I bet Nintendolife has an article drafted titled something like... "Feature: Switch 2 Games With 'Secret' Performance Bumps You Should Revisit On Switch 3" 😝
With so few Switch 2 exclusive games, and issues with battery and joycon quality (in my case), I have been telling people who ask that it's not worth it yet. If I wasn't such a Nintendork, I would have waited until the refresh to come. It just feels boring and samey. It really needed some personality, some life.
SSBWiiU was fun for sure, but being gimped for the sake of 3DS was no good. SSBU improved upon it in every way. Well, save for he shiny/smoother textures that sucked some life out of characters, as well as nixing the Japanese taunt voices.
SSBM played the best, control wise, SSBB had the best overall look (not talking pixels or FPS), SSBWii was a fun iteration, and SSBU took everything before it and made it into a really awesome complete package that I'm still playing today... 850hrs so far!
Right!!!? Like, Sakurai deserves a break from the series, but we needs moar SSB. So, next best thing is new levels, new music, new characters, and an expanded online experience. (Pretty please, Nintendo?)
GameCube was magical for sure. It was fun Nintendo. Color, quirkiness, and uniqueness all rolled and molded into a squarish box with a cute little handle and one of the best controllers this side of the mason dixon. The games were rich and exciting; new and engaging. It was peak Nintendo of old. I miss those days. I miss the risk, and loved the personal rewards.
I'm a credits watching/listening kind of person, as sometimes neat things are tucked in there such as thank yous or little Easter eggs. Looks like Nintendo replaced the "thank" in thank you with an invisible four letter word. Sad. When movies use songs, even if redone, they note the original reference. For Nintendo to choose to use these songs in the game shows they know they are classics, and necessary for connection, but refuse to credit the source because it would show they weren't the creator/original source. Again, sad.
Was really hoping Diddy would be in the game, as in playable or as a piggyback buddy, but I get that Pauline is the focus given the story, so I'll take him and the gang as NPCs. So many references to the history of DK, that it feels like this is both a restart and celebration. I expect the next one to feature Diddy and maybe others now that the format is set and the story something to build on.
I came to post the same thing. Please be classy Nintendo!!! Would love to see credit Kirkhope, and Rare in general. Would have been even better if Kirkhope was asked to help with the music.
Of all the games on Nintendo's rich library featuring stellar or even decent soundtracks, and they pick Clubhouse Games 51? I think they have the same person picking music as they have picking Nintendo Online icons to "buy" for your Switch profile. As in, they have generic taste.
I actually stopped playing Link's Awakening the day it released because of the swamp area! Like, it wasn't great until then, but once I got to that point, I was disgusted and done. Switch 2 fixed almost all my issues, in docked mode.
I just tested out what you inquired about, and can confirm that while slightly better, it's not great. I immediately noticed the difference when I started up at the main village. I made my way to the swamp, and while it didn't have the stuttering/janky framerate that Switch 1 had, there's flickering abound - especially along edges of walls/borders. It also feels, when in motion, like someone smeared vasoline over the screen. It's unpleasant and unplayable undocked for me.
Switch 2 is one of the safest, most boring consoles Nintendo has ever released. Even the icon SFX are less "fun" sounding.
The new games I've tried, MKW and the Capcom action one, leave we whelmed. Now, getting to play Link's Awakening after years of shelving it due to performance issues, is a huge win... Just not something a new system should have had to fix. Same with the eShop.
The screen is fine (but should have been OLED), but battery life is not. Would have preferred a slightly thicker system to accommodate a bigger battery and more storage. The storage bump is great as is, but given the limited express card options, more would have been preferred.
I think the console needed to stand out more, as the portable competition is heating up. Coupled with the lack of overall innovation and increased prices, it feels less Nintendo than it should.
The camera should have been included, no extra cost, and provided enhanced Wii-level motion controls (or better). They should have brought back menu music and other options to make the system feel less cold. And they should have kept the game prices lower (especially given the game card debacle). And the system demo game should have been included.
Hopefully this version of the Switch actually sees updates to themes, colorful controllers (Pro), and other things to bring back the Nintendo charm.
