@Yoshi3 I'm in this weird in-between on Other M where I think it mostly deserves the hate it gets but also would like to see it remastered, mostly because there IS a solid game in there, it just needs to have not the worst control scheme this side of the SNES Batman Forever and the ability to skip its horrendous cutscenes. A better controller and not having to sit through its cutscenes wouldn't fix everything but they would improve the game tremendously.
@OldGamer999 Nintendo's always had plenty of, "Yeah, sure, that was fine," stuff mixed in among the classics. For every Galaxy or Breath of the Wild or Mario 64 there's been an Other M or Sushi Striker or Pilotwings.
I've always been kind of, "Yeah, sure, it's fine," on regular Mega Lucario, but I think this one looks absolutely horrendous. Way too overdesigned. Also why are they so adverse to changing types on these new Megas?
@slowpoke_tail I desperately, passionately miss actual level design and mission structure. Already bracing myself for the next 3D Mario game inevitably being some 200 hour open world slop that I'm not going to want to bother with.
People can be hyped for it or not, but either way I do always find it incredibly eyerolling when people go, "How dare you criticize this game? You haven't played it, you don't know what it's like!" Neither do any of you people rushing to defend it. You're speaking from the exact same place of ignorance and thinking that having a positive view of it somehow makes doing that different.
The point of prerelease materials is to give people an idea of what they can expect the final game to be like and if the prerelease content for Prime 4 is making people uncertain in it or lose interest in it then that's on the marketing, not on those people, and there's no reason they shouldn't be allowed to express those negative sentiments. In no way is it "crying" or "whining" or whatever.
I've had a voucher sitting since January I need to hurry up and find a use for. I guess it'll probably end up being Xenoblade X - what I originally intended to use it on before deciding I wasn't super interested (not really invested in its premise or aesthetic, and with four other Xenoblade games that I'd rather play over it and also Torna I have a hard time seeing myself bothering to make the time for it) - but kind of keep trying to convince myself of some other option. ARMS and Bayonetta 2 were my main considerations but I found good deals on them elsewhere, so now it's mostly between Xenoblade, Miitopia, Mario vs. Donkey Kong, and maybe Brothership.
Probably going to focus on Detective Instinct for a bit. After that no idea but I'm kind of wondering about trying to cram through a few more RPGs or visual novels before the year's out.
More difficulty options is always better. Is dumb they locked the hard mode behind beating the game - all difficulty options should be available from the get-go - but I'm glad they offer both that and an easy mode.
I'm guessing they're mostly just there to be cannon fodder to build Sylux up, but I still really don't at all understand the point. Nobody's playing these things for the plot.
I own Mario Run and continually forget it exists until they do periodic events that remind me of it and even then I don't usually actually get back to it. Might in this case since it's been awhile, I dunno, it's a fun game, it's just very slight.
Wonder if they might at some point do some kind of, "And here's just the other stuff I guess," Mega Man collection with things like the Legends games, Soccer, Powered Up, and Command Mission.
It baffles me when people get offended over Digital Foundry or whoever pointing out, "These are the ways in which this is an inferior version of the game," because like... They aren't saying you can't enjoy it anyway. The entire point of what they do is providing this information for the sorts of people who DO care about this stuff.
Like, do I care about rain splatter effects or lighting? Not especially, but I think it's good something like this exists because there are people who do care about that kind of thing and there should be a point of reference for them to know what they're looking at.
@HotGoomba It's also, y'know, mostly Sega, Ubisoft, WB, and sports games which are all pretty well known for cratering in price quickly, especially given a few of them are years-old ports anyway. The game key card thing probably isn't related.
Probably the ones that'll most benefit from it. Y and B is so much more natural with modern controllers than B and A are.
@Woodyshoe Wish they'd let us remap the classic controllers in general. I'd happily turn the C button into a Minus button, zero hesitation. Already turned it into a second Home button on my Pro controller because meaning to do that and hitting the wrong one is the only scenario where I'd actually hit that button.
I really wish they'd fix how for some idiot reason every single time you go to your list of hidden games it makes you put in your password. It's a completely pointless thing to password-protect in the first place but you especially don't have to ask for it continually.
