some point "load ROM #2". Thankfully the only time someone tried that with a SNES game. )
The Combatribes had to have its text slightly rewritten on Wii VC. I imagine that changes will probably stay here. I don't think it should be enough to affect playability but some will argue.
Super Ninja Boy is an interesting game I've tried before but the one naggling thing was that it was among the very few 16-bit RPGs still using password saving.
Sutte Hakkun is actually a game Nintendo had kicking around in development since the Famicom and original Game Boy. They just couldn't get to release it until late in the Super Famicom's life. I think it was originally released through "Nintendo Power", which were official flashcarts released in Japan as the equivalent to a modern digital release. VERY late in its lifespan it got a packaged retail cartridge release. I think the Satelleview versions were special "event" versions I presume made to promote the full game?
@Serpenterror Pretty sure Konami, and other third-party publishers, don't just give away the rights for their games to appear on NSO without receiving some form of compensation.
@DripDropCop146 Fire Emblem fans though... you gotta remember the entire release chronology if you want to talk to them, that includes the first entries and remakes. I'd say once the franchise surpassed the SNES, it had enough entries that continuing to unofficially number games was silly. I don't know of anyone who even called Ocarina of Time "Zelda V".
I do recall playing a fair part of V, before the fan translation patch even, and it was pretty fun. Though I'm pretty sure I grinded up to get the powerful sword available at the beginning.
@Kingy I've "Chronicles" was largely an iteration of the same remake since... was Eternal the version from like 1996, for Windows? I want to say Falcom made Eternal versions of I and II and then Chronicles was the two games bundled together? So I would've guessed.
@HammerGalladeBro What I heard of the Chinese distribution model is that it was a DRM-locked memory card they'd have to take to a store to pay to have the game they wanted loaded (like the Japanese Nintendo Power carts). I heard it was due to both piracy concerns and/or having to work around the ban on the Chinese definition of a console (I'd assume that having cartridges would most definitely be one of the defining features of a "game console").
@Truegamer79 Y's VI? Definitely not a MMO. It is absolutely a single-player action-RPG. Might be one of the first games I've played which I think has entirely voice-acted dialogue (even the random NPCs).
@Xeacons Because of Disney. They have before pushed copyright laws far beyond recommended length in order to protect their mouse, damned if everything else in human creation gets taken along with it.
@AmyZiegfeld Victor Ireland has posted his displeasure he/his company has not been involved in this remaster.
This also ignores that the 32-bit versions were originally made for Saturn then ported to the PlayStation. The collapse of the Saturn is certainly why WD had to move to the PlayStation. (and an old Game Informer is probably right in that WD probably would've localized Saturn Grandia if the console hadn't performed so poorly in America. Whether it's a good or a bad thing I recall someone else got the PS1 port...)
@progx Hadn't Google already gotten banned from China for disobeying "the great Firewall" of mandatory Internet censorship? (Though I only heard of it back when it was a current event, and the person reporting said they likely did it to go out with more admiration that simply losing market share to Baidu.)
This scam was why Disney DVDs had the extra set of clips on them. Somehow thieves figured out how to slip the DVDs out of standard cases while leaving the shrinkwrap on. Did someone actually figure out how to do that with Switch cards?
"Faithfully reproduced" I've read on Discord that (perhaps unsurprisingly, giving rating systems exist) it does censor some nudity that was originally present in Japanese mode (the original game censored itself when run in English mode). Reportedly there's a Medusa boss that had exposed breasts as well as cheat code to access a secret ending scene with nudity (that again, was reportedly disabled when set as an international machine).
Stereotypes have always been part of Punch-Out!!'s character design. So maybe it's better then to leave it behind and better that if Nintendo wants another boxing game, come up with another franchise.
@Serpenterror Imagine having to buy the disc drive separately from the console. I can't say I've heard of another console maker doing that recently.
Also, I do find funny this article suggesting Nintendo arbitrarily copy a feature of another device, just as we recently discuss Nintendo patent-trolling again.
