It's lovely that so many racing/kart games get this treatment. And we've had Beat'em'ups do this, too. .. But can someone finally do a "buttload of characters from all over the IP-o-sphere" Platform game, now, please?!! Especially with all these lovely varied worlds to explore.
I did enjoy the basic concept of Mario vs DK, taking the puzzle/platformer of GameBoy DK and amplifying it with an almost Lemmings-like mechanic.
BUT.. They didn't do anything different than that in future instalments. It's like they got stuck with the Minis and never quite got out of it. Could've been a whole series of different puzzle mechanics for each game, but instead, future games in the series were stunted. Bah, humbug, etc.
It still ticks me off when, during a particularly mysterious event in Stargate Atlantis's original run, the Gateworld news site had pretty dang spoilery "Next time..." thing, right on their front page, minutes after the episode aired. It put me right off ever visiting fan-sites for TV shows.
I don't mind "tidbits" that keep you interested, but spoilers that ruin (or .. literally spoil!) a reveal are a whole other level of spoil. Boooo... Death to them all!
LOL.. I noticed the "Timmy and Tommy wander away" thing, yesterday. There was a tourist in the shop, so I presumed they'd added extra code so the brothers took care of other customers instead of just me. .. Didn't even consider that it might be a bug!
Dear NMS, I am currently paying off another loan on my house. Mr Nook drives a hard bargain. I will return to my ship once I have harvested enough fruit from trees. See you soon. Lots of love, Jay
I've always loved the "idea" of a Zelda game, but every time I've tried to play one I kinda trailed off after about an hour or so. I just don't have it in me to bother with storylines in games. Gimme gameplay, focus on that. But I did love BOTW/TOTK, so much that I ended up with hundreds of hours of each.
Having said that, I know that my opinion is NOT the norm, and as much as I'd love another "roam-em-up", I don't think that's the right idea for a Zelda game. None of the other games have really been like that, and as much fun as it was to have this excursion, I think we should probably go back to what we had before. It won't be for me. But it will be truer to the series.
(Though... .. I wouldn't complain if there was a "Free Roam" option on the titlescreen..)
If this were released in time for Xmas, it'd have been one mighty fine Family game. I bet kids would love this, though. And maybe that's the target, not us.
After my horrific brain-surgery, I thought that something calming like a 3D printer and miniature paints would be an awesome way to pass the time. It ended up not being, as shaky hands and miniature painting REALLY don't go well together. Bah, humbug, etc. My time with 3D printing was minimal, and I ultimately gave up, mostly out of how depressed it made me when I realised I'd lost a skill I once loved.
But I did at least take the time to create https://pixelcubes.art/ which can take a low-resolution 2D sprite, extrude it into cubes, let you change the levels that colours extrude to, then export that as a .stl file (or multicolour .stl files, or .obj files) which you can load into your slicer and ultimately print out 3D models with.
So, there's that, I suppose. Just be sure you've a steady hand for painting them afterwards, or it looks awful.
Yeah, where's Rhythm Whatevery on the list. That's definitely my most excited for game. Unless somehow we get a new Parappa. .. And that's really not likely for multiple reasons (one of which is, it's Sony's, but in this day and age, multi-platform is apparently the way to go for Sony + Microsoft)
@PtM It really is. It's totally messed up. I'm in the position of "just on my own, making silly web games", but even I'm looking at this and going "dang, I'll be completely unnecessary in the next couple of years!!"
"This won't replace artists or take jobs away, don't be silly." ^^ This.. Although, if we're honest, it's the Higher-ups thinking it CAN, that's the problem. I do like the idea of "as a tool", in places. Like instead of Proc-Gen'ing a Rogue-like, you might use AI to more intelligently generate worlds, But, to me, half the fun of coding a Rogue-like is.. .. actually coding that bit! A.I. background NPCs would be nice. Instead of all the NPCs being mindless repetition-boxes that spout the same 2 lines of dialogue repeatedly. I honestly wouldn't argue with that. I know it's really hard to make that many NPCs, and trying to script it all can be a nightmare. Focus on the game, get that done, then maybe use this sort of tech where it's legitimately outside of the standard scope of things.
Imagine how crazy it would be if you COULD walk into the 98% of closed buildings in your favourite game!
