@NolandC Let's say a game is rendering natively at 1080p. Is it better to scale that first to 1440 and then have the TV display it at 4K, or is it better to pass that to the TV at 1080 and scale it to 4K?
If there's one game I would HATE to see on GameCube NSO it would be Twilight Princess. It would mean that they are NOT planning to remake it for the Switch 2 any time soon, and meanwhile there is a better version on the Wii U.
@montrayjak The Switch 2 can run at 1440@120. It cannot output 4K@120 due to bandwidth limitations, since it sounds like they're using HDMI 2.0 speeds rather than 2.1.
This is a reasonable compromise, but I wish they had sprung for a full 4K@120 to avoid double-scaling: first from native rendering resolution to 1440, and then by your television up to 4K.
In some cases you might get a better picture outputting at 1080@120 than at 1440@120, since 1080 to 4K is just doubling along each axis.
At this point, we've gone past 'worried' to 'disheartened'. The price hike has basically happened across the board.
At $20, I was willing to shell out for each of the 4 (or 5) new TOTK amiibo. At $30, I'm going to wait and see if the price drops due to no one buying them.
Maybe I'll get one a month with my GameStop Pro discount.
He's a marketing executive. "Stay tuned" just means "I don't have anything to announce right now, but the company reserves the right to do so at some point in the future".
It's not as if he volunteered the topic. Obviously there's going to be another 3D Mario game in the next 0 to 10 years. Nintendo wants us all to listen with bated breath to every announcement they make.
There's definitely a good business case for them to port to the Switch 2, but they may go the route of Hogwarts Legacy and re-release rather than provide an upgrade, even a paid one.
It's likely that the performance would land somewhere between a PS4 Pro and a Series S. I'm going to stick with my PS5 copy (which was a free update from PS4).
@Yosti MKW won't support the feature (at least not that I've heard.)
But in general if a game can render multiplayer in split screen, it can render it on multiple screens at a lower resolution each with the same resources.
@Yosti That's not correct. In the Switch 2 Direct, they showed playing a poker game where each player has their own screen displaying different cards.
It's like the Wii U GamePad: the main console renders multiple screens and streams the appropriate display to the remote devices.
For Split Fiction, yeah, it's the same screen, but if you were going to replicate NintendoLand on Switch 2 using a Switch 1 for the second screen, you could totally do that.
I would LOVE for NintendoLand to be ported to the Switch 2: I still play the multiplayer games with my kids: The Ghost game, Mario Chase, The Zelda sword/archery one, even occasionally the Pikmin game. Those are some great games, and the asymmetry contributes a lot to the fun.
If you're playing the game, and want to take advantage of this, and you come across a weapon that's just perfect and you need it restored to its pristine condition, just SET IT ASIDE: put it on display in Link's house, or keep it unused in your inventory.
Then, in the coming days, spin the wheel, and when the repair bonus comes up, retrieve that weapon and repair it.
This is not intended to alter the mechanics of the game: it's intended to be a nice bonus that eases a frustration some may have, on average once in every two weeks of playing the game.
It's supposed to be fun and whimsical.
Reminder that in Tears of the Kingdom there is actually a weapon repair mechanic built into the game: once per Rock Oktorok (which respawn every Blood Moon) you can feed it a weapon and it will spit it back out in pristine condition and with a randomized bonus modifier.
In BOTW, you can also repair the Champion's weapons, or if they are destroyed, purchase a replica replacement.
Of course mine are all sitting unused on display in Link's house in pristine condition, because I'm a compulsive collector of such things.
The perfect is the enemy of the good. WW on NSO is... nice, but I don't think I'll ever play it that way, since the widescreen, fast-sail, tingle-bottle (Pretendo), second screen version is literally right there!
If you never played it on Wii U, you won't know what you're missing, and the upped resolution will be a bonus. It's nice for you. But I just can't.
Maybe it would be fun to screen share with GameChat? With who though? Maybe it will be fun to share video clips and screenshots with stamps and QR codes from the NS app.
@Kiyata Say that to any PC gamer. Or Xbox GamePass subscriber. Or phone gamer.
Yeah, it'll look different with no used market. Maybe worse. The used and collector markets are important to many gamers. But life (and gaming) finds a way.
Warriors games aren't my thing: it's all just grinding and combos. Nope.
I did watch a YouTube video that strung together every cutscene in Age of Calamity. I think it was 2 hours long: just the cutscenes. After that, I found I had absolutely no desire to play through the game.
