Comments 3,300

Re: Beat 'Em Up Classic Double Dragon Gets A Modern Revival On Switch This October

carlos82

I'm a big beat em up fan but Double Dragon is one series I've never really understood the popularity of. It probably didn't help that id already played the vastly superior Streets of Rage before playing any but even later entries like Neon weren't great.

This though, the gameplay looks like it could be interesting but visually, I don't find it particularly appealing

Re: Sega Knows You Hate Mario Kart's Blue Shells

carlos82

I always found the blue shell to be a weird item, as the person who gets that has no real benefit from using it and I do feel the frequency of them should be significantly turned down, that said its hardly made a difference to the success of Mario Kart.

Thing is, even if you remove the blue shell or don't have an equivalent, the chances are that the person in first is just target practice for all manner of projectiles anyway

Re: Digital Foundry Is "Happy" With Switch 2 But Feels The Screen Is "Problematic"

carlos82

I've played my Switch 2 handheld way more than I did the OLED, mainly because the joycons are significantly better but also because I prefer a bigger screen. Sure the motion clarity isn't as good as the OLED but I don't really notice it when playing and as I said, I prefer it because it's larger and has HDR, I'd also say the screen is way better than the og Switch.

What's the fuss over the USB cable length? I only use it to charge my Pro controller on the rare occasion it dies

Re: The House Of The Dead 2: Remake Reloads For August Release On Switch

carlos82

Love House of The Dead and i played the demo of this and sadly ot has the same poor controls as the original. This could have been great on Switch 2 with mouse controls but its not made as a lightgun game would be, so doesn't even work properly with them on PC.

I'll stick to playing the originals with my Sinden Lightgun on PC

Re: Reaction: Donkey Kong Bananza Has Instantly Become My Most Anticipated Game Of 2025

carlos82

Same, even as someone who plays on all platforms. I was excited being a Donkey Kong fan and having waited 26 years for a new 3D entry but that initial reveal seemed like it'd be good though maybe not truly special.

However, all that changed in the Direct and it looked incredible, seemingly taking all the best bits of Odyssey, the soundtrack style of MKW and throwing in a bit of Banjo Kazzoie. I cannot wait

Re: Say Hello To Pauline In Donkey Kong Bananza

carlos82

This looks incredible and its brilliant to see Donkey Kong and Pauline back together after all these years. Does this mean it was actually Mario kidnapping her back in the original game?

I'm super excited for this, it looks like they're taking the best parts pf Odyssey and sprinkling a bit of Banjo Kazzoie magic on top

Re: Poll: So, Have You Used Zelda Notes Yet?

carlos82

Yeah and they're pretty useful, especially early on for extra weapon storage and I like the auto builder QR code function.

For new players I'd recommend not using it for Koroks etc (straight away) as it kind of spoils your exploration and learning the environments

Re: Crash Team Racing Nitro-Fueled Has Sold 10 Million Copies Since Launch

carlos82

@russell-marlow Sonic Racing Transformed is a fantastic Kart game and I don't know why you're going on about having to drift when thats a fundamental part of Mario Kart and indeed CTR. It's got great track design based upon various Sega IP, some of which evolve over the course of a race as you swap between land, sea and air vehicles. Local multiplayer is split horizontally instead of vertically, which is better for this kind of game.

Personally, I've never judged my own enjoyment of a game based upon how many other people happened to buy it. I don't think Crash Team Racing is a bad game, I just don't enjoy it as much as the others, thats all and it being 30fps certainly doesn't help either

Re: What Review Score Would You Give Mario Kart World?

carlos82

A 9 from me, the new mechanics are great fun as well as the Knockout Tour mixing up the formula even if it is utter chaos. Then, not only does it look gorgeous, it has a phenomenal soundtrack that I wish we could select tracks from.

The open world is both brilliantly designed and weirdly underutilised, with some wonderful little details but then you have many SNES courses hidden in plain sight which you can't race on (outside of P switches), a local multiplayer free roam weirdly hidden in the options and a lack of tangible rewards for exploration.

All that said I've loved every minute of my 20 or so hours so far and will be playing this for a long time. As it is, its a fantastic Kart racers but with a few tweaks to how you interact with the world (custom tracks anyone?), 3 lap races as an option for GP mode and a proper multiplayer free roam and this would be an easy 10

Re: Round Up: The Reviews Are In For The Nintendo Switch 2

carlos82

@xzacutor if you'd have traded your Switch 1 in, presumably you would have factory reset it, which in turn removes all account associations, thus removing any reason why it wouldn't work on Switch 2. You can also manage Virtual Game Cards from Nintendo's website if you have any issues in the future and load them onto whichever Switch you want

I actually did the system transfer and all my save data was still on the og Switch, outside of special exceptions like Animal Crossing.

Re: Round Up: The Reviews Are In For The Nintendo Switch 2

carlos82

I love it, my Switch OLED had been laying unused for quite some time and even with just the improvements to Switch 1 games on Switch 2 it's brought me back to wanting to replay many of my games, with the 2 big Zelda games looking amazing now on my 4K OLED. Mario Kart World is also brilliant fun

In terms of the hardware itself, the joycons are now something that I don't hate using, the eshop actually works, the new Pro Controller is outstanding and the cartridge slot itself is much improved and easy to open.

If I have any complaints, it's that the screen isn't as nice, though better than the standard Switch models and you do get VRR and a higher resolution. I would like to see Nintendo add an option to play Switch 1 games docked modes in handheld, as some can look quite poor on that larger screen

Re: Want To 100% 'Welcome Tour'? You'll Need To Cough Up For Some Accessories

carlos82

Come on now, what's with the clickbait nonsense? For a start this isnt a game as such to 100%, it's to showcase all available features and how do you expect them to show that Mario pixel demo if you havent got a 4K screen? Not to mention you can skip the ones you don't have and it'll give you the medals anyway making your headline a blatant lie

Re: Talking Point: How Can The Next Animal Crossing Improve Crafting?

carlos82

Bulk crafting would absolutely be a must but also make it far easier to get recipes, I think i played the game for nearly 2 years before getting the necessary chopping board to make a sink.

I'd also add the ability to crafting everything that's in the game, from special Nintendo items to the houses and buildings themselves and make them way more customisable. How about designing the layout of your own house?

But as others have said, the interaction and dialogue woth the animals themselves needs a lot of work to make it a more meaningful place to interact with

Re: Opinion: It's Time To Get Rid Of Fall Damage

carlos82

This is just a very bad take, if anything the fall damage made exploration and combat in BOTW and TOTK way more interesting than it would have been without.

It doesn't necessarily fit every game but for many it makes sense and having a sense of danger when very high up just makes me focus more than I would otherwise. I just don't understand why so many people are against having some consequences for mistakes in games

Re: Digital Foundry Dives Into Cyberpunk 2077 On Switch 2

carlos82

@Discostew It'll certainly be interesting to see how it handles RT and DLSS when those arrive, especially if it can offset the CPU cost seen on PC.

But we are still looking at a GPU that's 60% of the size of a 3050 and with more extreme power limits. That said with how Nintendo develops their own games, this should still leave room for some nice effects, a new Wave Race with RT reflections on the water?

Re: Digital Foundry Dives Into Cyberpunk 2077 On Switch 2

carlos82

@Discostew PS5 Pro does have dedicated RT hardware and would blow the Switch 2 away in that regard but there is no PS5 Pro patch. We'll see when it comes out but I'd be surprised if it has RT on the Switch version as it appears to be CPU bottlenecked in the footage we've seen and RT will only make that worse