Didn't someone already make such a controller for the Switch? Though it was designed as a specialty controller for physically disabled gamers and was consequently priced way too high for most gamers to consider.
@HammerGalladeBro You forgot the yellow Zelda 1 cartridge that was sent to Nintendo authorized repair shops that they were supposed to use to "test" consoles.
@niner The thing that stopped me from finishing NES Metroid was the health system. Only getting 30 HP after respawning is ridiculous. Especially when combined with that enemy generators will give Samus unavoidable hits when she walks through doors. The original Zelda didn't have those issues and was even six months older.
A strange thing I realized...
so Nintendo was permitted to release the NES nor SNES Tetris in Japan, but they were allowed to release Tetris Flash (the western Tetris 2) over there on all three consoles. That, was the one game besides GB Tetris they were allowed?
I had to think of that game because I bought a JP copy of GB Tetris Flash because it had very minor SGB "enhancements".
Only for a hardcore GB collector to later inform me there were indeed actually two versions of GB Tetris 2 released in the US. The original pre-SGB version (I know for certain I had that game prior to the SGB, it probably was one of the Nintendo Power coupon games. But Nintendo saved the JP version as a SGB launch game), but apparently later on the US did get the game reprinted with the updated content.
I'm not sure which Europe got, but it wouldn't surprise me if they only got the "enhanced" version since they usually got stuff later.
@Dee123 They largely took inspiration from the cover art to the first game. The game probably wasn't given a very big localization budget, so that's not surprising. (I mean looking at Nintendo Powers in 1995 it's clear Capcom was quite unsure if they were going to go through with releasing it.)
If we're talking about "Nintendo hardware"... I'm not sure if it was actually released, but Tengen Tetris was developed for Nintendo's Vs. System (one of two NES-based arcade machines). I know the ROM exists online, but I hadn't been gaming in arcades enough at the time to know if it ever got officially distributed. (comparatively I believe former magazine editor Ed Semrad of EGM has shown a prototype of Tengen Tetris with "licensed" text. That is, one they were at that point in development, planning to be licensed before release.)
@Serpenterror I can't remember which one but I've heard of a homebrew/aftermarket game whose copy-protection was a bit malicious in that, the exact method it used to detect the expected hardware, could not just not play but actually damage non-compatible hardware. I hope this isn't.
@KoopaTheGamer Those people are just complainers. They were probably never going to buy or play the games anyways. People who think "these are old games" and expect to get them for pennies each probably don't value them very much or at all.
@Lxlxrxzx I don't know if I can agree on that (entirely fake) simulation gambling is bad. I've not gambled in real life despite having played casino simulation games and gambling minigames since I was a child. At the least, it should give an idea that you probably aren't going to win in real life. The kids have to learn at some point. Surely it is better at some before they are legally allowed to go to the casino in real life? Maybe it's good I had something explained to me at such a young age. It was this time when M&M's did a promotion of "collect wrappers to spell MICKEY and win a trip to Disneyland". Another kid told me "they only print three of the 'C' wrappers", and that's surely exactly how they get you.
@AlanaHagues "We've only ever seen the game on GBA in the West."
I've read that is technically incorrect. I wasn't playing them but I heard there was a localized mobile port a decade ago. However, it was a F2P microtransaction game that Bamco took (perhaps deservedly) so much criticism for they took it down and pretended it never existed.
I've heard the short story of what I'm told they did is with the port was to lock it to the most extreme difficulty level to push players towards a feature where they could buy "emergency" rations with real money (I presume the original shops to buy supplies with ingame money was still there?).
I don't know if I'd want to play ToP on a phone but it's too bad they didn't rework it into a non-predatory paid app (with the game's intended difficulty restored, if that's indeed what they did).
@LavenderShroud I'm told Japan has criminalized selling modded data there, meaning the police can arrest people there. In America, I don't know if there is any law against it but if it was, it would be a civil offense (Nintendo's lawyers have to care enough to bring the seller to court.)
