Comments 461

Re: Tomb Raider: Definitive Edition Updates Planned For Switch Platforms

Dang_69

@SirLink @SirLink I said that because you were telling people how to feel because they aren't sharing your positive opinion. That's toxic positivity. You were doing what you're accusing me of. You're telling people they shouldn't overanalyze things and just enjoy them. Who are you to tell people what they should think or feel? Maybe you aren't a mean person or anything, but I'm raw from constantly seeing people on the Internet telling others how they should feel.

Re: Tomb Raider: Definitive Edition Updates Planned For Switch Platforms

Dang_69

@SirLink why do people feel the need to make comments like yours, in "what I should enjoy" and "how I should enjoy it"? Total toxic "positivity". It's not ridiculous either to look at things the 360 version of this game did much better in shadows and lighting and feeling like this port wasn't a full effort. For my money, minus the fidelity, the 360 version looks better. When the launch trailer came out for this, my first thought was "I thought this game looked better than this back in the day." Was surprised when I looked at comparison videos that I was right.

Re: Opinion: Resident Evil Requiem Needs To Solve The Series' Villain Problem

Dang_69

I don't think the series has a villain problem, having one larger overarching enemy is kind of cheesy. I think they've handled it well in the years since Wesker. Kind of surprised by this article, didn't know this was a complaint amongst ppl. I mean Resident Evil 8 in particular was full of memorable villains. I also like the direction they've headed in with the games standing more on their own with a light touch of continuity.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@gazamataz haha - you're being wild - never once did I state or imply you or others couldn't like this game, or that every game had to be for me - just stated why it doesn't work for people like me, who hold sacred some core aspects of what has made Metroid great, in tone, and atmosphere and it makes it challenging for a lot of us to consider getting this game. But It's plain weird how personally hurt you're getting by this. It's like I was critical of a family member in your mind, that's incredible brand loyalty! Also I don't see how these are "tiny changes." I mean that just seems objectively false.

Re: Here's Another Look At Elden Ring Running On Switch 2

Dang_69

@Flashlink99 I dated a girl who couldn't tell the difference between 30 and 60. But she's get motion sick from 30 fps games with me. Always found that interesting. Of course I've ruined my eyes by playing Fortnite constantly in 120 fps, and making them conditioned to it to point where I'm seeing 60 fps as being "not smooth" anymore. I regret it so much lol.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@gazamataz wow. How am I sabotaging something by not supporting something I don't think I will like? That's some zombie talk right there. Why would I ever be expected to support something I don't like because some ppl worked hard on it? Super weird

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@CANOEberry what a well thought out response. I still remember being a kid playing Metroid (I had got an NES the year the SNES came out) and in the summer, feeling like I could actually feel the cold air of those labyrinths. It felt lonely and dangerous and anxious. I also wouldn't have had the isolation vocab, but def felt the loneliness of the space. So different from everything else. Question tho, why the dig against Arlo?

