The European is the best for the game and overall. Colourful and enticing. But man, there's also something about the Japanese one I love and knowing the European would win, Japan got my vote
Batman (NES) and maybe some Croc (Switch). Was considering perhaps starting to get to the end of Hollow Knight as save file been left for years now, but, too much running around in the game, so chose the above. Batman is a quick game to run through and have been meaning to replay Croc. Although, as of typing this, I have just decided to do a 100% completion, no death run on SMB3 and SMW with 40th anniversary here.
@Zeroo Honestly, this game is something I normally would have zero interest in, but, I'm really looking forward to getting it. Nintendo kinda dropped the ball with MKW and Sega are here to clean up. It just looks fantastic, shame these bits are paid DLC though and not included
@AaronElWhite I was sure I saw it in the sale yesterday, so just double checked for you, £8.37 and about 10euros on continent. Looks like its not on sale in US on site, but a comment above says $12 (I presume US) It was a joy in handheld. I haven't played in a couple of years, so may have to do so ready for DLC too
How unexpected. It was a nice chill game, I definitely enjoyed it. Would for sure give this a go. Again, totally unexpected, of all things to receive a massive DLC, I wouldn't have ever guessed this. Funny they didn't just release it as a sequel. Now, if you'll excuse me, I have a castle to build
Might just be a nod to Pac-Man as it released in 1980, with Donkey Kong releasing 1981. Both were absolute giants of the arcades, so this is just paying respect to what would have been competition/rivel at that point in time. Games regularly give a nod to a game/company they respect, I imagine the same is here, either Nintendo as a whole or just developers/programmers.
@Max_the_German Mario Run is a Mario game (although not exactly his best), where as SMW2 is in name only to pull people into trying/buying it. It is a Yoshi game through and through. They did the same with Wario Land, calling it SML3 knowing people would more likely purchase it. Sneaky, maybe, but it prevented the crime of these games not being played as much as they deserve. Being left out is in an admittance to what they truly are, not Mario games.
@Member_the_game Both great games. SML1 has looser physics than SMB1, but, is so flipping weird and unique it deserves at least one playthrough. Can be done in as little as 20mins once you know it and has a 'new game plus' after completion. Due to its short length I have replayed it countless times, I can hope on, have a full adventure in no time and walk away happy. SML2 feels floaty to control, which can feel odd at first, but it is a great game that has some real odd moments and, indeed, enemies. Jason mask with a knife in the head stands out straight away. It's a much longer game, but can still be blasted through quickly and isn't very difficult at all. In fact the only challenge is at the end and I use the term challenge loosely. Well worth the little time it will take for you to try them out.
@HammerGalladeBro @OstianOwl Agreed. Real Monsters was a fun little game, the other two are not. Shame they didnt include some of the other 16bit releases to balance it out.
We have seen barely anything and what we have, we have absolutely no context for. That said, I wish I never watched it. It has me, perhaps completely unnecessarily so, concerned. I have loved this series since the NES, when I first saw those black, endless backgrounds after that incredible, foreboding title screen and up to this point I have felt nothing but hype for Beyond.
Truth is, it will very likely be amazing and as I've said, the concern is unnecessary. The first 2 trailers were amazing after all. But, the concern IS there and perhaps it's good it is. If this doesn't quite live up to standards or has some weird gameplay mechanic or design choice (open world) that feels out of place, at least I/we had expectations tempered beforehand.
Retro/Nintendo, we need a snippet more information asap!!!
8 out of 10. Beautiful and a very well crafted game. However, hated the diagonal slash, was pleased when I could say goodbye to it. Currency kinda of annoyed me. Some checkpoints still annoy me with distance from fights. Accessibility options would be good, perhaps 1lose per hit instead of 2, heard a number of fans of Hollow Knight that think difficulty is ramped up a little too much for their tastes. Same as Hollow Knight, I'm beginning to tire of it now, so probably won't finish. It's very good, just as the first one, but I just like a shorter game and this game is made much longer due to having to repeat things and I feel done with it now.
