In 2005 Guitar Hero sparked a gaming revolution, filling our heads with wicked riffs and our closets with plastic instruments. The series grew from a single act into a full fledged ensemble in a matter of years, invoking various imitators and spin-offs. Eventually players' excitement for rockin' around the clock wore thin and Guitar Hero was quietly phased out. Until now...
It's been half a decade since we've seen a new Guitar Hero entry, but Activision has decided to resurrect the once popular series with the revamped Guitar Hero Live. Unsurprisingly this comes directly on the heels of main competitor Rock Band's newest iteration. But Wii U owners don't have much of a choice in the matter, as Harmonix's Rock Band 4 made the decision to skip the Nintendo faithful this time round. For Wii U owners it's Guitar Hero Live or nothing.
Live feels like a return to form for the once boisterous series that eventually included bass, drums and vocals. Players have only one instrument to choose from this time around - guitar. It's actually rather refreshing to see such dedication to put the one aspect - which originally brought players into the rock and roll gaming world - back into the spotlight.
Guitar Hero Live also introduces a new type of guitar controller into the mix - one with six buttons instead of the usual five. The buttons are set in rows of three, with distinct top and bottom rows sitting directly parallel to each other. Players who are accustomed to the original guitar will have some trouble adjusting, but even mildly talented virtual guitarists won't take long to get in the groove of the new set up. The feel of moving up and down as well as left and right to different cords adds a decent new layer of realism that is hard to ignore, and a joy to master.
Gone is the the over-the-top rock and roll attitude from previous titles; player will find no flying eyeballs or overly animated avatars. They've been replaced by a very minimalistic visual style that's more about simplicity than anything else. It feels clean. The transitions, loading animations and menus are all very well done, featuring bold text and lots of contrasting design elements. It's a very modern approach that works out well in the grand scheme of things.
But who cares about menus? Let's talk about gameplay. Guitar Hero Live is split into two main modes - GH Live and GH TV. The former is supposedly the game's star attraction. It features a first person view with players taking on the role of a guitarist who is touring with various bands across multiple music festivals and venues. All of the people on screen, whether in the band or in the crowd, are real. They are video recordings that Freestyle Games has synced to every song in the main Live campaign. Crowds sing along and cheer if you rock their socks off, and consequently boo and jeer if you're doing less than stellar. It's weird, but it kind of works.
One of the strangest things about GH Live is that there is no middle ground to how the game perceives your skills. In the game's eyes players are either doing well and being worshipped or failing miserably and losing the crowd. It's not exactly a bad thing, it's just a bit distracting. Live mode's presentation isn't anything to sneeze at, but it's not particularly memorable due to the fact that most players will be focusing on the music at hand and not the background effects. In the end GH Live is a passable campaign that gives players a new, but forgettable, view on the rock star experience.
GH TV, on the other hand, is where the real action can be found. GH TV is basically a collection of music videos set to "channels". There are two channels to pick from, with each playing a different category of music depending on the time of day. Players are thrown into whatever song is currently being played once they select a channel and move on to another song as soon as the current one ends. It's like a radio, only with videos and a plastic guitar.
Players may think that not being able to pick what song comes next would be annoying, as it could lead to many unwanted tracks, but it feels like one of the best aspects of the entire game. GH TV effectively forces players into trying songs they may have skipped if they had a choice. The game introduces you to new music with this system, something we never thought would be so enjoyable. Players may think they're done for the night, when a new tune pops on screen with a tantalizing hook; at that point it becomes a drawn out game of "just one more".
It should also be noted that GH TV is far more entertaining for anyone who is watching the main player strum through songs as it features actual music videos in their entirety. There's finally a reason to keep your eyes glued to the screen if you're not the one fumbling over that Lenny Kravitz solo, and it's not the gameplay.
Players actually can pick their own tracks form a huge set list, but it's going to cost them. If you're thinking, "oh boy, here we go with the microtransactions", you're both right and wrong. GH TV has a bizarre system of not letting you buy songs, but giving you the ability to buy "plays". Meaning players can choose any song to play from the entire list, but they'll never own any unless it's one of the 42 tracks on the disc. Buying "plays", as well as new note highways and add-ons, requires in-game currency. In-game currency one can earn for playing songs, or can actually buy with real world cash. Confusing, right?
