Comments 2,271

Re: Surprise Leak Reveals Lenovo Is Releasing Another Switch-Like Gaming Handheld

Arawn93

@Bolt_Strike Unique look? What matters is the games and the price point for most people which will continue to be a Nintendo selling point over any of the competition. Nintendo doesn’t need to do more to “stand out”. Nintendo brand wise is more recognizable than Valve or any of the other portable PC “competition”. A portable PC can copy everything looks wise off a Switch and it doesn’t mean it’s gonna get Switch level sales.

A Switch is more “standing out” then any Steam Deck or ROG Alley. There are people that still never heard of a Steam Deck because they are not even sold in traditional franchise stores or major website retailers. It’s not even sold in countries that a Switch is sold. Even in countries that does have some in stock like Japan, the stock isn’t remotely the amount compared to Switch being sold on a weekly basis (which last week just in Japan pushed 80k~ units.)

Nintendo already found a try and true look so there is very little reason to deviate too much from it. Just improve upon it at most. They are not gonna ditch the hybrid just because of the Steam Deck and ROG Alley of all things. Switch 1 didn’t die from portable PCs. The Switch OLED sold leagues more than the Steam Deck LCD despite similar reveal windows.

You are not gonna find Pokemon, Mario, or Zelda being sold on the Steam Store and not enough people here are taking that into consideration. Before someone replies to me with “Emulation!” I got a bridge to sell you if you think a significant portion of the gaming audience does this to begin with especially casual gamers which I don’t see them leaving Nintendo’s iron grip anytime soon for a more niche and more expensive entry point hobby device like portable PCs.

A significant portion of gamers also prefer the streamline nature of consoles. There is no “tinkering” required to get a game “optimal” or even “working” on a Switch. Just put a cartridge in or DL a game, maybe DL an occasional patch, and play. There is just less steps in general which is GREAT for the less tech savvy of gamers which are usually older and younger people.

I don’t see why users here keep acting like portable PCs are “competition” for Nintendo when literally all of the portable PC people including Valve said they are not directly competing with Nintendo due to how LITTLE actual audience overlap is. You need more then just be portable to be “competition” otherwise an IPhone is “competition” in gaming to a Switch.

Maybe if PlayStation tries to go into the portable market again we might see actual competition for Switch 2. Until then though? Looks to be smooth sailing again if Nintendo doesn’t shoot themselves in the foot.

Re: Reaction: The Game Awards Left Us With One Big Question: Will Any Of This Run On Switch 2?

Arawn93

Let’s be real: This is less about “will it run on Switch 2?” and more “Will they actually try to port it?” which was the theme for most of Switch 1 life. Lot of games are not on Switch and it’s not because of the specs. Lot of developers and publishers wrote off the Switch period and didn’t change tune until way later into its life.

Only time will tell if there is greater effort right out the gate since people shouldn’t write it off as dead in water this time.

Re: Is Elden Ring: Nightreign Coming To Switch 2? FromSoftware Knows Nothing About The Console, Apparently

Arawn93

Let’s be real: Even if they DID know something they are not gonna admit it off a random question on freaking IGN of all places when NDAs exist. People don’t want news be released officially prematurely. Switch 2 hasn’t even been officially showed off yet people acting like we should know immediately what is getting ported

Already see people drawing a literal non answer into some “confirmation” lol

Re: Video: Here's Your First Look At The Witcher 4's Cinematic Reveal Trailer

Arawn93

@anoyonmus people said the same crap about the Witcher 3 on Switch 1 for years until it happened. Never say never especially when you didn’t even see the Switch 2 yet lmao.

Switch in general has been proving people wrong as their theme from proving everyone wrong that it was gonna be a seller to getting countless previously “never ever” ports

Re: Mario Movie's Spike Voice Actor On His Possible Return: "I Haven't Heard Anything"

Arawn93

I mean it’s a side character that had like two scenes of screentime that isn’t from the Mushroom Kingdom world. Not to mention his character only existed to be a mild annoyance for Mario/Luigi for their plumber business rivalry which is now irrelevant + Spike (along with rest of NY) likes the Mario Bros now by end of movie.