I'm fine with that because there's really no way to not make the other cover look stupid with the thinner space. If anything I appreciate that they put in enough effort to change it.
That said regardless of the console that gun box art still looks absolutely awful.
I can at least understand why these ones would have legal issues. Still baffled about Morgana because that was seemingly just removed for the fun of it.
By far the part of this sale that most confuses me is the fact that they only have 20% off of WarioWare: Move It. Between 1), the game being two years old, 2), it not doing very well in the first place, and 3), it not being compatible with Switch 2 Joycons you'd think they'd be trying to make it as appealing as possible if they're going to put it on sale.
Honestly think Adeleine not being in is legit the tipping point on me deciding not to get this game. Was kind of wishy-washy on it anyway but learning the character I'd definitely play as isn't there for no explicable reason is a good reason to fall on the, "Nah, I'll pass," side of the fence.
Seems really weird there's no sign of Darkstalkers in there. Yeah, I could see where maybe Morrigan might be a rating issue, but could likely stick in someone like Victor or Demitri no problem.
I really don't at all buy that given how every game he does he's central to the marketing including overly long, dull videos where he just rambles on and on barely actually saying anything about the game, not to mention his, "Here's why I'm so great," Youtube series. Guy strikes me as someone who thoroughly enjoys the sound of his own voice and wants himself to be a brand.
He's talented for sure, but I'm not exactly inclined to think the guy who keeps saying no one but him could make games like he does is humble.
Yeah, I'm firmly on the side of, "Co-op-only shouldn't be a thing." Being made with that in mind then sure, whatever, but it's a big ask to not provide any kind of alternative option for someone who doesn't have anyone to play with or rightfully doesn't want to engage with randoms, and any game that doesn't provide some kind of single player option isn't worth my time personally.
Random but neat. I already played through the game so doesn't do me a lot of good in the short term but glad there's an upgrade option, can see myself doing another run of it sometime since while it's not exactly my favorite Kodaka project it is pretty good, I'd feel comfortable in saying it's better than Rain Code and Ultra Despair Girls at least even if it can't compare to Hundred Line or Danganronpa 1, 2, and V3. ... Admittedly my opinion might've been a little higher if not for how right before it came out I finally got around to watching Akudama Drive and also thought that was better.
Hopefully they fix some of the awkward translation stuff (especially the weird bit where one half of a conversation is misgendering someone but not the other half, no clue how they even managed to introduce that problem in translating it but it makes a character you're supposed to like come off as utterly loathesome) and the parts where the text goes off the screen somehow. It's a very readable translation but it isn't really an ideal one.
Only ones of them I've really played on my Switch 2 yet were Odyssey and ARMS, and didn't notice any giant glowups with either or anything but they both looked and ran perfectly fine which is really all you can ask for.
Honestly the more I look at this design the more I hate it. I was on board with giving Zeraora a Mega because it's always been boring and ill-defined (and it was the worst part of my favorite Pokemon movie) but this just looks like really offputting scribbles. Feels like there was no real consistent philosophy in how this design was done, they just drew lines and spikes until they didn't.
Square never met a get rich quick scheme that they didn't wholeheartedly embrace and then lose a ton of money on, so makes sense a former executive would still be thinking that way.
@LightSpirit Or they didn't like it. "Your opinion doesn't match with mine on this game I haven't actually played yet," does not mean the opinion's invalid.
This one was an easy pass for me since I didn't care at all about TotK's plot, didn't like Age of Calamity that much, and own five separate Musou games on the Switch at this point and don't need more of them. I might've been willing to bite if they did another dream roster game but basing it off a bunch of boring backstory characters, a large chunk of whom weren't even in TotK in the first place, meant this really just offered nothing of appeal at all to me.
@Cipher36 The fact that basically every farming game announced ever since is met with a flood of, "Who cares about this slop, just play Stardew," comments on all corners of the Internet for one thing.
Lately been wondering about checking out Among Us for the first time in a long time, but if I do will likely avoid this. Stardew Valley's a bit of a sore spot for me because I'm a big Story of Seasons fan but have strongly disliked Stardew any attempt I've made to get into it and I get irritated at how much a lot of people act like it's the only farming game that should be allowed to exist.
