It's such a minor thing in the midst of all the BS this game throws at you. I almost forgot this one bench.
Wait until they reach this one boss at the end of act 2. But of course, I'm sure the people that yell "git gud" everytime someone criticizes this game's difficulty enjoyed every minute of it. What's not to love ? Such a well designed boss with clever mechanics, am I right ?
I wish the devs would add an even harder difficulty with only one hit point and no bench. For the TRUE Hollow Knight players. Fun ! So each time they fight a boss and die, they can climb their way through the entire map, because if we learned anything with Silksong, it's that apparently, long runbacks are peak videogame design 😉
@Azileron I wonder what's the artistic vision behind Bilewater, give everyone a preview of the life of a damned in hell, condamned to eternal suffering 🤣 ?
Honestly, this game's difficulty is comparable to Dark Souls 2 : devs of this game did not understand what made the first game great, and they just went "ohhhhhh you like difficult games uh, what about 50 enemies at the same time without adequate moveset to deal with them, 5 minutes runbacks and random Kaizo Mario stuff ?". Sure, you can make a game as difficult as you want, but at some point, it just turns out into a joke game like Kaizo Mario. What's the frontier between a troll game and a real game ? Isn't it the fact that it's accessible to a good fraction of players ?
I mean, is the hardest metroidvania ever made, difficult 🤣 ? The stuff this game throws at you in the end game is absolute insanity.
Too difficult though ? For most people indeed it is. It's definitely not possible for some people to 100% it.
Is it a problem ? I mean, nothing really is a problem when it comes to video games, it's just some side activity we do for fun. But it would be nice if more people had access to the game, through an easy mode for example. More health, less damage taken, that sort of stuff...
@Max_the_German Well I wish I could have preordered it, like said in my previous comment.
And yes, a lot of people bought the game without playing the first one, out of general hype, but since no reviews were released at the time, they could not be completely informed in their purchase.
It is completely on Team Cherry because they had the option to give the game early to reviewers.
@Max_the_German It would have been nice then to provide early copies to game journalists, so they can inform people on the difficulty, and they can choose to NOT buy the game thanks to those reviews.
Team Cherry no preorders + no early copies to journalists was BS as its finest.
It would be very much appreciated if everything in this game did not do 2 damages. It's crazy how when certain boss finally do 1 damage on most of their attacks (Widow and Phantom), their fight becomes, much, much, MUCH, funnier and exciting. Also, they do not summon random enemies.
Could they also add a feature allowing you to just respawn in front of every boss (Elden Ring did it) ? Doing 30s to 1m runbacks is not fun. It never has. It never will. It's just a waste of time, and it diminishes the enjoyment out of certain bosses (last judge cough cough, and yes I timed it, it takes 1 minute between the bench and the boss arena, so if you die 20 or 30 times, it's 30 minutes of your life wasted on meaningless content... and it's not even the worst runback in the game !)
@cedarhyped I highly doubt it, I think it just comes down to the nature of the map itself. There is a clear direction you are supposed to go, whereas the first Hollow Knight just let you meander in its world
Silksong. I have nearly 10 hours on the game now. I really like it so far, but it feels weirdly linear ? I don't know why, never got this feeling with the first one.
Overall though, this is more Hollow Knight, which is great !
Good lord. Reading this comment section makes me realize Miyamoto was 100% right. Video games are not art. They are products, and should be only viewed as such, because people will only look at this weird "game length-price" ratio, or will do youtube videos where they shoot in the water, marvel at the physic, and compare it to some random games that does it better and say "see, this game has better physic, greedy devs, how could they not give their game for free !"
It's a great start. I don't have time to play everything I have, and there's even more to come. I still have to finish Cyberpunk, Kirby, now Silksong, I might buy Star Wars Outlaws, Persona 3 Reload comes out next month, Kirby Air Riders and Metroid Prime 4 after that...
I greatly enjoyed MK World, and still play it with my family. Bananza was an incredible experience, and so was discovering Splatoon 3, and rediscovering Zelda TOTK in 60fps.
There is no shortage of great games on this console, and it's only gonna speed up, so everyone has something to play at all time.
Team Cherry could charge their game for 10 cents, they would still make a profit.
They are a team of 3 people, selling millions and millions of copies.
