Comments 378

Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games

Oldstalk

Good lord. Reading this comment section makes me realize Miyamoto was 100% right. Video games are not art. They are products, and should be only viewed as such, because people will only look at this weird "game length-price" ratio, or will do youtube videos where they shoot in the water, marvel at the physic, and compare it to some random games that does it better and say "see, this game has better physic, greedy devs, how could they not give their game for free !"

Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?

Oldstalk

It's a great start. I don't have time to play everything I have, and there's even more to come. I still have to finish Cyberpunk, Kirby, now Silksong, I might buy Star Wars Outlaws, Persona 3 Reload comes out next month, Kirby Air Riders and Metroid Prime 4 after that...

I greatly enjoyed MK World, and still play it with my family. Bananza was an incredible experience, and so was discovering Splatoon 3, and rediscovering Zelda TOTK in 60fps.

There is no shortage of great games on this console, and it's only gonna speed up, so everyone has something to play at all time.

Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card

Oldstalk

@jojobar It... is ? Is has been tested again and again. Just search "switch 2 cartridge loading speed" and you will see some comparison with games installed on system memory and games on cartridge. It's way faster on system memory or microsd express.

And that's not an official press release from Ubisoft. It's just someone who worked on the port. What's the point for him to lie about it ? Makes no sense.

Re: Hollow Knight: Silksong's Price Appears To Have Leaked

Oldstalk

Like I said in a previous article, it's mind boggling that Team Cherry refuses to communicate on such a simple information and that we have to rely on leaks and speculations, as always. Like... why ? Why not just release a tweet saying "hey, it's 20 bucks", and be done ?

But hey, that follows their track record of not saying anything for 6 years...

Re: Talking Point: What Are You Playing This Weekend? (30th August)

Oldstalk

@Kraven BG3 is a beautiful game, but what a buggy mess, still to this day.

That's my only complaint with this one. I have found myself more often than not, frustrated because one companion refused to join the rest because of a small cliff (while they could climb it, as I did while taking control of them)... or when certain character are stuck on dialogues choices, even though they should clearly, by that point in the story, have new ones unlocked. Or their entire bodies dissapear in camp, but they are still technically there, and you cannot talk to them unless you restart the game. Or the inventory that kinda refuse to track correctly when you transfer an item to another character (and gosh, it's so cluttered by the end). And the way certain one-target spells just refuse to lock on an enemy, unless you click on this one pixel.

Lots and lots of stuff like this that keep breaking the experience every 30 minutes. I wish they invested a little bit more in "bug fixing", and less in photo modes and stuff like this.

Re: Bloober Team Wants To "Open A New Chapter" For Horror Games On Nintendo Consoles

Oldstalk

I wish I could play this game, but I could not even play Metroid Dread for more than 5 minutes as I was too scared. So I think their game is a big no no for me, forever and ever.

Every horror game developper should add a mode where enemies become cute giant puppies, there is no jumpscare, and the world figured electricity and lightbulbs so you see everything in front of you.

It's the only way I could experience most of these games.

Re: Round Up: The Reviews Are In For Kirby And The Forgotten Land + Star-Crossed World On Switch 2

Oldstalk

The double standards in this industry is mind boggling.

Call of Duty can pull up a 1984 style BS where they analyze your playstyle and the weapons you don't have to pair you up with players that do have them, just to sell you those weapons while watching the kill cam (with the press of a button !).
IGN gave it a 9/10.

But Kirby getting a DLC for 20 bucks is too much. 7/10.

🙄

Re: Opinion: Silksong's Big 'Anticlimactic' Premiere Was Absolutely Perfect

Oldstalk

@Maxz A lot of writers have a blog where they keep their community updated on their progress, or just share random stuff (fan arts, thoughts, next event they are participating to...)

That's extremely common place. Even GRR Martin does it.

I'm gonna add this to my previous comment : Silksong was initially a DLC funded through kickstarter. Sure, it's extremely nice it turned out to be a full game, but it justifies even less Team Cherry's communication practice : you had people that paid to see this content see the light of day, so frequent updates, even just to say the team is still ALIVE, should have been provided. That's standard practice for a kickstarter campaign, and in a way Silksong was a by-product of the original KS campaign

Also, reminder that until recently, you could see people on NL say that Silksong is just vaporware and will never come out. That's how radio silence they were.

Re: Opinion: Silksong's Big 'Anticlimactic' Premiere Was Absolutely Perfect

Oldstalk

Welp, I'm glad it's finally here, but I will never change my mind on this : it was a bad idea to not say anything in 6 years, and it would not have been that time consuming to give some news once or twice a year. No one is gonna convince me that writing one article every few months on their website, sharing details on a few enemies, maybe some lore, whatever man, it does not have to be a freaking novel, but something, could take more than 2 hours.

So the whole "we did not want to use development time to communicate, therefore we litteraly did not communicate at all with our fanbase" seems pretty BS to me. If you don't want to communicate with your fanbase, just say it, but don't use poor excuses like this one.