Comments 4,027

Re: Every Nintendo Switch Online NES Game Ranked

KingMike

@dartmonkey I am very bothered that I don't think that Ninja Gaiden math works out.
They only added Ninja Gaiden II. I presume they haven't added them out of order, so if they added one and are adding the second, that's double or 100% more Ninja Gaiden. When they add the third game, then it's 50% more.

Re: Poll: Box Art Brawl - SNES Classic Mini Console

KingMike

@Nitwit13 They actually redesigned the eject mechanism, which is why cartridges made from about spring 1993 and on are differently shaped.
The initial carts were made (as was the Japanese/PAL carts) with the locking hole meant to prevent you from ejecting the cart with the power turned on. The later design was meant to force the power switch to the off position if you tried to pull a cart out while the power was turned on.

But with a newer cart on an older console, you can just pull it out. I even did that once after reading about in a magazine as a kid. But even as a kid, I had a feeling it probably wasn't healthy for the console to do that.

Re: Final Fantasy VII Remake Intergrade's File Size On Switch 2 Is Making Us Sweat

KingMike

@SillyG Game prices haven't actually increased that much in overall history if you consider inflation. We just had lower prices for a generation or two.
Toys 'R Us might have asked only $34.99 for The Goonies II on NES in 1987, but if you check the inflation factor, it comes in the range of those $90 Switch 2 game prices.
SNES games were the equivalent of up to and over $150 in modern currency for the most expensive games.

Re: Poll: Box Art Brawl - SNES Classic Mini Console

KingMike

@HammerGalladeBro I thought SF2T was the overall preferred out of the three SNES versions, over SSF2.
Not the least being, well, Turbo.
But everyone will have different preferences.

What is even stranger is that something in the music engine was changed in the localization of SSF2 for the SNES, causing different-sounding music.

Re: Multiple Switch Games Get Switch 2 Compatibility Fixes

KingMike

@Ralek85 It still has to be something along that line. It's obviously not running Switch 1 programs from 100% (or even close to that number) compatible chips, or there wouldn't be a problem where they'd need regular compatibility updates.
There obviously is some kind of code reinterpretation thus it is at least SOME FORM of emulation, even if it's completely an "emulator".

Re: Multiple Switch Games Get Switch 2 Compatibility Fixes

KingMike

@Serpenterror It's not different than emulator development, surely. Fix one game and you probably break another.
It sounds much like how older SNES emulators that focused on getting "popular" games working ended up taking shortcuts that didn't really fix the problems. They just found ways to fudge the numbers but that created a bigger mess long-term. Not until Higan came and said no fixes, popular games broken stood broken until they could figure out what was really wrong with it.

Re: Zelda: A Link To The Past And Chrono Trigger Are "Ripe For Remakes", Says Analytics Firm

KingMike

"the narrative is relatively linear by today’s standards"
Excuse me? ALttP had relatively little in-game narrative. Much of its narrative was not required for game progression.
Then what does that make the followup games that did their best to force the player along the scripted progression.

Did Nintendo not get why people make fun of Navi so much? Do they not understand why that "Hey! Listen!" is so **** irritating? Even if it just once half an hour, it's still a nag to progress in a game about exploration.
Now that I'm aware of it was a region exclusive, it absolutely makes me PO'd that for Minish Cap, Nintendo went to the extent for the US version to make the game remind the player what they're supposed to do every time they load a save file.
I don't need the f***** textbox to open ASAP when I just want to play the game. If I need it, I'll push the g****** help button myself. Yes, I know Pokemon FRLG did that thing before that, but that was a little more tact and also was not a region-exclusive nuisance.
You made America wait two months longer for the game so you could add that garbage, Nintendo? Oh, and also DELETE the alternate language options from the European version. I know the EU versions are usually so later so they can add those. But WTF would you REMOVE them when that more accessible version was released first?

Re: Rare NES Platformer 'Little Samson' Is Coming To Switch In 2026

KingMike

Don't suppose there's a chance they could get us its Famicom predecessor Cocoron while they're at it?
That game was even more unique in that you buy create a character with a bunch of different body/head (and arm?) parts which obviously affects how the character plays. Which is crazy for a 1991 NES game!

Re: Talking Point: When Did 'Good Enough' Become Good Enough For Pokémon?

KingMike

@Moonvalley2006 Splitting attacks to use Physical or Special stats instead of Type in the DS era was one of the single best things to balance the game.
Many a Pokemon had some pretty garbage movesets before that.

And Gold/Silver didn't even want to make evolution stones easily available. Like, you had to trade and evolve in Gen 1 (possibly requiring deleting moves, and how late in the game was the Move Deleter?) or I hear get really lucky with Mystery Trade. What were they thinking?
And some Pokemon Types not well represented by Pokemon or Moves.
Maybe I'm only judging because I didn't have Gen 2 nostalgia (I only played Gen 1 and it was okay, didn't play again until Gen 4, but later went back to play the earlier games).

Re: Review: Dragon Quest I & II HD-2D Remake (Switch 2) - Rounds Out The Erdrick Trilogy In Style

KingMike

I know one the first things I think of about Dragon Quest 1 is the battle music since at least in the original, you were going to be hearing that probably the most. And it was honestly kind of grating. But perhaps unavoidable given that (on the Famicom) Chun Soft had only a 32KB program ROM to fit an entire RPG program and non-graphic data into.
I've listed to a modern remix of that, and maybe it's just my nerves from playing the original a few times through, it's like smoother but still a bit jarring.

