
Whether you're a long-time fan or just curious, it’s natural to approach the release of a new JRPG with measured expectations. These games often build on rich lore and deep series history, rewarding those who enjoy exploring vast worlds and narratives. On the surface, Trails in the Sky 1st Chapter might seem like just another drop in the genre ocean, especially since it belongs to The Legend of Heroes, where the Trails cycle alone spans 13 games. However, this reboot benefits from the clean narrative slate of a series opener and a generous modernisation that will appeal to fans and newcomers across the board. This may be the beginning of a long remake series, but it’s a hell of an intro.
The story takes place in Liberl, a technologically advanced region of a much larger world. Here we meet two siblings, who are beginning their training as freelance guardians of the land. Estelle and Joshua are engaging dual protagonists; their endearing relationship and playful bickering are the heart of the story. As they rise through the ranks of a peacekeeping force called the Bracers, they are joined by a huge cast of characters and a constantly shifting roster of party members. There are too many to list here, but aside from the Bright siblings, I was especially fond of the musical fop Oliviere (voiced by Matt Mercer in the English audio track).

Liberl feels like a living, breathing world, with bustling population centres and NPC dialogue that shifts based on the story's events. Dialogue choices offer a sense of narrative agency and it always feels worth chatting up locals when you frequent a town. In true JRPG fashion, the story takes a while to really breathe (you can easily spend a dozen hours in the prologue), but there is plenty to do from the outset, so you won’t be stuck in stop-start dialogue or endless tutorials.
There will be many an info screen in the opening hours, however, largely thanks to a pleasingly complex battle system. As trainee Bracers, Estelle and Joshua spend much of their time completing missions that pit them against a wide variety of monsters. Fighting the fauna of Liberl is both flexible and accessible. While the systems on offer aren’t unique, the sheer number of options available to your party keeps combat exciting.
Ability sets are built using a slotting system called Quartz, crafted from a material known as Sepith. These materials drop from enemies in several types, and combining them to fill gear slots unlocks different spells and abilities. Beyond quartz-based magic, your party also has a suite of melee and ranged techniques that can be chained, overcharged, and combined for devastating critical damage. Each party member has utility and can support their companions with elemental boosts.

Combat can play out in real time or switch to a queue-based tactical variant. Most battles will require the strategic turn-based mode, while traversing the open world is a breeze with the real-time system.
It takes some time to get comfortable with the options at your disposal, but once it all clicks the fighting is a blast. For anyone familiar with the series, these mechanics are a mix of ideas from earlier entries, which is just part of the modern overhaul this remake provides.
Falcom’s update shifts the perspective away from an isometric, polygonal style to a fully animated 3D Liberl. The world is bright and colourful, while combat feels fluid and looks spectacular. The industry may currently lean in favour of remasters, but this is a ground-up remake with some generous quality-of-life updates included.

Newly recorded Japanese and English audio tracks are solid, though the Japanese voices edge out their counterparts thanks to some especially endearing performances, particularly Tomoyo Takayanagi as Estelle. On the music side, the option to switch between three different suites is a welcome addition. The arranged option is particularly stunning.
As for gameplay, high-speed mode will be a blessing for returning players and a boon for anyone looking to grind XP without the drag. Difficulty settings cover a wide spectrum, from casual mode to the punishing nightmare, a series staple that makes its return here.
The game releases on both Switch 1 and 2, with a cheap upgrade pack for those that might invest in the new console at a later date. Performance-wise, the original Switch outputs in a noticeable 30fps with an impact to the quality when compared to its big brother. The journey of our sibling Bracers is most impressive on Switch 2, which targets 60fps.

Undocked is notably the best mode and runs with what feels like flawless stability in combat and wandering the open world. Docked is also strong, but there is the odd frame hiccup in population centres and during visually busy battles. The game isn’t a visual powerhouse by any means, but it’s nice to see the characters adventure through lovingly designed environments without any compromises on the newer console.
1st Chapter is an exciting start to what may become a successful series of remakes. Its engaging, emergent story and wealth of charming characters deserve to be experienced anew or discovered for the first time. Most of all, it revitalised my love affair with JRPGs, a saturated genre of which this feels like a refreshing new high-water mark.
Conclusion
Trails in the Sky 1st Chapter is a comprehensive audio-visual update of a classic series opener, with great characters, a world that you’ll want to explore, and deep combat with a wealth of options. The updated style runs best on Switch 2, with only the odd stumble in docked performance.