I'll wait for someone to do something similar for Age of Imprisonment. Again, the gameplay isn't my thing.
Yeah, color me skeptical. Once a game is in NSO, its value as an individual retail game takes a huge hit. The limited Mario anniversary release shows that they plan their remaster/NSO roadmap YEARS ahead, and history shows that once a Nintendo game is in NSO, it doesn't get an individual release.
I still have a little bit of hope WW HD will be part of a package deal with TP for the 40th anniversary, but Nintendo doesn't like "de-valuing" their games by including them in package deals. Certainly not anymore. That GameCube Zelda Collector's disc was EPIC!
If Nintendo re-releases the Wii U game, they will have to think of something to do with the Tingle bottle feature, since Miiverse is gone. Same thing with Twilight Princess HD's unlockable Miiverse stamps. They could just allow you to use the stamps on the Nintendo app, much like with the BOTW and TOTK games. Tingle Bottles could be handled by an ad-hoc server, much like they have Miiverse-like image sharing in Splatoon games.
That may be why we haven't seen Yoshi's Woolly World on Swith yet: the primary unlockable is Miiverse stamps, and Nintendo needs to provide some kind of replacement for that first.
I'm expecting full BOTW-style "hold-up-a-minute" gameplay in the open world, with a cleverly-hidden or openly displayed platforming challenge or puzzle every 100 yards.
Cosmetics are nice and all as rewards go, but I would prefer to have other unlockables as well. Obviously karts and character skins/outfits will be on the unlockables list. Probably emotes and screencap stamps, which are... meh. But what else would be a fun unlock?
Personally I'm glad they ditched the "kart parts" unlockables, since they were way too fiddly and I basically ignored most of them. Coherently-designed karts with built-in transformations for sea and air travel were a good move.
I still have my Wii U hooked up, and just last year after hacking the console I did a playthrough of Wind Waker HD, complete with Tingle bottles, thanks to Pretendo.
This version is just so close! I'm afraid Nintendo is going to call it good enough and move on. It's in HD, at a high frame rate.
The quality of life and extras offered by the Wii U release were:
Widescreen
Faster sail available
Hero mode (more damage, fewer hearts, and you keep your pajamas rather than the green cloak)
Tingle bottles/Miiverse stamps
Streamlined Triforce piece hunt near the end of the game
... and I just don't see them offering a whole retail game just for these benefits. Maybe as part of a bigger package, but it doesn't seem very Nintendo to do that.
I've already got more than 256 GB of Switch 1 games, so I'm going to need one right away. I was hoping they would support the older cards--but for Switch 1 games only, which would have let me delay purchasing one until I had filled up the internal storage with Switch 2 games.
As it is, I picked up the 1 TB card from GameStop, since I have a Pro membership I got 5% off plus my monthly $5 discount: $137.49 + tax, which is not bad.
@Flugen For most games, the game will be in the cartridge. For Key Card games, they won't, and as a result they will cost less to produce and therefore be cheaper to buy. (But more expensive/inconvenient to own, since you pay for storage).
The Home button waking limitation is interesting. It suggests that the NS2 is using a different method to wake from a controller than the original Switch.
How is this the worst of both worlds?: if you want to own the game digitally, BUY IT DIGITALLY! All games are available digitally. This just gives you another option for any game sold in a store, to transfer the license to someone else, because it's in physical form. That's what you expect when you buy a game in a case.
If you want to own it physically, the benefits are: 1) Something to wrap as a present for little Johnny 1) Transfer to someone else later as a sale or gift 2) Yummy-tasting plastic rectangle to look at
The only difference is that, rather than paying for storage on the cartridge at the retail store, you are responsible for having enough storage on your Switch 2, either internal, or on a microSD Express card. Switch 2 cartridges are expensive to manufacture, and the bigger the game, the more they cost.
This eliminates the practice of publishers doing a fake-out on consumers thinking they're buying a transferable cartridge, and instead ending up with a download locked to a particular Nintendo account.
Misleading headline. I would think it's more virtualization, where the Switch 2 presents a Switch 1-like OS environment to Switch 1 games, and any hardware differences are translated at a low level.
Emulation is where you're running ARM code on an x86 or vice versa. That's not what's happening here, since the CPU/GPU architecture is broadly the same.
What the Switch 2 is doing would not work on an x86 PC: it is not software emulation as that word is commonly understood.
It makes perfect sense. If you're buying digital, you're also eventually paying for a microSD Express card to augment your storage.
