Comments 2,223

Re: Digital Foundry Dives Into Cyberpunk 2077 On Switch 2

Arawn93

The difference between the Switch 2 and portable PC machines like the Steam deck is there is actual port optimization specifically for one machine which tends to lead to better results. It’s easier on the developers of said port to troubleshoot and correct.

If you got two machines of similar enough spec levels, but one version was optimized specifically for one machine then it’s much easier to make said port perform better to squeeze as much juice as you can.

As someone with a SteamDeck there are plenty of non optimal ports that I play on Steam Deck that functions purely just from the raw specs. It leads to less then ideal results when most PC games was not designed for a Steam Deck or whatever in mind. The amount of time I had to tinker or download some MoD fix is a testament to that.

Someone brought up Witcher 3 on Switch. That is an example of what an optimized port was despite much worse hardware specs. In the case of CyberPunk the game definitely was ported without much Steam Deck optimization in mind despite there being a “Steam Deck” mode (which ironically isn’t even an optimal experience for Steam Deck since you would still have to customize to get better frames/stability.)

Re: "We MUST Resist Buying These Game-Key Releases", Says GamesMaster Host

Arawn93

I mean I’ll just skip them like I did with Switch 1. Digital only people here are unable to understand of what actual ownership is and not being tethered to crap. If I wanted to play digital games then I would just play on a Steam Deck lol.

If CyberPunk can be a legitimate physical then so can low memory space games like Bravery Default of all things. Sorry I don’t reward companies with my sale by taking the lowest effort route.

Re: Switch 2 Game Cart Max Capacity Is 64GB, Says CD Projekt Red

Arawn93

No idea why people acting like Switch 1 never had compressions so their game sizes wasn’t remotely as big as the game download of the same game on Steam. Reminder Witcher 3 with both dlc expansions fitted in a 32

Wouldn’t surprise me if the case is the same for S2. Even their “big” games is not really that big. None of these 100+ GB games. I doubt 50+ is gonna get crossed very often.

Re: Nintendo Comments On Mario Kart World's Controversial Price

Arawn93

FYI tbf.. there was similar pushback here when Tears of Kingdom was gonna be announced to be $70 in a $60 market. People still bought the game in droves and forgot about the $10 difference in the end because they self justified the game was worth the extra money.

There is nothing to suggest this won’t happen with this game as well with a $80 game in a $70 market. It’s open world Mario Kart that seems to be ambitious. A vastly improved Paradise.

Re: The Switch 2 Won't Have Achievements Or eShop Music

Arawn93

Probably the most worthless additions so I wouldn’t care either way. Achievements/trophies are just arbitrary/artificial imposed conditions to make it feel you didn’t “complete” the game if you didn’t unlock them all. Lot of them are just wasteful grinding as well. Flexing achievement scores shouldn’t be a priority for Nintendo.

Also Eshop music…? People actually pay attention to that crap especially when lot of people just buy their games on a PC Eshop since it’s faster?

How about putting your own music or at least Nintendo themed music BACK as home screen customization features if we are talking about music?

Re: Opinion: Oh No, I'm Not A Fan Of Switch 2's Mouse Mode At All

Arawn93

@FantasiaWHT Detachable joy cons is actually not a gimmick. It has some actual gameplay boon applications besides just being an alternative way for one person to play.

For example it lets one person with one Switch still play local multiplayer with another person on the same machine since the joy cons can act as two “controllers”. That gives the system extra versatility if you and a family member/friend/whatever waiting for a flight or whatever and want to play multiplayer despite owning one system. I seen people play Smash Ultimate that way. It’s obviously not “optimal” compared to if two switches was present, but it’s nice to have the option then not at all.

Re: Nintendo Appears To Have Given Its Game Cases A Makeover On Switch 2

Arawn93

The boxart design layout is so much worse than the Switch 1 ones. Luckily I don’t care too much how the box art presents itself. That is like a distant secondary issue since I’m more concerned if the “physical” actually has a legit cartridge or not.

SE is stupid for not going the cartridge route for a small game like Bravery Default yet CyberPunk is getting an actual cartridge.

Re: Switch 2 Was Very Nearly Called 'Super Nintendo Switch'

Arawn93

People acting like Super Nintendo Switch was a good name probably thought the Wii U was a good name too. I can already see bunch of non informed consumers skip it because they think it’s just another Switch upgrade.

End of the day you want your name to be clear and concise to the consumers that it’s a new system which is numbered iteration accomplishes.

Re: FromSoftware's 'The Duskbloods' Looks Like Bloodborne 2, Coming To Nintendo Switch 2 In 2026

Arawn93

@LeJuiceCup He can cook all day, but if he is gonna serve fish to people that don’t eat fish then it’s all moot.

Still don’t know what the audience this game is for. Traditional Nintendo gamers won’t touch it, Lot of FS fans isn’t gonna own a S2 so they won’t touch it by default, even the FS fans that will potentially own a S2 (like me) is turned off by the genre choice.

Sorry, but unless he updates that the game has a single player component (there is a lot of time until release) then I see the game EoS pretty fast. Just a weird FS release right after ER.