That's a thing people seem to not understand. No, AAA devs are "not gonna take notice", nor most developers, because their expanses are hundred of time higher than those of Team Cherry.
@jojobar It... is ? Is has been tested again and again. Just search "switch 2 cartridge loading speed" and you will see some comparison with games installed on system memory and games on cartridge. It's way faster on system memory or microsd express.
And that's not an official press release from Ubisoft. It's just someone who worked on the port. What's the point for him to lie about it ? Makes no sense.
@Sebos But in what way are they pushing the cost on customers ? Game key cards and digital downloads are not more expansive, it's quite the opposite in fact
Who would have thought uh ? If only a certain team just released it a few days ago, so people could download it in advance, you know, like every other dev 🙄
Rayman Legends is still one of the best 2D plateformer ever made, alongside Tropical Freeze. I hope they finally do this franchise justice and make new great games for it.
Like I said in a previous article, it's mind boggling that Team Cherry refuses to communicate on such a simple information and that we have to rely on leaks and speculations, as always. Like... why ? Why not just release a tweet saying "hey, it's 20 bucks", and be done ?
But hey, that follows their track record of not saying anything for 6 years...
@Zeroo Show me the official announcement. I saw the leaks, but at this point, and after 6 damn years of radio silence, maybe Team Cherry could actually communicate on something themselves ?
@Kraven BG3 is a beautiful game, but what a buggy mess, still to this day.
That's my only complaint with this one. I have found myself more often than not, frustrated because one companion refused to join the rest because of a small cliff (while they could climb it, as I did while taking control of them)... or when certain character are stuck on dialogues choices, even though they should clearly, by that point in the story, have new ones unlocked. Or their entire bodies dissapear in camp, but they are still technically there, and you cannot talk to them unless you restart the game. Or the inventory that kinda refuse to track correctly when you transfer an item to another character (and gosh, it's so cluttered by the end). And the way certain one-target spells just refuse to lock on an enemy, unless you click on this one pixel.
Lots and lots of stuff like this that keep breaking the experience every 30 minutes. I wish they invested a little bit more in "bug fixing", and less in photo modes and stuff like this.
And I aint buying it, because Sony has not produced any interesting game in 10 years, outside of Astrobot, and it's likely not to change, because people buy their consoles anyway.
I wish I could play this game, but I could not even play Metroid Dread for more than 5 minutes as I was too scared. So I think their game is a big no no for me, forever and ever.
Every horror game developper should add a mode where enemies become cute giant puppies, there is no jumpscare, and the world figured electricity and lightbulbs so you see everything in front of you.
It's the only way I could experience most of these games.
I don't have time, and I already 100% completed it a few years ago. I wish I could though ! But Cyberpunk and Kirby are gonna be my 2 primary focus between Silksong's release !
The double standards in this industry is mind boggling.
Call of Duty can pull up a 1984 style BS where they analyze your playstyle and the weapons you don't have to pair you up with players that do have them, just to sell you those weapons while watching the kill cam (with the press of a button !).
IGN gave it a 9/10.
But Kirby getting a DLC for 20 bucks is too much. 7/10.
Comments 443
Re: Surprise! Donkey Kong Bananza Is Getting DLC, And It's Out Today
Looks really good, I will buy it later today
I'm so happy this game got a DLC when Odyssey never had this chance
Re: A Brand New Yoshi Adventure Is Heading To The Switch 2
It looks so incredibly cute I think my heart could burst just by looking at it
Re: Metroid Prime 4: Beyond Finally Gets A Release Date, Open World Confirmed
Nintendo sure love putting their characters on bikes in their open world games
Pokémon, Zelda, now Metroid !
Re: "I Have No Words" - Silksong Fans Are Losing Their Minds Over One Bench
It's such a minor thing in the midst of all the BS this game throws at you. I almost forgot this one bench.
Wait until they reach this one boss at the end of act 2. But of course, I'm sure the people that yell "git gud" everytime someone criticizes this game's difficulty enjoyed every minute of it. What's not to love ? Such a well designed boss with clever mechanics, am I right ?
I wish the devs would add an even harder difficulty with only one hit point and no bench. For the TRUE Hollow Knight players. Fun ! So each time they fight a boss and die, they can climb their way through the entire map, because if we learned anything with Silksong, it's that apparently, long runbacks are peak videogame design 😉
Re: Talking Point: Nintendo Direct September Predictions - What Do You Hope To See?