If you're buying physical, you're also paying for a miniature microSD Express card, inside the cartridge, plus physical distribution and middle-man fees.
If you want cheap cartridges, they are going to be the key-card cartridges: cheaper to make, and transferable, but you provide the actual storage.
This is such a dumb idea. Why would linking to another console require a dedicated button? Dedicated buttons are for (1) gameplay--available to game developers to interpret, or (2) core OS features that need to be accessible all of the time (screen capture, home menu, etc.)
If you need to pair a console, or a controller, or whatever, that's what context-aware menus are for.
My money for the mysterious 'C' button is on one of these two: 1. Cursor: it toggles the on-screen cursor. Toggling it off makes the cursor disappear, and also disables the mouse sensor on the Joy-Cons, to save battery. The cursor is always available, and is interpreted the same as touchscreen input. 2. It triggers whatever peripheral you have attached to the top USB port of the console: whether that's a Camera or some other wacky Nintendo thing.
I think #1 is far more likely than #2, but Nintendo's gonna Nintendo.
You toggle it on to enable to cursor, and for games that don't natively support cursor input, it treats it as touchscreen input. That's it: very boring, but useful.
Well, balance isn't a native English word, it's French. English is full of fossilized loan words (some from before/during/after spelling was standardized an vowel shifts settled), which is why our spelling system appears so chaotic. For that reason spelling can be a good indicator of etymology, though there are always exceptions.
I don't think Nintendo is positioning Mario Kart 9 as a system seller game. Mario Kart 8 Deluxe didn't get people to buy the Switch immediately, so much as it was waiting in the wings whenever they bought the system.
What we've seen of Mario Kart 9 doesn't look that impressive, but I'm sure they will offer some sort of gimmick that people will want to have on their Switch 2, even if they already have Mario Kart 8 Deluxe through backwards compatibility.
We have yet to see any game that is a Switch 2 system seller, and I think that's the real issue. My money is on a new 3D Mario announced for this year, and a glimpse at a new mainline Zelda to be released in 2026 or 2027.
Still, that's not a lot. Most of Nintendo's 1st party games, frankly, can be cross-gen, at least from a technical perspective. They may be counting on 3rd parties to supply loads of current and last-gen ports, and relying on portability to be the killer feature.
But those games are already playable, better, on other consoles. Meanwhile, Nintendo fans might upgrade for better performance on Switch 1 (or new cross-gen) games. If it supports all the old and new 3rd party games (including Microsoft's), it might be the best all-around system for single-console households.
I'm planning to buy it day 1, having only seen a few seconds of Mario Kart, because I know it will inevitably be worth it down the line. I bought the Wii U day 1, despite the fact that it was under-powered, and it was worth it, even though 3rd parties abandoned the platform. Nintendo games are fun. I have faith in Nintendo.
If they announce a bunch of amazing launch games on Wednesday, so much the better.
I pronounce it according to Spanish rules (emphasis on the penultimate syllable, straight vowel sounds): Bah-LAH-trow". The word looks vaguely Spanish-esque to my eye.
As an English word, you would pronounce it "BAY-lah-trow", unless you spelled it "Ballatro" for "BALL-ah-trow", but a native word pronounced BAY-lah-trow would be spelled Baylatro.
If you want "BAH-luh-trow" as a native English word, you need to spell it "Bahlutrow" "Balluttrow" or something like that (using double consonants to shield preceding vowels from lengthening): basically, it's not a native English word.
I don't care if my way is wrong, I like it and that's what I'm going to do.
@HeadPirate Not quite. The 14 day thing is for lending the game to other accounts, provided that they are in your Family Group. Making it pretty much useless.
The virtual eject and insert of digital games means that before you start playing on your 2nd console, you have to go over to your 1st console, online, eject it, then go to your 2nd console, online, and insert it. How this is better than playing it whenever you want on your primary, and one-at-a-time on your secondary console(s) online is completely beyond me.
Thankfully, there's an account setting to disable this whole thing, presumably restoring the old way of doing things (see the fine print at the end of the video). I will definitely exercise that option for my account, which is also logged in to my niece & nephew Switch consoles, located across the country and definitely not in range of local wifi.
@burndive Of course, I would be buying the vouchers with already-discounted Nintendo eShop balance, so worst case I would end up getting an already-released game that I'm sort of interested in but have resisted purchasing, like Mario Party Jamboree. Maybe I would try out Xenoblade Chronicles X, though that's not my typical fare.