So really he is “cameo at best” for like a couple lines at this point.

Re: Random: Metroid Prime 3 Dev Left Retro Studios After "Unhealthy Relationship" With Nintendo Micromanagement

Arawn93

Pretty sure Nintendo has greater say for Metroid than Retro does. Retro didn’t create Metroid nor did they fund the project. If you wanted 100% creativity and no micromanagement then self publish with a new IP.

I would rather have too much micromanagement, but game comes out good then no micromanagement and you get a fiasco like Concord (which previously devs prided themselves for Sony giving them “freedom” to do whatever). Management isn’t always a bad thing.

Re: Triangle Strategy "Temporarily Unavailable" On Switch eShop, But Have No Fear

Arawn93

@Itachi2099 How would you even play the original TWEWY on say PS5 if SE got the publishing rights?
It doesn’t play like the 2nd game at all which was designed for more platforms.

The original TWEWY isn’t even on Steam after all this time unlike Octopath and Triangle. I don’t see the original TWEWY getting ported because it would be a nightmare amount of work for a port job because SE would have to rework TWEWY again just to make it largely playable outside of Switch.

SE isn’t gonna bother to try to get complete publishing rights if the game is gonna end up staying on one platform out of practical reasons instead of the typical “you get the game for X amount of time then we get to port”.

Re: Japanese Charts: There's No Stopping Dragon Quest III HD-2D Remake

Arawn93

lol PS5 Pro continuing to drop and back to 10k range like the base. Safe to say almost all of the Japan Pro audience momentum already largely dried up and they barely even hit 100k.

Also Switch DQ would have sold significantly more by now if SE properly read the market in their own country + stop underestimating DQ of all things just because it isn’t heavily focused on specs like FF. Most Japanese gamers don’t care about 4k 120 FPS high definition 3D models and settings.

Re: As Switch Closes The Gap, Sony Officially Confirms PS2 Has Sold "Over" 160 Million Units

Arawn93

So strange people going to bat for PS2 so hard here. It’s objectively fact that tons of people bought it purely for being a DVD player with not a single video game bought for it. Hell I remember a PS2 kept in an old boss’s office at the time that was used purely to play dvd training films lol

Also odd people acting like Switch can’t beat PS2 whether it’s at 160 or likely slightly over. There is still a TON of sale time for the system with not a single price drop yet. The Switch doesn’t just disappear just because the new system dropped otherwise explain PS4 sales since the PS5 dropped lol.

Re: Sony May Be Plotting A New PSP To Compete With Nintendo's 'Switch 2'

Arawn93

@Jeronan Yeah, The Vita failed not because of one single reason. It was several reasons.

  • Sony giving up on it fast. Their last serious attempt was what? Freedom Wars?
  • Caused a chain reaction where big Western developers gave up on it as well.
  • Pretty much only attracted indie developers and Japanese low-mid level 3rd parties most of its run. Pretty much the only reason the Vita did as well as it could in Japan. Hell Atlus even gave it Persona 4 Golden which was one of the more notable 3rd Party Vita exclusives at the time.
  • Those memory cards didn’t help
  • Competing with 3DS was terrible. Was cheaper, had way more and better received exclusives, and more customizable.
  • What is worse was this was the generation where Sony scared off the Monster Hunter developers to be Nintendo exclusive pre World so Vita didn’t have a single Vita MH game. Just clones in form of Freedom Wars, Soul Sacrifice, God Eater, Toukiden, etc that never got MH numbers.

I don’t see current Sony management learning the right lessons and giving it another go.

Re: Sony May Be Plotting A New PSP To Compete With Nintendo's 'Switch 2'

Arawn93

Yeah I’m sure Sony will generate a lot of faith after how badly they managed the PS Vita. It’s far too late for that.