What I want to see :
Re: Nintendo Direct Announced For Friday, 12th September 2025
YES. FINALLY.
Nate the hate doubters are yet again proven wrong.
Re: Metroid Prime 4 Rating Spotted On Nintendo's Website
Come on, end our suffering already 🥺
Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?
@Azileron I wonder what's the artistic vision behind Bilewater, give everyone a preview of the life of a damned in hell, condamned to eternal suffering 🤣 ?
Honestly, this game's difficulty is comparable to Dark Souls 2 : devs of this game did not understand what made the first game great, and they just went "ohhhhhh you like difficult games uh, what about 50 enemies at the same time without adequate moveset to deal with them, 5 minutes runbacks and random Kaizo Mario stuff ?". Sure, you can make a game as difficult as you want, but at some point, it just turns out into a joke game like Kaizo Mario. What's the frontier between a troll game and a real game ? Isn't it the fact that it's accessible to a good fraction of players ?
Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?
"Is Silksong too difficult ?"
I mean, is the hardest metroidvania ever made, difficult 🤣 ? The stuff this game throws at you in the end game is absolute insanity.
Too difficult though ? For most people indeed it is. It's definitely not possible for some people to 100% it.
Is it a problem ? I mean, nothing really is a problem when it comes to video games, it's just some side activity we do for fun. But it would be nice if more people had access to the game, through an easy mode for example. More health, less damage taken, that sort of stuff...
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@Max_the_German Well I wish I could have preordered it, like said in my previous comment.
And yes, a lot of people bought the game without playing the first one, out of general hype, but since no reviews were released at the time, they could not be completely informed in their purchase.
It is completely on Team Cherry because they had the option to give the game early to reviewers.
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@Max_the_German It would have been nice then to provide early copies to game journalists, so they can inform people on the difficulty, and they can choose to NOT buy the game thanks to those reviews.
Team Cherry no preorders + no early copies to journalists was BS as its finest.
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
It would be very much appreciated if everything in this game did not do 2 damages. It's crazy how when certain boss finally do 1 damage on most of their attacks (Widow and Phantom), their fight becomes, much, much, MUCH, funnier and exciting. Also, they do not summon random enemies.
Could they also add a feature allowing you to just respawn in front of every boss (Elden Ring did it) ? Doing 30s to 1m runbacks is not fun. It never has. It never will. It's just a waste of time, and it diminishes the enjoyment out of certain bosses (last judge cough cough, and yes I timed it, it takes 1 minute between the bench and the boss arena, so if you die 20 or 30 times, it's 30 minutes of your life wasted on meaningless content... and it's not even the worst runback in the game !)
Re: Star Wars Outlaws 'Switch 2 Title Update 1' Now Available, Here Are The Full Patch Notes
@rvcolem1 The game is complete. Nothing will be released for it anymore, and the Switch 2 version contains everything.
Re: Talking Point: What Are You Playing This Weekend? (6th September)
@cedarhyped I highly doubt it, I think it just comes down to the nature of the map itself. There is a clear direction you are supposed to go, whereas the first Hollow Knight just let you meander in its world
Re: Talking Point: What Are You Playing This Weekend? (6th September)
Silksong. I have nearly 10 hours on the game now. I really like it so far, but it feels weirdly linear ? I don't know why, never got this feeling with the first one.
Overall though, this is more Hollow Knight, which is great !
Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games
Good lord. Reading this comment section makes me realize Miyamoto was 100% right. Video games are not art. They are products, and should be only viewed as such, because people will only look at this weird "game length-price" ratio, or will do youtube videos where they shoot in the water, marvel at the physic, and compare it to some random games that does it better and say "see, this game has better physic, greedy devs, how could they not give their game for free !"
Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?
It's a great start. I don't have time to play everything I have, and there's even more to come. I still have to finish Cyberpunk, Kirby, now Silksong, I might buy Star Wars Outlaws, Persona 3 Reload comes out next month, Kirby Air Riders and Metroid Prime 4 after that...
I greatly enjoyed MK World, and still play it with my family. Bananza was an incredible experience, and so was discovering Splatoon 3, and rediscovering Zelda TOTK in 60fps.
There is no shortage of great games on this console, and it's only gonna speed up, so everyone has something to play at all time.
Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games
Team Cherry could charge their game for 10 cents, they would still make a profit.
They are a team of 3 people, selling millions and millions of copies.
That's a thing people seem to not understand. No, AAA devs are "not gonna take notice", nor most developers, because their expanses are hundred of time higher than those of Team Cherry.
Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card
@Axecon This is not an official Ubisoft statement. It's just someone that worked on the game. What's the point for him to lie about it exactly ?
Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card
@jojobar It... is ? Is has been tested again and again. Just search "switch 2 cartridge loading speed" and you will see some comparison with games installed on system memory and games on cartridge. It's way faster on system memory or microsd express.
And that's not an official press release from Ubisoft. It's just someone who worked on the port. What's the point for him to lie about it ? Makes no sense.
Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card
@Sebos But in what way are they pushing the cost on customers ? Game key cards and digital downloads are not more expansive, it's quite the opposite in fact
Re: First Impressions: Same But Different? - Our Initial Hours With Hollow Knight: Silksong
I really like it so far. The visuals are amazing, and Christopher Larkin's score is, as always, top notch.
Not a fan of the diagonal move though, and they are starting to make a pretty big use of it 🤣
Re: The Switch eShop And Steam Are Buckling Under The Weight Of Silksong
@Dhaladog Welp if they don't do preorders like Team Cherry, the next time they release a game like a 3D Mario.
If they do preorders, never, because there is no reason for the store to crash.
Re: The Switch eShop Is Buckling Under The Weight Of Silksong
@Athropos No idea why they are against preorders when they litteraly did not give any press website a code before release.
That's the whole point of not preordering : to know if the game is actually good or not thanks to other people 🤣
Re: The Switch eShop Is Buckling Under The Weight Of Silksong
@Powerballad Same here, it's gonna take quite some time, even more than usual because of the massive number of people downloading it at the same time
Re: Reminder: Here's When Hollow Knight: Silksong Releases In Your Time Zone
I'm downloading it right now. Good luck everyone else, I hope it wont take you long.
Now with my crappy internet connexion, it's gonna take quite some time urgh
Re: Reminder: Here's When Hollow Knight: Silksong Releases In Your Time Zone
@Powerballad Less impressive when you consider every other game on the market can actually be preordered, to prevent stuff like this
Re: Reminder: Here's When Hollow Knight: Silksong Releases In Your Time Zone
Annnnnnnnnd the eShop is down.
Who would have thought uh ? If only a certain team just released it a few days ago, so people could download it in advance, you know, like every other dev 🙄
Re: Super Mario Party Jamboree Updated For Switch 2 And Switch (Version 2.2.0)
Finally, the switch 2 version is actually improved
Re: Feature: The Road To Silksong: Remembering Seven Years Of Hope, Hype, And Clown Makeup
I hope the gaming industry never takes inspiration from Team Cherry on "how to communicate about your upcoming game"
Re: Team Cherry Provides One Last Silksong Update Before Launch
Can we finally buy it on the eshop though ? Or do we have to wait for september 4th ?
Re: Video: 13 Exciting New Games Coming To Switch 1 & 2 In September 2025
@Zeroo I know, but I was mostly angry at yet another case of "Team Cherry decided to not communicate at all"
But yeah, 20 bucks is a great deal for what I suppose is gonna be a much bigger game than the first Hollow Knight.
Re: Nintendo Music Adds Fire Emblem: Awakening Soundtrack In New Update
Three Houses is still the crown jewel of Fire Embem's soundtrack, but this one comes close. Great addition.
Re: More Mega Evolution Pokémon Are Coming To Pokémon Unite
I did not play this one since a loooooong time, but last time I did, it was really fun
Re: Ubisoft Kicks Off Rayman's 30th Anniversary, Says New Project Is In "Good Hands"
Rayman Legends is still one of the best 2D plateformer ever made, alongside Tropical Freeze. I hope they finally do this franchise justice and make new great games for it.
Re: Rumour: Another Claim Points To A Nintendo Direct Later This Month
@TKundNobody Nate has been extremely reliable on this subject.
It's definitely happening on september 12th if he says so.
Re: Hollow Knight: Silksong's Price Appears To Have Leaked
Like I said in a previous article, it's mind boggling that Team Cherry refuses to communicate on such a simple information and that we have to rely on leaks and speculations, as always. Like... why ? Why not just release a tweet saying "hey, it's 20 bucks", and be done ?