I voted Japan. They all have their qualities, but Japan just works the best. Europe doesnt give the feel of the game (despite me being a sucker for the robots in Super Probotecor, love both versions equally) and US is just a little messy, still very cool in an 80's way
Mario Galaxy in handheld, using gyro (holding shoulder button when it comes to ball and racing levels to keep pointer centred) and touch controls with stylus on the blowing & sling levels, is my favourite way to play the game. Really looking forward to doing Galaxy 2 like that
Will do for sure. But, willing to hang on so I only have to pay £35 - £40 on the physical. It still shocks me the difference in price between digital and physical. Using Mario Wonder pre-order as an example, on digital was £49.99 I think and I pre-ordered my physical for £33 and received on the friday morning of release.
I triple jump in to a wall kick every day to get to work. Honestly tough, jumping in a video is probably the most satisfying move you can do. So very simple and yet feels great
Dude, my pitchforks were not out because you didn't finish it, surprised maybe. My pitchforks are out because you reminded me that there was once a thing called Crazy Frog!!! Why would you do that?!
As for SMB, playing that on the NES upon it's release was just magical. Being the eldest, I was Mario on multiplier runs with my brother. Of course, nowadays, Luigi is this one who gets more love, but back than you HAD to be Mario.
I'll be getting physical, which means that I'll be able to find it for £35-£40 seen as I'm not in a mad rush to get. Despite that, this pricing is atrocious.
Was not a fan of the first Mario movie, felt too much like generic Illumination movie and less Nintendo. Hopefully this one will be better. Honestly, I preferred the live action film, it was weird for sure, but it felt like its own thing and not like a bunch of other movies. I have grown fond of it over the years upon rewatches.
Yoshi shouldn't have been included as part of the 40th. Especially left to the end of the 40th presentation! One more thing, OMG what could it be?? The excitement builds, can't wait, what is it gonna be? Aaaaaaaand it's Yoshi.......WHAT?
As I said on the other article, these were £17.99 each on WiiU, it really is a disgusting price. £20-£25 would be an okay price, bumped up a little, without feeling insulting.
Madness. Game's not out and paid DLC announced. I mean at least wait a little while after release, this is just "We were gonna include it but we knew you suckers would pay for it, so we cut and decided to announce it as DLC. Now, would you kindly give us your money.....please. See, we said please, we are nice"
@1UP_MARIO Yeah I remember that, I missed out as was still using my discs then decided to get them anyway....stupid on my behalf. I actually think they were £17.99 too not £20
£20 on WiiU, £34 on Switch. I have a word for Nintendo about this, but I'll keep it to myself. They should do it as DLC for All-Stars for £20 to make up for all this
I really hope this isn't open world. Look forward to more information though. The more I think of the bike the more it just feels a little off. When it first started I thought it was MKW dlc, then as it went on I thought it was a cool little spin off and then the truth. The direct as a whole makes me wish I didn't watch it, just felt meh when it finished
Honestly, kinda reduces my hype a little, which has been insane anyway. Sure it will work amazingly but felt weird seeing the bike. Still, preordering asap
I far prefer I tightly structured game. It allows for a perfectly crafted experience that feels more focused on gameplay than plodding along for no reason than time wasting. Now that's certainly not slight against all open world games, whether 2D 0r 3D, there certainly are those that work beautifully, but so many just simply feel like what I'm doing for a large chunk of the time is pointless travelling that feels mundane and doesn't benefit the experience really. I gave up on the fast majority of open world games a while ago, sticking to those that are truly something special. My gameplay has consisted of mainly linear experiences and I'm much happier with my gaming time as a result. Games typically don't last as long, meaning I don't tire of them so quickly and less likely to put aside and never return and as I stated above, you get that perfectly crafted experience. The developers know how things are going to happen and as a result the moment to moment gameplay feels better, flows better and less likely to have those moments of boredom. Much like a perfectly edited movie.
Team Cherry been playing too much Mario Maker in their free time!
