Is this ideal? No. Are 90% of the people in these comments making a mountain out of a molehill? Yes. As has been mentioned, it will be DECADES before you stop being able to redownload games you've bought. The Wii came out 19 years ago, and you can still redownload games you bought there. These game key cards will be no different.
As for "Limited Run is built on a mountain of lies" or whatever...This isn't one of their games. They're just the distributors. The games they publish are always fully playable on the cartridge or disc. They're not publishing these games, though, so they don't control what is and isn't on the game cartridge. There's plenty of things to criticize LRG for legitimately without inventing reasons that aren't grounded in reality.
@beltmenot This. It's not really any different than the Switch games that required mandatory downloads or the PS5 and XSX games that require you download the rest of the game in order to play. It doesn't matter if 0% of the game is on the card or 95% of the game is; if you have to download any part of it in order to play, it's not different than these game keys. I'm certainly not happy about the game key cards, but it's better than just buying it digitally; at least with a key card, you can lend it to a friend to resell it later. Plus collectors can put it on a shelf for the aesthetic.
I'm not expecting a Switch 2 release, but I'll keep my fingers crossed. A remaster of an old game is gonna be less taxing on weaker hardware than a new game built from scratch, so I think it's possible we'll see one in the coming months.
@killercerial I interpreted most of what they've reported thus far as "The games we're seeing are on par with PS4" more than "The system hardware is on par with PS4's" because launch window games are ALWAYS rougher in visuals and performance than mid-life and end-life games.
@jwfurness Exactly. Don't get me wrong, I love UHD with high res textures, advanced shadow and particle effects, ray tracing, blast processing, whatever other buzz word we want to throw in. But if you give me at least a solid 1080p or 1440p image and an unbroken 60 fps, I'm gonna be a happy camper no matter what platform I'm using.
@Stegiand Handhelds, especially with Nintendo, traditionally lag about a gen behind in terms of hardware power. The Game Boy was weaker than the NES and Master System. The Game Boy Color was about on par with. GBA was about on par with SNES and Genesis. DS was roughly on par with N64 and PS1. 3DS was roughly on par with Gamecube and PS2. Switch was was a little stronger than Wii U and PS3. So it makes sense that Switch 2 will be somewhere in the PS4/XB1 neighborhood.
The mistake, in my view, is holding Switch to home console standards because, at the end of the day, it's a handheld with an HDMI-out cradle.
I am super hyped for this console. It sounds like first party games are around PS4 Pro levels (which isn't terribly surprising given that Nintendo is always better at squeezing power out of its hardware than other devs) with third party games around PS4 levels, and that's totally fine in my book. I have a lot of friends who haven't even made the jump to PS5/Series X yet because they're still content with the games and visuals on PS4/XB1, so I really don't consider "only PS4 visuals" to be that big of a ding.
Just the concept of Cyberpunk 2077 on a handheld is exciting to me. Yes, I know, Steam Deck blah blah blah, whatever. Even if it's not, this feels categorically different to me.
I thought $80 was fair before the Direct (as a reminder, $80 in 2025 has the same purchasing power as $60 in 2017), but I'm absolutely positive it will be a reasonable price that's worth it.
@Dhaladog Same, but by the same token, I said the same thing about Wii motion controls for shooters, and it ended up being my preferred control scheme, so I'm going in with an open mind.
The UI is clean af. The UI is also boring af. I pray to god they give us at least different color theme options even if not legitimate themes like 3DS had.
I am SO stoked for this. It looks amazing, both in terms of visuals as well as gameplay.
@sixrings Normally I would whole heartedly agree with you - open world is overdone - but the Forza Horizon games on Xbox have me more open to it in racing games than most other genres.
@HeadPirate I would absolutely pay an extra $150 for access to first party games. That's why people buy Nintendo platforms. PS5 and XSX have dozens of exclusives, but they'll also been on the market for nearly five years, so I'd argue that that's a little apples-and-oranges a comparison for exclusives for a five year old system vs a system that hasn't even released yet.
@mikejs78 Excellent points made here. Also worth noting that the games we have seen are either launch games or cross gen games, and those always look the worst relative to games later in the life cycle. If all you saw was Resistance: Fall of Man and Red Steel, you'd be grossly underestimating the potential capabilities of the PS3 and Wii, respectively, because those early launch games weren't showcasing the system's full range of abilities.