I've been debating whether or not to get another pair of game vouchers before the deadline. The difference will be that I will get $5 back if I purchase them in time.
The issue is that I already have 1 voucher (planning to use it on Metroid Prime 4), and I'm not sure what else I would use the 2 new vouchers on.
I could still get vouchers after then, I would just miss out on the extra $5 in Gold Coins, and any Switch 2 exclusives would not be voucher eligible. Pokemon Legends Z-A would be a possibility, but what else?
Older games can often be bought at steeper discounts than $47.50, so I'd be looking for new Nintendo-published releases on the Switch 1 released before April 2026.
I would be betting that Nintendo would be releasing something new I'm interested in buying at launch, that they haven't announced yet, during that time period.
Comments 139
Re: Digital Foundry Delivers First Impressions Of Switch 2 - "It Stands Alone In What It Does"
@NolandC Let's say a game is rendering natively at 1080p. Is it better to scale that first to 1440 and then have the TV display it at 4K, or is it better to pass that to the TV at 1080 and scale it to 4K?
Re: Feature: 27 GameCube Games We'd Love To See On Nintendo Switch 2 NSO
If there's one game I would HATE to see on GameCube NSO it would be Twilight Princess. It would mean that they are NOT planning to remake it for the Switch 2 any time soon, and meanwhile there is a better version on the Wii U.
Take my money, Nintendo!
Re: Digital Foundry Delivers First Impressions Of Switch 2 - "It Stands Alone In What It Does"
@montrayjak The Switch 2 can run at 1440@120. It cannot output 4K@120 due to bandwidth limitations, since it sounds like they're using HDMI 2.0 speeds rather than 2.1.
This is a reasonable compromise, but I wish they had sprung for a full 4K@120 to avoid double-scaling: first from native rendering resolution to 1440, and then by your television up to 4K.
In some cases you might get a better picture outputting at 1080@120 than at 1440@120, since 1080 to 4K is just doubling along each axis.
Re: Walmart Joins GameStop With Higher amiibo Price Listings For Switch 2 (US)
At this point, we've gone past 'worried' to 'disheartened'. The price hike has basically happened across the board.
At $20, I was willing to shell out for each of the 4 (or 5) new TOTK amiibo. At $30, I'm going to wait and see if the price drops due to no one buying them.
Maybe I'll get one a month with my GameStop Pro discount.
Re: "Stay Tuned" For Next Mainline Mario, Says Nintendo's Bowser
He's a marketing executive. "Stay tuned" just means "I don't have anything to announce right now, but the company reserves the right to do so at some point in the future".
It's not as if he volunteered the topic. Obviously there's going to be another 3D Mario game in the next 0 to 10 years. Nintendo wants us all to listen with bated breath to every announcement they make.
This statement means literally nothing.
Re: amiibo Could Be Getting A Price Hike, According To GameStop Listings (US)
Wow. It was already a price hike at $20 each for the TOTK Champion amiibo, but at $30 each I'm not sure who is going to buy them.
I was planning to, as a collector of all previous Zelda amiibo. Now I'm not, at least not at launch.
I remember when Animal Crossing amiibo were on clearance for one $5 for months on end, just sitting on shelves.
I expect at this price the demand will fall, and they will sit on store shelves until the price comes down.
Re: Feature: The Switch 2 Sticks Might Not Be Hall Effect, But They Feel Fantastic
You don't want Hall Effect sticks in the presence of strong magnets anyway. They would immediately drift when attached to the console.
Re: Gallery: Fresh Mario Kart World Screenshots Give Us Our Closest Look Yet At The New Racers
I want to know what outfits we'll get for a dolphin to wear.
Re: Nintendo Direct: Mario Kart World: Every Announcement - How Would You Rate It?
This 'Direct' could have been a tweet.
Re: CD Projekt Red Coy On Witcher 3 Upgrade For Switch 2
There's definitely a good business case for them to port to the Switch 2, but they may go the route of Hogwarts Legacy and re-release rather than provide an upgrade, even a paid one.
It's likely that the performance would land somewhere between a PS4 Pro and a Series S. I'm going to stick with my PS5 copy (which was a free update from PS4).
Re: Switch 2 Split Fiction Owners Can Apparently Use GameShare To Invite Nintendo Switch Players
@Yosti MKW won't support the feature (at least not that I've heard.)
But in general if a game can render multiplayer in split screen, it can render it on multiple screens at a lower resolution each with the same resources.