It's either gonna be found hilarious or hated with a passion, nice to see in the comments here most find it the former
Anime Boys Dating - Sexy Halloween Costumes 2.......Okay, I might be fabricating there and not the costumes. Honestly, just the release date of Metroid Prime Echoes. Perhaps a surprise Prime 2 and 3 release date or shadow drop. Super Mario stuff, of course
I understand what people are saying, but i also see across other medias and a friends in US that love Hollow Knight, that are simply finding this to hard. I was on the phone yesterday to one, a huge Hollow Knight fan who has been eagerly awaiting this and has just been getting frustrated with it.
The talk of accessibility options as being a negative seems unfair to those that really need them. People have commented on artistic vision, but it wouldn't really be compromised so much, it would be compromised if players can't see what the game has to offer. Seems Team Cherry want people to enjoy and see the game fully, hence what they have done so far.
Film has subtitles and descriptive subtitles and audio description so that those of whom struggle can still enjoy the experience, even if not as originally intended. Books have audio versions, for those that don't have the time or indeed vision to sit and read but can still enjoy the story via it being read to them.
It's really sad to hear so much bitchiness to others from either side, it leaves a worse bitter taste in the mouth about Silksong than the subject at hand.
@Athropos Because Hollow Knight and Silksong have a unique feeling and ambience about them, with stunning world and that is why people want to play it. They may not be competent enough or have the time to spend to keep repeating till they succeed, hence the desire for difficulty options. Options would in no way effect people like you, so there is no problem. What Team Cherry have done here is wrong, that does effect those that like it as it is.
@user0 yep. I used to love hard games, but nowadays I am content to often play on an easier setting and if I like it enough to replay one day I will bump up the difficulty a little. I keep my difficult games to the likes of TMNT, Ninja Gaiden, Castlvania etc on the NES. Also, not everyone is a competent gamer and can feel left out when they would like to experience a game that everyone is enjoying. Using an example, a friend of mine actually loved the look of Hollow Knight, but heard so much about it's difficulty he never bought it. You have to wonder how many people felt the same.
going to try and complete Die Hard (NES). Hopefully, will do so tomorrow, I'm kinda broken today so its going to be rewatching a few Ryukahr's (MM1) and then on to a Seinfeld binge having just binged 30 Rock again
I think it's important to take into account the sheer number of sales they will make. It's so highly anticipated and was guaranteed to sell a huge amount, most developers can't say the same. At a lower price they are still going to do extremely well out of it and having a small team helps even more.
@ozwally £20 a skin lol, can you imagine!! £140 just to play as each bond, that's movie Bonds only. Include the likes of James Bond Jr, book covers etc and throw in James Pond as well, special bundle £175, what a bargain!!
Shame he couldn't have stayed, as I've said before, not a fan of how this Bond looks. @ozwally just a select a Bond feature would have be awesome to be honest. Jumping between could make game feel odd or disconnected. Maybe DLC or hidden feature? Fingers crossed.
@nib0 I would like to clarify that what I said wasn't a knock against you putting them in the cons. They absolutely should be there, i was just commenting that they are in fact very retro game design choices.
It looks okay. Funny enough it reminds me of uncharted and given Bond looks like him (Nathan) its a little weird. Will be interested to see how this turns out, I am a Bond fan, but just not sure on this yet.
Comments 749
Re: Pac-Man World 2 Re-Pac Switch And Switch 2 Performance & Resolution Detailed
Co-starring Robotic Tasmanian Devil and Shovel Knight
Re: Poll: Box Art Brawl - Duel: Yoshi Touch & Go
The European is the best for the game and overall. Colourful and enticing. But man, there's also something about the Japanese one I love and knowing the European would win, Japan got my vote
Re: Bomb Rush Cyberfunk Dev Reveals Another Jet Set Radio-Style Game
Hopefully they pull it off. I didn't try their last attempt at Jet Set style, but heard it was not bad.
Re: Talking Point: What Are You Playing This Weekend? (20th September)
Batman (NES) and maybe some Croc (Switch). Was considering perhaps starting to get to the end of Hollow Knight as save file been left for years now, but, too much running around in the game, so chose the above. Batman is a quick game to run through and have been meaning to replay Croc. Although, as of typing this, I have just decided to do a 100% completion, no death run on SMB3 and SMW with 40th anniversary here.
