Comments 145

Re: Nintendo Today Video Showcases The New Switch 2 Pro Controller

burndive

I was planning to hold out for a prettier-looking game-themed Pro Controller 2, but the audio jack and back buttons, plus upgraded haptics, plus the fact that apparently the analog sticks feel really smooth, sold me.

The included C button is nice and all, but apparently you can just use the Home button and select Chat if you need to manage that from an older controller (although this will pause your game in most scenarios, whereas with a real C button it might not).

I also learned that while NS1 controllers will work with the NS2, they won't be able to power on the console with the home button. This is probably due to a change in connectivity, with the new controllers using an updated Bluetooth version (or something proprietary?--hopefully not that).

Re: Feature: 27 GameCube Games We'd Love To See On Nintendo Switch 2 NSO

burndive

@DjinnFighter Personally I didn't mind the original bug quests, even though it did slow down the pacing. I wasn't very attached to them as they were anyway, so I hardly even noticed the difference when they simplified them in the HD version.

I liked the added quests and chests and the amiibo connection to BOTW with Wolf Link was awesome. They might need to do something different with the stamps--maybe that could tie in to the app sharing features like in BOTW/TOTK.

I think if they did something similar with the visuals to Metroid Prime Remastered, where the level geometry is the same, but the textures and models are all redone, it would preserve the feel of the game without changing what people loved about it. This is not cell shading, so GameCube textures will not look very good at 4K.

There are a bunch of quality-of-life features that the HD version introduced, and I think they would be able to add more without taking away from the experience.

Re: Digital Foundry Delivers First Impressions Of Switch 2 - "It Stands Alone In What It Does"

burndive

@montrayjak The Switch 2 can run at 1440@120. It cannot output 4K@120 due to bandwidth limitations, since it sounds like they're using HDMI 2.0 speeds rather than 2.1.

This is a reasonable compromise, but I wish they had sprung for a full 4K@120 to avoid double-scaling: first from native rendering resolution to 1440, and then by your television up to 4K.

In some cases you might get a better picture outputting at 1080@120 than at 1440@120, since 1080 to 4K is just doubling along each axis.

Re: "Stay Tuned" For Next Mainline Mario, Says Nintendo's Bowser

burndive

He's a marketing executive. "Stay tuned" just means "I don't have anything to announce right now, but the company reserves the right to do so at some point in the future".

It's not as if he volunteered the topic. Obviously there's going to be another 3D Mario game in the next 0 to 10 years. Nintendo wants us all to listen with bated breath to every announcement they make.

This statement means literally nothing.

Re: amiibo Could Be Getting A Price Hike, According To GameStop Listings (US)

burndive

Wow. It was already a price hike at $20 each for the TOTK Champion amiibo, but at $30 each I'm not sure who is going to buy them.

I was planning to, as a collector of all previous Zelda amiibo. Now I'm not, at least not at launch.

I remember when Animal Crossing amiibo were on clearance for one $5 for months on end, just sitting on shelves.

I expect at this price the demand will fall, and they will sit on store shelves until the price comes down.

Re: CD Projekt Red Coy On Witcher 3 Upgrade For Switch 2

burndive

There's definitely a good business case for them to port to the Switch 2, but they may go the route of Hogwarts Legacy and re-release rather than provide an upgrade, even a paid one.

It's likely that the performance would land somewhere between a PS4 Pro and a Series S. I'm going to stick with my PS5 copy (which was a free update from PS4).

Re: Switch 2 Split Fiction Owners Can Apparently Use GameShare To Invite Nintendo Switch Players

burndive

@Yosti That's not correct. In the Switch 2 Direct, they showed playing a poker game where each player has their own screen displaying different cards.

It's like the Wii U GamePad: the main console renders multiple screens and streams the appropriate display to the remote devices.

For Split Fiction, yeah, it's the same screen, but if you were going to replicate NintendoLand on Switch 2 using a Switch 1 for the second screen, you could totally do that.

I would LOVE for NintendoLand to be ported to the Switch 2: I still play the multiplayer games with my kids: The Ghost game, Mario Chase, The Zelda sword/archery one, even occasionally the Pikmin game. Those are some great games, and the asymmetry contributes a lot to the fun.

Re: You Can Finally Repair Weapons In Zelda: BOTW And TOTK On Switch 2 (Sort Of)

burndive

This is fine.

If you're playing the game, and want to take advantage of this, and you come across a weapon that's just perfect and you need it restored to its pristine condition, just SET IT ASIDE: put it on display in Link's house, or keep it unused in your inventory.

Then, in the coming days, spin the wheel, and when the repair bonus comes up, retrieve that weapon and repair it.

This is not intended to alter the mechanics of the game: it's intended to be a nice bonus that eases a frustration some may have, on average once in every two weeks of playing the game.

It's supposed to be fun and whimsical.

Reminder that in Tears of the Kingdom there is actually a weapon repair mechanic built into the game: once per Rock Oktorok (which respawn every Blood Moon) you can feed it a weapon and it will spit it back out in pristine condition and with a randomized bonus modifier.