@Anti-Matter Well Nintendo has been telling us since 1998 we Gotta Catch 'Em All! They shouldn't have told us that when even in 1998 they knew that was an impossible goal to achieve under playing skill alone.
SELLING the save data though is quite bad but that is just as much on the buyer for enabling them.
Wow, the European "ONLY FOR GAME BOY COLOR" logo takes up an unnecessary amount of space on the artwork. I guess it's a good thing that is before the German ratings.
@ibis_87 I've heard stories about how buggy the game was on its own (rumor is that the Expansion Pak was required for this game, not because the game was utilizing its capabilities but merely because it happened to plug a severe memory leak the devs couldn't properly debug in time for its release schedule).
@Marurun I've only a little heard about Postal. Just that even Game Informer back in the day rated it poorly and said that the M rating on the box didn't make it cool. Once I learned the meaning of "postal" I was later shocked to see Nintendo themselves use that word to describe Donkey Kong 64, in a promotional video for Toys 'R Us!
@MrPeanutbutterz Funny thing is, "souped-up DVD player" is a format that existed. The platform was called Nuon and built into some early 2000s DVD players (though it was not sold under its own brand name). I think I've heard of some Toshiba and Samsung players having it. I hadn't heard of it (at least released) until a few years ago (though I do remember announcements in game magazines around 1998 as a dedicated "Project X" machine before the announcement it would become an extra feature of other DVD players).
@FragRed To be fair, if you were Sega, wouldn't you want to judge Sony by their published catalog. Though they published a few good games (at least on Nintendo hardware), Sony Imagesoft had published a lot of jank and a good part of it was licensed IP (and probably from their corporate sibling Columbia Tristar Pictures).
There had to be some kind of mutual agreement to cancel the Sony add-on device. Otherwise certainly Sony could've and would've sued Nintendo for terminating the contract last minute.
I remember when Sony dropped the Vita in the west, and they were like "handhelds are for children, adults play on smartphones". Will be interesting to see if Sony releases a new handheld and if they continue their tradition of dropping the ball after release, if they care to pick it back up.
New entry in the Mario Kart franchise? @Olliemar28 It'll be 2034 and Nintendo will still be releasing new DLC for Mario Kart 8 Deluxe Ultimate Plus Extreme. Nintendo making Mario Kart 9 is the new version of the early '90s joke about when Capcom is going to make Street Fighter III.
@Truegamer79 "I never understood why Japan is so relaxed on this stuff but in America it's all (Won't somebody think of the children!)" Different countries have different standards. America censors breasts, Japan censors violence, Europe and Australia can't stand the idea of children gambling fake money (but spending their parents' real money on "loot boxes" is still allowed). Each ratings board has something!
@JohnnyMind "censorship is at an even further stage than I feared" How is this anything different than anything that has happened in the past decades? I'm pretty sure movies have been censored since the MPAA has been around. As to games, even the NES had games self-censored to avoid release delays by a Nintendo approval rejection. "Censorship" is just what's going to happen when you make work intended for a mass commercial market, even moreso when authors work on content delivered on a platform completely owned by another company.
Comments 4,027
Re: Super Technos World: River City & Technos Arcade Classics Announced For Switch
Still it's pretty cool if they got to the effort of localizing all these games. Some probably have quite a bit of story to them.
Particularly some less familiar games: board game Sugoro's Quest++, mystery dungeon RPG DunQuest, and River City Renegade which was the River City Ransom successor (funny though that the first fan-translation split the game into two, asking the player as some point "load ROM #2". Thankfully the only time someone tried that with a SNES game. )
Re: Super Technos World: River City & Technos Arcade Classics Announced For Switch
The Combatribes had to have its text slightly rewritten on Wii VC. I imagine that changes will probably stay here.
I don't think it should be enough to affect playability but some will argue.
Re: Nintendo Expands Switch Online's SNES Library With Three More Titles
Super Ninja Boy is an interesting game I've tried before but the one naggling thing was that it was among the very few 16-bit RPGs still using password saving.