Re: Another Sonic Racing: CrossWorlds Collab Appears To Have Been Revealed
@Zeroo Honestly, this game is something I normally would have zero interest in, but, I'm really looking forward to getting it. Nintendo kinda dropped the ball with MKW and Sega are here to clean up. It just looks fantastic, shame these bits are paid DLC though and not included
Re: The Adorable 'Lil Gator Game' Is Getting A "Huge" Expansion In 2026
@AaronElWhite I was sure I saw it in the sale yesterday, so just double checked for you, £8.37 and about 10euros on continent. Looks like its not on sale in US on site, but a comment above says $12 (I presume US)
It was a joy in handheld. I haven't played in a couple of years, so may have to do so ready for DLC too
Re: The Adorable 'Lil Gator Game' Is Getting A "Huge" Expansion In 2026
How unexpected. It was a nice chill game, I definitely enjoyed it. Would for sure give this a go.
Again, totally unexpected, of all things to receive a massive DLC, I wouldn't have ever guessed this. Funny they didn't just release it as a sequel.
Now, if you'll excuse me, I have a castle to build
Re: Mini Review: Gloomy Eyes (Switch) - If Captain Toad Were A Cosy Horror Game
I was looking at this on the eshop the other day, was very intrigued. Glad its not bad, will try it one day
Re: Random: Wait, Is Donkey Kong Bananza's DLC Hiding A Neat Namco Easter Egg?
Might just be a nod to Pac-Man as it released in 1980, with Donkey Kong releasing 1981. Both were absolute giants of the arcades, so this is just paying respect to what would have been competition/rivel at that point in time.
Games regularly give a nod to a game/company they respect, I imagine the same is here, either Nintendo as a whole or just developers/programmers.
Re: Review: Shadow Of The Ninja - Reborn (Switch) - A Beautiful, Brutal Return To 8-Bit Basics
I really want this, but not a fan of how it looks. Wish there was option to play with original NES graphic.
Re: Random: 'Days Of Our Lives' Character Gets Lucky By Name-Dropping Xenoblade
Tried it, doesn't work. Just get a moment of awkwardness and funny looks. If only I lived in a soap opera
Re: Nintendo Highlights Super Mario's Game History In 40th Anniversary Timeline
@Max_the_German Mario Run is a Mario game (although not exactly his best), where as SMW2 is in name only to pull people into trying/buying it. It is a Yoshi game through and through. They did the same with Wario Land, calling it SML3 knowing people would more likely purchase it. Sneaky, maybe, but it prevented the crime of these games not being played as much as they deserve. Being left out is in an admittance to what they truly are, not Mario games.
Re: Nintendo Highlights Super Mario's Game History In 40th Anniversary Timeline
It says something when 13 of these games I play through on a regular occurrence. Fantastic series.
Re: Nintendo Highlights Super Mario's Game History In 40th Anniversary Timeline
@Member_the_game Both great games. SML1 has looser physics than SMB1, but, is so flipping weird and unique it deserves at least one playthrough. Can be done in as little as 20mins once you know it and has a 'new game plus' after completion. Due to its short length I have replayed it countless times, I can hope on, have a full adventure in no time and walk away happy.
SML2 feels floaty to control, which can feel odd at first, but it is a great game that has some real odd moments and, indeed, enemies. Jason mask with a knife in the head stands out straight away. It's a much longer game, but can still be blasted through quickly and isn't very difficult at all. In fact the only challenge is at the end and I use the term challenge loosely.
Well worth the little time it will take for you to try them out.
Re: Nickelodeon Splat Pack Revives Multiple SNES Titles In One Retro Collection
@HammerGalladeBro @OstianOwl Agreed. Real Monsters was a fun little game, the other two are not. Shame they didnt include some of the other 16bit releases to balance it out.