What you really need to take away from this whole strangely set-up song renting system is that you're not actually going to need to spend any of your real-life moolah if you're smart about it. Players can earn buckets of in-game currency by completing challenges, hitting certain scores in GH Live, and simply completing songs on GH TV. The game is quick to reward players for just about everything and "plays" come easy.
A rhythm game is only as good as its music, and Guitar Hero Live has a wide array of hits to choose from. This can be both a plus and negative depending on your taste in music. If you're looking for all the classic guitar shredding of the series' first few entries you may be disappointed, though there are a good number still to be found. There's a very diverse amount of tracks to choose from, and it's worth noting that more music is always on the way through GH TV's ever changing schedule. From rock to pop to punk to some song about being eaten by a mantaray, there's something for everyone. And that's good, if you're willing to give lots of genres a chance. It's always a good idea to eyeball the set list before jumping into any music title, so be sure to give it a look.
While multiple instruments may be out of the question, Guitar Hero Live still offers multiplayer in the form of two player guitar battles and some tacked on vocals. You can sing with a friend, but due to the guitar-centric mindset the game puts forth both players rocking an axe must strum to the same notes, making the challenge more competitive than collaborative. Multiplayer sadly isn't anything worth mentioning, as it really don't add much to the experience, but it's nice to have around all the same.
Conclusion
If you own a Wii U and like to rock, Guitar Hero Live is your best bet. Not because it's the only game in town, but because it's actually a wonderfully addictive rhythm title with plenty to offer. With GH TV and a snazzy new controller players will find themselves happily diving head first into the best solo guitar experience since the series' inception. Break out the leather vest and fingerless gloves, Guitar Hero is back.
Comments 68
IGN 5/10 Not Rocksmith
I really like the look of the redesigned controllers, but it'll probably take me some time to get use to it.
I can't afford to have more plastic lying around in the living room (Amiibos, Disney Infinity and Skylanders made sure of that) yet I am really glad Activision decided to give costumers the option to buy this on Wii U. However, my mind is still baffled with the fact that we are not getting "Transformers Devastation" on Wii U, a game that does not disappoint in anyway (unlike previous entries). So, as much as Harmonix worked hard on this, I simply can't commit. Activision need not worry, they still get my money from Skylanders anyway, a shame they don't want even more of it...
@Shiryu Forgive me if I'm wrong, but isn't Harmonix working on Rock Band, not Guitar Hero?
@TheWPCTraveler I have no clue, you're probably right, I keep mixing them up because well... they are the same "game".
UPDATE: You are correct good sir.
@Shiryu Yu probably shouldn't.
One has microtransactions that affect the online game mode and are completely optional.
The other has $3000 worth of DLC.
@TheWPCTraveler ... $3000!?
... Doc and Marty were right, 2015 sucks!
The track list is pretty bad. Anyway, I'll be skipping this game, I played Guitar Hero on the Wii, but I wasn't impressed with the gameplay. Not my type of game.
@TheWPCTraveler @Shiryu Actually it's closer to $4000, $3926 to be precise.
http://ps4daily.com/2015/10/rock-band-4-has-3926-worth-of-dlc/
But Harmonix employees are writing their own reviews on sites of online retailers, so I'm sure buyers won't know about the DLC. It's all fine after all.
http://www.destructoid.com/-update-harmonix-employees-have-been-posting-reviews-of-rock-band-4-on-amazon-316870.phtml
@Octane I read about it this morning. For some reason I believe the reviews they were writing on were about this game, so my confused state of mind remained all the way till @TheWPCTraveler corrected me. It's amazing how so many simply ignore the reasons why we had a Video Game crash back in 1983, they seem more than happy to make all the same mistakes over and over ( as in flooding the market with lots and lots of crap and accessories no normal person could possibly afford) and add all new ones (hidden fees, giant patches, rushed products in the shelves). Y_Y
@Shiryu Reminds me of this tagline:
"What do you give to a person who has everything? Everything!"