Lot of the Japanese “Vita 3rd party developers” that supported the system when Sony wouldn’t have already long since jump shipped to Nintendo. Hell even Freedom Wars one of the more iconic Vita games is gonna be on Switch soon.

People bringing up the rise of portable PC machines acting like they are genuine competition for the next Nintendo machine are also giving them way too much credit. Even the Steam Deck people publicly admit they are not competing with Nintendo. Their audiences have very little overlap and the sales of the ROG/Steam Deck vs Switch outlines this. For context the OLED model of the Switch alone outsold any Steam Deck or ROG Alley.

You’re comparing the everyday casual gamer that wants their games easier out of the box, system cheaper, and play “good enough” (30 FPS is enough) that has their favorite series of games you can’t get anywhere else legitimately.

Steam Deck/RoG alley targets a much more niche hobby type of gamer that prefers the pc gamer experience, but without doing it on a laptop/desktop while being much more willing to spend way more upfront compared to a Switch and less easy to be pleased with their desire of higher specs. They also have no issues about doing tinkering to make games work.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

@themightyant Not sure what you are trying to argue about? Citing a few people’s here’s either bad luck or non optimal pulling methods (what is more likely happening here) here isn’t a “gotcha!” you think it is. You can’t argue against literal objective mathematical numbers you can get.

XB2 has been out for years with plenty of times for fans in the community to play and replay the game several times to discover and refine their play throughs. There are TONS of people outside of this site (even on video) that got Kosmos with 5 min of of specifically trying to get her so I don’t understand the amount of downplaying that is happening here?

It’s objectively a fact you can get Kosmos easy if you utilizing the game mechanics to your favor so if you are still arguing against that then I don’t know what else I can tell you? :/ A few users on NL isn’t the XB2 player base as a whole.

Re: Pokémon TCG Pocket Trainer Drops $1,500 To Collect Every Single Card

Arawn93

And people wonder why Gacha exist lol.

There are people in this world that like to flex their wealth in various ways. Gacha is one of them.

Users on the game should honestly be thankful for these kind of stunts instead of mocking them because that just makes it that much easier to prevent early EoS that killed many gacha over years.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

@themightyant Again you don’t need to be that hardcore to get her relatively easily.

I didn’t even have to get at that far. My drop rate was “just” at the 40%~ range which if you knew gacha standards that is a steal since you would be lucky to get a 1% during a “rate up” in typical gacha.

Hell you could still get her relatively easy if the drop rate was like 20% (which isn’t hard to do since that gives you way more leeway on lot of optimization that saves you a ton of time. Only reason why I was more closer to 40% was because my “grinding” was the result of doing all the side content anyway. Again I’m not speaking from a speedrunner main story only PoV, but from a completion PoV. )

Also Legendary Cores become common as candy (not hard to do with far from optimized drop rate boosters the game provides) at like the mid point of the game (nevermind even more so during NG+) so as long as your drop rate was at the double digits it is still realistically a 5 min~ session of pulls. Still had a ton collecting dust after I got her.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

@yohn777 It’s not really shocking.

As much as it surprises the non gacha gamers here (especially the ones that go “gambling addiction” as if “gaming addiction” is any better lmao both are potential money sinks): Gacha is popular.

People like the hunt to collect things and XB2 had that aspect that XB1, X, and XB3 lacked. Well XB3 has heroes, but that was not at the same scale compared to the amount of rare blades you can collect. XB2 didn’t even have the real money aspect so it’s hardly “predatory” that some people paint gacha with a broad brush on.

If Gacha was THAT unpopular that it would tank a game then just like how people are also annoyed about fanservice in XB2: it wasn’t at a significant number considering XB2 to this day is still most sold XB game.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

@themightyant FYI just in case you don’t know: If you “did everything right” as in you seriously started to try to specifically pull for her in optimal conditions then the drop rate for Kosmos would be high as 60%~ (which has been confirmed years ago my multiple players in the community) which I shouldn’t have to elaborate that is stupid good odds for the “rarest unit” in gacha standards that would be capped at like less then 0.1%.