Re: Switch 2 Split Fiction Owners Can Apparently Use GameShare To Invite Nintendo Switch Players
@Yosti That's not correct. In the Switch 2 Direct, they showed playing a poker game where each player has their own screen displaying different cards.
It's like the Wii U GamePad: the main console renders multiple screens and streams the appropriate display to the remote devices.
For Split Fiction, yeah, it's the same screen, but if you were going to replicate NintendoLand on Switch 2 using a Switch 1 for the second screen, you could totally do that.
I would LOVE for NintendoLand to be ported to the Switch 2: I still play the multiplayer games with my kids: The Ghost game, Mario Chase, The Zelda sword/archery one, even occasionally the Pikmin game. Those are some great games, and the asymmetry contributes a lot to the fun.
Re: Nintendo Confirms Duration For Tomorrow's Mario Kart World Direct
Why can't Nintendo get a Bluesky account? I'm not checking Twitter.
Re: Video: Switch 2 'Joy-Con 2' Magnet Strength Tested
Hall effect and magnets don't mix. Magnets make Hall effect sticks drift, because they function by measuring the magnetic field.
Re: You Can Finally Repair Weapons In Zelda: BOTW And TOTK On Switch 2 (Sort Of)
This is fine.
If you're playing the game, and want to take advantage of this, and you come across a weapon that's just perfect and you need it restored to its pristine condition, just SET IT ASIDE: put it on display in Link's house, or keep it unused in your inventory.
Then, in the coming days, spin the wheel, and when the repair bonus comes up, retrieve that weapon and repair it.
This is not intended to alter the mechanics of the game: it's intended to be a nice bonus that eases a frustration some may have, on average once in every two weeks of playing the game.
It's supposed to be fun and whimsical.
Reminder that in Tears of the Kingdom there is actually a weapon repair mechanic built into the game: once per Rock Oktorok (which respawn every Blood Moon) you can feed it a weapon and it will spit it back out in pristine condition and with a randomized bonus modifier.
In BOTW, you can also repair the Champion's weapons, or if they are destroyed, purchase a replica replacement.
Of course mine are all sitting unused on display in Link's house in pristine condition, because I'm a compulsive collector of such things.
Re: Video: Nintendo Today Gives Us Another Look At Zelda: Wind Waker For Switch Online
The perfect is the enemy of the good. WW on NSO is... nice, but I don't think I'll ever play it that way, since the widescreen, fast-sail, tingle-bottle (Pretendo), second screen version is literally right there!
If you never played it on Wii U, you won't know what you're missing, and the upped resolution will be a bonus. It's nice for you. But I just can't.
Maybe it would be fun to screen share with GameChat? With who though? Maybe it will be fun to share video clips and screenshots with stamps and QR codes from the NS app.
Re: UK Retailer GAME Is Selling Off Goods And Fixtures As Head Office Shuts Down
@Kiyata Say that to any PC gamer. Or Xbox GamePass subscriber. Or phone gamer.
Yeah, it'll look different with no used market. Maybe worse. The used and collector markets are important to many gamers. But life (and gaming) finds a way.
Re: Ex-PlayStation Boss Comments On Switch 2's "Hefty" Price Hikes
@moreDKplz You're either trippin' or you're European.
Re: Opinion: The Switch 2 Is A Powerhouse For The Price
@CheapCheepBeach Let me know how it goes playing your Series S on a plane or a bus.
Oh, you need a screen to do that?
Re: Nintendo Says "Nothing Bad" Will Happen If You Press Switch 2's C Button Without A NSO Sub
@iedutu You can remap the Switch 2 controller, so I assume you can remap the button to do something else, or nothing.
Or you could just not contort your hand to press it.
Re: Random: Nintendo Nearly Parked Mario Kart: Double Dash's Dual-Driver Hook
I've never played it, but from what I hear, Double Dash would make an excellent NSO release.
Re: Ex-PlayStation Boss Comments On Switch 2's "Hefty" Price Hikes
@moreDKplz No, it isn't. The MSRP in the US for Mario Kart World physical cartridge is $79.99.
Re: Ex-PlayStation Boss Comments On Switch 2's "Hefty" Price Hikes
@AllBLK I guess you never played any game with an expansion pass or Gold Edition.
Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"
Warriors games aren't my thing: it's all just grinding and combos. Nope.
I did watch a YouTube video that strung together every cutscene in Age of Calamity. I think it was 2 hours long: just the cutscenes. After that, I found I had absolutely no desire to play through the game.
I'll wait for someone to do something similar for Age of Imprisonment. Again, the gameplay isn't my thing.