Re: Uh Oh, Switch 2's Home Screen Looks Just As Bland As We Feared

Arawn93

Sorry it looks like crap.

Don’t care what the “less is more!” minimalistic huffing people think. For the price Nintendo asks…you would think less people would give them a pass of a bare minimum/plain effort.

Why can’t we go back to how they did 3DS? You actually could customize. The “you don’t use homescreen anyway!” people here could still ignore the homescreen while the rest of us actually enjoy it again.

Re: Nintendo Switch 2 Priced At $449.99 For The Base Console

Arawn93

Wild for me that people actually think base PS5 has more “value” just because of likely better specs. Did those people literally fall asleep on why the Switch 1 was so valued for customers?

People bought the systems for the robust 1st party exclusives + portability feature. Both what PS5 lacks.

Re: The Switch 2's Screen Isn't OLED, But It Will Support 1080p/120fps Gameplay

Arawn93

Yeah expected no OLED which sucks. 100% expect them to sell the OLED model later down the line. People here gaslighting that there isn’t much difference between LCD and OLED clearly never played the original Switch/Lite then hopped into the OLED.

Difference was night and day + OLED has improved battery life efficiency. Really curious what the battery life for Switch 2 is.

Re: 'Mario Kart World' Looks Absolutely Awesome In Debut Switch 2 Trailer

Arawn93

People getting mad because it doesn’t look like a PS5 Pro game where you can see Mario sweating set themselves up for failure at that start.

Looking forward to seeing the sale numbers of this game. You don’t need top of the line graphics to be considered a sequel. You offer enough new game content and twists which from this trailer they accomplished.

Re: UK Charts: A Strong Xenoblade Debut Can't Escape Assassin's Creed's Shadow

Arawn93

Shadows was disappointing as a long time AC fan. Especially for how highly demanded a Japan themed AC was for many years. Not gonna rant on specifics what has already been said ages ago.

Like it’s an “OK” 7/10 if you put all the controversies (boy was there a lot of them to the point that one of the patches had to remedy this along with the previous delay) aside when it should have been a 10/10 homerun after all that time (two hours of credits worth) and budget (well into nine figures like Concord) put in + the popular feudal Japan setting theme commercial

I just rather play Ghosts or Ronin in comparison for a Japan setting action game. Black Flag felt like the last genuinely good AC game to me. Doesn't matter what I feel about it regardless in the end though.

Ubisoft is cooked regardless (those stocks still nose diving despite the weekend now passing) because it wasn’t the mega commercial hit (notice how they keep avoiding “sales” but mention “players” because of their subscription system?) they needed to offset all those flops and cancels.

It’s same pattern as what happened with Outlaws and other projects. Pretend like it’s a mega hit to trick shareholders.

Re: Nintendo's Monolith Soft Updates Its Switch Portfolio With Latest Release

Arawn93

Monolith was an actual valuable acquisition unlike lot of these past acquisitions in the industry that largely turned out to be a disaster like FireWalk for starters.

Not only do they make good games, but they HELP OUT other high profile projects like Animal Crossing, Splatoon, and the BotW games. Monolith actually experienced gradual growth for every successful game they made which I feel the snowball really started to grow once Xenoblade 2 was a commercial success.

Re: 'Persona 4 Reload' Seems Imminent, But We Still Need The Third Entry

Arawn93

@ZombieCorps Man what are you talking about? P4G came out 13 years ago (thanks for making me feel older) with the original release even further away. P4G wasn’t even a remake, but an enhanced port from the original PS2 version.

By that logic why make P3R when it “already” had P3P AND FES? P3R finished product was significantly different than either of those versions.

As for what they could do? That is easy. From top of head using literally P3R as reference

  • Update on the character models, setting, etc so it doesn’t look like a PS2 game anymore (FYI Golden looked like a PS2 game because it was literally built off it.) and more closer to P5 levels.
  • Update the Combat mechanics so it’s closer to P5 levels. Light and dark + baton passes for starters.
  • More social activities with your party members that is completely separate from social links (Link episodes.)
  • Here is a popular demanded request: Improve the dungeon designs so it’s not so plain/recycling. The weakest part of P4 was the bleh dungeons. Improve the Yukiko dungeon for starters so I’m not just seeing red carpet the entire time.
  • Add ability to fight other protagonists like they did in P5R and P3R for more “challenge content”.
  • More QoL improvements/additions since there is a lot they can add after 13 years

I feel people forgot that P4G was originally a VITA release not a Steam release so it gives the illusion that it’s more “new” than it actually is.

Re: 'Persona 4 Reload' Seems Imminent, But We Still Need The Third Entry

Arawn93

Atlus would lose easy money if they didn’t port even after the Switch 2 launch.

P3R wasn’t a very resource demanding game. Steam Deck could play it fine and Steam Deck at this point is on the low end of PC specs.

Like seriously it’s a turn based JRPG with heavy story visual novel segments. Highly doubt P4R will be much different.

Some people acting like it’s the latest Final Fantasy game and “impossible port” territory like how people here parroted for years for how P5 for Switch 1 was “impossible” until it happened and was more then playable surprise surprise after my 120+ playthough.