Sutte Hakkun is actually a game Nintendo had kicking around in development since the Famicom and original Game Boy. They just couldn't get to release it until late in the Super Famicom's life. I think it was originally released through "Nintendo Power", which were official flashcarts released in Japan as the equivalent to a modern digital release. VERY late in its lifespan it got a packaged retail cartridge release.
I think the Satelleview versions were special "event" versions I presume made to promote the full game?
Re: Rare Konami GBA Gem 'Ninja Five-O' Gets February Release Date
@Serpenterror Pretty sure Konami, and other third-party publishers, don't just give away the rights for their games to appear on NSO without receiving some form of compensation.
Re: Poll: Box Art Brawl - Duel: Mario Kart 64
@DripDropCop146 Fire Emblem fans though... you gotta remember the entire release chronology if you want to talk to them, that includes the first entries and remakes.
I'd say once the franchise surpassed the SNES, it had enough entries that continuing to unofficially number games was silly.
I don't know of anyone who even called Ocarina of Time "Zelda V".
Re: Best Ys Games Of All Time - Switch And Nintendo Systems
I do recall playing a fair part of V, before the fan translation patch even, and it was pretty fun.
Though I'm pretty sure I grinded up to get the powerful sword available at the beginning.
Re: Best Ys Games Of All Time - Switch And Nintendo Systems
@Kingy I've "Chronicles" was largely an iteration of the same remake since... was Eternal the version from like 1996, for Windows?
I want to say Falcom made Eternal versions of I and II and then Chronicles was the two games bundled together? So I would've guessed.
Re: Poll: Box Art Brawl - Duel: Mario Kart 64
@HammerGalladeBro What I heard of the Chinese distribution model is that it was a DRM-locked memory card they'd have to take to a store to pay to have the game they wanted loaded (like the Japanese Nintendo Power carts).
I heard it was due to both piracy concerns and/or having to work around the ban on the Chinese definition of a console (I'd assume that having cartridges would most definitely be one of the defining features of a "game console").
Re: Poll: Box Art Brawl - Duel: Mario Kart 64
@Paulo Mario Kart 8 wasn't even Mario Kart 8 anyways. That number already excluded the two Namco arcade games.
Re: Poll: Box Art Brawl - Duel: Mario Kart 64
@Olliemar28 Missed opportunity by not opening with WELCOME TO MARIO KART!
Re: Best Ys Games Of All Time - Switch And Nintendo Systems
@Truegamer79 Y's VI? Definitely not a MMO. It is absolutely a single-player action-RPG.
Might be one of the first games I've played which I think has entirely voice-acted dialogue (even the random NPCs).
Re: Nintendo Lawyer Breaks Down What Makes An Emulator Illegal
@Xeacons Because of Disney. They have before pushed copyright laws far beyond recommended length in order to protect their mouse, damned if everything else in human creation gets taken along with it.
Re: Lunar Remastered Collection Brings Classic JRPG Series To Switch This April
@AmyZiegfeld Victor Ireland has posted his displeasure he/his company has not been involved in this remaster.
This also ignores that the 32-bit versions were originally made for Saturn then ported to the PlayStation. The collapse of the Saturn is certainly why WD had to move to the PlayStation.
(and an old Game Informer is probably right in that WD probably would've localized Saturn Grandia if the console hadn't performed so poorly in America. Whether it's a good or a bad thing I recall someone else got the PS1 port...)
Re: Square Enix May Withhold Its Own Products If You Harrass Its Staff
"Unreasonable and excessive demands for punishment of our employees."
Don't do what Cloud Strife does.
Re: Random: Metroid Prime 4 'OG' Amazon Pre-Orders Are Being Cancelled
A price hike from $60 to $70 is really an overreaction in this economy where that is the difference of one McDonald's meal.
Re: Tencent Labeled A "Chinese Military Company" By US Government
@progx Hadn't Google already gotten banned from China for disobeying "the great Firewall" of mandatory Internet censorship? (Though I only heard of it back when it was a current event, and the person reporting said they likely did it to go out with more admiration that simply losing market share to Baidu.)