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@gazamataz I don't care if a game sells well if it's in a direction I don't like, and seems to remove some of the spirit inherent to the franchise. Nintendo isn't my friend lol, I don't have to root for them! What a weird thing to say to me lol. Metroid has never been a huge seller, but it had a persistent fandom due to it mostly maintaining a certain tone. There are ways to expand and modernize Prime further, maybe grab a wider audience, but for me modern quippy humor and a whole team of cliched tag alongs isn't what I would have even imagined they'd do here. I still wonder if this stuff was added later in development.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@Solid_Python - never said it was the entire game, said they absolutely are integrated throughout the whole game tho and specifically said that even if what we've seen is all there is of them, it's already too much for me and ruins my immersion and harms the game for me. Btw I don't want another carbon copy Metroid Prime 1. I've already played that. It's just this tone they're showing now doesn't vibe with what I like from the series. It literally stands in contradiction to what has the built the fan base, for I'd assume most people. Any time they dabble with chatty characters it has been derided in the past for it. Other M, Fusion to an extent, and I commonly see that Prime 3 is the least favorite Prime game, for that same reason, long before this game was featured as having companions.. Other M is actually a good example. More story, more talking, more characters, horrible execution. It's fine to want more tangible story in a newer Metroid, but it has been done awfully in the past, and using these types of characters feels so uncreative to me. And my point has been in some comments in this thread is if you're going to change up the fundamental tone, the execution needs to be so incredibly compelling. I loved what they did in Dread. I think that story told thru characters was effing great and helped make it my absolute favorite Metroid game. But I don't want a guy, in a Metroid game talking about office cubicles, men named Phil and using incredibly cringey modern lingo. That goes beyond just hurting the isolation and just plain breaks the immersion I have in this space fantasy world. Like so much of modern Hollywood movies and tv show crap. I mean I hate what I've seen of the empty desert, but I'm willing to wait and see on that, and haven't been openly critical of it like I am with Myles. But with these companions it is obvious what they represent and what I don't want.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@gazamataz but for a lot of us, changing the tone in this manner, makes it not feel like a Metroid game. I don't care well it sells of it doesn't feel Metroidy to me. It just feels like another triple a style game trying way too hard to appeal to as many people as possible and loses its identity in the process. Losing the isolation to me feels like you just lose the spirit of Metroid, and they should just have made something else where it fits better.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@Solid_Python see it's weird how people like you just attack because you're so offended by someone being critical of Nintendo. No we have not had 15 of these games. We had 3ish (cause Prime 3 has slightly similar issues for me) games of this type, FPS adventure Metroid, with the last one 18 years ago. If you want goofy marvel comedy characters and or stereotypical soldiers in your Metroid game, that's your business and I won't tell you otherwise. But no we have not had 15 games like this, and for me this new approach fundamentally fights with what makes these games work for me.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@Drnsnsr well said. It's been weird especially with this game tho. I don't feel like I've ever seen so many videos thumbnails and comments telling us how we SHOULD feel about what we are literally seeing, lol. Most criticism videos and comments aren't even telling people they should also hate what they're seeing just merely explaining why so many of us don't like what the devs are doing with parts of this game. What I've seen already is enough to hurt the game to some legit degree.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@Solid_Python dude. Did you not read the article? Did you not watch the overview trailer and the demo footage or the other footage from the Japanese website showing how integrated these characters become as you meet them? I can hear how he speaks, I can see with my eyes what's going on. There is absolutely a reason marketing waited to nearly the last moment to dump this surprise on us. For me what I see is already too much of the bad for it not to ruin the game to some factor. So to your point, anymore of this in the game beyond what I've seen is an even further detriment to what I and those who share my complaint are reacting to. It's fine if you personally like this. But don't tell me I'm overreacting by responding to what I literally see with my own eyes that stands in contrast to what I want from this type of game.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@Crockin I don't know why ppl are still coping that this is a minor part of the game. We've literally seen footage of them all working together. Marketing hid this for so long from us and I guess it worked for them lol

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@Solid_Python something new is fine, but it has to be done well. Like really well if that want to alter this tone so much. From what we've seen of Miles, for me personally it makes the new direction feel like an embarrassing, pandering one. Why generic quippy and or stereotypical space troopers? Dread handled it so well. I wish they'd done something way more creative than what we're seeing here. Have her interact with just ancient aliens or ancient androids or anything but this.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@SpecialT if one was not capable of piecing together info presented to them about a game before a game came out we'd always want every game ever. We've been shown enough footage, gameplay and descriptions, to be critical of how the fed troopers will hurt this game for those of us we have a strong preference for mood and isolation in Metroid games. That's fine if some ppl like what they're seeing from this new direction, my criticisms are not for them, but I'm tired of people like you just casually invaliding those of us being critical of what we're seeing. That's far more toxic than people expressing concerns with to what extent this will hurt the game, because we have enough info now to know it will absolutely hurt the game to some extent, for people who prioritize tone and atmosphere and isolation.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@Maxz lol, yes because lord forbid having sustained tension throughout a game might put off the imaginary blue sky audience for this niche game. Even if only Miles quips, the rest of these characters seem, at a glance, in the overview trailer and these descriptions, so painfully generic to me. If they needed people for Samus to interact with, they should have made them aliens she finds on this planet, whether holograms or ancient androids or like anything more creative than generic space troopers who may or may not all quip like they're in a Marvel movie etc

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

@SpecialT legitimate complaints and this further proves worries people have had. No one is mad that some ppl won't be bothered by this, but this casually dismissive attitude of anything critical of Nintendo is so disgusting to me. This new take, for many of us, just is completely opposite of what we like in Metroid games.

Re: Metroid Prime 4: Beyond - Meet The Team

Dang_69

I hate it. Also to all the people yelling at everyone (most people on NL have been reasonable, speaking more so to YouTube and Reddit), who have been critical of the demo gameplay, the japanese website footage and overview trailer, saying this would be such "minor part of the game" and telling everyone how they "should actually feel", well here you go. This is a huge, developed part of the ongoing gameplay