Comments 7,477

Re: ICYMI: Koei Tecmo Has Released A 'Wild Hearts S' Demo On Switch 2

OorWullie

Watching this comparison video between the PS5 Pro version and Switch 2 , my first impression was, the Switch 2 version looks much better, with a much sharper and more colourful image. It's quite striking the difference between the 2. After watching more of the footage, it becomes apparent the PS5 version has some extra effects going on and probably is better looking overall. But in screenshots, most folks would assume the S2 screens are from the PS5 Pro.

Re: Danger Mouse Is Back With A New Game Tie-In For The Switch

OorWullie

I loved Danger Mouse back in the day.. From the screenshots, this looks like it could be decent. If it is and does well, I'd love them to do a Duckula or Banaman game, so much potential.

On another note, why is there not a decent He-Man or Thundercats beat em up. Just think of the possibilities.

Re: Nintendo Has Seemingly Taken Further Steps To Combat 'eSlop' On Switch 2

OorWullie

For the first year or so after Switch released, the Eshop was enjoyable to browse. I remember reading that weekly releases were being curated, before they eventually opened up to everyone. How true that was I'm not sure but it certainly seemed to be. Browsing the Eshop was fun and I used to look forward to opening it every Thursday as the overall quality was fairly high. With terrible games like Vroom in the Night Sky standing out, to the point I can still remember its name all these years later. Nowadays, multiple games of far lower quality than Vroom are released twice weekly.

Re: Super Mario 3D All-Stars Updated To Version 1.1.3, "Improves Gameplay" On Switch 2

OorWullie

I am happy I bought this digitally when I did. Mario Galaxy looks fantastic. The image quality is very nice. It all looks so clean, with no jaggy edges or flickering lines. I go back to it every now and again. One of Nintendo's very best games, looking the best it ever has.

I was never really a fan of Sunshine and that hasn't changed. But it too is looking the best it ever has. 64 though is a disappointment, with little extra effort put into it. It should really have been updated to widescreen, 60fps and optimised for playing on modern controllers. I find it very difficult to play nowadays. Which is a shame, considering how much nostalgia I have for it. A game as important as Mario 64 deserves better. If someone.who loved the game 28 years ago struggles to play the game on a Pro controller, I can't imagine how it must feel to someome who grew up with the last 2 or 3 gens. Same goes for Goldeneye, it's a nightmare to play with a Pro.

Re: Nintendo Switch 2 System Update 20.2.0 Is Now Live, Here Are The Full Patch Notes

OorWullie

@OctolingKing13 Glad to see some still keeping the tradition going. Most have given up. I think I've been calling for themes since update 1.1 or whatever it was. For a good while I clung to the hope 20.0 was going to be the one... They never arrived... Now here we are, a brand new generation, into the firmware 20's and still nothing has changed.

Maybe update 30.0 will be the one.

Re: Nintendo Is Seeking Player Feedback On Game-Key Cards In Japan

OorWullie

@Max_the_German They will go with the cheapest option initially but if GameKey sales are much lower than anticipated, they will surely reconsider. Sega were the worst offenders. Yakuza 0 at 53gb as a GameKey release is inexcusable. But it seems that and Sonic haven't done too well in the charts. Same goes for Street Fighter 6. At almost 50gb, it needed to be on cart. A company as big as Capcom has no excuse. Especially when it's a game as popular as SF. They've probably cost it many tens of thousands of sales by going the GameKey route. Cyberpunk meanwhile will likely sell well throughout the Switch 2's life.

Re: UK Charts: Tony Hawk Puts Up A Gnarly Debut, But There's No Catching Mario Kart World

OorWullie

The publisher's who've put out GameKey releases, should have experimented by releasing a physical version alongside it for an extra tenner, to see which option is more popular. I think it's obvious the physical versions would do better but the GameKey versions would still sell ok to those wanting to save some cash. It gives consumers an option. By just limiting it to GameKey versions, they will absolutely be losing out on a lot of sales. If it's true Nintendo are only offering 64gb cards, they've got to take a lot of the blame. But that doesn't excuse Sega, especially with Yakuza 0 at 53gb. It's seems their GameKey releases haven't done too well so far.

Re: Japanese Charts: Switch 2 Storms Past 1.5 Million Units Sold

OorWullie

@Shwing While true the PS5 still has a few years left yet, its weekly numbers suggest it's lost its momentum. Its weekly numbers are fairly consistent. Certain games will offer a slight boost here or there but I think it's fair to say it won't be reaching PS3 numbers. It's at 7 million now, so another couple of million sales is probably the best it can hope for.

Re: NBA 2K26 Shoots Some Hoops On Switch 2 "This Fall"

OorWullie

I wish NBA Jam would make a comeback. It doesn't need to be a reimagining with tons of modes to warrant a full price tag, just keep it simple arcade style with better graphics, good online and a budget price. Provided it plays as good as the originals, it would surely be successful.

