Comments 2,241

Re: Sony May Be Plotting A New PSP To Compete With Nintendo's 'Switch 2'

Arawn93

Yeah I’m sure Sony will generate a lot of faith after how badly they managed the PS Vita. It’s far too late for that.

Lot of the Japanese “Vita 3rd party developers” that supported the system when Sony wouldn’t have already long since jump shipped to Nintendo. Hell even Freedom Wars one of the more iconic Vita games is gonna be on Switch soon.

People bringing up the rise of portable PC machines acting like they are genuine competition for the next Nintendo machine are also giving them way too much credit. Even the Steam Deck people publicly admit they are not competing with Nintendo. Their audiences have very little overlap and the sales of the ROG/Steam Deck vs Switch outlines this. For context the OLED model of the Switch alone outsold any Steam Deck or ROG Alley.

You’re comparing the everyday casual gamer that wants their games easier out of the box, system cheaper, and play “good enough” (30 FPS is enough) that has their favorite series of games you can’t get anywhere else legitimately.

Steam Deck/RoG alley targets a much more niche hobby type of gamer that prefers the pc gamer experience, but without doing it on a laptop/desktop while being much more willing to spend way more upfront compared to a Switch and less easy to be pleased with their desire of higher specs. They also have no issues about doing tinkering to make games work.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

@themightyant Not sure what you are trying to argue about? Citing a few people’s here’s either bad luck or non optimal pulling methods (what is more likely happening here) here isn’t a “gotcha!” you think it is. You can’t argue against literal objective mathematical numbers you can get.

XB2 has been out for years with plenty of times for fans in the community to play and replay the game several times to discover and refine their play throughs. There are TONS of people outside of this site (even on video) that got Kosmos with 5 min of of specifically trying to get her so I don’t understand the amount of downplaying that is happening here?

It’s objectively a fact you can get Kosmos easy if you utilizing the game mechanics to your favor so if you are still arguing against that then I don’t know what else I can tell you? :/ A few users on NL isn’t the XB2 player base as a whole.

Re: Pokémon TCG Pocket Trainer Drops $1,500 To Collect Every Single Card

Arawn93

And people wonder why Gacha exist lol.

There are people in this world that like to flex their wealth in various ways. Gacha is one of them.

Users on the game should honestly be thankful for these kind of stunts instead of mocking them because that just makes it that much easier to prevent early EoS that killed many gacha over years.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

@themightyant Again you don’t need to be that hardcore to get her relatively easily.

I didn’t even have to get at that far. My drop rate was “just” at the 40%~ range which if you knew gacha standards that is a steal since you would be lucky to get a 1% during a “rate up” in typical gacha.

Hell you could still get her relatively easy if the drop rate was like 20% (which isn’t hard to do since that gives you way more leeway on lot of optimization that saves you a ton of time. Only reason why I was more closer to 40% was because my “grinding” was the result of doing all the side content anyway. Again I’m not speaking from a speedrunner main story only PoV, but from a completion PoV. )

Also Legendary Cores become common as candy (not hard to do with far from optimized drop rate boosters the game provides) at like the mid point of the game (nevermind even more so during NG+) so as long as your drop rate was at the double digits it is still realistically a 5 min~ session of pulls. Still had a ton collecting dust after I got her.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

@yohn777 It’s not really shocking.

As much as it surprises the non gacha gamers here (especially the ones that go “gambling addiction” as if “gaming addiction” is any better lmao both are potential money sinks): Gacha is popular.

People like the hunt to collect things and XB2 had that aspect that XB1, X, and XB3 lacked. Well XB3 has heroes, but that was not at the same scale compared to the amount of rare blades you can collect. XB2 didn’t even have the real money aspect so it’s hardly “predatory” that some people paint gacha with a broad brush on.

If Gacha was THAT unpopular that it would tank a game then just like how people are also annoyed about fanservice in XB2: it wasn’t at a significant number considering XB2 to this day is still most sold XB game.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

@themightyant FYI just in case you don’t know: If you “did everything right” as in you seriously started to try to specifically pull for her in optimal conditions then the drop rate for Kosmos would be high as 60%~ (which has been confirmed years ago my multiple players in the community) which I shouldn’t have to elaborate that is stupid good odds for the “rarest unit” in gacha standards that would be capped at like less then 0.1%.