@Anti-Matter .. I know THAT..!! Previously had TL on 3ds, and it was fun building the town, adding all the characters, etc.
What I meant was, both games are "daily" games. You're going to have to set aside "ten minutes" (which we all know ends up being at least an hour!) each day, and I haven't got enough hours in the day to be doing that with BOTH games. At the same time.
Last trip to a GAME store for me was the end of Feb2012. Bought Sonic generations (X360) using a birthday voucher from my sister. I've been digital ever since.
I was actually looking forward to this, but .. the thing is.. .. I've just started replaying Animal Crossing, and this is kinda really similar, isn't it.? Hmm...
I can imagine a GTA release on Switch, with a physical handwritten letter to parents, stapled to the cover, explaining how violent and unsuitable the game might be for kiddies.
... and then the parents giving the game to 10-year-olds anyway.
Yeah, moderation.
And "It's not just games on a computer", too. That's important.
There are writing tools, art tools, music tools and more.
Let the kids "play" with those a bit more.
I grew up in the 80s, on British Home Computers and £2.99 budget games, when the sprites were not 100% all that!
Certainly didn't stunt my imagination any, nor did the complete lack of storyline in the games I played.
If anything, my imagination still hasn't stopped whizzing away, 40 years later!
Social skills, though. Eeek.
But I think I crawled into my computer-wonderland mostly because I already didn't have any Social Skills in the first place.
And that's a whole other argument.
DO let the kids play. Play is part of your imagination.
Just make sure the games are age-appropriate.
I restarted from scratch. It might be lacking "big" improvements, but AC's always more fun when you play it from the start. I've already got a house! WOWIE!!
I love that they've come out and said this. It's not very often big companies will admit something like this, and it's incredibly rare for that to be Nintendo. "It took us too long, we know it took us too long, and this is what happens when things take too long." Bravo for saying that, Ninty. The next big hurdle is figuring out how to reduce that time, without pressure, without stress, and presumably without AI. I trust Ninty to learn from this.
Spurred on by this app's "Loop" capabilities, I thought to myself "Hey, maybe I should add that to my own music creations!" I started adding loop-points to tracks. It's about 2 months later and I've done about 3 albums out of 50-odd.. .. So that's going well.
Yeah, it takes time to do this stuff, and ensure it sounds right. Having said that, they should already HAVE the loop point data.
The more Mario games the better, IMHO. But that "Bah-bah" sound? Really? Am I the only one who thought that was a really obnoxious, incredibly repetitive sample? It's like if a normal jump sound went "Boing!!!" all the time. There's a reason that standard jump sounds became more of a "floooff" than a boing.
My only complaint with this game was the "It's the same in Mario Odyssey, Zelda BOTW and TOTK" issue of .. Circular Boss Fights. Why must Nintendo insist on Boss Fights being in circular arenas, with the camera constantly swirling around and around and around. My goodness, the nausea that that creates.
All four of those games, I haven't gotten much further than about the 3rd or 4th boss fight because I simply can't stomach it. BOTW is my most played Switch game with hundreds of hours of game time, but I ain't going anywhere near that castle, because I am NOT in the mood for a vomit-o-matic..
QTEs are ok .. when you're expecting them and are ready. They become frustrating when they randomly spring out at you, and you have ZERO time to rapidly read what's onscreen, never mind fumble with the controls. It's like seeing a QR code on a TV advert. Sure, makes perfect sense to the creator, but I am NOT ready with my phone, nor will I have it switched on and camera ready before your advert's over.
Warn us this is coming up, we'll be ready, we'll enjoy it more.
Baby Mario played Tennis against Bowser years before he even found his first warp-pipe that took him into the Mushroom Kingdom. Let's just not even try here, huh? Frankly, it's a miracle that the Zelda timeline makes as much sense as it does!!
This is a wonderful looking game, and concept, but ... ... Yeah, that's not gonna be easy to translate, is it!!? I wish them the best of luck in even trying to convert about 25% of the game in a reasonable way!
Yeah, stupid overused HD-2D. You know what else is overused? 3D. Stupid overused 3D. Like, nobody bothers making proper art anymore, and just relies on "models" and "rendering" and "polygons". They should make more 4D games. Where's my eighth dimension, dagnabbit. **shakes fist**
My new framework for SmileBASIC seems to be coming along well enough, without breaking, so far! I'm hopeful that I can make use of it to write a myriad of Typically AGameAWeek games within a single download, instead of ending up with 150+ games that all end up having their own download code. .. That's a bit of a trek to expect people to trawl through!!