Re: Opinion: Metroid Prime 4 Reminds Me Of Gears 5, And It's Making Me Nervous
@ioev KITT's sister-in-law
Re: Opinion: Metroid Prime 4 Reminds Me Of Gears 5, And It's Making Me Nervous
We have seen barely anything and what we have, we have absolutely no context for. That said, I wish I never watched it. It has me, perhaps completely unnecessarily so, concerned. I have loved this series since the NES, when I first saw those black, endless backgrounds after that incredible, foreboding title screen and up to this point I have felt nothing but hype for Beyond.
Truth is, it will very likely be amazing and as I've said, the concern is unnecessary. The first 2 trailers were amazing after all. But, the concern IS there and perhaps it's good it is. If this doesn't quite live up to standards or has some weird gameplay mechanic or design choice (open world) that feels out of place, at least I/we had expectations tempered beforehand.
Retro/Nintendo, we need a snippet more information asap!!!
Re: Sega Reignites Its Nintendo Rivalry In New Sonic Racing: CrossWorlds Trailer
Love it. This actually appeals to me more than MKW.
Re: Review: Hollow Knight: Silksong - Nintendo Switch 2 Edition - Woven To Brutal Perfection
8 out of 10. Beautiful and a very well crafted game. However, hated the diagonal slash, was pleased when I could say goodbye to it. Currency kinda of annoyed me. Some checkpoints still annoy me with distance from fights. Accessibility options would be good, perhaps 1lose per hit instead of 2, heard a number of fans of Hollow Knight that think difficulty is ramped up a little too much for their tastes.
Same as Hollow Knight, I'm beginning to tire of it now, so probably won't finish. It's very good, just as the first one, but I just like a shorter game and this game is made much longer due to having to repeat things and I feel done with it now.
Re: Poll: Box Art Brawl - Operation C / Probotector (Game Boy)
I voted Japan. They all have their qualities, but Japan just works the best. Europe doesnt give the feel of the game (despite me being a sucker for the robots in Super Probotecor, love both versions equally) and US is just a little messy, still very cool in an 80's way
Re: Poll: So, Will You Be Getting Super Mario Galaxy + Super Mario Galaxy 2 For Switch?
Mario Galaxy in handheld, using gyro (holding shoulder button when it comes to ball and racing levels to keep pointer centred) and touch controls with stylus on the blowing & sling levels, is my favourite way to play the game. Really looking forward to doing Galaxy 2 like that
Re: Poll: So, Will You Be Getting Super Mario Galaxy + Super Mario Galaxy 2 For Switch?
Will do for sure. But, willing to hang on so I only have to pay £35 - £40 on the physical. It still shocks me the difference in price between digital and physical. Using Mario Wonder pre-order as an example, on digital was £49.99 I think and I pre-ordered my physical for £33 and received on the friday morning of release.
Re: Feature: Jump, Man - A Celebration Of The Greatest Jumps In Gaming
I triple jump in to a wall kick every day to get to work.
Honestly tough, jumping in a video is probably the most satisfying move you can do. So very simple and yet feels great
Re: Opinion: I'm Celebrating Super Mario Bros.' 40th Anniversary By Finally Finishing It
Dude, my pitchforks were not out because you didn't finish it, surprised maybe. My pitchforks are out because you reminded me that there was once a thing called Crazy Frog!!! Why would you do that?!
As for SMB, playing that on the NES upon it's release was just magical. Being the eldest, I was Mario on multiplier runs with my brother. Of course, nowadays, Luigi is this one who gets more love, but back than you HAD to be Mario.
Re: Super Mario Galaxy 1 + 2 Prices Are Live, And It's Sticker Shock Time
I'll be getting physical, which means that I'll be able to find it for £35-£40 seen as I'm not in a mad rush to get. Despite that, this pricing is atrocious.
Re: Round Up: Everything Announced For Super Mario's 40th Anniversary
Was not a fan of the first Mario movie, felt too much like generic Illumination movie and less Nintendo. Hopefully this one will be better.
