With Resident Evil Village, Capcom wisely leaned into the success of Resident Evil 7: Biohazard, presenting a direct sequel that continues the story of protagonist Ethan Winters. This time, he winds up in a rural village overlooked by a vast, elegant castle as he strives to locate his kidnapped daughter, Rose. It’s no secret that Village borrows heavily from what is widely regarded as the series’ critical darling, Resident Evil 4, but the results are somewhat mixed.
For starters, Village ramps up the action with more open spaces, a wide array of enemy types, upgradable weapons, and counterattack mechanics. The enemies are significantly more interesting than The Mold featured in RE7, with Lycans, reanimated dolls, mechanically enhanced ‘Soldat’ humans, and more all vying to bring your journey to a gory conclusion.
The environments are generally much more varied, too, and are the true stars of the show. You’ve got the aforementioned village and castle, plus the spooky House Beneviento, Moreau’s Reservoir, and Heisenberg’s Factory (no, not that Heisenberg...or that one). Each major location feels wholly unique with its own dedicated boss character, and so it makes for a supremely well-paced experience that rarely outstays its welcome.
That said, all things considered, I’m not sure Village has aged quite as well as its predecessor. The characters — and by extension, the story — feel pretty throwaway compared to the excellent Baker Family, and even Lady Dimitrescu, who ruled the internet for a good while there, doesn’t make quite as much of an impact as I’d have hoped. Don’t get me wrong, this is still a great entry in the series, but over the last few years or so, I’ve found myself going back to RE7 a lot more often than Village.
With the Gold Edition on Switch 2, you get access to everything that was added to the game as DLC. This includes a variant of The Mercenaries arcade mode which, as fun as it is, is a pretty huge step down from the blistering, addictive action we enjoyed in Resident Evil 6. You’ve also got the ‘Shadows of Rose’ DLC, a weird third-person jaunt through familiar environments with a host of new enemies, plus the ability to play through the main campaign in first or third-person. Overall, it’s not quite as extensive as RE7’s DLC, but it’s certainly worth a look.
Performance on Switch 2 isn’t as impressive as RE7, unfortunately. Although visuals and frame rate remain consistent in docked mode, there are a few issues present when transitioning to handheld. It still looks great, but you’ll definitely notice a few stutters here and there, particularly when exploring exterior environments like the central hub and reservoir.
I still very much recommend playing Village. Its gameplay and pacing are excellent, and there’s one very specific moment that remains one of the scariest in the series’ history. When compared to RE7’s superb story and the wider franchise lore, however, Village is a bit of a narrative anomaly that I’m not convinced will stand the test of time.





Comments 24
So I'd add a point for me. I assume "ymmv" ( 😉 ) of course.
One of the scariest moments could also be mistaken as the most hilariously disturbing. Ugh, I still think about it from time to time.
@Olliemar28 You mentioned that the game stutters in handheld mode. So, you think that VRR is not correctly activated here? Or is the framerate tanking below 40 fps?
@IronMan30 Very good!
@Kraven You mean, the re-attachment of limbs?
I'll be playing Requiem, and then I'll replay VII. I hope they patch the performance by the time I get to play Village!
@Max_the_German Or the chasing screaming fetus in Beneviento's House.
Nice! I didn't expect reviews to go live this early.
Subjective opinion, I think RE8's mercenaries is one of the best versions. It's linear, so there is less player agency than more traditional merc modes, but it's honestly very very fun to master the rhythm and patterns to get the S tier rankings.
I definitely enjoyed Village more than 7, I’m probably an outlier there but the setting was more compelling to me than a disgusting swamp house and a ship.
That’s not to trash on 7, very good game.
Thanks for the review, unfortunate to hear about the hit in handheld although I bet even that is still better than cloud (other than of course not losing access to it eventually for sure) - this one's most likely not for me either, but I hope those interested will enjoy it!
I won't double-dip, but I really enjoyed RE8 on PS5 (especially with the added third-person mode). I'm in the minority though where the Beneviento segment had me giggling almost the entire time with how silly the whole thing was (and sadly it slows down the momentum of sequential playthroughs). Beneviento in the DLC was much scarier to me!
@RecurringRob I also liked 8 more than 7. 8 is actually in my top 4 RE games
Soooo tempted. But GKC...
Preordered the generation pack. I cant wait to play all 3 titles!
After reading the review of 7, I was quite surprised by this one being underwhelming/the lesser game… but as I said in that comment section, I never played either so have essentially 3 brand new Resi games to play come Friday with the generations pack.
@rawzeku when a game release has you excited but you’re not getting it because it’s digital only or a GKC I feel like you’re purposely withholding yourself from enjoyment.
I’ve been physical only for about 8 years and GKCs last year made me realize I’ve kept myself from some amazing games and amazing deals in that timeframe. I’m glad I finally stopped restricting myself and I recommend others the same.
Eh, kind of on the fence about 7 & 8. I liked that 7 tried going back to it's roots and somewhat shedding some of the lore that got a bit complicated by trying to tell a new story and characters, but it was held back by the lame generic black goo monsters and not much else in terms of enemy variety, half of the game was locked by DLC, I didn't care for Ethan and Mia (especially Ethan; he was a nothing burger), and it tied back into the overarching plot of the series instead of going into a bold new direction. As soon as I saw Chris again I was like "Chris you're really hot, but you aren't needed!"
With 8, I don't know how to feel. Like it felt like a remake of 7 & 4, and whether or not that's a good thing I'm not entirely sure. What I liked about it was the better characterization and story, better enemy variety, and loved the Castle and Factory stages/houses. However, I didn't like the callbacks, didn't like that Chris came back to be all badass and HAS to save the day instead of letting Ethan grow, and two of the stages/houses felt short and rushed.
@darkswabber I mean good for you I suppose? But I am not gonna support not owning what I purchase.
@Zuljaras I found this fetus or baby (?) just annoying. No comparison to the Botchling in the Witcher 3. That was interesting!
I'm with the reviewer here, I enjoyed Village but its certainly the recent RE game (from 7 oneards) that I replay the least. I think Capcom have always regretted Lady D's lack of involvement in this game and it always felt weird that you didn't build up to her castle, instead of it being the first area.
Well, I really liked Village so the question was more how is the Switch 2 port and the only downside seems to be fixable. Happy to see both games are in good shape!
I am still getting it for the handheld playthrough
so many games have this as minus ‘Performance takes a hit in handheld mode’. i only in handheld mode, if the all around games is 7, then how much it is for handheld?
@clianvXAi it’s a 7 because of handheld, Nintendo review websites tend to review the overall experience, not exclusively docked. Which is logical when majority or Switch/2 players play handheld according to Nintendo’s data.
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