The first game will just be a standard Snake clone, but that's only because I'm having to build the framework at the same time, and realising just how much more stuff I need to add to the framework before it's ready to go live.
P.S. This is what I'm "Playing" ... I already got bored with MKWorld, and Bananza ended up having too many "spin spin spin spin spin" boss battles that it made me nauseous.
Comments 1,043
Re: Tomodachi Life: Living The Dream 'Welcome Version' Bug Causes Demo To Crash
Late night to early morning? ... Demos don't do duvets.
Re: Angry Birds Arrive At Two Point Museum In New Spring Seasonal Update
Where's the Angry Angry Puyo Pop?
Come on, Sega...
Re: Sega Shares Updated DLC Roadmap For Sonic Racing: CrossWorlds
It's lovely that so many racing/kart games get this treatment. And we've had Beat'em'ups do this, too.
..
But can someone finally do a "buttload of characters from all over the IP-o-sphere" Platform game, now, please?!!
Especially with all these lovely varied worlds to explore.
Re: Cult Classic 'The 7th Guest' Is Getting A Full Remake On The Switch
I really enjoyed this the first time. And then never enjoyed it again because once you know the puzzles, it's done.
So.. ..
Um..
Yeah..
Re: Nintendo Expands Switch Online's Virtual Boy And GBA Library With Three More Titles
I did enjoy the basic concept of Mario vs DK, taking the puzzle/platformer of GameBoy DK and amplifying it with an almost Lemmings-like mechanic.
BUT..
They didn't do anything different than that in future instalments.
It's like they got stuck with the Minis and never quite got out of it.
Could've been a whole series of different puzzle mechanics for each game, but instead, future games in the series were stunted.
Bah, humbug, etc.
Re: Pokémon Winds & Waves Will Be Released "Exclusively" For Switch 2
Hmmm.. ... .. You know when we only had the Switch 1, and they targeted just the Switch 1, and the games ran like treacle on the Switch 1?
...
Re: Rumour: Sony Apparently Has Gran Turismo Running On Switch 2, Just Don't Expect To See It
... We're one step closer to the dream...
Come on, Parappa!! You can do it. You gotta believe!!
Re: Resident Evil Requiem Leakers Deserve "A Thousand Deaths", Says Hideki Kamiya
It still ticks me off when, during a particularly mysterious event in Stargate Atlantis's original run, the Gateworld news site had pretty dang spoilery "Next time..." thing, right on their front page, minutes after the episode aired.
It put me right off ever visiting fan-sites for TV shows.
I don't mind "tidbits" that keep you interested, but spoilers that ruin (or .. literally spoil!) a reveal are a whole other level of spoil.
Boooo...
Death to them all!
Re: Animal Crossing: New Horizons 3.0.1 Patch Notes - Switch 2 And Switch Bug Fixes & Adjustments
LOL.. I noticed the "Timmy and Tommy wander away" thing, yesterday. There was a tourist in the shop, so I presumed they'd added extra code so the brothers took care of other customers instead of just me. .. Didn't even consider that it might be a bug!
Re: No Man's Sky 'Remnant' Update Adds Gravity Guns, New Vehicles & More
Dear NMS,
I am currently paying off another loan on my house. Mr Nook drives a hard bargain. I will return to my ship once I have harvested enough fruit from trees.
See you soon.
Lots of love,
Jay
Re: Talking Point: Age Of Imprisonment Could Inspire Next Zelda Game, Say Devs, But What Does That Mean?
I've always loved the "idea" of a Zelda game, but every time I've tried to play one I kinda trailed off after about an hour or so. I just don't have it in me to bother with storylines in games. Gimme gameplay, focus on that. But I did love BOTW/TOTK, so much that I ended up with hundreds of hours of each.
Having said that, I know that my opinion is NOT the norm, and as much as I'd love another "roam-em-up", I don't think that's the right idea for a Zelda game. None of the other games have really been like that, and as much fun as it was to have this excursion, I think we should probably go back to what we had before.