...
Greed begets more greed.
This game has Dream Theater, and that is all that matters.
I don't really have any interest in this - bought a couple on PS2 and played for 15 minutes and it's just not my thing - but I know I'll pick it up when Target slaps a $14.98 clearance sticker on the Wii U version next spring just b/c. Maybe my kids can break it out when their friends come over.
Nice to see it got an 8, but I predict it's the worst selling "8" the Wii U has. Wait, I take that back, "8" are a really mixed bag of badness, plenty of toys-to-life, which probably sell well, and Angry Birds and 3rd party ports from launch like Darksiders 2 and Batman. 8 may be the kiss of death for Wii U sales. I'd take Hyrule Warriors, a 7, over the whole lot, though Captain Toad was good. Your Shape Fitness Evolved 2013 and Zumba Fitness: World Party are both better than Hyrule Warriors? peshaw
I'm still not sure if I want to get back into the plastic instruments phase again. I have rock band and guitar hero sitting untouched...
Does the gamepad do anything special?
Wish we could have Rockband 4 on Wii U instead; potentially no need to buy new instruments or dlc..
I used to love Guitar Hero and Rock Band on the Wii, but I don't know if I want to buy back in. I'd still love to try this out.
So, it is as was feared? The party play is dead since the competitive-four-player-guitar-battle mode, the one LAN party advantage GH had over Rock Band, is gone?
This is on my wishlist of games to get. As a musician in real life, I really dig these video game musical outings.
@TheWPCTraveler Are you REALLY going to buy every song though. Of course not, even for completionists. You can't possible have every music taste in the world....
Also, I like the Joan Jett reference in the tag line above....nice!
I had a feeling that the "live audience" would be a "oh hey cool" novelty that would wear off quickly.
I never got into Guitar Hero. I don't play too many rhythm games. I may be interested in, say, Final Fantasy Theaterhythm, but that's about it.
Not shocked to see the interest from the comments is almost non-existent. I think it was still about 3-4 years too soon to bring this or Tony Hawk back.
@duddy Did you not see @Octane's post about $4000 worth of Rock Band 4 DLC?
@Shiryu There will be no video game crash ever again. Devs can make a million mistakes, the average consumer spends money with blind eyes.
@Octane I saw that insanity with Rock Band devs reviewing the game. Total BS.
@XCWarrior It's all about educating the consumer. Something I do rather often, sometimes even at local retailer when the people selling the games don't know how to answer other costumers in line. It's tragedy all over.
@Shiryu More and more I think the employees know full well what they SHOULD say, but they need to make sales to keep their jobs. So when a mom asks, "Is this game Devil's Third OK for my 8 year old?" they are going to respond, "Well it's got some guns, but what TV show doesn't, and they learn to count to 3 too!" And the game is sold.
@XCWarrior There are laws in Portugal about that and while store clerks will never give out misleading information, sadly it's the parents that are willingly buying 15+ and 18+ videogames for their 10 year olds.
@XCWarrior I feel there's much bigger issues with Amazon reviews or reviews in general than that. Namely the fact scores exist in the first place, what's an 8/10 meant to mean and what makes it different from a 7/10 or 9/10? It feels meaningless.
@Grumblevolcano Personally, when I look at reviews on any store website, I actually READ the description, and ignore the star or number rating.
I can't tell you how many times I've seen something like, "Device works great, but it took longer to setup than I expected - 2 out of 5 stars." REALLY? You probably didn't even read how to set it up, and because of that you gave it a 2 out of 5, even though you said it works great.
Review are people's opinions, no matter what the context. Obviously when 85 out of 100 people say something is bad, its probably bad, but that's why people need to stop thinking that 8 out 10 is bad score. This isn't school, stop comparing it to a grading system where 69 out of 100 and below is failing.
Lol I actually destroyed my hands completing Through The Fire And Flames on expert so I might pick this one up.
I see everywhere people saying you need to spend tokens on GHTV to play tracks on demand but it isn't the case on GH Live (with the 42 tracks that come with the game disc) & you can play whatever you want on demand without having to spend any type of currency, right?
