Comments 3,313

Re: Soapbox: Metroid Prime 4: Beyond Won't Be The Franchise's 'BOTW Moment', And That's Okay

carlos82

The game is called Metroid Prime 4, what did people think it was going to be like? The game looks great and since when was a game playing like Metroid Prime a bad thing? I swear some people like to moan about anything these days, like that dreadful take shared from Twitter, if you don't want to play Metroid Prime, then don't buy a game called Metroid Prime. From what we saw, I'm very excited to play it and can't wait until next year to do so

Re: Round Up: The First "Hands On" Impressions Of Luigi's Mansion 2 HD Are In

carlos82

@obijuankanoobie the original is still my favourite, it was a good length and had great replayability with the PAL version and it's mirrored mansion and even the standard ghosts look so much better than the shiny things we got later.

I really like 3 as well and it had some great portrait ghosts like the film director but that cat ghost you have to chase is beyond tedious and I wish we spent more time on the pirate themed floor and and less on some of the others

Re: Round Up: The First "Hands On" Impressions Of Luigi's Mansion 2 HD Are In

carlos82

The original Luigi's Mansion was one of my favourite Gamecube games and Luigi's Mansion 3 one of my favourites on Switch but sadly this was never as good as either. The lack of portrait ghosts and the mission structure are the biggest culprits.

Nintendo's pricing is also all over the place, Metroid Prime Remastered was a budget release, yet this is a full price release and costs as much as Luigi's Mansion 3 did

Re: Hands On: Luigi's Mansion 2 HD Delivers More Than Just A Hi-Def Upgrade

carlos82

I wish they'd have brought the original along with it and referring to Alex's video as well, the first game on Gamecube was absolutely a visual showcase.

I've got mixed feeling over Luigi's Mansion 2, it's certainly the weakest entry with a lack of the character ghosts and the standard ghosts don't look as good as in the original either, but it's mainly the mission structure which dragged it down and I just wish it would let you explore. Though on the positive side, the multiple mansions were a nice change and it was still great fun to play

Re: Talking Point: How Do You Define 'Retro'?

carlos82

Age is completely irrelevant for what is retro, especially as games basically haven't changed significantly now for well over a decade, so I always think of retro as a style. The PS3 isn't far off 20 years old but has way more in common with a PS5 than a PS2, even the Dreamcast had online gaming and is arguably closer to today's gaming then the Megadrive/SNES of just a few years earlier

So for me retro is still the likes of Atari and up to and including the 16 bit era and now including the early 3D consoles of the PS1, Saturn and N64

Re: Best Tomb Raider Games, Ranked - Lara Croft On Switch And Nintendo Systems

carlos82

The Remaster is fantastic, with the only negative being the framerate in the classic graphics. The updated visuals have being done very well and fit with how Lara looked in the promotional materials and cutscenes. I've really enjoyed revisiting these games and having all the modern nonsense stripped away for some pure exploration fun, all with the classic controls

Re: Sega Reports 'Sluggish' Sales Of Sonic Superstars And Other Major Titles

carlos82

Sonic Superstars was a bit of a disappointment, mainly down to its rather poor boss battles and putting it full price when the likes of Mania and even Streets of Rage 4, was never going to help, not to mention launching it into such a busy period. I seem to remember Sonic Frontiers been available for a much lower price around launch and it was a much better game too.

Obviously loads will point to Mario Wonder and that will have been a factor, though I found that to be rather disappointing too.

Overall I'd say Like A Dragon (Yakuza) is Sega's best and most consistent IP at the moment, with Infinite Wealth being one of the very best games I've played in the last few years

Re: Review: Batman: Arkham Trilogy (Switch) - Two Solid Ports, One Technical Disaster

carlos82

@Truegamer79 the PC port never got fixed, just PC's got more powerful and brute forced it's issues

I've seen a few here saying it was a buggy mess on all platforms at launch but it was actually in a good place on console, just with the awful PC port.

"The PC's dire situation may cast a shadow over its launch, but the fact remains that Arkham Knight is an exceptional release on console"

A quote from Digital Foundry at the time.

This should never have been ported to Switch as its clear that it has no chance of running it and how this review got a 6 is beyond me. Sure the other 2 games run OK, well Asylum runs poor considering its age but is playable but when one of the games is basically unplayable then surely it has to score lower

Re: Soapbox: 'Switch 2' Doesn't Really Need Backwards Compatibility

carlos82

I'm not sure about that, so many will have large libraries and many of those digital, do you expect so many developers to port their games again to another system? Oh and don't give them another excuse to drip feed us NES and SNES games again.

One of the big reasons Xbox is in the position they're in, is that people built up libraries of games during last gen so went forward with the console that keeps them, it's also one of the reasons why Epic struggle to eat into Steam's lead on PC