It won't be for me. But it will be truer to the series.
(Though... .. I wouldn't complain if there was a "Free Roam" option on the titlescreen..)
Re: Preview: So Far, Super Mario Bros. Wonder On Switch 2 Isn't Making A Great Case For Itself
If this were released in time for Xmas, it'd have been one mighty fine Family game.
I bet kids would love this, though. And maybe that's the target, not us.
Re: Talking Point: Where's Your Nintendo Labo Now?
The VR set was a little clunky, fiddly to use, and .. is sat on my bookshelf, unused. I won't be grabbing the VirtualBoy.
Re: Feature: Here's All The Best Switch 2 & Nintendo Stuff I've 3D Printed So Far
After my horrific brain-surgery, I thought that something calming like a 3D printer and miniature paints would be an awesome way to pass the time. It ended up not being, as shaky hands and miniature painting REALLY don't go well together. Bah, humbug, etc.
My time with 3D printing was minimal, and I ultimately gave up, mostly out of how depressed it made me when I realised I'd lost a skill I once loved.
But I did at least take the time to create https://pixelcubes.art/ which can take a low-resolution 2D sprite, extrude it into cubes, let you change the levels that colours extrude to, then export that as a .stl file (or multicolour .stl files, or .obj files) which you can load into your slicer and ultimately print out 3D models with.
So, there's that, I suppose.
Just be sure you've a steady hand for painting them afterwards, or it looks awful.
Re: Poll: What Nintendo Switch 2 Games Are You Most Excited For In 2026?
Yeah, where's Rhythm Whatevery on the list. That's definitely my most excited for game.
Unless somehow we get a new Parappa. .. And that's really not likely for multiple reasons (one of which is, it's Sony's, but in this day and age, multi-platform is apparently the way to go for Sony + Microsoft)
Re: Google's 'Project Genie' Is Basically A Huge Plagiarism Tool, So When Will Nintendo's Legal Ninjas Strike?
@PtM It really is. It's totally messed up. I'm in the position of "just on my own, making silly web games", but even I'm looking at this and going "dang, I'll be completely unnecessary in the next couple of years!!"
Re: Google's 'Project Genie' Is Basically A Huge Plagiarism Tool, So When Will Nintendo's Legal Ninjas Strike?
"This won't replace artists or take jobs away, don't be silly."
^^ This..
Although, if we're honest, it's the Higher-ups thinking it CAN, that's the problem.
I do like the idea of "as a tool", in places. Like instead of Proc-Gen'ing a Rogue-like, you might use AI to more intelligently generate worlds, But, to me, half the fun of coding a Rogue-like is.. .. actually coding that bit!
A.I. background NPCs would be nice. Instead of all the NPCs being mindless repetition-boxes that spout the same 2 lines of dialogue repeatedly. I honestly wouldn't argue with that. I know it's really hard to make that many NPCs, and trying to script it all can be a nightmare.
Focus on the game, get that done, then maybe use this sort of tech where it's legitimately outside of the standard scope of things.
Imagine how crazy it would be if you COULD walk into the 98% of closed buildings in your favourite game!
Re: Tomodachi Life: Living The Dream Nintendo Direct Announced For Today, 29th January
@Anti-Matter .. I know THAT..!! Previously had TL on 3ds, and it was fun building the town, adding all the characters, etc.
What I meant was, both games are "daily" games. You're going to have to set aside "ten minutes" (which we all know ends up being at least an hour!) each day, and I haven't got enough hours in the day to be doing that with BOTH games. At the same time.
Re: UK Retailer GAME Is Reportedly On The Verge Of Collapse Once Again
Last trip to a GAME store for me was the end of Feb2012. Bought Sonic generations (X360) using a birthday voucher from my sister.
I've been digital ever since.
Re: Tomodachi Life: Living The Dream Nintendo Direct Announced For Today, 29th January
I was actually looking forward to this, but .. the thing is.. .. I've just started replaying Animal Crossing, and this is kinda really similar, isn't it.? Hmm...
Re: Random: Mario Wonder's New Box Art Might Be The Ugliest 'Switch 2 Edition' Cover Yet
I can imagine a GTA release on Switch, with a physical handwritten letter to parents, stapled to the cover, explaining how violent and unsuitable the game might be for kiddies.