I thought of that too when I first read of the price increases. However, Mario Kart (for me) is not a deep, engrossing forever experience. It's a pick up and play here and there experience. Not worth $80 to me. If they charged $80 for Smash, I'd be okay with that, as I'm up to 850hrs for that game. Same for Animal Crossing. It's a hard call to price games, I reckon, as each game offers a different experience to each player. There needs to be consistency, but I'm not sure how that can be achieved. I just hope $80 isn't the new norm.
Leslie was a localization worker that provided voices as needed. Samantha was hired for the role exclusively. But I get your point. I was mainly speaking, though, from feeling more than facts. Which isn't helpful.
Fun, but not $80 worth of fun. As other commenters have noted, many of the tracks feel samey. And the rando characters are cute and quirky, but lack of costumes makes their inclusion feel cheap. Hopefully future updates and extra tracks give this game reason to justify the price. As is, this is a great secondary launch game. DK should have launched alongside it, and both at $59.99.
Finally! After years of this game collecting digital dust in my backlog, the Switch 2 effect makes the game playable, and fun. The blur effect is still there, but not as bad. Hallelujah. Might have to get Echoes of Wisdom now!
A-button on mine is way too mushy feeling. Exchanging for another to see if mine's a fluke, or the norm. I'm hoping the former, but expecting, sadly, the latter given the positioning of the button on general.
Edit update... Got another one, and no mushy A-button. Yay.
I was excited to see the news today of the Animal Crossing theme pack, perhaps my most wanted. Sad and disappointed that all options feature chatter. I just want to the music. I don't know why Nintendo thought it ideal to feature in nearly every alarm theme sound pack, background noise. NES SMB doesn't, thankfully. I would love to have had the Roost music sans chatter. Or Harv's Island theme. Or Luna's theme. Or any of the unsung KK songs.
Looks like I'll be sticking with NES SMB for the foreseeable future. Shame.
How about a no-boss mode to take Metroid back to it's true adventure/exploration routes and not boss fight after boss fight after boss fight. Just a thought. Maybe another update to add in actual background music.
Comments 281
Re: Donkey Kong Bananza Director Acknowledges Performance Drops: "We Prioritized Fun And Playability"
I bet Nintendolife has an article drafted titled something like... "Feature: Switch 2 Games With 'Secret' Performance Bumps You Should Revisit On Switch 3" 😝
Re: iFixit Performs A Full Teardown Of Nintendo's "P**s-Poor" Pro Controller
Ugh. Thanks Nintendolife and iFixit. I just ordered the Elves 2 controller. And so my controller collection grows. It has begun again.
Re: Sakurai Gives An Update On 'Kirby Air Riders' And Pays Tribute To Iwata
@Jack_Goetz
Thanks for the reminder and recommendation. It's been on my wishlist and need to just get it.
Re: Talking Point: One Month On, How Did Nintendo's Switch 2 Launch Go?
With so few Switch 2 exclusive games, and issues with battery and joycon quality (in my case), I have been telling people who ask that it's not worth it yet. If I wasn't such a Nintendork, I would have waited until the refresh to come. It just feels boring and samey. It really needed some personality, some life.
Re: Miyamoto Shares Why Doll Company Exec Was Chosen For Outside Director
@Chlocean
I miss him so much. 😥
Re: Poll: How Many Hours Have You Spent In Mario Kart World So Far?
5hrs for me and I'm already boooooored.
Re: Poll: What's Your Switch (2) Game Of The Year So Far?
Link's Awakening.
Re: Super Smash Bros. Ultimate Version 13.0.4 Is Now Live, Here Are The Full Patch Notes
@Cry_Zero
SSBWiiU was fun for sure, but being gimped for the sake of 3DS was no good. SSBU improved upon it in every way. Well, save for he shiny/smoother textures that sucked some life out of characters, as well as nixing the Japanese taunt voices.
SSBM played the best, control wise, SSBB had the best overall look (not talking pixels or FPS), SSBWii was a fun iteration, and SSBU took everything before it and made it into a really awesome complete package that I'm still playing today... 850hrs so far!