Re: Rumour: New 'Switch 2' Leak Suggests Console Will Require A 60W Charger
Something to worry about later, not now.
Let's see what the console wants to do with those 60 watts first.
Re: Random: Switch Players Report Game Cards Being Swapped Out For Googly Eyes
This scam was why Disney DVDs had the extra set of clips on them. Somehow thieves figured out how to slip the DVDs out of standard cases while leaving the shrinkwrap on.
Did someone actually figure out how to do that with Switch cards?
Re: Hamster Releases Its First Arcade Archives Switch Game Of 2025, Teases A Year Full Of "Surprises"
"Faithfully reproduced"
I've read on Discord that (perhaps unsurprisingly, giving rating systems exist) it does censor some nudity that was originally present in Japanese mode (the original game censored itself when run in English mode). Reportedly there's a Medusa boss that had exposed breasts as well as cheat code to access a secret ending scene with nudity (that again, was reportedly disabled when set as an international machine).
Re: Nintendo's Punch-Out!! Series May Be Dead And Buried For Good
Stereotypes have always been part of Punch-Out!!'s character design.
So maybe it's better then to leave it behind and better that if Nintendo wants another boxing game, come up with another franchise.
Re: Nintendo Should Copy This Feature For Switch 2, But It Probably Won't
@Serpenterror Imagine having to buy the disc drive separately from the console.
I can't say I've heard of another console maker doing that recently.
Also, I do find funny this article suggesting Nintendo arbitrarily copy a feature of another device, just as we recently discuss Nintendo patent-trolling again.
Re: Nintendo Should Copy This Feature For Switch 2, But It Probably Won't
Didn't someone already make such a controller for the Switch?
Though it was designed as a specialty controller for physically disabled gamers and was consequently priced way too high for most gamers to consider.
Re: Poll: Box Art Brawl - Duel: Zelda II: The Adventure Of Link
@HammerGalladeBro You forgot the yellow Zelda 1 cartridge that was sent to Nintendo authorized repair shops that they were supposed to use to "test" consoles.
Re: Best Of 2024: Why I Love A Good Map, And That Time I Mapped Yoshi's Melons For Nintendo Power
@niner The thing that stopped me from finishing NES Metroid was the health system. Only getting 30 HP after respawning is ridiculous. Especially when combined with that enemy generators will give Samus unavoidable hits when she walks through doors.
The original Zelda didn't have those issues and was even six months older.
Re: Japanese Charts: What Successor? Switch Hardware Sales Top 100,000
Wasn't it last year that the DSi or something managed to get back on to the charts with like 2 units sold or something?
Re: Best Tetris Games, Ranked - Switch And Nintendo Systems
A strange thing I realized...
so Nintendo was permitted to release the NES nor SNES Tetris in Japan, but they were allowed to release Tetris Flash (the western Tetris 2) over there on all three consoles. That, was the one game besides GB Tetris they were allowed?
I had to think of that game because I bought a JP copy of GB Tetris Flash because it had very minor SGB "enhancements".
Only for a hardcore GB collector to later inform me there were indeed actually two versions of GB Tetris 2 released in the US. The original pre-SGB version (I know for certain I had that game prior to the SGB, it probably was one of the Nintendo Power coupon games. But Nintendo saved the JP version as a SGB launch game), but apparently later on the US did get the game reprinted with the updated content.
I'm not sure which Europe got, but it wouldn't surprise me if they only got the "enhanced" version since they usually got stuff later.
Re: Don't Expect Any More Miniature Consoles From Sega
@Tryffel The fact they made a second should be a hint to the direction of the sales numbers.
Re: Poll: Box Art Brawl - Duel: Breath Of Fire II
@Dee123 They largely took inspiration from the cover art to the first game.
The game probably wasn't given a very big localization budget, so that's not surprising.