... and then the parents giving the game to 10-year-olds anyway.
Re: Nintendo's 'My Mario' Toy Line Adds Three Fisher-Price Playsets
Yeah, moderation.
And "It's not just games on a computer", too. That's important.
There are writing tools, art tools, music tools and more.
Let the kids "play" with those a bit more.
I grew up in the 80s, on British Home Computers and £2.99 budget games, when the sprites were not 100% all that!
Certainly didn't stunt my imagination any, nor did the complete lack of storyline in the games I played.
If anything, my imagination still hasn't stopped whizzing away, 40 years later!
Social skills, though. Eeek.
But I think I crawled into my computer-wonderland mostly because I already didn't have any Social Skills in the first place.
And that's a whole other argument.
DO let the kids play. Play is part of your imagination.
Just make sure the games are age-appropriate.
Re: The Live-Action Zelda Movie Is Coming To Netflix
The only quotes on this Zelda news article are from Sony and Netflix.. ... We're living in the mirror universe, now!!
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
I restarted from scratch. It might be lacking "big" improvements, but AC's always more fun when you play it from the start. I've already got a house! WOWIE!!
Re: Tetris 99's First Maximus Cup Of 2026 Celebrates Animal Crossing, Unlock A Special Theme
In my head I can hear the tune that they used, mixed with the Tetris-A tune, and it's awesome. I wonder why they don't do things like that?
Re: Lego Is Launching An Evolutionary 2x4 Smart Brick Featuring A Tiny Computer
Dollhouse lighting...
Can we buy these separately? I bet we bloomin' well can't.
Re: Arcade Archives Celebrates 500 Retro Releases With Special Commemorative Game
It's easy to reach 500 when you don't have to write any of the games..
Re: "This Just Didn't Fit Into My Gaming Lifestyle" - Hideki Kamiya Isn't Happy About Switch 2's Lack Of A D-Pad
I dislike the way I have to plug it in to charge. Why can't I just swap out the AA's like I used to.
Re: Nintendo Suggests Metroid Prime 4's Tortured Development Meant It Was "Divorced From The Changing Of Times"
I love that they've come out and said this. It's not very often big companies will admit something like this, and it's incredibly rare for that to be Nintendo.
"It took us too long, we know it took us too long, and this is what happens when things take too long."
Bravo for saying that, Ninty.
The next big hurdle is figuring out how to reduce that time, without pressure, without stress, and presumably without AI.
I trust Ninty to learn from this.
Re: Nintendo Music Update Adds Super Mario's OG Game Boy Outing, Here's Every Song Included
Muda Kingdom. 60 minutes. Repeat.
Now everything's beautiful.
Re: Higround Launches Sonic & Dreamcast Keyboards, And They're Stunning
Reminds of that Star Trek keyboard from the 90s.
Re: Video: Mario Kart World - Course Changes Side-By-Side Comparison (Original & Version 1.4.0 Update)
Right, ok, cool, but....
Why is there no "Draw a track with Mouse Mode"?
Re: '4PGP: Four-Player Grand Prix' Brings 90's-Style Multiplayer Racing To Switch 1 & 2 In 2026
That trailer makes it look ... so slow..?
Re: Sonic Racing: CrossWorlds Switch 2 Edition Out Today, Includes Paid Upgrade Path For Switch Players
We shouldn't need a spreadsheet to plan out how much we may or may not have to pay for a game.
I preferred it when I could just walk into WHSmiths, pick up a cassette, pay for the cassette, then go home and play the game.
**angry man at clouds**
Re: Kirby Air Riders Looks To Be Powered By Bandai Namco's New In-House Engine
Cool.
Nice to see something other than Unreal/Unity.
There's still life out there, in the world of actual Development.
Re: Nintendo On Why The Mario Kart World Album Isn't Available For Nintendo Music
Spurred on by this app's "Loop" capabilities, I thought to myself "Hey, maybe I should add that to my own music creations!"
I started adding loop-points to tracks. It's about 2 months later and I've done about 3 albums out of 50-odd..
.. So that's going well.
Yeah, it takes time to do this stuff, and ensure it sounds right. Having said that, they should already HAVE the loop point data.