Re: Zelda Wind Waker Switch 2 GameCube Release Doesn't Rule Out HD Port
Yeah, color me skeptical. Once a game is in NSO, its value as an individual retail game takes a huge hit. The limited Mario anniversary release shows that they plan their remaster/NSO roadmap YEARS ahead, and history shows that once a Nintendo game is in NSO, it doesn't get an individual release.
I still have a little bit of hope WW HD will be part of a package deal with TP for the 40th anniversary, but Nintendo doesn't like "de-valuing" their games by including them in package deals. Certainly not anymore. That GameCube Zelda Collector's disc was EPIC!
If Nintendo re-releases the Wii U game, they will have to think of something to do with the Tingle bottle feature, since Miiverse is gone. Same thing with Twilight Princess HD's unlockable Miiverse stamps. They could just allow you to use the stamps on the Nintendo app, much like with the BOTW and TOTK games. Tingle Bottles could be handled by an ad-hoc server, much like they have Miiverse-like image sharing in Splatoon games.
That may be why we haven't seen Yoshi's Woolly World on Swith yet: the primary unlockable is Miiverse stamps, and Nintendo needs to provide some kind of replacement for that first.
Re: Nintendo Direct: Mario Kart World: Time, Date, Where To Watch, What To Expect
I'm expecting full BOTW-style "hold-up-a-minute" gameplay in the open world, with a cleverly-hidden or openly displayed platforming challenge or puzzle every 100 yards.
Cosmetics are nice and all as rewards go, but I would prefer to have other unlockables as well. Obviously karts and character skins/outfits will be on the unlockables list. Probably emotes and screencap stamps, which are... meh. But what else would be a fun unlock?
Personally I'm glad they ditched the "kart parts" unlockables, since they were way too fiddly and I basically ignored most of them. Coherently-designed karts with built-in transformations for sea and air travel were a good move.
Re: Switch 2 Game Cart Max Capacity Is 64GB, Says CD Projekt Red
@Zealv2 If your game is 10GB, you go for the 16GB cart. They're available in smaller sizes too.
Re: Talking Point: Zelda: Wind Waker Is On Switch 2 - Do You Still Want A WW:HD Port?
I still have my Wii U hooked up, and just last year after hacking the console I did a playthrough of Wind Waker HD, complete with Tingle bottles, thanks to Pretendo.
This version is just so close! I'm afraid Nintendo is going to call it good enough and move on. It's in HD, at a high frame rate.
The quality of life and extras offered by the Wii U release were:
... and I just don't see them offering a whole retail game just for these benefits. Maybe as part of a bigger package, but it doesn't seem very Nintendo to do that.
Re: Best MicroSD Express Cards For Nintendo Switch 2
I've already got more than 256 GB of Switch 1 games, so I'm going to need one right away. I was hoping they would support the older cards--but for Switch 1 games only, which would have let me delay purchasing one until I had filled up the internal storage with Switch 2 games.
As it is, I picked up the 1 TB card from GameStop, since I have a Pro membership I got 5% off plus my monthly $5 discount: $137.49 + tax, which is not bad.
Re: Nintendo's Switch 2 'Game-Key Cards' Somehow Manage To Make Codes-In-A-Box Worse
@Flugen For most games, the game will be in the cartridge. For Key Card games, they won't, and as a result they will cost less to produce and therefore be cheaper to buy. (But more expensive/inconvenient to own, since you pay for storage).
Re: Nintendo Switch 2 First-Party File Sizes Are Surprisingly Small
@chardir It's an open world continent. I'm not surprised at all.
It's probably using a 32GB microSD Express speed cartridge, which is why it's more expensive than other games.
I'm getting it digitally, and I'm already upgrading the storage, since I have more than 256GB of Switch 1 games on my original Switch.
Re: Nintendo Confirms Switch Controllers Are Compatible With "Switch 2 Exclusive Games"
The Home button waking limitation is interesting. It suggests that the NS2 is using a different method to wake from a controller than the original Switch.
Maybe a Bluetooth LE thing?
Re: Sakurai's 'Kirby Air Riders' Is Speeding Onto Switch 2
They didn't show much, and I know nothing about the original game. Is this really that exciting?
It looked like Mario Kart, but flying through a Pikmin world. Are people going to pay $70 for that?