@Hawkes142 Being fair that UI style was initially used in Air Ride before Smash Bros. in the first place.
That said yes be it in Kid Icarus or Smash Bros. or Kirby I've always hated the way Sakurai does UI. Melee was the last game he made that had menus that weren't completely horrible.
Just finished Persona 3 Reload the other day so don't think I'm in the market for something like this right now but I'll definitely keep an eye on it for down the line.
@FrenchVaniIIuxe @RareFan She's built like a muscular woman, like you'd expect from a seasoned adventurer who's constantly running around and jumping from things and fighting wild animals and monsters (and even then she's not nearly as muscular as she probably realistically should be), and it's absurdly gross to act like that's somehow crossing some kind of line or like that makes her man-like.
@OldGamer999 They just did a Mario soccer game three years ago and despite strong initial sales they quickly fell off a cliff due to the mediocre reception. Doubt they're really rushing to make another one of those again any time soon.
I guess since this comment thread's now about Kirby as a whole...
Personally it's a series I like, don't love. Generally can pick up a Kirby game and play through it and have some fun but I'm usually not dying to get them day one or anything and there are a good few I've never actually bought at all, the original Air Ride included (though I did rent it and didn't like it). My favorite is undoubtedly Super Star Deluxe probably then followed by 64, after that's probably Adventure / Nightmare in Dream Land.
All in all I'd probably agree in calling it a 7/10 series, but I don't by any measure consider a 7/10 a bad thing. No Kirby game's ever likely to blow me away but they're generally solid, fun comfort games for when you just want something kind of mindless. Plus I imagine with the core cast mostly being super basic shapes they're probably incredibly cheap to make compared to a lot of other series.
For the record my first exposure to the series was actually Dream Course and Avalanche, got them both for my birthday when I was like five or six.
That being said if I do have a big grievance with the Kirby series it's that it's constantly dumping all kinds of new lore and darker implications in supplemental material but it's pretty much impossible to actually care about any of it at this point because none of it is ever actually going to add up to anything or in any way matter.
It's a firm, "Eh I dunno maybe," for me. Demo was fun but I just got Fitness Boxing 3 and Bayonetta 1 & 2 (during the very brief window when they were for once on sale a couple of days ago) and I'm split if I'd rather go with Kirby or Sonic to scratch the racing itch that MKW failed to scratch for me. I think I'm leaning Sonic but kind of keeping my options open at the moment.
Link looks fine, Zelda I get what they're going for but it's too vibrant of a blue for the setting in live action and just looks tacky. Though I really think there's zero chance this movie is going to be anywhere close to good regardless.
Mega Starmie's one of those designs where just the picture of it was kind of, "Erm, what?" but it just looks so great in motion. And I'm glad people are able to find something of themselves in it.
At least personally I like RDR1 way, way, WAY more than 2. 2's still very good if you're in the right mindset for it and there's something to be said about the sheer density of its content, but it has a lot of really obnoxious mechanics in the name of poorly conceptualized (and frankly in my case, entirely unwanted) realism that really just make the experience a lot more plodding than it has to be, there's entirely too much bloat, it has possibly the slowest-paced and most boring opening I've ever seen in a game, and then it also ends in hours upon hours of dull busywork. Also I think it really suffers for the fact that it's blatantly reusing plot points from and going out of its way to call back to the first game in ways that often don't feel very natural.
The first game also starts slow and slows down near the end, but I feel like being a much quicker experience on the whole does it a world of good in comparison.
That said I'd probably buy a Switch 2 port of RDR2, but it wouldn't be full price.
Comments 3,020
Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond
@Yoshi3 I'm in this weird in-between on Other M where I think it mostly deserves the hate it gets but also would like to see it remastered, mostly because there IS a solid game in there, it just needs to have not the worst control scheme this side of the SNES Batman Forever and the ability to skip its horrendous cutscenes. A better controller and not having to sit through its cutscenes wouldn't fix everything but they would improve the game tremendously.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
@OldGamer999 Nintendo's always had plenty of, "Yeah, sure, that was fine," stuff mixed in among the classics. For every Galaxy or Breath of the Wild or Mario 64 there's been an Other M or Sushi Striker or Pilotwings.
Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution
I've always been kind of, "Yeah, sure, it's fine," on regular Mega Lucario, but I think this one looks absolutely horrendous. Way too overdesigned. Also why are they so adverse to changing types on these new Megas?
Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond
@slowpoke_tail I desperately, passionately miss actual level design and mission structure. Already bracing myself for the next 3D Mario game inevitably being some 200 hour open world slop that I'm not going to want to bother with.
Re: Video: Check Out Red Dead Redemption's Switch 2 Improvements In This Side-By-Side Comparison
Not a drastic glow-up but I can at least see a difference, helps the Switch 1 port was already a good port as it was.
Re: Switch 2 Exclusive 'Drag x Drive' Scores Its Second Major Update, Here's What's Included
Glad they updated the demo, been curious about the game but didn't check it out during the window it was available. Might give it a look tomorrow.
Re: Metroid Prime 4: Beyond - Meet The Team
People can be hyped for it or not, but either way I do always find it incredibly eyerolling when people go, "How dare you criticize this game? You haven't played it, you don't know what it's like!" Neither do any of you people rushing to defend it. You're speaking from the exact same place of ignorance and thinking that having a positive view of it somehow makes doing that different.
The point of prerelease materials is to give people an idea of what they can expect the final game to be like and if the prerelease content for Prime 4 is making people uncertain in it or lose interest in it then that's on the marketing, not on those people, and there's no reason they shouldn't be allowed to express those negative sentiments. In no way is it "crying" or "whining" or whatever.
Re: Reminder: Metroid Prime 4: Beyond Is Available With A Switch Game Voucher
I've had a voucher sitting since January I need to hurry up and find a use for. I guess it'll probably end up being Xenoblade X - what I originally intended to use it on before deciding I wasn't super interested (not really invested in its premise or aesthetic, and with four other Xenoblade games that I'd rather play over it and also Torna I have a hard time seeing myself bothering to make the time for it) - but kind of keep trying to convince myself of some other option. ARMS and Bayonetta 2 were my main considerations but I found good deals on them elsewhere, so now it's mostly between Xenoblade, Miitopia, Mario vs. Donkey Kong, and maybe Brothership.
Re: Talking Point: What Are You Playing This Weekend? (29th November)
Probably going to focus on Detective Instinct for a bit. After that no idea but I'm kind of wondering about trying to cram through a few more RPGs or visual novels before the year's out.
Re: Metroid Prime 4: Beyond Difficulty Settings Revealed By Nintendo
More difficulty options is always better. Is dumb they locked the hard mode behind beating the game - all difficulty options should be available from the get-go - but I'm glad they offer both that and an easy mode.
Re: Metroid Prime 4: Beyond - Meet The Team
I'm guessing they're mostly just there to be cannon fodder to build Sylux up, but I still really don't at all understand the point. Nobody's playing these things for the plot.
Re: Super Mario Run Scores A Super Mario Galaxy + Super Mario Galaxy 2 Event
@TripleJump That counting the original levels in the 3DS version of Mario Maker?
Re: Super Mario Run Scores A Super Mario Galaxy + Super Mario Galaxy 2 Event
I own Mario Run and continually forget it exists until they do periodic events that remind me of it and even then I don't usually actually get back to it. Might in this case since it's been awhile, I dunno, it's a fun game, it's just very slight.
Re: Nintendo Download: 27th November (North America)
I ended up picking up Detective Instinct on a whim, nothing else really on my radar though my roommate will probably pick up Cosmic Invasion.
Re: Mega Man Star Force: Legacy Collection Has Been Rated For Switch
Wonder if they might at some point do some kind of, "And here's just the other stuff I guess," Mega Man collection with things like the Legends games, Soccer, Powered Up, and Command Mission.
Re: Valve's Steam Client Adds Switch 2 Pro Controller Support
Oh, awesome. Might switch to using that over my Xbox controller for PC stuff then.
Re: Digital Foundry Dives Into Tomb Raider: Definitive Edition's "Big Downgrades" On Switch 2
It baffles me when people get offended over Digital Foundry or whoever pointing out, "These are the ways in which this is an inferior version of the game," because like... They aren't saying you can't enjoy it anyway. The entire point of what they do is providing this information for the sorts of people who DO care about this stuff.