Re: Review: Ruffy And The Riverside (Switch) - An Inventive Platformer That's More Than Copy-Paste
@DennyCrane
So good! I like to think of Plok as, the fun Rayman. 😝
Re: Review: Ruffy And The Riverside (Switch) - An Inventive Platformer That's More Than Copy-Paste
I thought this was a Plok remake for a second and got excited.
Re: Super Smash Bros. Ultimate Version 13.0.4 Is Now Live, Here Are The Full Patch Notes
@Ironcore
Hahaha. I can't tell you how many matches where I've lept thrice off the ledge to end fights with these punk arse abominations.
Re: Super Smash Bros. Ultimate Version 13.0.4 Is Now Live, Here Are The Full Patch Notes
@Samalik
Right!!!? Like, Sakurai deserves a break from the series, but we needs moar SSB. So, next best thing is new levels, new music, new characters, and an expanded online experience. (Pretty please, Nintendo?)
Re: Opinion: I Never Felt True Nostalgia Until I Played GameCube On Switch 2
@nomither6
Exactly! They just swapped the visual color with aural color.
Sadly, after Wii, Nintendo lost it's fun vibe and got serious and boring.
Re: Opinion: I Never Felt True Nostalgia Until I Played GameCube On Switch 2
GameCube was magical for sure. It was fun Nintendo. Color, quirkiness, and uniqueness all rolled and molded into a squarish box with a cute little handle and one of the best controllers this side of the mason dixon. The games were rich and exciting; new and engaging. It was peak Nintendo of old. I miss those days. I miss the risk, and loved the personal rewards.
Re: The DK Rap Is Back In Donkey Kong Bananza, But Nobody Told Its Composer
I'm a credits watching/listening kind of person, as sometimes neat things are tucked in there such as thank yous or little Easter eggs. Looks like Nintendo replaced the "thank" in thank you with an invisible four letter word. Sad. When movies use songs, even if redone, they note the original reference. For Nintendo to choose to use these songs in the game shows they know they are classics, and necessary for connection, but refuse to credit the source because it would show they weren't the creator/original source. Again, sad.
Re: Donkey Kong Bananza Hasn't Forgotten About Diddy & Dixie Kong After All
Was really hoping Diddy would be in the game, as in playable or as a piggyback buddy, but I get that Pauline is the focus given the story, so I'll take him and the gang as NPCs. So many references to the history of DK, that it feels like this is both a restart and celebration. I expect the next one to feature Diddy and maybe others now that the format is set and the story something to build on.
Re: Sounds Like The 'DK Rap' Is In Donkey Kong Bananza
@N00BiSH
I came to post the same thing. Please be classy Nintendo!!! Would love to see credit Kirkhope, and Rare in general. Would have been even better if Kirkhope was asked to help with the music.
Re: Nintendo's Music App Is Back On Track With A New Album Update
Of all the games on Nintendo's rich library featuring stellar or even decent soundtracks, and they pick Clubhouse Games 51? I think they have the same person picking music as they have picking Nintendo Online icons to "buy" for your Switch profile. As in, they have generic taste.
Re: Review: Nintendo Switch 2 Camera - An Elegant But Nonessential GameChat Companion
The camera should have been packed in, and provided enhanced, precise motion controls.
Re: Hardware Review: Nintendo Switch 2 - A Faster, Slicker, Sexier Switch
@Sulleymonster
Definite flicker in this area, for sure. More than any other when tested. Unfortunate for sure. But, at least docked it's fine.
Re: Hardware Review: Nintendo Switch 2 - A Faster, Slicker, Sexier Switch
@Sulleymonster
I actually stopped playing Link's Awakening the day it released because of the swamp area! Like, it wasn't great until then, but once I got to that point, I was disgusted and done. Switch 2 fixed almost all my issues, in docked mode.
I just tested out what you inquired about, and can confirm that while slightly better, it's not great. I immediately noticed the difference when I started up at the main village. I made my way to the swamp, and while it didn't have the stuttering/janky framerate that Switch 1 had, there's flickering abound - especially along edges of walls/borders. It also feels, when in motion, like someone smeared vasoline over the screen. It's unpleasant and unplayable undocked for me.
Hope that helps to confirm.