@HeadPirate If what you want is to play Mario Kart, Zelda, Metroid, Smash Bros, and Fire Emblem, I'd say it's a fair price even exclusively playing on TV. You can't play those games on Xbox or Playstation, so other systems' prices cease to be particularly relevant.
@HeadPirate Options. On the rare occasions I'm on a plane or stuck in a doctor's office waiting room, I have the option of playing handheld. Beyond that, it offers Nintendo games. Short of criminal piracy, where else am I going to play Zelda, Metroid, Mario, Fire Emblem, Mario Kart, Animal Crossing, etc?
@Overzeal All really good points. Nintendo's generations are weird with the Wii U's short lifespan, so I would personally call the Switch a second 8th gen console and the Switch 2 their actual 9th gen console (Wikipedia has them labeled the same way, for whatever that may be worth), but that's really splitting hairs; generations haven't meant what they used to since the PS4/Wii U/XB1 days with the bizarrely long lifespans the Switch, PS4, and Xbox One had. Either way, the console's price is completely reasonable even if the upper end (I personally guessed $400 with $450 as my back-up guess), but as @goldgriffin360 said, people forget what games used to cost. This standardized thing has only been since the 6th gen consoles. It used to be the wild west. And as I've stated ad nauseum in other comments sections, $60 in 2017 is literally the same thing as $80 in 2025 once you realize inflation is a thing that exists; even with the few $80 games, you're still getting games for the same value or cheaper than Switch games were when it launched.
@Darthmoogle So apparently they're NOT the Switch 1 game and a code. Nintendo explicitly said in a Vooks interview that the Switch 2 editions will have the full Switch 2 version of the game and all content on the game card. But still, at the price I paid, it was cheaper to get the Switch version and buy the upgrade pack. I may still do that with Legends ZA and Metroid Prime 4 just to have them on my Switch shelf instead of the markedly less attractive Switch 2 boxart.
I think the console price is completely reasonable. For that matter, I think the games' prices are fairly reasonable, although I teach economics and therefore understand concepts like inflation and overhead. As for the debate about the power, as has been mentioned above, the Series S maybe a bit more powerful than the Switch 2 in some areas, but it's also lacking a physical drive to allow for backwards compatibility like Switch 2 has, it's not a handheld form factor (miniaturizing technology is always expensive; look at gaming laptops vs equivalent gaming desktops), and the Series S doesn't have a screen. The screen is also 1080p and 120 hz. That is NOT cheap for a screen that size. Additionally, the Switch 2 can play games in 4K; the Series S can't do that. Roughly equivalent (even if slightly lower) hardware power, the small form factor, the impressive screen, AND the stellar lineup of exclusive games all make an aggregate that makes the $450 price tag extremely reasonable once you factor in a profit margin. Sony and Microsoft may sell their consoles for a loss, but that's no reason to expect Nintendo to do the same. Those companies sell things other than video games; Nintendo doesn't. Beyond that, it's ridiculous to demand any company sell any product at a loss regardless of context. Corporations - including Nintendo - literally exist to make a profit.
So I'm of two minds on this. On the one hand, vote with your dollar. I see their point. On the other hand, the digital-only future is inevitable. Collectors like me are pushing to hold it off as long as possible, but there will inevitably come a day in the next ten to twenty years when all video games are released exclusively as digital downloads. It's inevitable. To that end, let's say you boycott these key cards. More power to you, that's your prerogative. But what's the alternative? Never playing these or buying them digitally. For the games I really want to play, I'm not just gonna not buy them. And the collector in me says "If I'm going to pay for the game as it is, I might as well have something to put on my shelf." There are a fair number of Switch games that don't have the entire game on the cartridge and require a download, and this is effectively no different; if you can't play the game with just the cartridge, it doesn't really matter if the cartridge has 3/4 of the game or none of the game on it. You still can't play it. This at least lets me trade, give away, or sell as used the games since the cards aren't going to tie to a specific account.
tl;dr the outrage over this is ridiculous, and the belief that boycotting or resisting it will change literally anything is naive.