Comments 55
Are the rumors true that they censored the script?
I haven't seen a ton of sites post reviews of the NS2 version so it's good to see this turned out well.
I'm about ten hours in and enjoying it so far!
Removed - off-topic
Nice that there's a review and that it's good, this is one I'm definitely looking forward to playing at some point if I find the time for it (even though unfortunately, this one is seemingly another victim of self-censorship to be more politically correct, which is not great in my opinion, but thankfully in this one's case it doesn't seem to be too bad).
Though I still got the PSP and PC original, it's nice to finally get this remake for Switch.
Sounds like a good one for the wishlist!
@Geit_de This was like 7 words relevant to the game/review, and a whole unrelated post explaining why you're not interested in the Switch 2 for now. It felt a bit off-topic.
Thanks for the review!
Thankfully, I wasn't planning on playing this day one as Best Buy really messed up my pre-order and won't have it available until next Tuesday.
I am looking forward to playing this. Hopefully this and Ys Nordics are a good sign of more optimized Switch 1/2 releases from Falcom in the future.
Thanks for the review, looking forward to playing this as my first Trails game even more than I already was - funnily enough my copy has arrived earlier today so now it's exclusively a matter of finding the time for it (will try to do so as soon as possible)!
Last month, I just finished playing the Steam version of the original. Absolutely fell in love with the story and characters, the depth of the world and the huge script that made the NPCs and world all come alive. The combat was fun and the end game challenging. The visual style while dated of course, was charming, clean and had an appealing vintage look that I'm glad I played.
I really don't know if this update will top the original playthrough I just completed, but it looks fantastic and excited to play through it, will definitely pick this up. I think though, that I'm going to play through the original versions of the next two games in the series first. I loved the retro version of Chapter 1 so much that I'd like to continue that way first, then try the remakes after. Will still grab my physical copy of this in the near future though and glad it turned out well!
Playing the original only a year ago, I figured I wouldn't need/want to play it again. I messed around with the demo though and thought it might be worth playing again this way. It felt like it was done very well.
And yes... the story can reeeeeeallly drag at times.
Ah nice, finally, thanks for the review!
Yes, the game is great. I've never played the original, so I'm new to the series, and this one is awesome! I'm enjoying it a lot.
I can't wait for Ys X Proud Nordics on the Switch 2 too.
It makes me sad but they lost me as a customer as long as Falcom stops that game key card madness...
I have been playing the game on my Switch Lite, but it is very blurry. I’m not typically adverse to these types of things, but it is pretty jarring. I think I’ll put the game on hold until I get a Switch 2. Aside from that, from a pure game it is fantastic, albeit a slog in the opening hours.
I thought the Switch 1 vers had an unlocked framerate?
Thank God EA isn't making this game series. They show way too much hair and skin here.
I got the demo and I am very intrigued to actually buy the game. Seems well made, the games is smooth and visually appealing and the characters and world seems interesting.
@BrazillianCara He’s just yapping to yap.
I've been playing on PC so I can't comment on how it looks/runs on Switch/Switch 2 but I'm about 20 hours in and having a blast so far.
Just started the demo of this yesterday — really digging it so far, and will likely make the plunge with the full game once I'm done.
I've been having a lot of fun with the game on my Switch 2, but I'm experiencing a lot of framerate hiccups in handheld mode, especially when the camera is panning in cutscenes. This definitely needs another update or two.
Got this digitally, but will probably double dip with a GKC copy to support more Trails on Switch.
Won't be getting around to playing for a while though, but from what I've seen looks really promising!
The best way to run this game currently is to play the switch 1 version on switch 2. You get a pretty close to locked 60FPS docked, and stable 30 FPS in handheld.
The Switch 2 version is somewhat of a mess performance wise. On docked, the game stutters constantly, open world, indoors, battles, etc. Some places worse than others but compared to the ps5 version it’s pretty bad. Handheld Switch 2 is slightly better i think but still not perfect,
Worse is that the advertised graphics modes listed on the Eshop of 4k 30 and 1080p 60 are not present.
I called Nintendo and was able to get the Switch 2 upgrade refunded as it’s the only way to downgrade if you are all digital.