Like, do I care about rain splatter effects or lighting? Not especially, but I think it's good something like this exists because there are people who do care about that kind of thing and there should be a point of reference for them to know what they're looking at.
Re: Switch 2 Black Friday Deals Are A Bit 'Meh', But Here Are The Best We've Seen
@HotGoomba It's also, y'know, mostly Sega, Ubisoft, WB, and sports games which are all pretty well known for cratering in price quickly, especially given a few of them are years-old ports anyway. The game key card thing probably isn't related.
Re: PSA: You Can Now Remap 'Nintendo Classics' NES And Game Boy Controls
Probably the ones that'll most benefit from it. Y and B is so much more natural with modern controllers than B and A are.
@Woodyshoe Wish they'd let us remap the classic controllers in general. I'd happily turn the C button into a Minus button, zero hesitation. Already turned it into a second Home button on my Pro controller because meaning to do that and hitting the wrong one is the only scenario where I'd actually hit that button.
Re: PSA: Can't Find Your Old Switch To Transfer Games Via Virtual Card? There's An Easier Way
I really wish they'd fix how for some idiot reason every single time you go to your list of hidden games it makes you put in your password. It's a completely pointless thing to password-protect in the first place but you especially don't have to ask for it continually.
Re: Nintendo Has Scheduled Maintenance For 3DS Later Today
I imagine it's probably just that they discovered some hole in security that needs addressing, wouldn't be the first time.
Re: Random: Resident Evil Requiem's Switch 2 Physical Release Appears To Have Different Cover Art
I'm fine with that because there's really no way to not make the other cover look stupid with the thinner space. If anything I appreciate that they put in enough effort to change it.
That said regardless of the console that gun box art still looks absolutely awful.
Re: Super Monkey Ball Banana Rumble DLC Is Getting Delisted A Year After Release
I can at least understand why these ones would have legal issues. Still baffled about Morgana because that was seemingly just removed for the fun of it.
Re: 40 Switch 1 & 2 Games You Should Check Out In The 'Cyber Deals' eShop Sale (North America)
By far the part of this sale that most confuses me is the fact that they only have 20% off of WarioWare: Move It. Between 1), the game being two years old, 2), it not doing very well in the first place, and 3), it not being compatible with Switch 2 Joycons you'd think they'd be trying to make it as appealing as possible if they're going to put it on sale.
Re: Vampire Survivors Is Getting A Bonkers-Looking Dungeon Crawler Spin-Off
Love Vampire Survivors but this is an easy pass for me, no easier way to make me lose interest in a game than to involve using cards to play it.
Re: Kirby Air Riders: All Playable Characters & How To Unlock For Every Game Mode
Honestly think Adeleine not being in is legit the tipping point on me deciding not to get this game. Was kind of wishy-washy on it anyway but learning the character I'd definitely play as isn't there for no explicable reason is a good reason to fall on the, "Nah, I'll pass," side of the fence.
Re: The Next Picross Games Are Teaming Up With Capcom & SNK
Seems really weird there's no sign of Darkstalkers in there. Yeah, I could see where maybe Morrigan might be a rating issue, but could likely stick in someone like Victor or Demitri no problem.
Re: PokéPark Kanto Includes A Major Area Those With Limited Mobility Can't Access
@Dr_Awkward Or maybe there are different scales to these things and one bigger problem existing doesn't mean that smaller ones aren't also issues.
Re: Sakurai Is Keen To Live An "Unassuming Life", Despite His Fame And Prestige
I really don't at all buy that given how every game he does he's central to the marketing including overly long, dull videos where he just rambles on and on barely actually saying anything about the game, not to mention his, "Here's why I'm so great," Youtube series. Guy strikes me as someone who thoroughly enjoys the sound of his own voice and wants himself to be a brand.
He's talented for sure, but I'm not exactly inclined to think the guy who keeps saying no one but him could make games like he does is humble.