The price is fair. It's not fun - I hate paying $70 let alone $80 - but I'm not going to sit here and pretend it isn't fair. $80 in 2025 is literally the same value as $60 in 2017. All they're doing is not eating a drop in profit margin on their biggest system sellers, and they'll still be bringing in less for each "regularly" priced game at $70 today than they did at $60 in 2017. The laws of market economics don't stop existing just because gamers don't understand or refuse to acknowledge them, and Nintendo doesn't stop existing first and foremost to make a profit for its investors - not to make cheap for the sake of gamers' expectations - just because we adore the company's products.
Definitely should have been a pack-in, but I don't think it really matters. People won't buy a Switch 2 for Welcome Tour (people did buy a Wii specifically for Wii Sports), so they wouldn't have profited, per se, from making it a pack-in, and most people probably wouldn't play it for more than five or ten minutes if it were. Most people won't buy it, but they'll have at least some miniscule revenue coming in from selling it separate. So yeah, it definitely should have been a pack-in, but I don't think it's as big a missed opportunity as having 1-2 Switch be a pack-in was.
@Jeronan All launch lineups are a "Your mileage may vary" situation depending on an individual gamer's preferences, but Switch was a great one for me.
1-2-Switch, Fast RMX, I Am Setsuna, Snipperclips, and Breath of the Wild remain among my favorite games on the system. Five games on day one that I still adore playing eight years later? Yeah, for me, that's a stellar lineup.
Probably unpopular opinion here, but I think Wii U takes the cake. A handful of its exceptionally good launch titles were ports, sure, they were ports of REALLY GOOD games. Switch and Switch 2 are a very close tie for #2 in my book. But really, only N64, GBC, Virtual Boy, and 3DS had bad launch lineups imo.
I'll be getting the NSO GCN controller because I'm a foolish man who makes foolish decisions with his small income, but I'm glad that I'll be able to use my adapter for multiplayer games (heck yes, Soul Calibur 2)
1. When will we in America get to preorder? 2. Why haven't you brought Wind Waker HD and Twilight Princess HD to Switch/2? 3. Is there a chance of getting Namco to port Soul Calibur 2 HD to Switch 2 since we can play the Gamecube verison on it? 4. When is Mother 3 coming to NSO in English? 5. Why do you hate F-Zero?
@Ramouz lol not wanting to take a loss with rising manufacturing costs, inflation, and tariffs is greedy? No, that's just business. The only prices in what you listed that is, in my opinion, debatably excessive is Welcome Tour, and that's debatable. $400 to $500 is what pretty much everyone expected for the console, and tacking on an extra $50 for a game that sells for $80 separately is hardly a ripoff. $70 - $80 is standard for a new controller, and while I could see $90, I think $80 is far more likely. Extra Joycons? There's a lot of tech in a small package there, so $80 for a new pair is fair since that's essentially a controller. As for $60 for the camera, that might be a bit high, but given that we don't have specs for the camera, we really don't have enough information to make that determination yet. Yeah, DK is $70 like most AAA games on every platform. $10 to $15 upgrade packs? Hardly unreasonable, and while not as nice as Xbox's Smart Delivery free upgrades, Sony's PS5 has done the same thing for five years.
I'm really not seeing the outrage aside from entitled gamers who think they have some bizarre inalienable right to having Nintendo consoles, games, and accessories stay cheap forever. Everything gets more expensive over time, and that's especially true when your last console refresh was eight years ago.
Comments 595
Re: Limited Run's Atlus Switch 2 Collector's Edition Is A 'Game-Key Card' Release
Is this ideal? No. Are 90% of the people in these comments making a mountain out of a molehill? Yes. As has been mentioned, it will be DECADES before you stop being able to redownload games you've bought. The Wii came out 19 years ago, and you can still redownload games you bought there. These game key cards will be no different.
As for "Limited Run is built on a mountain of lies" or whatever...This isn't one of their games. They're just the distributors. The games they publish are always fully playable on the cartridge or disc. They're not publishing these games, though, so they don't control what is and isn't on the game cartridge. There's plenty of things to criticize LRG for legitimately without inventing reasons that aren't grounded in reality.
Re: Switch eShop Update Puts Less Focus On The Terrible 'eSlop'
A better solution would be to stop allowing the eslop in the first place.
Re: Limited Run's Atlus Switch 2 Collector's Edition Is A 'Game-Key Card' Release
@beltmenot This. It's not really any different than the Switch games that required mandatory downloads or the PS5 and XSX games that require you download the rest of the game in order to play. It doesn't matter if 0% of the game is on the card or 95% of the game is; if you have to download any part of it in order to play, it's not different than these game keys. I'm certainly not happy about the game key cards, but it's better than just buying it digitally; at least with a key card, you can lend it to a friend to resell it later. Plus collectors can put it on a shelf for the aesthetic.