There is a thread on Reddit where a user posted a response from gung-ho saying the graphics modes are coming in a patch and they are aware of the switch 2 performance issues, but due to the difficulty downgrading, I recommend any all digital folks to hold off on the Switch 2 upgrade until it’s confirmed these issues have been fixed.
Loved the demo but I’m waiting for a sale. Too many other games to play and the price is a bit steep for me on release.
Really tried to get into this but I'm just not feeling it. I'm about 8 hours in but the dialouge just feels so tedious. Any suggestions or should I just trade it in? I'm a fan of other jrpgs like Final Fantasy, SMT, Earthbound, and Metaphor, along with Falcom's own Y's series.
I'm 41 hours in right now and having a blast. I would recommend it to anyone who likes RPG's.
Removed - trolling/baiting
@GiantEnemyCrab
Totally agree. This site has been inundated with negativity and whining. Meanwhile, I’m looking forward to trying out this game! Thanks for the excellent review NL!
@libersolis Curious that this review mentions none of this. And I’m not being sarcastic.
@OmnitronVariant
https://www.reddit.com/r/Falcom/s/0rnhozR0dI
Here is the email from Gungho about the Switch 2 version graphics options .
I think right now frame rate is uncapped and resolution might be dynamic when docked (I’m speculating)
As to why the reviewer didn’t mention these modes missing?
No idea, maybe they didn’t read the EShop description and just focused on reviewing the game.
Also I think a lot of times people perceive performance to be better than it is unless they have something to compare it to. Fortunately with the demos I could do a direct comparison.
I think once the patch comes out things will be fine. As it stands I 100 percent recommend the game, just holding off on the upgrade until we see how the next patch fixes things up.
Cheers for the reviews. It's getting rave reviews on PC and PS5 so it's good to read that the Switch 2 version pretty much measures up. Probably will go ahead and get it. Noice.
@FrenchVaniIIuxe 100%, true, yes.
Thank you for releasing your review on the switch 2 version!
I'm practically done with the switch 2 version of the game, and as someone who played the original on PSP, it's an amazing remaster! Other than rare dips in performance, I personally don't have any cons for the game. It's still an amazing story, especially once it starts to pick up. Thank god for the high-speed mode 😅
Sure, one of the cons is the story runs a little slow but you can say that roughly about any RPG made 20 years ago. That was the story style back then.
And I'm curious with how most websites are going to handle this going forward. But is Nintendo live going to review games both on switch 1 and switch two? I would love to see how most of these new games that are available on both run on the original switch one since that is still heavily used in my house. Very few versions of games we buy will be the switch 2 version. I generally buy games on the PS5 if I'm really looking for high-end graphics or frame rate unless I need portability.
this is my GOTY
The game is fire. I'm playing it on PC though. 14 hours in, It's just fun and well done.
They are releasing the bikini dlc 2 weeks after the main game because they dont want that in the reviews hehe
@CasualTalkRadio
Darn, hard pass then
@FrenchVaniIIuxe
They changed the script to be closer to the Japanese, actually.
From what I've found, people who have always loved this game and actually know it inside and out think the new script is better. The censorship thing is yet another Reddit drama pustule.
Anyways, the game is excellent. Haven't been hooked by a jrpg like this since the old FF days. You're missing out all based on an (untrue) internet rumor.
@Filthy There is no Game-Key Card version. The Switch 2 Edition is digital-only, and if that does ever change, it'll either be released on-cart or as a code in a box. Switch 2 Edition games seemingly cannot be released on Game-Key Cards, as none of them have been so far, and this is likely a hard rule because their cartridges work inside a Switch 1
Removed - trolling/baiting
So I find the docked experience pretty nauseating on the Switch 2 edition. Extremely awful camera hitching or stuttering when moving the camera around and the more open areas don't seem to run above 35-40 fps. Extremely unstable. I noticed this much less in handheld but some of it is still there. I've seen others echo this online so I'm not insane.the game also seems to missing the performance and quality modes described in the eshop. I wonder, because I have the physical card that upgraded to the Switch 2 edition, is this causing some performance issues ppl like the reviewer are not experiencing? Are they 100 percent running it off of internal storage or the SD card? I'm so confused lol
This looks like one of the best JRPG remakes in quite a while. This is exactly the type of thing I love to see. I have the PSP version but I never got around to playing it - this seems like the perfect way to finally dip in.