In BOTW, you can also repair the Champion's weapons, or if they are destroyed, purchase a replica replacement.

Of course mine are all sitting unused on display in Link's house in pristine condition, because I'm a compulsive collector of such things.

Re: Video: Nintendo Today Gives Us Another Look At Zelda: Wind Waker For Switch Online

burndive

The perfect is the enemy of the good. WW on NSO is... nice, but I don't think I'll ever play it that way, since the widescreen, fast-sail, tingle-bottle (Pretendo), second screen version is literally right there!

If you never played it on Wii U, you won't know what you're missing, and the upped resolution will be a bonus. It's nice for you. But I just can't.

Maybe it would be fun to screen share with GameChat? With who though? Maybe it will be fun to share video clips and screenshots with stamps and QR codes from the NS app.

Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"

burndive

Warriors games aren't my thing: it's all just grinding and combos. Nope.

I did watch a YouTube video that strung together every cutscene in Age of Calamity. I think it was 2 hours long: just the cutscenes. After that, I found I had absolutely no desire to play through the game.

I'll wait for someone to do something similar for Age of Imprisonment. Again, the gameplay isn't my thing.

Re: Zelda Wind Waker Switch 2 GameCube Release Doesn't Rule Out HD Port

burndive

Yeah, color me skeptical. Once a game is in NSO, its value as an individual retail game takes a huge hit. The limited Mario anniversary release shows that they plan their remaster/NSO roadmap YEARS ahead, and history shows that once a Nintendo game is in NSO, it doesn't get an individual release.

I still have a little bit of hope WW HD will be part of a package deal with TP for the 40th anniversary, but Nintendo doesn't like "de-valuing" their games by including them in package deals. Certainly not anymore. That GameCube Zelda Collector's disc was EPIC!

If Nintendo re-releases the Wii U game, they will have to think of something to do with the Tingle bottle feature, since Miiverse is gone. Same thing with Twilight Princess HD's unlockable Miiverse stamps. They could just allow you to use the stamps on the Nintendo app, much like with the BOTW and TOTK games. Tingle Bottles could be handled by an ad-hoc server, much like they have Miiverse-like image sharing in Splatoon games.

That may be why we haven't seen Yoshi's Woolly World on Swith yet: the primary unlockable is Miiverse stamps, and Nintendo needs to provide some kind of replacement for that first.

Re: Nintendo Direct: Mario Kart World: Time, Date, Where To Watch, What To Expect

burndive

I'm expecting full BOTW-style "hold-up-a-minute" gameplay in the open world, with a cleverly-hidden or openly displayed platforming challenge or puzzle every 100 yards.

Cosmetics are nice and all as rewards go, but I would prefer to have other unlockables as well. Obviously karts and character skins/outfits will be on the unlockables list. Probably emotes and screencap stamps, which are... meh. But what else would be a fun unlock?

Personally I'm glad they ditched the "kart parts" unlockables, since they were way too fiddly and I basically ignored most of them. Coherently-designed karts with built-in transformations for sea and air travel were a good move.

Re: Talking Point: Zelda: Wind Waker Is On Switch 2 - Do You Still Want A WW:HD Port?

burndive

I still have my Wii U hooked up, and just last year after hacking the console I did a playthrough of Wind Waker HD, complete with Tingle bottles, thanks to Pretendo.

This version is just so close! I'm afraid Nintendo is going to call it good enough and move on. It's in HD, at a high frame rate.

The quality of life and extras offered by the Wii U release were:

  • Widescreen
  • Faster sail available
  • Hero mode (more damage, fewer hearts, and you keep your pajamas rather than the green cloak)
  • Tingle bottles/Miiverse stamps
  • Streamlined Triforce piece hunt near the end of the game

... and I just don't see them offering a whole retail game just for these benefits. Maybe as part of a bigger package, but it doesn't seem very Nintendo to do that.

Re: Best MicroSD Express Cards For Nintendo Switch 2

burndive

I've already got more than 256 GB of Switch 1 games, so I'm going to need one right away. I was hoping they would support the older cards--but for Switch 1 games only, which would have let me delay purchasing one until I had filled up the internal storage with Switch 2 games.

As it is, I picked up the 1 TB card from GameStop, since I have a Pro membership I got 5% off plus my monthly $5 discount: $137.49 + tax, which is not bad.

Re: Nintendo Switch 2 First-Party File Sizes Are Surprisingly Small

burndive

@chardir It's an open world continent. I'm not surprised at all.

It's probably using a 32GB microSD Express speed cartridge, which is why it's more expensive than other games.

I'm getting it digitally, and I'm already upgrading the storage, since I have more than 256GB of Switch 1 games on my original Switch.

Re: Nintendo's Switch 2 'Game-Key Cards' Somehow Manage To Make Codes-In-A-Box Worse

burndive

How is this the worst of both worlds?: if you want to own the game digitally, BUY IT DIGITALLY! All games are available digitally. This just gives you another option for any game sold in a store, to transfer the license to someone else, because it's in physical form. That's what you expect when you buy a game in a case.