FYI when I pulled Kosmos my optimization wasn’t close to that, but was significantly higher where she still had a 40~% drop rate percentage after the math was calculated. So yes it was less “me being lucky” and more “I rigged the odds much closer to my favor. like the game mechanics allowed where I comfortably got her in 5 min. Still had a large pile of Legendary Cores never used along with other rate boosters.

Sounds like you were either just unlucky or you missed some key steps to boost your drop rate. As I mentioned earlier: Lot of the finer details of XB2 are not super clear (that includes for the gacha) and could be better explained to get more optimal drop rates.

Re: Japanese Charts: Dragon Quest III HD-2D Remake's Launch Sales Are Astronomical

Arawn93

The two Sony fanboys here about to go quiet after they were loud last week…As the film Warriors say “Sony fanboys, come out to play.”

-Significant difference of Nintendo vs Sony for DQ. The funny part is the Switch version could have sold more because this was still understocked for Switch. I can’t take anyone here seriously entertaining that SE “skip out” on Nintendo for DQ12. Yeah skip out the most JAPAN RPG ever on the most JAPAN SYSTEM ever sounds smart just because spec people “don’t want to be held back” acting as if DQ should be like FF. At this point I’m convinced it’s gonna be for the next Nintendo system anyway so the “specs” complaint might not even matter.

-PS5 Pro as expected is already starting to level out. Couldn’t even hold #1 for two weeks in a row. Some people heavily overestimated their legs. Wouldn’t surprise me if by week 3 there is a further sharp drop due to most of the PS5 Pro “target audience” being exhausted.

-Combined Switch is 60k~ while combined Sony is 20k~. Hey at least Sony got out of 10k territory, but we will see if that holds true for next week which gives more accurate indicators on legs if PS5 Pro can hold well. I doubt though.

Edit: Forgot to add that physical won’t be dead anytime soon in Japan when you still see these numbers.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

On another note you don’t even need to play gacha to be “exposed” to these practices these days.

Lot of normal games (regardless if console, PC, or mobile) for example implement battle passes these days that has “you can only get all this stuff by paying money period doesn’t matter how long you saved” tiers. Most of the fighting games I play regularly jumped on that train for example lol.

That kind of crap is more FOMO predatory inducing then any FTP gacha I play that doesn’t even use battle passes lol.

Luckily the gacha that I do play that have battle passes are not as FOMO inducing since it’s mainly just extra loot you would have got thru normal play anyway and maybe a costume that would be on sale separate anyway later or a weapon that is far from BiS.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

@babybilly On my first play-though I paid attention to the in-game tutorials. I didn’t use any external guides. It’s how I didn’t throw away pulls for no reason.

By NG+ it was mainly just the NG+ blades, dlc blades, and Kosmos left. By then I DID look at external guides and sure enough explained Kosmos objectively had the lowest odds then it told you all sort of tips to get her easy (most of which I knew via the tutorials). It’s worth noting I didn’t try to speed run the first playthough since that isn’t how I play. I do side stuff along main progression.

If you used all the mechanics in the game that tipped the pull odds in your favor then even Kosmos being the last “RNG” rare blade wasn’t something that took long for me to pull. The collecting and “completion” aspect was also just overall quicker because like I said before you only needed 1 copy and you are done. XB2 had no MLB mechanics for their units which is VERY consumer friendly if you know anything about gacha norms.

That is how I typically play a game in general on first play blind. I didn’t get “poor drop rate” vibes at any point of my entire time on XB2 especially as someone VERY familiar with how actually poor drop rates can be in legit gacha games.