Re: EA Staff Are Reportedly Less Than Happy With Their Much-Hyped AI "Helpers"

KingMike

@Bunkerneath Wasn't that kind of what happened with NBA Elite 11? I know one of the most famous clips was a YouTuber who tried the demo and it stopped acknowledging Andrew Bynum's mortal existence.
(and so EA recalled the game just after they shipped it to retailers, leaving the few copies to have escaped the scrapper making it one of the rarest games in existence.)

Re: Back Page: I Was The Louvre Heist Thief, But I Was Just Trying To Steal Their 3DSes

KingMike

But the 3DS does fold, so you COULD wear it as a hat.
Though I don't know if that is advisable, as by that point I don't think their consoles were made of Nintendium anymore.

No, you wouldn't be able to play a 3DS in prison as it technically has online capabilities, and online devices are forbidden.
It does have a web browser which I would believe technically still works, barring the fact that as time goes on fewer websites are going to work on it.
I remember in the early days of the 3DS, I used the web browser on mine to browse eBay to buy the SNES Star Wars carts so I could jokingly say I bought Super Star Wars on my 3DS. No way that browser is still compatible today.

Re: EA Staff Are Reportedly Less Than Happy With Their Much-Hyped AI "Helpers"

KingMike

@SabreLevant I can remember a time in my life when I wanted to get into programming. I thought it was just me not understanding things, and I think it is just I don't like a style of "having to review what is presented to me". I would think that not a productive direction than just being able to write something correct the first time.
That and in the 2000s, it seemed like Microsoft was coming out with a new set of libraries or whatever you call them like every year. How much junk would one now to have to find and download off shady websites to get 2000s Windows apps working? DirectX, Visual Basic runtimes, Visual C++ runtimes, .NET (multiple versions), SilverLight, I don't even remember what else I was asked to download in that time.
Were Macs or Linux as much of a hot mess as Microsoft's Windows development environment seems to be in retrospect?

Re: Dragon Quest VII: Reimagined Producer Reckons We're Ready For Its Dark, Sorrowful Story

KingMike

@ShieldHero All I remember about the original Dragon Warrior Monsters, when I played it when it was new, was that the boss battles were callbacks to previous games.
At least I learned that sometime later, as that was the first DQ game I played (since I only had a SNES and GB as a kid). Sadly it was a pretty bland Pokemon-inspired game so I didn't finish it (the dungeon randomizer couldn't even avoid repeating even within the same dungeon!) What I've seen of the sequel (which I passed up when it was new) looked like a better game.

Re: Can You Name These NES Games From The Mangled Box Art?

KingMike

The only one I missed was Tecmo Super Bowl.
The responses seem to indicate agreement. The covers are too similar between the two Tecmo Bowl games that most who aren't big fans wouldn't tell the difference.

It was lenient for the Dragon Warrior III one to not do the same with the answers.

5% though thinking that Kirby's Adventure was Sonic the Hedgehog. Sonic? On a NES game box legitimately? But I suppose now it is just so normal for Sonic to be on a Nintendo console it doesn't seem strange.

Re: Rumour: Nintendo Patent Supposedly Points To Return Of DS Games

KingMike

@Bass_X0 I'm not quite sure I understand how it works. How would the 3DS access the games if they aren't downloads.
Would the Switch stream them to the 3DS?

I've heard the 3DS version of Dragon Quest XI was a cloud gaming app, and I heard the resolution of the video it received was pretty terrible (including difficult to read text, assuming one could read Japanese). I don't know if that was because of the port or hardware limits.

Re: Rumour: Nintendo Patent Supposedly Points To Return Of DS Games

KingMike

@gaga64 Is Nintendo going to try to stop them with another patent on things that have already been invented?
Two screens at once has been done as long as there have been fan emulators, picture-in-picture was around on high end '90s TVs, and I've seen streamers do "switch between screens" streaming DS games before.

Re: Poll: Is It About Time Game Freak Added Voice Acting To Pokémon?

KingMike

@Olliemar28 No voice work? Black and White 2 has a couple tracks that would disagree with you.
I wonder if he doesn't know about Dogars, and I guess he hasn't given Elesa what she needs. Also the Village Bridge and Ghetsis.
Though I suppose of those, Village Bridge is pushing the most towards actual acting and not simple voice effects.
(Dogars is the Japanese name for Koffing, but that only became a meme for English speakers because that track was first heard in its Japanese version and it sounds like it really blew up upon its Japanese release. I'm not surprised they went for an indirect localization, probably to have to record for multiple languages but also because directly following the pattern for its English name... probably would have a lot more... questionable... result.)

Re: Nintendo Expands Switch Online's SNES Library With Three More Titles

KingMike

@HammerGalladeBro Dying was kind of a gimmick in that game. Probably one of the reasons they gave you nine lives. They gave Bubsy a lot of Looney Tunes deaths.
Bubsy II added a health mechanic, but also reduced the default lives count to a more typical value.

Yes, as mentioned, that Glide button in Bubsy should probably be used about as much as the run button in Mario.