FYI when I pulled Kosmos my optimization wasn’t close to that, but was significantly higher where she still had a 40~% drop rate percentage after the math was calculated. So yes it was less “me being lucky” and more “I rigged the odds much closer to my favor. like the game mechanics allowed where I comfortably got her in 5 min. Still had a large pile of Legendary Cores never used along with other rate boosters.

Sounds like you were either just unlucky or you missed some key steps to boost your drop rate. As I mentioned earlier: Lot of the finer details of XB2 are not super clear (that includes for the gacha) and could be better explained to get more optimal drop rates.

Re: Japanese Charts: Dragon Quest III HD-2D Remake's Launch Sales Are Astronomical

Arawn93

The two Sony fanboys here about to go quiet after they were loud last week…As the film Warriors say “Sony fanboys, come out to play.”

-Significant difference of Nintendo vs Sony for DQ. The funny part is the Switch version could have sold more because this was still understocked for Switch. I can’t take anyone here seriously entertaining that SE “skip out” on Nintendo for DQ12. Yeah skip out the most JAPAN RPG ever on the most JAPAN SYSTEM ever sounds smart just because spec people “don’t want to be held back” acting as if DQ should be like FF. At this point I’m convinced it’s gonna be for the next Nintendo system anyway so the “specs” complaint might not even matter.

-PS5 Pro as expected is already starting to level out. Couldn’t even hold #1 for two weeks in a row. Some people heavily overestimated their legs. Wouldn’t surprise me if by week 3 there is a further sharp drop due to most of the PS5 Pro “target audience” being exhausted.

-Combined Switch is 60k~ while combined Sony is 20k~. Hey at least Sony got out of 10k territory, but we will see if that holds true for next week which gives more accurate indicators on legs if PS5 Pro can hold well. I doubt though.

Edit: Forgot to add that physical won’t be dead anytime soon in Japan when you still see these numbers.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

On another note you don’t even need to play gacha to be “exposed” to these practices these days.

Lot of normal games (regardless if console, PC, or mobile) for example implement battle passes these days that has “you can only get all this stuff by paying money period doesn’t matter how long you saved” tiers. Most of the fighting games I play regularly jumped on that train for example lol.

That kind of crap is more FOMO predatory inducing then any FTP gacha I play that doesn’t even use battle passes lol.

Luckily the gacha that I do play that have battle passes are not as FOMO inducing since it’s mainly just extra loot you would have got thru normal play anyway and maybe a costume that would be on sale separate anyway later or a weapon that is far from BiS.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

@babybilly On my first play-though I paid attention to the in-game tutorials. I didn’t use any external guides. It’s how I didn’t throw away pulls for no reason.

By NG+ it was mainly just the NG+ blades, dlc blades, and Kosmos left. By then I DID look at external guides and sure enough explained Kosmos objectively had the lowest odds then it told you all sort of tips to get her easy (most of which I knew via the tutorials). It’s worth noting I didn’t try to speed run the first playthough since that isn’t how I play. I do side stuff along main progression.

If you used all the mechanics in the game that tipped the pull odds in your favor then even Kosmos being the last “RNG” rare blade wasn’t something that took long for me to pull. The collecting and “completion” aspect was also just overall quicker because like I said before you only needed 1 copy and you are done. XB2 had no MLB mechanics for their units which is VERY consumer friendly if you know anything about gacha norms.

That is how I typically play a game in general on first play blind. I didn’t get “poor drop rate” vibes at any point of my entire time on XB2 especially as someone VERY familiar with how actually poor drop rates can be in legit gacha games.

That said XB2 tutorials could have been MUCH improved since I can understand some people being clueless on some of the more nuance features in the game. Lot of people to this day still ask about food for example.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

XB2 is gacha on training wheels which always made me laugh when I saw people years ago (even still today) act like it’s just like a mobile gacha. It has the basic frame, but with practically none of the “negatives” that comes with it

