Comments 1,080

Re: Shigeru Miyamoto Defends Nintendo's Production Of Remakes

Jayenkai

It's don't mind a good remake, but sometimes I feel like they could add new modes and things once you complete "original mode".
Even a bit of ProcGen randomness so replays are interesting and new. So many times I've seem "here is this game again", and it feels like such a waste.
Heck, why not reuse what you just spent years remaking, and use it to make a quick sequel?
A remake shouldn't be the end of the tale.

Re: Poll: What Review Score Would You Give Rhythm Heaven Groove?

Jayenkai

It's lovely, but....
I haven't played it enough yet, just got past the underwater-credits screen.... Does the menu stay as a "I could've written that myself" boxey joyless menu the whole time, or can I look forward to it being as rich and joyous as the 3DS-Gold edition was? 'Cos.. man, that's really letting the side down.
Oh, and the button in the menus no longer goes "pop............Pop" when you release it, any more, and that's alarmingly more disappointing to me than I expected it to be.

Re: Sony Ditches Physical Media - Suddenly Game-Key Cards Don't Look So Bad

Jayenkai

As a musician with thousands of compositions under his belt and thousands of pounds spent on music software over the years, I don't think I've bought anything physical since the Amiga days.
Other than midi keyboards..

As an artist of sprites and art for hundreds of games, the last physical art software I bought was PaintShop Pro 7, in the early 2000s.

As a software developer, the last physical boxed programming language I bought was Blitz Basic 2.0 in the late 90s.

Guys, you'll live..

Re: Talking Point: Have You Bought A 1TB Micro SD Express Card Yet?

Jayenkai

Honest question, as I only bought a single card for each Switch/2 I've owned. (I don't play a lot, and when I do it tends to be focused on one or two games)

If I load up a bunch of games on one (say a Zelda card) then another card I put Mario games on, and so forth..
Does the Switch OS support me popping those in and out, like it does physical carts?
I presume it'll phone-home to ensure I own the games, but does it then work like that?

Re: PSA: Rhythm Heaven Groove "Starter Demo" Now Available On Switch

Jayenkai

Loved it!!! Woot!

... Is it me, or does that very first song not have a very good rhythm to it?
It feels like I'm tapping against the rhythm of the other 4 hoppy bobs, and the music kinda .. disappears.
It's not very strong, and given that it's a demo, it feels like a bad choice for a first-experience.

Oh yeah, and they left in the Japanese track? Wowie! Imagine "normal" players stumbling onto that. I wonder how well that'll go down?

Re: Review: Pictonico! (Mobile) - WarioWare In All But Name, Just On Your Phone

Jayenkai

A lovely review.

Seeing a lot of incredibly biased reviews grumbling about the concept of MicroGames, over the past couple of days.
It's like in the 80s when you would read reviews where the reviewer spends the first paragraph complaining that they don't like Racing Games, then giving a racing game 5/10 because it's "just driving in loops".
Ugh...

Re: Reminder: Nintendo's New Mobile Game 'Pictonico!' Is Now Available

Jayenkai

I can understand why people don't "get it", but if you're a WarioWare fan, it's right up your street.
I really don't understand why this isn't a WarioWare title.
Maybe they thought the WarioWare name wasn't enough to sell it, but it likely would've stopped a lot of the hate I'm currently seeing online, if people knew going in that it was another WarioWare game.

Re: Pokémon Pokopia Updated To Version 1.0.4, Includes Improvements & Fixes

Jayenkai

Finally bought the game over the weekend, and spent ages lighting up "can't remember the name of that dark town", using utility poles and hooking up everything I could. That was fun.

... Then triggered off the events where "omg! Let's light up the town", and had to go through stupid amounts of completely worthless "look over here, it's a utility pole. What could you do with that?!" and "OMG! It's a Water Wheel!!!" and "Gosh, we could wire everything up" and "Oh, wow, a street light.. But it isn't powered!" and more...

Could they not have "You've already done this" checks at the start of the dialogue.. Skip it... Skip it all!! I've done that! RAWR!!!!

Re: Metroid Prime Remastered Studio 'Iron Galaxy' Announces More Layoffs

Jayenkai

We need simpler remakes. Put these devs to work on 8-bit > HD Remakes, .. Even better, put them to work on making new levels/experiences based on those, too.
Smaller jobs, more frequent output.. Right? Am I right? I'm probably wrong, but classic 2D games as 2.5D/HD remakes would "probably" be simpler. Game-dependent, obv.
But, new from old, instead of "it's the same but cleaner"

More of that. If 66 people got laid off last time, and presumably another hefty chunk now. Imagine what those people could've achieved...

In an era where Hamster gets away with "Here's another single ROM with nothing new", I yearn for actual effort.

Re: PS5 Gets An Insane Price Increase – Will Nintendo Follow Suit?

Jayenkai

Do remember that the PS5 and XboxWhateveritis both came out at the end of 2020, during the year of Covid, just as all the price horrors were starting. If you consider the changes in tech prices since THEN, then it's no surprise this has had to have happened. I think Switch 2 should be "ok" for a while.

Re: Nintendo Expands Switch Online's Virtual Boy And GBA Library With Three More Titles

Jayenkai

I did enjoy the basic concept of Mario vs DK, taking the puzzle/platformer of GameBoy DK and amplifying it with an almost Lemmings-like mechanic.

BUT..
They didn't do anything different than that in future instalments.
It's like they got stuck with the Minis and never quite got out of it.
Could've been a whole series of different puzzle mechanics for each game, but instead, future games in the series were stunted.
Bah, humbug, etc.

Re: Resident Evil Requiem Leakers Deserve "A Thousand Deaths", Says Hideki Kamiya

Jayenkai

It still ticks me off when, during a particularly mysterious event in Stargate Atlantis's original run, the Gateworld news site had pretty dang spoilery "Next time..." thing, right on their front page, minutes after the episode aired.
It put me right off ever visiting fan-sites for TV shows.

I don't mind "tidbits" that keep you interested, but spoilers that ruin (or .. literally spoil!) a reveal are a whole other level of spoil.
Boooo...
Death to them all!

Re: Talking Point: Age Of Imprisonment Could Inspire Next Zelda Game, Say Devs, But What Does That Mean?

Jayenkai

I've always loved the "idea" of a Zelda game, but every time I've tried to play one I kinda trailed off after about an hour or so. I just don't have it in me to bother with storylines in games. Gimme gameplay, focus on that. But I did love BOTW/TOTK, so much that I ended up with hundreds of hours of each.

Having said that, I know that my opinion is NOT the norm, and as much as I'd love another "roam-em-up", I don't think that's the right idea for a Zelda game. None of the other games have really been like that, and as much fun as it was to have this excursion, I think we should probably go back to what we had before.
It won't be for me. But it will be truer to the series.

(Though... .. I wouldn't complain if there was a "Free Roam" option on the titlescreen..)