Honestly, I preferred the live action film, it was weird for sure, but it felt like its own thing and not like a bunch of other movies. I have grown fond of it over the years upon rewatches.
Re: Round Up: Everything Announced For Super Mario's 40th Anniversary
Yoshi shouldn't have been included as part of the 40th. Especially left to the end of the 40th presentation! One more thing, OMG what could it be?? The excitement builds, can't wait, what is it gonna be? Aaaaaaaand it's Yoshi.......WHAT?
Re: Super Mario Galaxy 1 + 2 Prices Are Live, And It's Sticker Shock Time
As I said on the other article, these were £17.99 each on WiiU, it really is a disgusting price. £20-£25 would be an okay price, bumped up a little, without feeling insulting.
Re: Pokémon Legends: Z-A Is Getting DLC Featuring Two Different Mega Raichu
Madness. Game's not out and paid DLC announced. I mean at least wait a little while after release, this is just "We were gonna include it but we knew you suckers would pay for it, so we cut and decided to announce it as DLC. Now, would you kindly give us your money.....please. See, we said please, we are nice"
Re: Super Mario Galaxy 1 & 2 Bundle Confirmed For Switch, Launching October
@1UP_MARIO Yeah I remember that, I missed out as was still using my discs then decided to get them anyway....stupid on my behalf. I actually think they were £17.99 too not £20
Re: Super Mario Galaxy 1 & 2 Bundle Confirmed For Switch, Launching October
£20 on WiiU, £34 on Switch. I have a word for Nintendo about this, but I'll keep it to myself.
They should do it as DLC for All-Stars for £20 to make up for all this
Re: Super Mario Galaxy 1 & 2 Bundle Confirmed For Switch, Launching October
@N00BiSH dude, I have been so hoping they were gonna release 3D Land for the Switch with the 40th. Love that game
Re: Metroid Prime 4: Beyond Finally Gets A Release Date, Open World Confirmed
I really hope this isn't open world. Look forward to more information though. The more I think of the bike the more it just feels a little off. When it first started I thought it was MKW dlc, then as it went on I thought it was a cool little spin off and then the truth.
The direct as a whole makes me wish I didn't watch it, just felt meh when it finished
Re: Super Mario Galaxy 1 & 2 Bundle Confirmed For Switch, Launching October
Will def buy, but really feel burnt due to All Stars. Will love every minute, but will always feel a little bitter
Re: Metroid Prime 4: Beyond Finally Gets A Release Date, Open World Confirmed
Honestly, kinda reduces my hype a little, which has been insane anyway.
Sure it will work amazingly but felt weird seeing the bike.
Still, preordering asap
Re: Round Up: Every "Exciting New Game" From The Acclaim Showcase
GRIDbeat and Hyperyuki both look pretty cool.
I love how the Akklaim logo fits in with each game, nice touch
Re: Opinion: Silksong's Tight Construction Is Exactly What I Need After Too Much Open-World Loafing
I far prefer I tightly structured game. It allows for a perfectly crafted experience that feels more focused on gameplay than plodding along for no reason than time wasting. Now that's certainly not slight against all open world games, whether 2D 0r 3D, there certainly are those that work beautifully, but so many just simply feel like what I'm doing for a large chunk of the time is pointless travelling that feels mundane and doesn't benefit the experience really. I gave up on the fast majority of open world games a while ago, sticking to those that are truly something special. My gameplay has consisted of mainly linear experiences and I'm much happier with my gaming time as a result. Games typically don't last as long, meaning I don't tire of them so quickly and less likely to put aside and never return and as I stated above, you get that perfectly crafted experience. The developers know how things are going to happen and as a result the moment to moment gameplay feels better, flows better and less likely to have those moments of boredom. Much like a perfectly edited movie.
Re: "I Have No Words" - Silksong Fans Are Losing Their Minds Over One Bench
Team Cherry been playing too much Mario Maker in their free time!
It's either gonna be found hilarious or hated with a passion, nice to see in the comments here most find it the former
Re: Talking Point: Nintendo Direct September Predictions - What Do You Hope To See?