Re: Poll: Which Switch 2 Accessories Are You Picking Up At Launch?
Pro controller, camera, GCN controller, and micro SD card for me
Re: Feature: 27 GameCube Games We'd Love To See On Nintendo Switch 2 NSO
@DwaynesGames I hadn't realized Path of Radiance had been announced yet. The fool here, I am.
Re: Feature: 27 GameCube Games We'd Love To See On Nintendo Switch 2 NSO
@DjinnFighter ooo yea that would do it lol. I must have missed that announcement. Oops
Re: Feature: 27 GameCube Games We'd Love To See On Nintendo Switch 2 NSO
How on earth did Fire Emblem: Path of Radiance not make this list?
EDIT: I hadn't realized it had already been announced. Shame on me.
Re: Elder Scrolls IV: Oblivion Remastered Is Out Now, But Switch 2 Is Unconfirmed
I'm not expecting a Switch 2 release, but I'll keep my fingers crossed. A remaster of an old game is gonna be less taxing on weaker hardware than a new game built from scratch, so I think it's possible we'll see one in the coming months.
Re: Digital Foundry Delivers First Impressions Of Switch 2 - "It Stands Alone In What It Does"
@killercerial I interpreted most of what they've reported thus far as "The games we're seeing are on par with PS4" more than "The system hardware is on par with PS4's" because launch window games are ALWAYS rougher in visuals and performance than mid-life and end-life games.
Re: Digital Foundry Delivers First Impressions Of Switch 2 - "It Stands Alone In What It Does"
@jwfurness Exactly. Don't get me wrong, I love UHD with high res textures, advanced shadow and particle effects, ray tracing, blast processing, whatever other buzz word we want to throw in. But if you give me at least a solid 1080p or 1440p image and an unbroken 60 fps, I'm gonna be a happy camper no matter what platform I'm using.
Re: Digital Foundry Delivers First Impressions Of Switch 2 - "It Stands Alone In What It Does"
@Stegiand Handhelds, especially with Nintendo, traditionally lag about a gen behind in terms of hardware power. The Game Boy was weaker than the NES and Master System. The Game Boy Color was about on par with. GBA was about on par with SNES and Genesis. DS was roughly on par with N64 and PS1. 3DS was roughly on par with Gamecube and PS2. Switch was was a little stronger than Wii U and PS3. So it makes sense that Switch 2 will be somewhere in the PS4/XB1 neighborhood.
The mistake, in my view, is holding Switch to home console standards because, at the end of the day, it's a handheld with an HDMI-out cradle.
Re: Digital Foundry Delivers First Impressions Of Switch 2 - "It Stands Alone In What It Does"
I am super hyped for this console. It sounds like first party games are around PS4 Pro levels (which isn't terribly surprising given that Nintendo is always better at squeezing power out of its hardware than other devs) with third party games around PS4 levels, and that's totally fine in my book. I have a lot of friends who haven't even made the jump to PS5/Series X yet because they're still content with the games and visuals on PS4/XB1, so I really don't consider "only PS4 visuals" to be that big of a ding.
Re: Lunar Remastered Dev Apologises For Stock Issues After Rocky Physical Launch
I'm fine with waiting for a restock as long as I'm assured that there will be a restock.
Re: Cyberpunk 2077 Confirmed As The First Switch 2 Title To Use Nvidia's DLSS Upscaling
@Jimmy_G_Buckets I'll be happy if it even looks on par. The fact that it's looking a little better makes me extremely optimistic.
Re: Paul Rudd Returns In An Awesome SNES-Style Switch 2 Commercial
That was the most amazing commercial I've seen in a loooooooong time
Re: Cyberpunk 2077 Confirmed As The First Switch 2 Title To Use Nvidia's DLSS Upscaling
Just the concept of Cyberpunk 2077 on a handheld is exciting to me. Yes, I know, Steam Deck blah blah blah, whatever. Even if it's not, this feels categorically different to me.
Re: Poll: Box Art Brawl - Duel: Pikmin (GameCube)
Not often I prefer Western box art over the Japanese counterpart, but this is definitely one of those rare instances.