Re: Nintendo's Switch 2 'Game-Key Cards' Somehow Manage To Make Codes-In-A-Box Worse
How is this the worst of both worlds?: if you want to own the game digitally, BUY IT DIGITALLY! All games are available digitally. This just gives you another option for any game sold in a store, to transfer the license to someone else, because it's in physical form. That's what you expect when you buy a game in a case.
If you want to own it physically, the benefits are:
1) Something to wrap as a present for little Johnny
1) Transfer to someone else later as a sale or gift
2) Yummy-tasting plastic rectangle to look at
The only difference is that, rather than paying for storage on the cartridge at the retail store, you are responsible for having enough storage on your Switch 2, either internal, or on a microSD Express card. Switch 2 cartridges are expensive to manufacture, and the bigger the game, the more they cost.
This eliminates the practice of publishers doing a fake-out on consumers thinking they're buying a transferable cartridge, and instead ending up with a download locked to a particular Nintendo account.
Re: Not Sold On Switch 2 Camera? HORI's Piranha Plant Model Might Change Your Mind
@Bunkerneath So you don't have a smartphone?
Or a PC or laptop with a webcam?
This is USB. You can unplug it when not in use.
Re: First Impressions: Nintendo Switch 2 'Wows' Most When You Go Back To Your Old Switch
Is the shape/size of the Pro controller the same? I'm curious if it will be compatible with my existing charging dock.
It's one where you insert them upside down onto a USB plug sticking up.
Re: The Switch 2 Will Emulate Switch Games, Because It Shares No Internal Hardware With Its Predecessor
Misleading headline. I would think it's more virtualization, where the Switch 2 presents a Switch 1-like OS environment to Switch 1 games, and any hardware differences are translated at a low level.
Emulation is where you're running ARM code on an x86 or vice versa. That's not what's happening here, since the CPU/GPU architecture is broadly the same.
What the Switch 2 is doing would not work on an x86 PC: it is not software emulation as that word is commonly understood.
Re: Digital Switch 2 Games Being Cheaper Than Physical Is A "Challenge", Says Retailer GAME
It makes perfect sense. If you're buying digital, you're also eventually paying for a microSD Express card to augment your storage.
If you're buying physical, you're also paying for a miniature microSD Express card, inside the cartridge, plus physical distribution and middle-man fees.
If you want cheap cartridges, they are going to be the key-card cartridges: cheaper to make, and transferable, but you provide the actual storage.
Re: Nintendo Switch 2 Welcome Tour Price Has Been Confirmed
I think that's fine. If it was a pack-in, people would complain that it wasn't worth it.
If you opt in for around 5 bucks, you get a system tour and some tech demos, and you think, "That was a decent value".
Better than trying to sell us 1-2 Switch for $50.
Re: Rumour: New Switch 2 Rumour Makes Wild Claim About Mysterious 'C' Button
This is such a dumb idea. Why would linking to another console require a dedicated button? Dedicated buttons are for (1) gameplay--available to game developers to interpret, or (2) core OS features that need to be accessible all of the time (screen capture, home menu, etc.)
If you need to pair a console, or a controller, or whatever, that's what context-aware menus are for.
My money for the mysterious 'C' button is on one of these two:
1. Cursor: it toggles the on-screen cursor. Toggling it off makes the cursor disappear, and also disables the mouse sensor on the Joy-Cons, to save battery. The cursor is always available, and is interpreted the same as touchscreen input.
2. It triggers whatever peripheral you have attached to the top USB port of the console: whether that's a Camera or some other wacky Nintendo thing.
I think #1 is far more likely than #2, but Nintendo's gonna Nintendo.
Re: Nintendo Has Sneakily Confirmed The Switch 2's Mysterious 'C' Button
Cursor.
You toggle it on to enable to cursor, and for games that don't natively support cursor input, it treats it as touchscreen input. That's it: very boring, but useful.
Re: Random: Chances Are You've Been Pronouncing 'Balatro' Wrong
Well, balance isn't a native English word, it's French. English is full of fossilized loan words (some from before/during/after spelling was standardized an vowel shifts settled), which is why our spelling system appears so chaotic. For that reason spelling can be a good indicator of etymology, though there are always exceptions.
Re: Ex-Nintendo Duo Unsure Mario Kart 9 Will Be An Instant "Slam Dunk" For Switch 2
I don't think Nintendo is positioning Mario Kart 9 as a system seller game. Mario Kart 8 Deluxe didn't get people to buy the Switch immediately, so much as it was waiting in the wings whenever they bought the system.