Re: Beat 'Em Up Classic Double Dragon Gets A Modern Revival On Switch This October

OorWullie

@Sambuc I never knew that. I can still remember playing the opening stage of Double Dragon on the Master System for the first time. It was a great port and very impressive at the time.

I have Arcade Archives Double Dragon and I find it tough to play nowadays. I actually just played it again a few weeks ago. I didn't mind it when I first bought it for Switch and played it right through to the end, spamming countless credits but I hadn't really played many beat em ups in over 20 years. Now I've got a fairly large collection of them and Double Dragon ranks among the worst.

That's not to take anything away from its significance though. It set a new standard and was the best of its kind at the time.

Re: Best Nintendo Switch 2 Controllers

OorWullie

The A button on my M30 pad is sticking. Gutted. I have not had much luck with controllers through the Switch's life , except with 8bitdo pads. I felt confident they would serve me well for years to come and said as much on here the other week. Seems I spoke too soon.

Re: Switch 2's Best-Selling eShop Games So Far

OorWullie

It will be interesting to see how well these Switch 2 Editions do over the next few years. Will BOTW/ TOTK and Mario Party Jamboree be evergreen titles throughout the Switch 2's lifespan, adding many millions onto their Switch lifetime sales? Or will their sales drop off once the Switch 2 library has filled out, with overall sales being relatively modest compared to the originals.

I won't be surprised if it's the former.

Re: Switch 2 Is Officially The "Fastest-Selling Nintendo Hardware" Ever In The US

OorWullie

If Nintendo can supply enough consoles, it will likely pass Wii U lifetime sales by the end of this year.

After the huge success of Switch, it was always going to sell well in its first year. Even without the 3D Mario and Zelda the Switch needed to ensure its success, after the Wii U years. I reckon Nintendo are keeping those for next year, which ensures the momentum never slows. Then those games will ensure strong sales into the third year. Which is when they roll out Animal.Crossing.and hope for another pandemic.

Re: UK Charts: Nintendo Switch 2 Annihilates The Competition In Its Debut Week

OorWullie

@JohnnyMind It will be interesting to compare GameKey sales to Eshop sales in a few months. If that data is ever released... Perhaps digital sales will be lower than expected, as some opt for the GameKey version instead. Or perhaps it'll go the other way and those who would have preferred a proper physical release, decide to just buy it from the Eshop instead and save some cash.

I suspect it'll be the latter.

Re: UK Charts: Nintendo Switch 2 Annihilates The Competition In Its Debut Week

OorWullie

@Spaceman44 Many were saying the Switch wouldn't do well for a variety of reasons, from its reveal up till a few months after it launched. Many tech sites were predicting the same. Just have to go back and look at the comments under NL articles from 2017. Then the end of year sales come through and it was clear the Switch was going to be a success. And it never let up from there.

I just can't see how Switch 2 will be anything but a success. It may not sell as much as the original but it will sell enough to be regarded a success. Switch sales have dipped slightly over the last few months but they've remained strong right through its life. OLED sales were also strong. All their 1st games sell in the millions. And with Switch, they've found a formula of publishing at least 1 game a month. This will likely continue on Switch 2.

Nintendo are at the top of their game right now. The Zelda and Mario brands have never been bigger. Their movies are successful, they have a theme park. Again, I just can't see how they can fail.

Re: YouTube Is Working With Nintendo To Make Its App Available On Switch 2

OorWullie

@speed_loafer Prior to 2023, none of the TV's I played Switch on had a YouTube app.
I have it on my phone of course but I only really watch Shorts on that. I like watching YouTube on the big screen as I don't watch any normal TV or Netflix or anything like that. I have a smart TV now so it's not needed, unless I'm back in Scotland visiting my parents but for 6 years it served me well.

Re: Sonic Racing: CrossWorlds Switch 2 Version Announced Alongside "Paid Upgrade" For Switch

OorWullie

If the Switch version has a physical edition but is GameKey on Switch 2, it makes sense to buy it for Switch and pay for the upgrade. That means you'll get to play it earlier too, then get the benefit of a major upgrade later. Probably be cheaper this way too, especially if wait a few months for the Switch version to go on sale.

I say this as someone who was all digital on Switch. From now on, I'll be looking to save storage wherever possible. I will likely buy most 1st party games on cart.

Re: PSA: 8BitDo Controllers Require A Firmware Update To Work On Switch 2

OorWullie

I have the SF-30 and M-30, both superb premium-feeling controllers. The latter is an all time favourite, I use it all the time for retro and certain indie games, just not for fighting games, which is ironic because it was for fighting games that I bought it. I was sure the rolling pad would make inputs easier but I struggle to pull off a Shoryuken on demand. With the SF-30 I can pull them with ease.

And the best thing, unlike all my other Switch controllers, they lasted the generation and I expect they'll survive the Switch 2 generation as well.