Re: Nintendo Updates Its Music App With Another DS Soundtrack
The more Mario games the better, IMHO. But that "Bah-bah" sound? Really? Am I the only one who thought that was a really obnoxious, incredibly repetitive sample?
It's like if a normal jump sound went "Boing!!!" all the time. There's a reason that standard jump sounds became more of a "floooff" than a boing.
Re: EA Is Diving Headfirst Into Generative AI With New Partnership
Coming soon : Deluxe Paint - A.I. Edition!
Re: Donkey Kong Bananza Has Been Updated To Version 2.0.2, Here Are The Full Patch Notes
My only complaint with this game was the "It's the same in Mario Odyssey, Zelda BOTW and TOTK" issue of .. Circular Boss Fights.
Why must Nintendo insist on Boss Fights being in circular arenas, with the camera constantly swirling around and around and around. My goodness, the nausea that that creates.
All four of those games, I haven't gotten much further than about the 3rd or 4th boss fight because I simply can't stomach it.
BOTW is my most played Switch game with hundreds of hours of game time, but I ain't going anywhere near that castle, because I am NOT in the mood for a vomit-o-matic..
Re: Sonic Team's Boss Wants To Put More Sonic Characters In The Spotlight
Dear Sonic Team.
Focus on gameplay, please.
Re: Video: After Six Wonderful Years, Zion Is Leaving Nintendo Life
I don't think I know nearly enough about the team, here. Is there a "meet the team" page, set of YouTube vids or something?
Re: Review: Star Trek: Resurgence (Switch) - '90s Trek Fan? This'll Transport You
QTEs are ok .. when you're expecting them and are ready.
They become frustrating when they randomly spring out at you, and you have ZERO time to rapidly read what's onscreen, never mind fumble with the controls.
It's like seeing a QR code on a TV advert. Sure, makes perfect sense to the creator, but I am NOT ready with my phone, nor will I have it switched on and camera ready before your advert's over.
Warn us this is coming up, we'll be ready, we'll enjoy it more.
Re: Do Bananza And Odyssey Share The Same Pauline? Donkey Kong Dev Won't Confirm Anything
Baby Mario played Tennis against Bowser years before he even found his first warp-pipe that took him into the Mushroom Kingdom. Let's just not even try here, huh?
Frankly, it's a miracle that the Zelda timeline makes as much sense as it does!!
Re: Round Up: Every "Exciting New Game" From The Acclaim Showcase
Nice!
Gameplay!
yeay
Re: Switch Online's Mature N64 App Expands With Another Title This Week
Used to play the heck out of Forsaken on the PS1. Me and my sister would play rounds of multiplayer, and .. Gosh it was fun.
How odd and clunky were the N64 controls?
Guess there's only one way to find out!
Re: Word Game Showcased In Japan's 'Indie World' Is Coming To The West
This is a wonderful looking game, and concept, but ...
... Yeah, that's not gonna be easy to translate, is it!!?
I wish them the best of luck in even trying to convert about 25% of the game in a reasonable way!
Re: Opinion: HD-2D Might Be Old News, But Octopath 0's City Building Has Me Buzzing
Yeah, stupid overused HD-2D.
You know what else is overused? 3D. Stupid overused 3D. Like, nobody bothers making proper art anymore, and just relies on "models" and "rendering" and "polygons".
They should make more 4D games.
Where's my eighth dimension, dagnabbit. **shakes fist**
Re: Nintendo Releases 'It's Me, Mario!' Stop Motion Shorts, Watch Them Right Here
Removed
Re: Talking Point: What Are You Playing This Weekend? (23rd August)
@gcunit Yep, been there since May 2019, and works great on Switch 2.
Re: Talking Point: What Are You Playing This Weekend? (23rd August)
My new framework for SmileBASIC seems to be coming along well enough, without breaking, so far! I'm hopeful that I can make use of it to write a myriad of Typically AGameAWeek games within a single download, instead of ending up with 150+ games that all end up having their own download code. .. That's a bit of a trek to expect people to trawl through!!
The first game will just be a standard Snake clone, but that's only because I'm having to build the framework at the same time, and realising just how much more stuff I need to add to the framework before it's ready to go live.
P.S. This is what I'm "Playing" ... I already got bored with MKWorld, and Bananza ended up having too many "spin spin spin spin spin" boss battles that it made me nauseous.