Comments 4,027

Re: Super Technos World: River City & Technos Arcade Classics Announced For Switch

KingMike

Still it's pretty cool if they got to the effort of localizing all these games. Some probably have quite a bit of story to them.

Particularly some less familiar games: board game Sugoro's Quest++, mystery dungeon RPG DunQuest, and River City Renegade which was the River City Ransom successor (funny though that the first fan-translation split the game into two, asking the player as some point "load ROM #2". Thankfully the only time someone tried that with a SNES game. )

Re: Nintendo Expands Switch Online's SNES Library With Three More Titles

KingMike

Super Ninja Boy is an interesting game I've tried before but the one naggling thing was that it was among the very few 16-bit RPGs still using password saving.

Sutte Hakkun is actually a game Nintendo had kicking around in development since the Famicom and original Game Boy. They just couldn't get to release it until late in the Super Famicom's life. I think it was originally released through "Nintendo Power", which were official flashcarts released in Japan as the equivalent to a modern digital release. VERY late in its lifespan it got a packaged retail cartridge release.
I think the Satelleview versions were special "event" versions I presume made to promote the full game?

Re: Poll: Box Art Brawl - Duel: Mario Kart 64

KingMike

@DripDropCop146 Fire Emblem fans though... you gotta remember the entire release chronology if you want to talk to them, that includes the first entries and remakes.
I'd say once the franchise surpassed the SNES, it had enough entries that continuing to unofficially number games was silly.
I don't know of anyone who even called Ocarina of Time "Zelda V".

Re: Best Ys Games Of All Time - Switch And Nintendo Systems

KingMike

@Kingy I've "Chronicles" was largely an iteration of the same remake since... was Eternal the version from like 1996, for Windows?
I want to say Falcom made Eternal versions of I and II and then Chronicles was the two games bundled together? So I would've guessed.

Re: Poll: Box Art Brawl - Duel: Mario Kart 64

KingMike

@HammerGalladeBro What I heard of the Chinese distribution model is that it was a DRM-locked memory card they'd have to take to a store to pay to have the game they wanted loaded (like the Japanese Nintendo Power carts).
I heard it was due to both piracy concerns and/or having to work around the ban on the Chinese definition of a console (I'd assume that having cartridges would most definitely be one of the defining features of a "game console").

Re: Lunar Remastered Collection Brings Classic JRPG Series To Switch This April

KingMike

@AmyZiegfeld Victor Ireland has posted his displeasure he/his company has not been involved in this remaster.

This also ignores that the 32-bit versions were originally made for Saturn then ported to the PlayStation. The collapse of the Saturn is certainly why WD had to move to the PlayStation.
(and an old Game Informer is probably right in that WD probably would've localized Saturn Grandia if the console hadn't performed so poorly in America. Whether it's a good or a bad thing I recall someone else got the PS1 port...)

Re: Tencent Labeled A "Chinese Military Company" By US Government

KingMike

@progx Hadn't Google already gotten banned from China for disobeying "the great Firewall" of mandatory Internet censorship? (Though I only heard of it back when it was a current event, and the person reporting said they likely did it to go out with more admiration that simply losing market share to Baidu.)

Re: Hamster Releases Its First Arcade Archives Switch Game Of 2025, Teases A Year Full Of "Surprises"

KingMike

"Faithfully reproduced"
I've read on Discord that (perhaps unsurprisingly, giving rating systems exist) it does censor some nudity that was originally present in Japanese mode (the original game censored itself when run in English mode). Reportedly there's a Medusa boss that had exposed breasts as well as cheat code to access a secret ending scene with nudity (that again, was reportedly disabled when set as an international machine).

Re: Best Tetris Games, Ranked - Switch And Nintendo Systems

KingMike

A strange thing I realized...
so Nintendo was permitted to release the NES nor SNES Tetris in Japan, but they were allowed to release Tetris Flash (the western Tetris 2) over there on all three consoles. That, was the one game besides GB Tetris they were allowed?

I had to think of that game because I bought a JP copy of GB Tetris Flash because it had very minor SGB "enhancements".
Only for a hardcore GB collector to later inform me there were indeed actually two versions of GB Tetris 2 released in the US. The original pre-SGB version (I know for certain I had that game prior to the SGB, it probably was one of the Nintendo Power coupon games. But Nintendo saved the JP version as a SGB launch game), but apparently later on the US did get the game reprinted with the updated content.
I'm not sure which Europe got, but it wouldn't surprise me if they only got the "enhanced" version since they usually got stuff later.

