Comments 580

Re: Final Fantasy VII Remake Switch 2 Trailer Introduces Shinra, The Turks & Avalanche

Dang_69

@topsekret you're overreacting. While I bet if this was only a 60 gb game, they still would have used a keycard, this is a big game and I'm glad they didn't crunch it down. The loss of 40ish gb probably would have had a huge negative consequence. Just so you know I have not yet supported any keycards and have only bought what was available physically. If a game is a key card in the future I'll wait for a sale and get it digitally. I'm just saying that this one specific case should have been there reason keycards for invented, meaning only for games that couldn't fit on the 64 gb ones.

Re: Nintendo Goes Full Pixar In Strange New Animated Short Film, 'Close To You'

Dang_69

@SBandy1 to clarify I don't think this is AI based at all. Was just referencing that generic "Pixar but not Pixar-lookong style." That aesthetic has been completely dominated by AI slop so when I see this knockoff art direction my brain just associates it with it now. Companies gotta come up with a new spin. When that gets scrapped all to hell, do something new again.

Re: Atlus Rules Out Persona 3 Reload Switch Port

Dang_69

@JGC1200 definetly would have been an even bigger downgrade in asset quality at the very least. I see this in Switch 2 editions of Azuma and Fantasy Life and Trails in the Sky, where it's just a pretty basic upgrade from an already compromised version.

Re: Star Wars Outlaws Gets Another Switch 2 Patch, Further Improves Performance And Visuals

Dang_69

@Divide_and_Wander Get Fantasy Life, Azuma is surprisingly underwhelming visually compared to even the Steam Deck. Found the gameplay nothing special either. Only get Cyberpunk if you mostly play handheld, the Rez looks great there and the VRR smooths out the frames greatly, especially if in the city or in the desert or any big open area. The docked performance is not good unless you're in a linear story section, no matter how much ppl glow up this port online. Fantasy Life is a little rough on Switch 2 also compared to the Steam Deck, but it's pretty and super addictive.

Re: Pokémon Legends: Z-A Gets A 6-Minute Overview Trailer For Switch 2

Dang_69

Definitely the best visual showing for this game, minus some bad textures in spots the fidelity looks great...but from a pure art direction standpoint it still looks so bland. Also I can't help but feel like being stuck in a city the whole time will get boring. But I'm willing to give this a shot. The mechanics look fun. Skipped Scarlett and Violet so hopefully this pulls me back into the series.

Re: Review: Trails In The Sky 1st Chapter - Nintendo Switch 2 Edition - A Comprehensive Update Of A Classic Series Opener

Dang_69

So I find the docked experience pretty nauseating on the Switch 2 edition. Extremely awful camera hitching or stuttering when moving the camera around and the more open areas don't seem to run above 35-40 fps. Extremely unstable. I noticed this much less in handheld but some of it is still there. I've seen others echo this online so I'm not insane.the game also seems to missing the performance and quality modes described in the eshop. I wonder, because I have the physical card that upgraded to the Switch 2 edition, is this causing some performance issues ppl like the reviewer are not experiencing? Are they 100 percent running it off of internal storage or the SD card? I'm so confused lol

Re: Yooka-Replaylee Runs At 30fps On Switch 2, Team Investigating Performance Mode

Dang_69

@Kamen-S 30 fps is literally half the time for inputs to register. Also for most ppl, as the human eyes sees at 60 Hz, a 60 fps refresh is much more smooth to look at. For me with 30 I feel like I just hyper notice what is missing. That said I can deal with it in some RPGs and stuff. But it feels gross in anything platform based. Even if you don't notice it with your eyes your hands can tell the difference. I've been playing Fortnite for years in 120 fps. One day it defaulted to 60, didn't realize it (because visually it'll look mostly the same as 60, just smoother), and thought something was wrong the servers because the game felt slippery.

Re: Japanese Charts: Mario Kart World, Donkey Kong Remain Steady Amidst Trails In The Sky Surge

Dang_69

Glad to see it taking the top spot if you add the Sales together...but not they really need to give us a patch for the Switch 2 edition. It was supposed to have a quality and performance mode...but as the game runs now (just Switch 2 edition) there is completely unacceptable camera hitching in addition to it running like 40 fps in the opening section when you leave the house. I put the game down until they patch it.

Re: Cyberpunk 2077 Trailer Highlights The Switch 2's Remarkable Versatility

Dang_69

Respect for them getting all on a true physical card. It's the reason I bought it at launch...but man I think it's been greatly exaggerated how "well" this runs on Switch 2. In handheld, with the smaller screen and VRR it looks great. But on a big TV, docked it runs and looks really poor in the city and open areas. Unstable frame rate, and the resolution does not scale. Then you an indoors story mission and the games looks and runs well again. But for big chunks of the game docked, it's really really unpleasant to play

Re: Opinion: Metroid Prime 4 Reminds Me Of Gears 5, And It's Making Me Nervous

Dang_69

@Telcontyr agree with everything you're saying but would add that the Switch 2 isn't as powerful as the Series S in like raw CPU power but it's graphics architecture is more modern so if a publisher takes time, and it is the right kind of game, it could look better in many ways. Like SF6 looks better on Switch 2 for the 1v1. Also I think Nintendo made Retro throw in the open areas late int he game. I juuuuuuust got a feeling that Nintendo knew what they're 2025 lineup was turning out to be and was like oh crap we have 2 racing games and we need our breath of the wild moment in an adventure game this year. And yes when they did the closeups of her getting into the bike it knocked the wind out of me by how bad it looked. Truly worried about this game.

Re: Opinion: Metroid Prime 4 Reminds Me Of Gears 5, And It's Making Me Nervous

Dang_69

The issue here first and foremost before any discussions of open zone areas is just how bad and boring and empty and unappealing the desert area looked and the concerning fact that the way they highlighted it was a good idea. The whole trailer in general felt like a big visual downgrade in rendering and lighting and textures compared to what we've seen before