That said XB2 tutorials could have been MUCH improved since I can understand some people being clueless on some of the more nuance features in the game. Lot of people to this day still ask about food for example.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

XB2 is gacha on training wheels which always made me laugh when I saw people years ago (even still today) act like it’s just like a mobile gacha. It has the basic frame, but with practically none of the “negatives” that comes with it

  • Game doesn’t ask you for real money for further pulls
  • You only need to pull a rare blade one time and your done (removed from draw pool at that point which is good for you). No “draw it five more times to max it” angle. Only repeats you get are commons.
  • the drop rate for rare blades are stupid generous that no FTP gacha would actually entertain. To further enforce it XB2 introduced multiples ways to further boost your odds significantly of getting specific blades. From Legendary Cores that boosts your odds to type framing so you can focus on a specific group of blades.
  • You get several rare blades without even doing the gacha. Some you get automatically from your next pull attempt. Several of them being one of the best in the game. Most gacha won’t do that.
  • IMO the most significant difference is the stupid amount of pull resources you can easily farm. Actual gacha eventually makes it so your “gated” with heavy breaks on your pull resources gain after you get all the free front loaded stuff and either expect you to progress slow or progress fast with money. In XB2? You can literally farm Legendary cores easy as early as Mordain. They even did an update for NG+ that gave you further ways to get legendary cores.

For context Kosmos is the rare blade that has the lowest pull odds to get, but factoring in legendary cores, food, trait focusing, and if you already pulled everybody else I got her within 5 min of pulling.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

Just be FTP if you’re worried about “predatory” tactics. If you worry about any possible weak will you have then just remove payment options.

Currently play five FTP gacha on my phone because they are good time wasters while I’m on transit on way/leaving from work. Only like three of them I spend an insignificant money on (the other two I have not spent a penny) considering how long I played some of them. Genshin for example I played for a few years and only spent like $60 at this point which is hardly a “scam”.

Personally I don’t see FTP mobile gacha any worse then monthly subscription MMOs that has additional transactions within the game anyway. Sure some gacha are more scummy then others, but I just stay away from the scummy ones.

Most of the scummy ones end up EoS quick anyway while the main gacha I been playing been around for years and likely still be around for further years. If I played a MMO that would have resulted in a significantly more money sink spiral if I was on WoW or FFXIV at this point.

Re: New Switch Emulator Devs Are Jumping Through Hoops To Avoid A Nintendo Takedown

Arawn93

Reminder for the ignorant pirate people that still think Nintendo did “nothing” to the emulation landscape because “muh hydra!”. They are literally walking on eggshells now so they don’t become the next target lol. You can have as much forks as you want, but that doesn’t stop Nintendo from flexing their legal team. Look at any of the pira- sorry “emulation” subreddits that totally just care about “preservation” they are pissed everytime Nintendo does something to them which doesn’t scream “hydra” to me.

This kind of “trying to avoid Nintendo wrath” from pirates crap was unheard of just 5 years ago. They used to do whatever and got paid five figures a month easy. Good luck trying to get away with that crap today. Sorry they are not the infinite entity that your simp fantasies (they are Robin Hood!) projected.

Turns out they are people just like you and are not eager getting hit with the wrong end of legal papers lol.

Re: Nintendo Is Handed Another Lawsuit Win After Accused Switch "Pirate" Fails To Plead

Arawn93

@PoeTheLizard Hey if you call the takedown of Yuzu, Ryujinx, etc “winning” then more power to you.

Nobody gives a crap about a random nobody pirating. Nintendo cares about the more high profile targets like this idiot being the latest of many at this point.

Considering the state/reaction of the various pirate subreddits including message boards it’s cope to still declare it all did “nothing” to Nintendo piracy. Lot of them are pissed about what it means for future support (like the new system) and how inconvenienced they felt.

Nobody gives a crap if someone wants to Emulate some gameboy game, but all these idiots want to pirate new games before it even dropped and advertise it? Get the L simple as that