Re: Hardware Review: Nintendo Switch 2 - A Faster, Slicker, Sexier Switch
Switch 2 is one of the safest, most boring consoles Nintendo has ever released. Even the icon SFX are less "fun" sounding.
The new games I've tried, MKW and the Capcom action one, leave we whelmed. Now, getting to play Link's Awakening after years of shelving it due to performance issues, is a huge win... Just not something a new system should have had to fix. Same with the eShop.
The screen is fine (but should have been OLED), but battery life is not. Would have preferred a slightly thicker system to accommodate a bigger battery and more storage. The storage bump is great as is, but given the limited express card options, more would have been preferred.
I think the console needed to stand out more, as the portable competition is heating up. Coupled with the lack of overall innovation and increased prices, it feels less Nintendo than it should.
The camera should have been included, no extra cost, and provided enhanced Wii-level motion controls (or better). They should have brought back menu music and other options to make the system feel less cold. And they should have kept the game prices lower (especially given the game card debacle). And the system demo game should have been included.
Hopefully this version of the Switch actually sees updates to themes, colorful controllers (Pro), and other things to bring back the Nintendo charm.
Re: Round Up: The Reviews Are In For Mario Kart World
@rvcolem1
I thought of that too when I first read of the price increases. However, Mario Kart (for me) is not a deep, engrossing forever experience. It's a pick up and play here and there experience. Not worth $80 to me. If they charged $80 for Smash, I'd be okay with that, as I'm up to 850hrs for that game. Same for Animal Crossing. It's a hard call to price games, I reckon, as each game offers a different experience to each player. There needs to be consistency, but I'm not sure how that can be achieved. I just hope $80 isn't the new norm.
Re: Princess Peach's Voice Actor Has Been Replaced After 18 Years
@Dr_Lugae
Leslie was a localization worker that provided voices as needed. Samantha was hired for the role exclusively. But I get your point. I was mainly speaking, though, from feeling more than facts. Which isn't helpful.
Re: Review In Progress: Mario Kart World (Switch 2) - The Perfect Introduction To A New Console Generation?
Fun, but not $80 worth of fun. As other commenters have noted, many of the tracks feel samey. And the rando characters are cute and quirky, but lack of costumes makes their inclusion feel cheap. Hopefully future updates and extra tracks give this game reason to justify the price. As is, this is a great secondary launch game. DK should have launched alongside it, and both at $59.99.
Re: Video: Zelda: Echoes Of Wisdom And Link's Awakening Are Improved On Switch 2
Finally! After years of this game collecting digital dust in my backlog, the Switch 2 effect makes the game playable, and fun. The blur effect is still there, but not as bad. Hallelujah. Might have to get Echoes of Wisdom now!
Re: Princess Peach's Voice Actor Has Been Replaced After 18 Years
The death of Iwata was the return of corporate Nintendo. Heart of a gamer replaced with soulless ambition and market grabbing.
Re: Fans Have Noticed Someone's Name Is Missing From Mario Kart World's Credits
This explains why the game feels lifeless and cold, despite being cramjammed with Mario themed themes. It's missing Miyamoto's magic.
Re: Review: Nintendo Switch 2 Pro Controller - A New Benchmark In Comfort And Design
A-button on mine is way too mushy feeling. Exchanging for another to see if mine's a fluke, or the norm. I'm hoping the former, but expecting, sadly, the latter given the positioning of the button on general.
Re: Nintendo Alarmo's Latest Update Adds Another Free Theme
I was excited to see the news today of the Animal Crossing theme pack, perhaps my most wanted. Sad and disappointed that all options feature chatter. I just want to the music. I don't know why Nintendo thought it ideal to feature in nearly every alarm theme sound pack, background noise. NES SMB doesn't, thankfully. I would love to have had the Roost music sans chatter. Or Harv's Island theme. Or Luna's theme. Or any of the unsung KK songs.
Looks like I'll be sticking with NES SMB for the foreseeable future. Shame.
Re: Metroid Dread's Second Free Update Is Now Available, Here Are The Full Patch Notes
How about a no-boss mode to take Metroid back to it's true adventure/exploration routes and not boss fight after boss fight after boss fight. Just a thought. Maybe another update to add in actual background music.