But hey, that follows their track record of not saying anything for 6 years...
Re: Borderlands 4 Post-Launch Roadmap Outlines The "First Few Months"
Like with the new Sonic racing game, I hate how paid DLC announced before release has been completely normalized.
Re: Video: 13 Exciting New Games Coming To Switch 1 & 2 In September 2025
@Zeroo Show me the official announcement. I saw the leaks, but at this point, and after 6 damn years of radio silence, maybe Team Cherry could actually communicate on something themselves ?
Re: Video: 13 Exciting New Games Coming To Switch 1 & 2 In September 2025
Team Cherry still has not announced any price for Silksong. I wonder why they like to do this, not announce anything until the very last minute.
Re: Talking Point: What Are You Playing This Weekend? (30th August)
@Kraven BG3 is a beautiful game, but what a buggy mess, still to this day.
That's my only complaint with this one. I have found myself more often than not, frustrated because one companion refused to join the rest because of a small cliff (while they could climb it, as I did while taking control of them)... or when certain character are stuck on dialogues choices, even though they should clearly, by that point in the story, have new ones unlocked. Or their entire bodies dissapear in camp, but they are still technically there, and you cannot talk to them unless you restart the game. Or the inventory that kinda refuse to track correctly when you transfer an item to another character (and gosh, it's so cluttered by the end). And the way certain one-target spells just refuse to lock on an enemy, unless you click on this one pixel.
Lots and lots of stuff like this that keep breaking the experience every 30 minutes. I wish they invested a little bit more in "bug fixing", and less in photo modes and stuff like this.
Re: Rumour: Sony Is Gunning For The Switch 2 With A Handheld, Dockable PS6
And I aint buying it, because Sony has not produced any interesting game in 10 years, outside of Astrobot, and it's likely not to change, because people buy their consoles anyway.
Re: CD Projekt Reveals 75% Of Cyberpunk 2077 Switch 2 Sales Were Physical In Opening Month
@Medic_alert Exactly. It says litteraly nothing about key game cards and how they compare to full physical releases.
Re: Bloober Team Wants To "Open A New Chapter" For Horror Games On Nintendo Consoles
I wish I could play this game, but I could not even play Metroid Dread for more than 5 minutes as I was too scared. So I think their game is a big no no for me, forever and ever.
Every horror game developper should add a mode where enemies become cute giant puppies, there is no jumpscare, and the world figured electricity and lightbulbs so you see everything in front of you.
It's the only way I could experience most of these games.
Re: Japanese Charts: Switch And Switch 2 Hardware Are Both Crushing The Competition
Playstation and Xbox are non existent.
You love to see it.
Re: Poll: Ahead Of Silksong's Release, Are You 'Finally' Playing Hollow Knight?
I don't have time, and I already 100% completed it a few years ago. I wish I could though ! But Cyberpunk and Kirby are gonna be my 2 primary focus between Silksong's release !
Re: Nintendo Alarmo Is Getting A Kirby-Themed Update
I'm so into Cyberpunk atm that I read "Wake the f*** up Samurai" in the subtitle, which is perfectly fitting for a Kirby news 😅
Nice addition, I hope they continue to add more !
Re: Round Up: The Reviews Are In For Kirby And The Forgotten Land + Star-Crossed World On Switch 2
The double standards in this industry is mind boggling.
Call of Duty can pull up a 1984 style BS where they analyze your playstyle and the weapons you don't have to pair you up with players that do have them, just to sell you those weapons while watching the kill cam (with the press of a button !).
IGN gave it a 9/10.
But Kirby getting a DLC for 20 bucks is too much. 7/10.
🙄
Re: Review: Kirby And The Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World - Kirby's Best Shines Even Brighter
Really looking forward to it ! I'm getting my Switch 2 copy tomorrow
But gaaaaaaah, I still have to finish Cyberpunk, and Silksong is next week ! Oh boy, I'm gonna be busy
Re: Atari Acquires IP Rights To Five Ubisoft Games, Including 2011's 'Child Of Eden'
Grow Home was really good, glad it's not under Ubisoft's umbrella anymore.
I wish it happened with a lot of Microsoft's IPs too. They are not doing anything with them anyway...