Not a horrible track list, in my opinion. I will probably pick this up when it's at bargain bin prices.
Anyone know if this is available in the eshop? I'd love to get it there and buy the guitar separately.
These games have always been more expensive due to the plastic instruments, add the fact that the mexican peso is really weak and you have me not buying this game. Nice review though.
I can't see this being better than World Tour unless it has the same tracks and a load of classics on top.
I would be way into this if it used the old controller, but as it is I think they shot themselves in the foot. I've still got my old controllers lying around (as I'm sure several million people do), so I'll be going with Rock Band during this little revival.
@gcunit "Too much rhythm"
I have an Xbox one and love my rhythm games so I have both this and Rock Band 4 band in a box.
Although I am talking about Xbox one, my experience may be salient so I'm posting it here.
My experience of buying Guitar Hero Live today was as follows :
Well this is where we're at at the moment
1) go to GAME
2) Buy GH Live
3) return Home
4) find disc is faulty and won't load.
5) spend 45 minutes rebooting console and trying to fix
6) return to GAME and swap for new copy
7) Return Home
8 find this disc won't load either
9) return to GAME
10) swap for new copy
11) get home.
12) find disc works
13) set up guitar
14) find guitar doesn't work
15) return and get working copy.
That said, both games are actually very poor. RB4 is the Pro Evo of the Rhythm game world. It lacks any kind of polish at all, has clearly been pushed out the door with no attention paid to it whatsoever. However it plays like an absolute dream.
GH : Live stinks in comparison. The guitar absolutely sucks and creaks and clicks to distraction. The six button control scheme is genius, but the charting is NOT good (it was ever thus with GH games) so it only rarely feels like you are playing a real guitar. That said, the dreadful over charting from previous instalments isn't present this time.
I also fear that the average player will find the six button control system too difficult. I'm struggling with it and I play real guitar and these games usually on expert.
If I had no choice (ie I only owned a wii u) then I would not hesitate to get this if I liked rhythm games. However you cannot rate it Taking into account it's the only game of its type on the system. And as a rhythm game I'd give it a six and a half maybe with rock band 4 getting a seven and a half.
Sorry if that was long!
@TheWPCTraveler Why is that amount of DLC a bit thing? There's absolutely no way you'd get anywhere near that amount of tracks if DLC didn't exist. The on disc track list is just as big now as when the games were on the PS2, but they were constantly licensing new music and working it into the game. A DLC library that huge is a GOOD thing. The intention is not to go and buy it all so you can feel like you have a complete game, but the idea is that it's so big that everyone can go and buy their favourite songs. It's like complaining over how much you'd have to spend to buy everything in iTunes.
Glad to see it getting a great review. might get it on Wii U, since it's only retail (i have'nt check to see if XBONE ver requires retail only)
@invictus4000 It literally just go black and does nothing :/
@bezerker99 Thank you!
"In the game's eyes players are either doing well and being worshipped or failing miserably and losing the crowd."
tl;dr
So nothing has changed.
But really. I've actually sold a couple WiiU versions of this yesterday.
Wait activision has made a good game that isn't COD and it's on GuitarHero?"OMG ITS SO REPETITIVE worse game ever 1/10"-People in the comments. Can you cut them some slack for making a good game once again? It's like people only see COD and determine activision as trash, just because they don't like it. I haven't played or seen guitar hero since the third one on PS2, and seeing this is awesome. Definitely buying this game.
Of course this P.O.S. game got good reviews from you guys, you barely get any games so you'll take what you can get on the Wii U lol.
I played this on X1 at a friends place and got bored of it quickly, and alot of the music on the game is crap
Glad to see this did well! Will be on my "to buy" list for sure.
@XCWarrior I work at GameStop (seasonal employee ftw) and literally the first thing they taught us was don't sell M-rated games to people under 17 without permission (aka an adult present) because the store itself can be closed down if we are found to have done that. We have to card anybody that looks under 30.
@XCWarrior Literally in my first hour on the job we stopped a mom from buying GTA V for her 8 year old. He had convinced her that you could turn off the adult content because all the dialogue and "rap music" could be muted. Therefore making it OK for 8 year olds to play! She fell for it hook line and sinker and we all had to disabuse her of this notion. The kid was not happy to have his plan foiled.