What we've seen of Mario Kart 9 doesn't look that impressive, but I'm sure they will offer some sort of gimmick that people will want to have on their Switch 2, even if they already have Mario Kart 8 Deluxe through backwards compatibility.
We have yet to see any game that is a Switch 2 system seller, and I think that's the real issue. My money is on a new 3D Mario announced for this year, and a glimpse at a new mainline Zelda to be released in 2026 or 2027.
Still, that's not a lot. Most of Nintendo's 1st party games, frankly, can be cross-gen, at least from a technical perspective. They may be counting on 3rd parties to supply loads of current and last-gen ports, and relying on portability to be the killer feature.
But those games are already playable, better, on other consoles. Meanwhile, Nintendo fans might upgrade for better performance on Switch 1 (or new cross-gen) games. If it supports all the old and new 3rd party games (including Microsoft's), it might be the best all-around system for single-console households.
I'm planning to buy it day 1, having only seen a few seconds of Mario Kart, because I know it will inevitably be worth it down the line. I bought the Wii U day 1, despite the fact that it was under-powered, and it was worth it, even though 3rd parties abandoned the platform. Nintendo games are fun. I have faith in Nintendo.
If they announce a bunch of amazing launch games on Wednesday, so much the better.
Re: Random: Chances Are You've Been Pronouncing 'Balatro' Wrong
I pronounce it according to Spanish rules (emphasis on the penultimate syllable, straight vowel sounds): Bah-LAH-trow". The word looks vaguely Spanish-esque to my eye.
As an English word, you would pronounce it "BAY-lah-trow", unless you spelled it "Ballatro" for "BALL-ah-trow", but a native word pronounced BAY-lah-trow would be spelled Baylatro.
If you want "BAH-luh-trow" as a native English word, you need to spell it "Bahlutrow" "Balluttrow" or something like that (using double consonants to shield preceding vowels from lengthening): basically, it's not a native English word.
I don't care if my way is wrong, I like it and that's what I'm going to do.
Re: Nintendo Announces 'Virtual Game Cards' For Switch, Unlocking Digital Lending
@HeadPirate Not quite. The 14 day thing is for lending the game to other accounts, provided that they are in your Family Group. Making it pretty much useless.
The virtual eject and insert of digital games means that before you start playing on your 2nd console, you have to go over to your 1st console, online, eject it, then go to your 2nd console, online, and insert it. How this is better than playing it whenever you want on your primary, and one-at-a-time on your secondary console(s) online is completely beyond me.
Thankfully, there's an account setting to disable this whole thing, presumably restoring the old way of doing things (see the fine print at the end of the video). I will definitely exercise that option for my account, which is also logged in to my niece & nephew Switch consoles, located across the country and definitely not in range of local wifi.
Re: 'Nintendo Today', A New Mobile App, Will Deliver Fresh Switch 2 News Every Day
Will this be as popular as Miitomo?
Re: Nintendo Reuploads Game Vouchers Trailer With Switch 2 Fine Print
Nevertheless, I just bought 2 vouchers yesterday, because it was the last day to get Gold Points while purchasing them.
Metroid Prime 4 Beyond and Pokemon Legends Z-A will both be cross-generation games, and therefore eligible for the vouchers.
Re: Forget The Lawsuit, Pocketpair Says Palworld On Switch 2 Is "100% Worth Considering"
Make it come out the same day as Pokemon.
Re: PSA: Nintendo Reminds Us It's Winding Down Gold Points Next Week
@burndive Of course, I would be buying the vouchers with already-discounted Nintendo eShop balance, so worst case I would end up getting an already-released game that I'm sort of interested in but have resisted purchasing, like Mario Party Jamboree. Maybe I would try out Xenoblade Chronicles X, though that's not my typical fare.
Re: PSA: Nintendo Reminds Us It's Winding Down Gold Points Next Week
I've been debating whether or not to get another pair of game vouchers before the deadline. The difference will be that I will get $5 back if I purchase them in time.
The issue is that I already have 1 voucher (planning to use it on Metroid Prime 4), and I'm not sure what else I would use the 2 new vouchers on.
I could still get vouchers after then, I would just miss out on the extra $5 in Gold Coins, and any Switch 2 exclusives would not be voucher eligible. Pokemon Legends Z-A would be a possibility, but what else?
Older games can often be bought at steeper discounts than $47.50, so I'd be looking for new Nintendo-published releases on the Switch 1 released before April 2026.
I would be betting that Nintendo would be releasing something new I'm interested in buying at launch, that they haven't announced yet, during that time period.