Anime Boys Dating - Sexy Halloween Costumes 2.......Okay, I might be fabricating there and not the costumes.
Honestly, just the release date of Metroid Prime Echoes.
Perhaps a surprise Prime 2 and 3 release date or shadow drop.
Super Mario stuff, of course
Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?
I understand what people are saying, but i also see across other medias and a friends in US that love Hollow Knight, that are simply finding this to hard. I was on the phone yesterday to one, a huge Hollow Knight fan who has been eagerly awaiting this and has just been getting frustrated with it.
The talk of accessibility options as being a negative seems unfair to those that really need them. People have commented on artistic vision, but it wouldn't really be compromised so much, it would be compromised if players can't see what the game has to offer. Seems Team Cherry want people to enjoy and see the game fully, hence what they have done so far.
Film has subtitles and descriptive subtitles and audio description so that those of whom struggle can still enjoy the experience, even if not as originally intended. Books have audio versions, for those that don't have the time or indeed vision to sit and read but can still enjoy the story via it being read to them.
It's really sad to hear so much bitchiness to others from either side, it leaves a worse bitter taste in the mouth about Silksong than the subject at hand.
Re: Metroid Prime 4 Rating Spotted On Nintendo's Website
Da da da da daaaaa da
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@Athropos Because Hollow Knight and Silksong have a unique feeling and ambience about them, with stunning world and that is why people want to play it. They may not be competent enough or have the time to spend to keep repeating till they succeed, hence the desire for difficulty options. Options would in no way effect people like you, so there is no problem. What Team Cherry have done here is wrong, that does effect those that like it as it is.
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@user0 yep. I used to love hard games, but nowadays I am content to often play on an easier setting and if I like it enough to replay one day I will bump up the difficulty a little. I keep my difficult games to the likes of TMNT, Ninja Gaiden, Castlvania etc on the NES.
Also, not everyone is a competent gamer and can feel left out when they would like to experience a game that everyone is enjoying. Using an example, a friend of mine actually loved the look of Hollow Knight, but heard so much about it's difficulty he never bought it. You have to wonder how many people felt the same.
Re: "The Most Impressive Switch 2 Port To Date" - Digital Foundry Examines Star Wars Outlaws
That steam deck was really chugging, didn't expect it to be so obvious
Re: Talking Point: What Are You Playing This Weekend? (6th September)
going to try and complete Die Hard (NES). Hopefully, will do so tomorrow, I'm kinda broken today so its going to be rewatching a few Ryukahr's (MM1) and then on to a Seinfeld binge having just binged 30 Rock again
Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games
I think it's important to take into account the sheer number of sales they will make. It's so highly anticipated and was guaranteed to sell a huge amount, most developers can't say the same. At a lower price they are still going to do extremely well out of it and having a small team helps even more.
Re: IO Interactive Stuck Daniel Craig's Head On Agent 47 To Pitch 007 First Light
@ozwally £20 a skin lol, can you imagine!! £140 just to play as each bond, that's movie Bonds only. Include the likes of James Bond Jr, book covers etc and throw in James Pond as well, special bundle £175, what a bargain!!
Re: IO Interactive Stuck Daniel Craig's Head On Agent 47 To Pitch 007 First Light
Shame he couldn't have stayed, as I've said before, not a fan of how this Bond looks.
@ozwally just a select a Bond feature would have be awesome to be honest. Jumping between could make game feel odd or disconnected. Maybe DLC or hidden feature? Fingers crossed.
Re: Review: Adventure Of Samsara (Switch) - Atari's Throwback Metroidvania Embraces Cycles Of Life, Death, And More Death
@nib0 I would like to clarify that what I said wasn't a knock against you putting them in the cons. They absolutely should be there, i was just commenting that they are in fact very retro game design choices.
Re: 007 First Light Is More That Just Spies And Style, Launches March 2026 On Switch 2
It looks okay. Funny enough it reminds me of uncharted and given Bond looks like him (Nathan) its a little weird. Will be interested to see how this turns out, I am a Bond fan, but just not sure on this yet.