Re: amiibo Could Be Getting A Price Hike, According To GameStop Listings (US)
Disappointing but not surprised. The tariffs have really screwed us gamers over big time.
Re: Nintendo Direct: Mario Kart World: Every Announcement - How Would You Rate It?
I thought $80 was fair before the Direct (as a reminder, $80 in 2025 has the same purchasing power as $60 in 2017), but I'm absolutely positive it will be a reasonable price that's worth it.
Re: Devolver Digital Hails The Switch As Its 'Most Popular Console'
Switch is the perfect console for indie games. I just pray they crack down on the garbage shovelware with Switch 2.
Re: Swapping To Switch 2's Mouse Mode In Metroid Prime 4 Is As Easy As Pie
@Dhaladog Same, but by the same token, I said the same thing about Wii motion controls for shooters, and it ended up being my preferred control scheme, so I'm going in with an open mind.
Re: Swapping To Switch 2's Mouse Mode In Metroid Prime 4 Is As Easy As Pie
I'm gonna try both control schemes to see what I like better, but I reckon I'll stick with the standard pro controller.
Re: UK Charts: A Shake Up Puts Nintendo Out Of The Top 10
Even if they're not Nintendo made games, I'm at least glad that four of the top 10 games are on Switch.
Re: Opinion: In A Post BOTW And Elden Ring World, Xenoblade Chronicles X Is Still Daunting
@Spider-Kev The realest gamer
Re: Opinion: In A Post BOTW And Elden Ring World, Xenoblade Chronicles X Is Still Daunting
Real gamers played it on Wii U
Re: Community: The Results Are In - These Are Your Most (And Least) Wanted Switch 2 Games
Idk what y'all are talking about, Wheelchair Basketball Simulator 2025 looks awesome
Re: Gallery: Here's A Sneak Peek Of The Nintendo Switch Online Menu UI For Switch 2
The UI is clean af. The UI is also boring af. I pray to god they give us at least different color theme options even if not legitimate themes like 3DS had.
Re: Gallery: Here's Switch 2 Compared To (Almost) Every Other Handheld
But how does it compare to a triple Whopper with cheese?
Re: Digital Foundry Digs Deep Into Mario Kart World's Tech And Specs
I am SO stoked for this. It looks amazing, both in terms of visuals as well as gameplay.
@sixrings Normally I would whole heartedly agree with you - open world is overdone - but the Forza Horizon games on Xbox have me more open to it in racing games than most other genres.
Re: Opinion: The Switch 2 Is A Powerhouse For The Price
@HeadPirate I would absolutely pay an extra $150 for access to first party games. That's why people buy Nintendo platforms. PS5 and XSX have dozens of exclusives, but they'll also been on the market for nearly five years, so I'd argue that that's a little apples-and-oranges a comparison for exclusives for a five year old system vs a system that hasn't even released yet.
Re: Opinion: The Switch 2 Is A Powerhouse For The Price
@mikejs78 Excellent points made here. Also worth noting that the games we have seen are either launch games or cross gen games, and those always look the worst relative to games later in the life cycle. If all you saw was Resistance: Fall of Man and Red Steel, you'd be grossly underestimating the potential capabilities of the PS3 and Wii, respectively, because those early launch games weren't showcasing the system's full range of abilities.
Re: Opinion: The Switch 2 Is A Powerhouse For The Price
@HeadPirate If what you want is to play Mario Kart, Zelda, Metroid, Smash Bros, and Fire Emblem, I'd say it's a fair price even exclusively playing on TV. You can't play those games on Xbox or Playstation, so other systems' prices cease to be particularly relevant.
Re: Opinion: The Switch 2 Is A Powerhouse For The Price
@HeadPirate Options. On the rare occasions I'm on a plane or stuck in a doctor's office waiting room, I have the option of playing handheld. Beyond that, it offers Nintendo games. Short of criminal piracy, where else am I going to play Zelda, Metroid, Mario, Fire Emblem, Mario Kart, Animal Crossing, etc?