(I mean looking at Nintendo Powers in 1995 it's clear Capcom was quite unsure if they were going to go through with releasing it.)
Re: Poll: Box Art Brawl - Duel: Breath Of Fire II
The western boxart is largely a repeat of the US version of the first game. It might be worth posting a comparison. @Olliemar28
Re: Best Tetris Games, Ranked - Switch And Nintendo Systems
If we're talking about "Nintendo hardware"... I'm not sure if it was actually released, but Tengen Tetris was developed for Nintendo's Vs. System (one of two NES-based arcade machines).
I know the ROM exists online, but I hadn't been gaming in arcades enough at the time to know if it ever got officially distributed. (comparatively I believe former magazine editor Ed Semrad of EGM has shown a prototype of Tengen Tetris with "licensed" text. That is, one they were at that point in development, planning to be licensed before release.)
Re: Best Tetris Games, Ranked - Switch And Nintendo Systems
@Serpenterror I can't remember which one but I've heard of a homebrew/aftermarket game whose copy-protection was a bit malicious in that, the exact method it used to detect the expected hardware, could not just not play but actually damage non-compatible hardware. I hope this isn't.
Re: Crush 40 Musician Is Suing Sega Over Sonic Adventure 2 Theme, 'Live And Learn'
If it takes you 23 years to notice, you shouldn't have a right to sue.
Re: SNK Announces ACA NEOGEO Selection Vol. 3 And Vol. 4 For Switch
@KoopaTheGamer Those people are just complainers. They were probably never going to buy or play the games anyways.
People who think "these are old games" and expect to get them for pennies each probably don't value them very much or at all.
Re: Balatro Developer Calls Out 'PEGI' For Its "Weirdo" 18+ Rating
@Lxlxrxzx I don't know if I can agree on that (entirely fake) simulation gambling is bad. I've not gambled in real life despite having played casino simulation games and gambling minigames since I was a child.
At the least, it should give an idea that you probably aren't going to win in real life. The kids have to learn at some point. Surely it is better at some before they are legally allowed to go to the casino in real life?
Maybe it's good I had something explained to me at such a young age. It was this time when M&M's did a promotion of "collect wrappers to spell MICKEY and win a trip to Disneyland". Another kid told me "they only print three of the 'C' wrappers", and that's surely exactly how they get you.
Re: Bandai Namco Promises To Release Tales Remasters "Fairly Consistently"
@AlanaHagues "We've only ever seen the game on GBA in the West."
I've read that is technically incorrect. I wasn't playing them but I heard there was a localized mobile port a decade ago. However, it was a F2P microtransaction game that Bamco took (perhaps deservedly) so much criticism for they took it down and pretended it never existed.
I've heard the short story of what I'm told they did is with the port was to lock it to the most extreme difficulty level to push players towards a feature where they could buy "emergency" rations with real money (I presume the original shops to buy supplies with ingame money was still there?).
I don't know if I'd want to play ToP on a phone but it's too bad they didn't rework it into a non-predatory paid app (with the game's intended difficulty restored, if that's indeed what they did).
Re: Zelda: Majora's Mask Decompilation Project Now At 100%
@Lofoten That's for the fun police at Nintendo to worry about.
Re: New Code On Nintendo's Intellectual Property Notice Spawns More 'Switch 2' Speculation
The return of Hudson Bee Cards (I think that was MSX, was it?). I just heard it was the basis for HuCard/TurboChips.
Re: Man Caught Selling Hacked Pokémon Sun Save Data Arrested By Japanese Police
@LavenderShroud I'm told Japan has criminalized selling modded data there, meaning the police can arrest people there.
In America, I don't know if there is any law against it but if it was, it would be a civil offense (Nintendo's lawyers have to care enough to bring the seller to court.)
Re: Man Caught Selling Hacked Pokémon Sun Save Data Arrested By Japanese Police
@Anti-Matter Well Nintendo has been telling us since 1998 we Gotta Catch 'Em All!