Re: "Multiplayer Only" Popucom Brings Co-Op Action To Switch eShop Next Month
Yeah, I'm firmly on the side of, "Co-op-only shouldn't be a thing." Being made with that in mind then sure, whatever, but it's a big ask to not provide any kind of alternative option for someone who doesn't have anyone to play with or rightfully doesn't want to engage with randoms, and any game that doesn't provide some kind of single player option isn't worth my time personally.
Re: Shuten Order - Nintendo Switch 2 Edition Announced, Upgrade For Switch Owners Confirmed
Random but neat. I already played through the game so doesn't do me a lot of good in the short term but glad there's an upgrade option, can see myself doing another run of it sometime since while it's not exactly my favorite Kodaka project it is pretty good, I'd feel comfortable in saying it's better than Rain Code and Ultra Despair Girls at least even if it can't compare to Hundred Line or Danganronpa 1, 2, and V3. ... Admittedly my opinion might've been a little higher if not for how right before it came out I finally got around to watching Akudama Drive and also thought that was better.
Hopefully they fix some of the awkward translation stuff (especially the weird bit where one half of a conversation is misgendering someone but not the other half, no clue how they even managed to introduce that problem in translating it but it makes a character you're supposed to like come off as utterly loathesome) and the parts where the text goes off the screen somehow. It's a very readable translation but it isn't really an ideal one.
Re: Switch Port Specialist Panic Button Reveals It Helped Upgrade Multiple First-Party Games For Switch 2
Only ones of them I've really played on my Switch 2 yet were Odyssey and ARMS, and didn't notice any giant glowups with either or anything but they both looked and ran perfectly fine which is really all you can ask for.
Re: Pokémon Legends: Z-A DLC's Next Mega Evolution Is A Mythical One
Honestly the more I look at this design the more I hate it. I was on board with giving Zeraora a Mega because it's always been boring and ill-defined (and it was the worst part of my favorite Pokemon movie) but this just looks like really offputting scribbles. Feels like there was no real consistent philosophy in how this design was done, they just drew lines and spikes until they didn't.
Re: "Consumers Generally Do Not Care" About AI In Games, Says Former Square Enix Exec
Square never met a get rich quick scheme that they didn't wholeheartedly embrace and then lose a ton of money on, so makes sense a former executive would still be thinking that way.
Re: Round Up: The Reviews Are In For Kirby Air Riders
@LightSpirit Or they didn't like it. "Your opinion doesn't match with mine on this game I haven't actually played yet," does not mean the opinion's invalid.
Re: Round Up: The Reviews Are In For Kirby Air Riders
Seems like a very, "Yeah, it's fine," kind of release which is the vibe the demo gave me.
Re: UK Charts: Hyrule Warriors: Age Of Imprisonment Slips Out Of The Top Ten
This one was an easy pass for me since I didn't care at all about TotK's plot, didn't like Age of Calamity that much, and own five separate Musou games on the Switch at this point and don't need more of them. I might've been willing to bite if they did another dream roster game but basing it off a bunch of boring backstory characters, a large chunk of whom weren't even in TotK in the first place, meant this really just offered nothing of appeal at all to me.
Re: Among Us X Stardew Valley Collab Now Live, Includes Free Stardew Cosmicube
@Cipher36 The fact that basically every farming game announced ever since is met with a flood of, "Who cares about this slop, just play Stardew," comments on all corners of the Internet for one thing.
Re: Among Us X Stardew Valley Collab Now Live, Includes Free Stardew Cosmicube
Lately been wondering about checking out Among Us for the first time in a long time, but if I do will likely avoid this. Stardew Valley's a bit of a sore spot for me because I'm a big Story of Seasons fan but have strongly disliked Stardew any attempt I've made to get into it and I get irritated at how much a lot of people act like it's the only farming game that should be allowed to exist.
Re: Surprise! Tomb Raider: Definitive Edition Is Available Now On Switch & Switch 2
@Wewewi No Sleep for Kaname Date does that too, wouldn't be shocked if there are others.
Re: Poll: So, Will You Be Getting Kirby Air Riders?
@Hawkes142 Being fair that UI style was initially used in Air Ride before Smash Bros. in the first place.
That said yes be it in Kid Icarus or Smash Bros. or Kirby I've always hated the way Sakurai does UI. Melee was the last game he made that had menus that weren't completely horrible.