Re: Japanese Charts: Not Even The Impending Switch 2 Can Stop This Mario Party
@HammerGalladeBro Here you go! It's not my website, so I should be good by community rules for posting this link.
https://www.vooks.net/nintendo-confirms-no-download-codes-needed-for-physical-switch-2-edition-games/
Re: Opinion: The Switch 2 Is A Powerhouse For The Price
@HeadPirate I play exclusively docked on TV, and I'm still arguing it's a completely fair price ¯(ツ)/¯
Re: Opinion: The Switch 2 Is A Powerhouse For The Price
@Overzeal All really good points. Nintendo's generations are weird with the Wii U's short lifespan, so I would personally call the Switch a second 8th gen console and the Switch 2 their actual 9th gen console (Wikipedia has them labeled the same way, for whatever that may be worth), but that's really splitting hairs; generations haven't meant what they used to since the PS4/Wii U/XB1 days with the bizarrely long lifespans the Switch, PS4, and Xbox One had. Either way, the console's price is completely reasonable even if the upper end (I personally guessed $400 with $450 as my back-up guess), but as @goldgriffin360 said, people forget what games used to cost. This standardized thing has only been since the 6th gen consoles. It used to be the wild west. And as I've stated ad nauseum in other comments sections, $60 in 2017 is literally the same thing as $80 in 2025 once you realize inflation is a thing that exists; even with the few $80 games, you're still getting games for the same value or cheaper than Switch games were when it launched.
Re: Japanese Charts: Not Even The Impending Switch 2 Can Stop This Mario Party
@Darthmoogle So apparently they're NOT the Switch 1 game and a code. Nintendo explicitly said in a Vooks interview that the Switch 2 editions will have the full Switch 2 version of the game and all content on the game card. But still, at the price I paid, it was cheaper to get the Switch version and buy the upgrade pack. I may still do that with Legends ZA and Metroid Prime 4 just to have them on my Switch shelf instead of the markedly less attractive Switch 2 boxart.
Re: Japanese Charts: Not Even The Impending Switch 2 Can Stop This Mario Party
I'm not in Japan, but I did just buy a copy of Mario Party Jamboree specifically in anticipation of the Switch 2.
Re: Opinion: The Switch 2 Is A Powerhouse For The Price
@MSaturn That a retailer's jurisdiction, not the manufacturer.
Re: Opinion: The Switch 2 Is A Powerhouse For The Price
I think the console price is completely reasonable. For that matter, I think the games' prices are fairly reasonable, although I teach economics and therefore understand concepts like inflation and overhead. As for the debate about the power, as has been mentioned above, the Series S maybe a bit more powerful than the Switch 2 in some areas, but it's also lacking a physical drive to allow for backwards compatibility like Switch 2 has, it's not a handheld form factor (miniaturizing technology is always expensive; look at gaming laptops vs equivalent gaming desktops), and the Series S doesn't have a screen. The screen is also 1080p and 120 hz. That is NOT cheap for a screen that size. Additionally, the Switch 2 can play games in 4K; the Series S can't do that. Roughly equivalent (even if slightly lower) hardware power, the small form factor, the impressive screen, AND the stellar lineup of exclusive games all make an aggregate that makes the $450 price tag extremely reasonable once you factor in a profit margin. Sony and Microsoft may sell their consoles for a loss, but that's no reason to expect Nintendo to do the same. Those companies sell things other than video games; Nintendo doesn't. Beyond that, it's ridiculous to demand any company sell any product at a loss regardless of context. Corporations - including Nintendo - literally exist to make a profit.
Re: "We MUST Resist Buying These Game-Key Releases", Says GamesMaster Host
So I'm of two minds on this. On the one hand, vote with your dollar. I see their point. On the other hand, the digital-only future is inevitable. Collectors like me are pushing to hold it off as long as possible, but there will inevitably come a day in the next ten to twenty years when all video games are released exclusively as digital downloads. It's inevitable. To that end, let's say you boycott these key cards. More power to you, that's your prerogative. But what's the alternative? Never playing these or buying them digitally. For the games I really want to play, I'm not just gonna not buy them. And the collector in me says "If I'm going to pay for the game as it is, I might as well have something to put on my shelf." There are a fair number of Switch games that don't have the entire game on the cartridge and require a download, and this is effectively no different; if you can't play the game with just the cartridge, it doesn't really matter if the cartridge has 3/4 of the game or none of the game on it. You still can't play it. This at least lets me trade, give away, or sell as used the games since the cards aren't going to tie to a specific account.
tl;dr the outrage over this is ridiculous, and the belief that boycotting or resisting it will change literally anything is naive.