They shouldn't have told us that when even in 1998 they knew that was an impossible goal to achieve under playing skill alone.
SELLING the save data though is quite bad but that is just as much on the buyer for enabling them.
Re: Poll: Box Art Brawl: Wario Land 3
Wow, the European "ONLY FOR GAME BOY COLOR" logo takes up an unnecessary amount of space on the artwork.
I guess it's a good thing that is before the German ratings.
Re: Poll: Okay, It's Time To Ask The Obvious - Will We Get Donkey Kong 64 On NSO?
@ibis_87 I've heard stories about how buggy the game was on its own (rumor is that the Expansion Pak was required for this game, not because the game was utilizing its capabilities but merely because it happened to plug a severe memory leak the devs couldn't properly debug in time for its release schedule).
Re: Poll: Okay, It's Time To Ask The Obvious - Will We Get Donkey Kong 64 On NSO?
But will he still be "one h*** of a guy?"
Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'
@Marurun I've only a little heard about Postal. Just that even Game Informer back in the day rated it poorly and said that the M rating on the box didn't make it cool.
Once I learned the meaning of "postal" I was later shocked to see Nintendo themselves use that word to describe Donkey Kong 64, in a promotional video for Toys 'R Us!
Re: Nintendo Left Sony "Standing At The Altar" With SNES Disk Add-On, Says Former PlayStation Exec
@MrPeanutbutterz Funny thing is, "souped-up DVD player" is a format that existed. The platform was called Nuon and built into some early 2000s DVD players (though it was not sold under its own brand name). I think I've heard of some Toshiba and Samsung players having it.
I hadn't heard of it (at least released) until a few years ago (though I do remember announcements in game magazines around 1998 as a dedicated "Project X" machine before the announcement it would become an extra feature of other DVD players).
Re: Nintendo Left Sony "Standing At The Altar" With SNES Disk Add-On, Says Former PlayStation Exec
@FragRed To be fair, if you were Sega, wouldn't you want to judge Sony by their published catalog. Though they published a few good games (at least on Nintendo hardware), Sony Imagesoft had published a lot of jank and a good part of it was licensed IP (and probably from their corporate sibling Columbia Tristar Pictures).
Re: Nintendo Left Sony "Standing At The Altar" With SNES Disk Add-On, Says Former PlayStation Exec
There had to be some kind of mutual agreement to cancel the Sony add-on device.
Otherwise certainly Sony could've and would've sued Nintendo for terminating the contract last minute.
Re: Talking Point: Can Sony And Microsoft Really Compete With Nintendo In A New 'Handheld War'?
I remember when Sony dropped the Vita in the west, and they were like "handhelds are for children, adults play on smartphones".
Will be interesting to see if Sony releases a new handheld and if they continue their tradition of dropping the ball after release, if they care to pick it back up.
New entry in the Mario Kart franchise? @Olliemar28 It'll be 2034 and Nintendo will still be releasing new DLC for Mario Kart 8 Deluxe Ultimate Plus Extreme. Nintendo making Mario Kart 9 is the new version of the early '90s joke about when Capcom is going to make Street Fighter III.
Re: Bandai Namco's Tales Series To Celebrate 30th Anniversary With Special Broadcast
I imagine the GBA version will come to NSO.
Or is that being too optimistic?
Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'
@Truegamer79 "I never understood why Japan is so relaxed on this stuff but in America it's all (Won't somebody think of the children!)"
Different countries have different standards.
America censors breasts, Japan censors violence, Europe and Australia can't stand the idea of children gambling fake money (but spending their parents' real money on "loot boxes" is still allowed). Each ratings board has something!
Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'
@JohnnyMind "censorship is at an even further stage than I feared"
How is this anything different than anything that has happened in the past decades? I'm pretty sure movies have been censored since the MPAA has been around.
As to games, even the NES had games self-censored to avoid release delays by a Nintendo approval rejection.
"Censorship" is just what's going to happen when you make work intended for a mass commercial market, even moreso when authors work on content delivered on a platform completely owned by another company.