  • Game doesn’t ask you for real money for further pulls
  • You only need to pull a rare blade one time and your done (removed from draw pool at that point which is good for you). No “draw it five more times to max it” angle. Only repeats you get are commons.
  • the drop rate for rare blades are stupid generous that no FTP gacha would actually entertain. To further enforce it XB2 introduced multiples ways to further boost your odds significantly of getting specific blades. From Legendary Cores that boosts your odds to type framing so you can focus on a specific group of blades.
  • You get several rare blades without even doing the gacha. Some you get automatically from your next pull attempt. Several of them being one of the best in the game. Most gacha won’t do that.
  • IMO the most significant difference is the stupid amount of pull resources you can easily farm. Actual gacha eventually makes it so your “gated” with heavy breaks on your pull resources gain after you get all the free front loaded stuff and either expect you to progress slow or progress fast with money. In XB2? You can literally farm Legendary cores easy as early as Mordain. They even did an update for NG+ that gave you further ways to get legendary cores.

For context Kosmos is the rare blade that has the lowest pull odds to get, but factoring in legendary cores, food, trait focusing, and if you already pulled everybody else I got her within 5 min of pulling.

Re: Soapbox: How Nintendo Unexpectedly Taught Me To Love Gacha Games

Arawn93

Just be FTP if you’re worried about “predatory” tactics. If you worry about any possible weak will you have then just remove payment options.

Currently play five FTP gacha on my phone because they are good time wasters while I’m on transit on way/leaving from work. Only like three of them I spend an insignificant money on (the other two I have not spent a penny) considering how long I played some of them. Genshin for example I played for a few years and only spent like $60 at this point which is hardly a “scam”.

Personally I don’t see FTP mobile gacha any worse then monthly subscription MMOs that has additional transactions within the game anyway. Sure some gacha are more scummy then others, but I just stay away from the scummy ones.

Most of the scummy ones end up EoS quick anyway while the main gacha I been playing been around for years and likely still be around for further years. If I played a MMO that would have resulted in a significantly more money sink spiral if I was on WoW or FFXIV at this point.

Re: New Switch Emulator Devs Are Jumping Through Hoops To Avoid A Nintendo Takedown

Arawn93

Reminder for the ignorant pirate people that still think Nintendo did “nothing” to the emulation landscape because “muh hydra!”. They are literally walking on eggshells now so they don’t become the next target lol. You can have as much forks as you want, but that doesn’t stop Nintendo from flexing their legal team. Look at any of the pira- sorry “emulation” subreddits that totally just care about “preservation” they are pissed everytime Nintendo does something to them which doesn’t scream “hydra” to me.

This kind of “trying to avoid Nintendo wrath” from pirates crap was unheard of just 5 years ago. They used to do whatever and got paid five figures a month easy. Good luck trying to get away with that crap today. Sorry they are not the infinite entity that your simp fantasies (they are Robin Hood!) projected.

Turns out they are people just like you and are not eager getting hit with the wrong end of legal papers lol.

Re: Nintendo Is Handed Another Lawsuit Win After Accused Switch "Pirate" Fails To Plead

Arawn93

@PoeTheLizard Hey if you call the takedown of Yuzu, Ryujinx, etc “winning” then more power to you.

Nobody gives a crap about a random nobody pirating. Nintendo cares about the more high profile targets like this idiot being the latest of many at this point.

Considering the state/reaction of the various pirate subreddits including message boards it’s cope to still declare it all did “nothing” to Nintendo piracy. Lot of them are pissed about what it means for future support (like the new system) and how inconvenienced they felt.

Nobody gives a crap if someone wants to Emulate some gameboy game, but all these idiots want to pirate new games before it even dropped and advertise it? Get the L simple as that

Re: Round Up: The Reviews Are In For Dragon Quest III HD-2D Remake

Arawn93

@Maulbert Tell that to the latest Persona 3 Remake. That is $70 as a multiple times told story with a long existing engine. Imagine buying the game day 1 and just the dlc expansion ($35) without a sale which sets you back three figures.

You will learn real quick that a game’s perceptive “worth” is extremely flexible in the gaming community.

Re: Nintendo's Lawsuit Against Palworld Is "A Clear Case Of Bullying", Says Analyst

Arawn93

Who cares about “bullying” in a legal setting? This isn’t “who I would want as a my friend” contest. Also it’s PocketPair. They have way more skeletons in their closet than Nintendo has despite being “smaller”.

What matters is if there are legal grounds for this to begin with which lot of legal minds are backing Nintendo corner on this at this point.

If people here actually played Palworld you would know there are quite a bit of elements that go beyond “inspirations” line.