Re: Poll: Box Art Brawl - Duel: Breath Of Fire II

KingMike

@Dee123 They largely took inspiration from the cover art to the first game.
The game probably wasn't given a very big localization budget, so that's not surprising.
(I mean looking at Nintendo Powers in 1995 it's clear Capcom was quite unsure if they were going to go through with releasing it.)

Re: Best Tetris Games, Ranked - Switch And Nintendo Systems

KingMike

If we're talking about "Nintendo hardware"... I'm not sure if it was actually released, but Tengen Tetris was developed for Nintendo's Vs. System (one of two NES-based arcade machines).
I know the ROM exists online, but I hadn't been gaming in arcades enough at the time to know if it ever got officially distributed. (comparatively I believe former magazine editor Ed Semrad of EGM has shown a prototype of Tengen Tetris with "licensed" text. That is, one they were at that point in development, planning to be licensed before release.)

Re: Best Tetris Games, Ranked - Switch And Nintendo Systems

KingMike

@Serpenterror I can't remember which one but I've heard of a homebrew/aftermarket game whose copy-protection was a bit malicious in that, the exact method it used to detect the expected hardware, could not just not play but actually damage non-compatible hardware. I hope this isn't.

Re: Balatro Developer Calls Out 'PEGI' For Its "Weirdo" 18+ Rating

KingMike

@Lxlxrxzx I don't know if I can agree on that (entirely fake) simulation gambling is bad. I've not gambled in real life despite having played casino simulation games and gambling minigames since I was a child.
At the least, it should give an idea that you probably aren't going to win in real life. The kids have to learn at some point. Surely it is better at some before they are legally allowed to go to the casino in real life?
Maybe it's good I had something explained to me at such a young age. It was this time when M&M's did a promotion of "collect wrappers to spell MICKEY and win a trip to Disneyland". Another kid told me "they only print three of the 'C' wrappers", and that's surely exactly how they get you.

Re: Bandai Namco Promises To Release Tales Remasters "Fairly Consistently"

KingMike

@AlanaHagues "We've only ever seen the game on GBA in the West."
I've read that is technically incorrect. I wasn't playing them but I heard there was a localized mobile port a decade ago. However, it was a F2P microtransaction game that Bamco took (perhaps deservedly) so much criticism for they took it down and pretended it never existed.
I've heard the short story of what I'm told they did is with the port was to lock it to the most extreme difficulty level to push players towards a feature where they could buy "emergency" rations with real money (I presume the original shops to buy supplies with ingame money was still there?).
I don't know if I'd want to play ToP on a phone but it's too bad they didn't rework it into a non-predatory paid app (with the game's intended difficulty restored, if that's indeed what they did).

Re: Nintendo Left Sony "Standing At The Altar" With SNES Disk Add-On, Says Former PlayStation Exec

KingMike

@MrPeanutbutterz Funny thing is, "souped-up DVD player" is a format that existed. The platform was called Nuon and built into some early 2000s DVD players (though it was not sold under its own brand name). I think I've heard of some Toshiba and Samsung players having it.
I hadn't heard of it (at least released) until a few years ago (though I do remember announcements in game magazines around 1998 as a dedicated "Project X" machine before the announcement it would become an extra feature of other DVD players).

Re: Talking Point: Can Sony And Microsoft Really Compete With Nintendo In A New 'Handheld War'?

KingMike

I remember when Sony dropped the Vita in the west, and they were like "handhelds are for children, adults play on smartphones".
Will be interesting to see if Sony releases a new handheld and if they continue their tradition of dropping the ball after release, if they care to pick it back up.

New entry in the Mario Kart franchise? @Olliemar28 It'll be 2034 and Nintendo will still be releasing new DLC for Mario Kart 8 Deluxe Ultimate Plus Extreme. Nintendo making Mario Kart 9 is the new version of the early '90s joke about when Capcom is going to make Street Fighter III.

Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'

KingMike

@Truegamer79 "I never understood why Japan is so relaxed on this stuff but in America it's all (Won't somebody think of the children!)"
Different countries have different standards.
America censors breasts, Japan censors violence, Europe and Australia can't stand the idea of children gambling fake money (but spending their parents' real money on "loot boxes" is still allowed). Each ratings board has something!

Re: Bullet-Hell Shmup Refused Classification In The West Over 'Expression Restrictions'

KingMike

@JohnnyMind "censorship is at an even further stage than I feared"
How is this anything different than anything that has happened in the past decades? I'm pretty sure movies have been censored since the MPAA has been around.
As to games, even the NES had games self-censored to avoid release delays by a Nintendo approval rejection.
"Censorship" is just what's going to happen when you make work intended for a mass commercial market, even moreso when authors work on content delivered on a platform completely owned by another company.