Re: Review: Demonschool (Switch) - Jokes, Gore, And '90s Vibes Set Necrosoft's Tactical RPG Apart
Just finished Persona 3 Reload the other day so don't think I'm in the market for something like this right now but I'll definitely keep an eye on it for down the line.
Re: Animated Tomb Raider Series Returns To Netflix For A Second Season Next Month
@FrenchVaniIIuxe @RareFan She's built like a muscular woman, like you'd expect from a seasoned adventurer who's constantly running around and jumping from things and fighting wild animals and monsters (and even then she's not nearly as muscular as she probably realistically should be), and it's absurdly gross to act like that's somehow crossing some kind of line or like that makes her man-like.
Re: Poll: So, Will You Be Getting Kirby Air Riders?
@OldGamer999 They just did a Mario soccer game three years ago and despite strong initial sales they quickly fell off a cliff due to the mediocre reception. Doubt they're really rushing to make another one of those again any time soon.
Re: Poll: So, Will You Be Getting Kirby Air Riders?
I guess since this comment thread's now about Kirby as a whole...
Personally it's a series I like, don't love. Generally can pick up a Kirby game and play through it and have some fun but I'm usually not dying to get them day one or anything and there are a good few I've never actually bought at all, the original Air Ride included (though I did rent it and didn't like it). My favorite is undoubtedly Super Star Deluxe probably then followed by 64, after that's probably Adventure / Nightmare in Dream Land.
All in all I'd probably agree in calling it a 7/10 series, but I don't by any measure consider a 7/10 a bad thing. No Kirby game's ever likely to blow me away but they're generally solid, fun comfort games for when you just want something kind of mindless. Plus I imagine with the core cast mostly being super basic shapes they're probably incredibly cheap to make compared to a lot of other series.
For the record my first exposure to the series was actually Dream Course and Avalanche, got them both for my birthday when I was like five or six.
That being said if I do have a big grievance with the Kirby series it's that it's constantly dumping all kinds of new lore and darker implications in supplemental material but it's pretty much impossible to actually care about any of it at this point because none of it is ever actually going to add up to anything or in any way matter.
Re: Poll: So, Will You Be Getting Kirby Air Riders?
It's a firm, "Eh I dunno maybe," for me. Demo was fun but I just got Fitness Boxing 3 and Bayonetta 1 & 2 (during the very brief window when they were for once on sale a couple of days ago) and I'm split if I'd rather go with Kirby or Sonic to scratch the racing itch that MKW failed to scratch for me. I think I'm leaning Sonic but kind of keeping my options open at the moment.
Re: Poll: What Do You Make Of Link And Zelda's Live-Action Looks?
Link looks fine, Zelda I get what they're going for but it's too vibrant of a blue for the setting in live action and just looks tacky. Though I really think there's zero chance this movie is going to be anywhere close to good regardless.
Re: The Game Awards Nominees Announced, Donkey Kong Bananza Up For GOTY
Really wish Hundred Line got a nod but not at all surprised it didn't.
Re: Feature: How Mega Starmie Became The Internet's New Queer Icon
Mega Starmie's one of those designs where just the picture of it was kind of, "Erm, what?" but it just looks so great in motion. And I'm glad people are able to find something of themselves in it.
Re: ICYMI: Red Dead Redemption's Switch 2 Release Is A Free Upgrade For Switch Owners
At least personally I like RDR1 way, way, WAY more than 2. 2's still very good if you're in the right mindset for it and there's something to be said about the sheer density of its content, but it has a lot of really obnoxious mechanics in the name of poorly conceptualized (and frankly in my case, entirely unwanted) realism that really just make the experience a lot more plodding than it has to be, there's entirely too much bloat, it has possibly the slowest-paced and most boring opening I've ever seen in a game, and then it also ends in hours upon hours of dull busywork. Also I think it really suffers for the fact that it's blatantly reusing plot points from and going out of its way to call back to the first game in ways that often don't feel very natural.
The first game also starts slow and slows down near the end, but I feel like being a much quicker experience on the whole does it a world of good in comparison.
That said I'd probably buy a Switch 2 port of RDR2, but it wouldn't be full price.