Let’s call it for what it is: PocketPair is greedy and prideful as hell that they refuse to pay 66k and legally admit they were in the wrong. They don’t want to display the image of them getting a spanking from Nintendo because it may portray poorly toward investors and customers.

Also got a loud laugh reading someone here hoping Nintendo loses because they don’t “innovate” yet back Palworld’s corner of all things. Lot of parody being seen here from the usual Anti-Nintendo crowd.

Re: 'Nintendo Music' Update Adds Wii Sports Soundtrack, Here's Every Song Included

Arawn93

Ok safe to say this “drip feed” is actually quite frequent.

Also hilarious someone here already dooming that this won’t work because “lol YouTube” when vast majority already at least had the basic Nintendo membership so this is a bonus for a lot of us.

No I rather boot up this app then play/download a video on YouTube at non optimal quality on my phone to listen to Nintendo music.

Re: Talking Point: With 'Switch 2' Coming, Will Switch Get A Price Cut?

Arawn93

Price cut won’t happen until next system is out (at the earliest) since that is the smartest move for them. Sure switch sales are slowing down, but let’s not delude ourselves that it’s actually bad. Far from it, especially in the proper context for how old the system is. It’s actually doing quite well in that respect.

Nintendo knows they got one more holiday hump left they can milk the system for.

Re: Nintendo Suing Streamer For Allegedly Broadcasting "Pirated" Switch Games Ahead Of Official Release

Arawn93

Lmao. You see? Yet there are people asking why Nintendo go after “innocent” emulators.

Sorry, but for every one of you that emulate while not stealing for own gain “I just wanted to preserve this Switch game that isn’t out yet! Honest!” there are scores of people like him.

This guy is just an idiot among idiots that wanted to broadcast it to the world of how arrogant pirate logic is that hang out in the various emulator subreddits.

Also got a laugh from the people here acting like Pokemon developers or Nintendo developers are the same people that handle legal. “Why they not making Pokemon or Nintendo online better?!” yeah because that is totally the job description of lawyers lol.

Re: Random: 'Nintendo Music' Is Seemingly Being Advertised On Spotify

Arawn93

Saying Nintendo Music are trying to “compete” with Spotify/Apple Music or whatever is like saying the Steam Deck/Rog Alley/ or whatever is trying to compete with the Switch.

Minimal target audience overlap doesn’t mean “trying to take all your customers” aka what competing means in the industry context.

Wake me up when Nintendo Music has Taylor Swift, Eminem, Van Halen, or whatever. Last I checked, Mario Wonder soundtrack wasn’t in any of those music streaming services prior to Nintendo Music so they were not aggressively pulled off. I guarantee you Apple doesn’t feel like they are being competed with on Nintendo with music and vice versa. Thinking otherwise is a giant reach. Milk industry is not competing with the ice cream industry just because dairy is involved.

Re: Palworld Developer Details Patent Infringement Claims From Nintendo's Lawsuit

Arawn93

That is way less money than expected. This honestly puts a giant hole on the “Nintendo is being greedy” conspiracy and more “Nintendo just rightfully defending their patents”.

If Palworld devs were smart they would just pay the money, acknowledge the blatantly obvious elephant in the room that lot of stuff in their game wasn’t just simple “inspirations”, and move on.

I don’t see trying to fight this out in court for who knows how long is gonna work out for them especially in the long run against Nintendo that is at this point masters of the craft on dealing with legal. A battle of attrition isn’t gonna work against Nintendo either lol.

Also I can tell a lot of people here in the comment section never touched this particular Pokemon clone when they are using games like World of Final Fantasy as an example. The sheer amount of bad faith comparisons doesn’t help your case one bit.

Re: Xenoblade Chronicles X: Definitive Edition Is Eating Up Views On YouTube

Arawn93

X case is unique that it’s not comparable to how 1, 2, or 3 reveal dropped on Switch

Majority of people didn’t watch this off a Nintendo stream like usual. It was off random YouTube video drop which means it will get more traffic then usual. Not to mention reveal was dropped on its own and not with an entire Direct worth of games.

Factor in this is the supposed “dead” period for Switch it makes X engage more discussion because there isn’t much other Nintendo games to talk about right now. I mean what? Talk about the new Prime game?