Great review. I do have a decent amount of interest in this game since I used to play it in high school with friends. Too bad I don't need anotner big guitar controller clogging my already tight game room.
If I could use my original Guitar Hero Guitars, I'd be sold on this, but having more guitars laying around, and also the Rock Band keyboard, guitar and drum kit, and the drum kit from Rock Revolution, I don't know if I want more.
Out of context, does anyone know if the original Guitar Hero guitars can be used on Rock Band 4 for the PS4...I'm talking about the guitars from the PS3 system.
I'd rather try learning an actual guitar.
coming out of retirement for this...
@Dr_Corndog right on man...if it wasn't for RUSH, they would be my absolute favorite...
Guys, I have a huge question: can you play the game with 4 players? I already bought the game (arrives next week); can you play with 2 guitars and 2 mics?
@JLPick Yes, they do work and without any special adapter as you're on Sony platforms.
@SanderEvers Definitely PS4, I expect Activision will completely abandon the Wii U version once the NX is officially revealed.
I enjoyed GH 3 and 4 very much, but after playing Rocksmith I can't go back to playing without real guitars...
@Grumblevolcano
Do you have the game? Do you know how many mics can be connected at the same time?
@TheLobster Thank you. I can't say at Gamestop I've seen it happen lately, but Toys R Us and Target, it does. But you are helping slow the degregation of America's youth, good job out of you!
ive been playing the game for a few days. its amazing so far. i only got one little thing.
sometimes i let my gamepad run out of power and dont charge it because i know im not gonna use it next time i play on my wiiu.
but when im playing guitar hero live i cannot go to the wiiu menu with my pro controller to shut down the game.
and there also isnt any button in the guitar to go to the menu so i need my gamepad to shut down the game.
anyone of you got a solution for this or do i really need my gamepad for this?
Please help. I bought GHL yesterday and have tons of fun with it. Really. I have only one strange problem. When my son is trying to choose TV from GH main menu i get an 'Error 102-2911 Online interaction in games has been resricted in Parental Controls'. I checked and unlocked every restriction within Parental Controls for my son's account. No luck. This error persists. My son is 14 y.old.
With the limited number of games being released for Wii U this holiday, I'm really surprised Nintendo didn't market this more. Although, I'm guessing some of that has to do with agreements with Sony and/or Microsoft. I didn't even see it on Nintendo's website in the 'Coming Soon' section. It's finally on there now under Wii U games but you have to search for it. Just seems like Nintendo could do more themselves to help advertise some of these releases.
The lack of marketing for this game is disappointing, it's a really good (with mildly steep learning curve) game, we got it yesterday, amazon was selling the dual pack for the single guitar price, so we jumped on it. It will take some getting used to, but as my first foray into guitar hero, its a great one.
@rafaljohn Hi! did you solucionated the error! i have the same problem !
Hi. No, i'm still waiting for any response from Nintendo or Activision's help. Over a month i belive. No one could help me with this issue.
The fact that you can't actually 'buy' the tracks, you can only buy 'plays' might just be the reason I DONT get this.
@rafaljohn @paunintendo hey, I have the EXACT same issue as you guys. It's really bumming me out. If you have any solutions, please tell me. I was really looking forward to playing GH TV. Thanks
@HappyPie still nothing, only way is to create new, full age Nintendo ID
@paunintendo @rafaljohn figured it out. Here's how
-open parental controls
-put in pin
-then choose option "erase all settings" or something like that. You'll know when you see it
-once deleted you'll be sent to the Wii u menu
-play gh
-Enjoy
That should work for any profile
Despite being Pegi12, GHTV is unavailable if parental controls are present.
And you can't remove parental controls as long as there is an under-13 account with linked NNID on the console.
This is clearly a bug in the game; it is mistaking restrictions being enabled when they are not.
You can disable all the restrictions, but parental controls must remain.
Playing with an over-18 NNID account works, but that completely defeats the point of Wii-U parental controls.
Rubbish
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