Re: Ex-PlayStation Boss Comments On Switch 2's "Hefty" Price Hikes
The price is fair. It's not fun - I hate paying $70 let alone $80 - but I'm not going to sit here and pretend it isn't fair. $80 in 2025 is literally the same value as $60 in 2017. All they're doing is not eating a drop in profit margin on their biggest system sellers, and they'll still be bringing in less for each "regularly" priced game at $70 today than they did at $60 in 2017. The laws of market economics don't stop existing just because gamers don't understand or refuse to acknowledge them, and Nintendo doesn't stop existing first and foremost to make a profit for its investors - not to make cheap for the sake of gamers' expectations - just because we adore the company's products.
Re: Reggie Fils-Aimé Weighs In On 'Switch 2 Welcome Tour' Controversy (Sort Of)
Definitely should have been a pack-in, but I don't think it really matters. People won't buy a Switch 2 for Welcome Tour (people did buy a Wii specifically for Wii Sports), so they wouldn't have profited, per se, from making it a pack-in, and most people probably wouldn't play it for more than five or ten minutes if it were. Most people won't buy it, but they'll have at least some miniscule revenue coming in from selling it separate. So yeah, it definitely should have been a pack-in, but I don't think it's as big a missed opportunity as having 1-2 Switch be a pack-in was.
Re: Random: Samus Aran "Joins" Monster Hunter Wilds Thanks To Epic Fan Creation
That's SO cool
Re: Talking Point: Does Switch 2 Have Nintendo's Best Launch Line-Up Ever?
@Jeronan All launch lineups are a "Your mileage may vary" situation depending on an individual gamer's preferences, but Switch was a great one for me.
1-2-Switch, Fast RMX, I Am Setsuna, Snipperclips, and Breath of the Wild remain among my favorite games on the system. Five games on day one that I still adore playing eight years later? Yeah, for me, that's a stellar lineup.
Re: Talking Point: Does Switch 2 Have Nintendo's Best Launch Line-Up Ever?
Probably unpopular opinion here, but I think Wii U takes the cake. A handful of its exceptionally good launch titles were ports, sure, they were ports of REALLY GOOD games. Switch and Switch 2 are a very close tie for #2 in my book. But really, only N64, GBC, Virtual Boy, and 3DS had bad launch lineups imo.
Re: ICYMI: Switch 2 'GameCube Controller Adapter' Compatibility Confirmed
I'll be getting the NSO GCN controller because I'm a foolish man who makes foolish decisions with his small income, but I'm glad that I'll be able to use my adapter for multiplayer games (heck yes, Soul Calibur 2)
Re: Community: What Questions About Switch 2 Do You Still Have For Nintendo?
1. When will we in America get to preorder?
2. Why haven't you brought Wind Waker HD and Twilight Princess HD to Switch/2?
3. Is there a chance of getting Namco to port Soul Calibur 2 HD to Switch 2 since we can play the Gamecube verison on it?
4. When is Mother 3 coming to NSO in English?
5. Why do you hate F-Zero?
Re: Hori's Switch 2 Piranha Plant Camera Has Much Worse Resolution Than Nintendo's
Ew 480p? What is this, 2004?
Re: Feature: "We Really Want To Future-Proof" - The Nintendo Switch 2 Interview
@Ramouz lol not wanting to take a loss with rising manufacturing costs, inflation, and tariffs is greedy? No, that's just business. The only prices in what you listed that is, in my opinion, debatably excessive is Welcome Tour, and that's debatable. $400 to $500 is what pretty much everyone expected for the console, and tacking on an extra $50 for a game that sells for $80 separately is hardly a ripoff. $70 - $80 is standard for a new controller, and while I could see $90, I think $80 is far more likely. Extra Joycons? There's a lot of tech in a small package there, so $80 for a new pair is fair since that's essentially a controller. As for $60 for the camera, that might be a bit high, but given that we don't have specs for the camera, we really don't have enough information to make that determination yet. Yeah, DK is $70 like most AAA games on every platform. $10 to $15 upgrade packs? Hardly unreasonable, and while not as nice as Xbox's Smart Delivery free upgrades, Sony's PS5 has done the same thing for five years.
I'm really not seeing the outrage aside from entitled gamers who think they have some bizarre inalienable right to having Nintendo consoles, games, and accessories stay cheap forever. Everything gets more expensive over time, and that's especially true when your last console refresh was eight years ago.