Re: ICYMI: 'Nintendo Music' Has Spoiler Prevention, Here's How To Activate It

Arawn93

lol some of these comment’s logic is funny

“I can do X, Y, and Z to get it for free! So it shouldn’t cost money! Why $20 a year that translates to less than $2 a month? Scam!”

You can tell how some people are so used to pirating and stealing crap for while that they are incredibly decencitized on what is considered a “scam” or not. I bet they think paying internet is a scam because you can steal your neighbor’s WiFi code.

Re: 'Nintendo Music' Update Adds Super Mario Bros. Wonder Songs

Arawn93

@progx They would have to price it at like $1.66 a month max to be cheaper then if you just got NSO for a year for $20. Hell if $20 up front is a big ask then just pay by month manually which comes out to be $4 which tbh is a bad deal compared to if you just payed for the year.

Not very practical especially when you compare other monthly paywall prices for other music subscribe venues.

Reminder you don’t need even need a Switch for NSO. You are paying around $1.67 a month for this “paywall” that a couple people were complaining about in the reveal article even if you are part of the minority that wasn’t on the basic NSO prior.

Re: Japanese Charts: Mario Party Jamboree Holds Off A Bunch Of New Releases

Arawn93

lol imagine if the new Mana game was on Switch day 1. Would have done a lot better. Good for Romance Saga for getting a win. Switch audience showed up for it.

A Sonic game (especially one with Shadow who only the West really loves) doing poorly in Japan was expected. Frontiers did barely over 40k on launch all platforms combined including the Switch (that did over half the sales).

Also wild I’m seeing someone here actually defending PS5 sales with cope rhetoric. You don’t even see that in PushSquare and that is the PlayStation adjacent site lol.

Re: 'Nintendo Music' Is A New Mobile App Exclusive To Switch Online Members

Arawn93

@OctoCallie20 What are you talking about? What paywall? Did you even read the article? If you had a NSO membership already (which most of the Nintendo base does for you know…playing online. You don’t need the higher tier one either.) you’re not paying anything extra. Two min ago I booted up a random Scarlet/Violet song from the app and I didn’t pay a dime for it.

I get your the type that probably would rather download Nintendo music off YouTube, but that doesn’t make you any more correct in your post.

Re: Xenoblade Chronicles X Fans Are Once Again Discussing The Game's 'Censorship'

Arawn93

@jowy_sw The “tourists” thing goes both ways. You see all the time on Twitter/X for example of people complaining about X game, Y anime, or Z manga by throwing out buzz phrases like “male gaze pandering” “bunch of gooners” or “incel dwellers” while having zero prior stake on said thing they are complaining about just because it shows up on feed and conflicts with their personal bias sensibilities.

Re: 'Nintendo Music' Is A New Mobile App Exclusive To Switch Online Members

Arawn93

@NielsNL It’s same logic why Nintendo didn’t put all their games on Steam. So they can retain value on their products and profit the most from said products. Same reason why barely any Nintendo music was in apple/spotify. As with many things already, Nintendo took a different route from Sony.

Nintendo doesn’t have to give the middle man a cut and they already have a sizable membership base so it’s not a “Epic vs Steam” scenario. Just helps further incentives their memberships.

Re: Xenoblade Chronicles X Fans Are Once Again Discussing The Game's 'Censorship'

Arawn93

@Mrkittyhead “It’s sad to see how many people skipped out on XB2…”

XB2 is the most popular and sold Xenoblade game to date regardless how one personally feels about the game so kind of an odd comment to make even if you want to take the pro censorship side. By that logic even more people skipped out on the other games of the series for various “sad” reasons that are non “fanservice” reasons.

Ironically the fact that XB2 pulled those numbers while being the most “fan-service” of all the Xeno games kind of puts things to perspective that the “sexy stuff” in Xenoblade was never a huge factor for the series success or failure as some people here think.

Re: Xenoblade Chronicles X Fans Are Once Again Discussing The Game's 'Censorship'

Arawn93

@Teksetter Did the original release of XB1 on Wii only have English voices in the localization?

XB1 DE has both languages so at least from a precedence point of view the last DE had dual audio and I don’t remember the last time a Monolith game was dub only since the original X localization. I don’t see why they wouldn’t add the JPN voices now even if it has to be via free DLC at worst.