If you want to own it physically, the benefits are:
1) Something to wrap as a present for little Johnny
1) Transfer to someone else later as a sale or gift
2) Yummy-tasting plastic rectangle to look at

The only difference is that, rather than paying for storage on the cartridge at the retail store, you are responsible for having enough storage on your Switch 2, either internal, or on a microSD Express card. Switch 2 cartridges are expensive to manufacture, and the bigger the game, the more they cost.

This eliminates the practice of publishers doing a fake-out on consumers thinking they're buying a transferable cartridge, and instead ending up with a download locked to a particular Nintendo account.

Re: The Switch 2 Will Emulate Switch Games, Because It Shares No Internal Hardware With Its Predecessor

burndive

Misleading headline. I would think it's more virtualization, where the Switch 2 presents a Switch 1-like OS environment to Switch 1 games, and any hardware differences are translated at a low level.

Emulation is where you're running ARM code on an x86 or vice versa. That's not what's happening here, since the CPU/GPU architecture is broadly the same.

What the Switch 2 is doing would not work on an x86 PC: it is not software emulation as that word is commonly understood.

Re: Digital Switch 2 Games Being Cheaper Than Physical Is A "Challenge", Says Retailer GAME

burndive

It makes perfect sense. If you're buying digital, you're also eventually paying for a microSD Express card to augment your storage.

If you're buying physical, you're also paying for a miniature microSD Express card, inside the cartridge, plus physical distribution and middle-man fees.

If you want cheap cartridges, they are going to be the key-card cartridges: cheaper to make, and transferable, but you provide the actual storage.

Re: Rumour: New Switch 2 Rumour Makes Wild Claim About Mysterious 'C' Button

burndive

This is such a dumb idea. Why would linking to another console require a dedicated button? Dedicated buttons are for (1) gameplay--available to game developers to interpret, or (2) core OS features that need to be accessible all of the time (screen capture, home menu, etc.)

If you need to pair a console, or a controller, or whatever, that's what context-aware menus are for.

My money for the mysterious 'C' button is on one of these two:
1. Cursor: it toggles the on-screen cursor. Toggling it off makes the cursor disappear, and also disables the mouse sensor on the Joy-Cons, to save battery. The cursor is always available, and is interpreted the same as touchscreen input.
2. It triggers whatever peripheral you have attached to the top USB port of the console: whether that's a Camera or some other wacky Nintendo thing.

I think #1 is far more likely than #2, but Nintendo's gonna Nintendo.

Re: Random: Chances Are You've Been Pronouncing 'Balatro' Wrong

burndive

Well, balance isn't a native English word, it's French. English is full of fossilized loan words (some from before/during/after spelling was standardized an vowel shifts settled), which is why our spelling system appears so chaotic. For that reason spelling can be a good indicator of etymology, though there are always exceptions.

Re: Ex-Nintendo Duo Unsure Mario Kart 9 Will Be An Instant "Slam Dunk" For Switch 2

burndive

I don't think Nintendo is positioning Mario Kart 9 as a system seller game. Mario Kart 8 Deluxe didn't get people to buy the Switch immediately, so much as it was waiting in the wings whenever they bought the system.

What we've seen of Mario Kart 9 doesn't look that impressive, but I'm sure they will offer some sort of gimmick that people will want to have on their Switch 2, even if they already have Mario Kart 8 Deluxe through backwards compatibility.

We have yet to see any game that is a Switch 2 system seller, and I think that's the real issue. My money is on a new 3D Mario announced for this year, and a glimpse at a new mainline Zelda to be released in 2026 or 2027.

Still, that's not a lot. Most of Nintendo's 1st party games, frankly, can be cross-gen, at least from a technical perspective. They may be counting on 3rd parties to supply loads of current and last-gen ports, and relying on portability to be the killer feature.

But those games are already playable, better, on other consoles. Meanwhile, Nintendo fans might upgrade for better performance on Switch 1 (or new cross-gen) games. If it supports all the old and new 3rd party games (including Microsoft's), it might be the best all-around system for single-console households.

I'm planning to buy it day 1, having only seen a few seconds of Mario Kart, because I know it will inevitably be worth it down the line. I bought the Wii U day 1, despite the fact that it was under-powered, and it was worth it, even though 3rd parties abandoned the platform. Nintendo games are fun. I have faith in Nintendo.

If they announce a bunch of amazing launch games on Wednesday, so much the better.

Re: Random: Chances Are You've Been Pronouncing 'Balatro' Wrong

burndive

I pronounce it according to Spanish rules (emphasis on the penultimate syllable, straight vowel sounds): Bah-LAH-trow". The word looks vaguely Spanish-esque to my eye.

As an English word, you would pronounce it "BAY-lah-trow", unless you spelled it "Ballatro" for "BALL-ah-trow", but a native word pronounced BAY-lah-trow would be spelled Baylatro.

If you want "BAH-luh-trow" as a native English word, you need to spell it "Bahlutrow" "Balluttrow" or something like that (using double consonants to shield preceding vowels from lengthening): basically, it's not a native English word.

I don't care if my way is wrong, I like it and that's what I'm going to do.