I keep changing my mind on whether I want to enter the Trails series with either this version of the game or the original Trails In The Sky FC on Steam since I already own it. I'll probably make up my mind sometime.
@Dang_69
There was a reddit topic where someone mentioned that they got a reply mentioning that "performance" and "graphics" modes will be added by patch @libersolis also linked it in a previous pose so hopefully it will end up smoothing things out in both docked and handheld in performance mode.
a guess is that as it is it feels like its trying to do both at once, like its trying to run the visual quality of "graphics" mode but also trying to aim for 60fps but it ending up not hitting that outside of enclosed areas like some dungeons.
@NinjaWaddleDee I just played the Sky trilogy for the first time (Vita versions), and I’m currently on the next game in the overall series (Trails From Zero).
If you don’t enjoy the slow burn now, you’re probably not going to enjoy these games. The slow and cozy vibes run deep.
But then the exciting highs REALLY pop. The first game ends so strong and then it just keeps it up for the entirety of the second one. I love this world and everything that’s going on within it.
Feels like there was barely any marketing for the Switch 2 version of this. I haven't seen many talk about it and the Nintendo Direct only briefly highlighted the game.
It's on my to play list though but I'll probably wait since my gaming budget will go towards Metroid this year and the Dragon Quest Remakes along with Silent Hill to end the year.
I will have to find the time for this one. This is how I want to start the Trails series. The characters are endearing, the world is believable in a way only Falcom knows how to present, though the narrative does get long winded at times. But it just "feels" fun, and that's all I need.
@HammerKirby
From what i hear it seems to be the case, at least i hear docked its actually smoother than switch 2 wheres handheld is better on switch 2.
though the switch 2 version is apparently getting a patch to add in the advertised "graphics" and "performance" options since as it is now theres no sign of them and as it is it feels like its running in "graphics" mode but with the framerate uncapped (or at least targeting 60) so it can be erratic.
Removed - flaming/arguing
@imgrowinglegs Thank you for the advice! I appreciate it!
@rallydefault It's a vocal minority that likes the new script more. Having been a fan since the beginning, the original localizations for Trails in the Sky FC, SC and the 3rd were frequently hailed as some of the best localization work of all time. They didn't change the meaning of any dialogue, but they made all the conversations incredibly believable (in English) and fun.
The new localization on the other hand is a mostly very direct 1:1 translation from Japanese to English. Which brings with it awkward sentence structure, repetitive word choices (I counted over 30 instances of "good grief" in just a dozen or so hours of playtime) and just generally very dry, dull dialogue.
GungHo was also very selective with consistent terminology for some reason. A lot of things still have the same names they did in the old localization (which every single other English Trails release since has honoured) but a whole bunch of random little (and some big) things were changed, which is going to cause a LOT of confusion for anyone who plays this as their first Trails game and then moves on to the rest at some point.
Despite this being far from the first game with a full English dub, they also didn't look up pronunciations of certain names, so you've got several names that are now pronounced completely differently from the way they are in the other games. For instance, Zin being literally pronounced the way it's spelled when it always used to sound more like "Jin", or the game's setting Liberl, which used to be "lih-burl" but now sounds like "liberal".
I generally love everything about the remake, but the new localization is genuinely a huge misfire and I fear that GungHo is not going to learn their lesson for the remake of the second game.
@Drake
Interesting, thank you.
So it's indeed a closer 1:1 translation from the Japanese?
I was just saying that I wouldn't consider such a thing "censorship" - it's become perceived that way because it's different from the original, but in reality it's literally closer to the actual Japanese script.
Anyways, as a new player, I love the game. I'm in Zeiss after like 40 hours and I don't want it to end. Such a fun adventure!
@rallydefault The cries of censorship are over a handful of lines being changed to be less sexist. ie early on in Rolent, one NPC originally told Estelle that "you're pretty good... for a girl" and it's now been changed to "you're pretty good... for a rookie". Likewise, someone originally told Estelle "to "put on a skirt and act your age" which has now become "act like a girl your age and dress the part".
The thing is... these are NOT localization changes, the same changes exist in the Japanese script. So it was Falcom's own decision to change those lines, which imo is not censorship in the slightest.
The original XSEED localization actually faithfully translated those lines too, here's the skirt one: https://trailsinthedatabase.com/game-scripts?fname=t0131&game_id=1#17
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