Comments 373

Re: Talking Point: What Are You Playing This Weekend? (20th September)

DemonKow

I'll be finishing up Trails into Reverie this weekend, inundated by characters and quartz builds. Its probably the only thing keeping me from hopping straight into Trails in the Sky 1st Chapter immediately to get going on the Liberl arc with a bunch of other folks here. If its your first entry, its going to be a wild ride that's worth your time!

Other than that, I've been making a deliberately slow entry into Silksong to learn the mechanics and not much else, because I remember it being hard to go all in on Hollow Knight before I got the hang of it, because I was dying all the time. It makes it way easier to stick with, especially if they upped the challenge level.

Happy gaming everyone!

Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer

DemonKow

I wonder if it's all engagement bait at this point.

I know it's the way things are these days that products are given to us to sell and there is more time spent on convincing us that this product no one asked for is actually desirable rather than making something that was wanted.

And to echo, the prevailing sentiment is that a corporation is only acting ethically if it maximizes shareholder return (and the economist won a nobel!), so... yeah. Maybe things work differently in Japan.

Re: Talking Point: What Are You Playing This Weekend? (13th September)

DemonKow

My condolences to Gavin for falling into Deepnest. It changes you.

I appear to be late in my playthrough of Trails into Reverie, and of course the series that has its hooks into me introduced my greatest weakness: loot runs. I've seen other procedurally generated dungeons and mostly despised them, but they rarely provide consistent quality loot seen in the Reverie Corridor. Objectively, it's one of the weaker stories, but I'm having fun nonetheless.

I was ordered to rest a bit this weekend, so I'll definitely be getting some time in on that.

Happy gaming everyone!

Re: Talking Point: What Are You Playing This Weekend? (30th August)

DemonKow

I'd be lying if I said all this Silksong talk hasn't inspired me to make another run thru Hollow Knight. My main occupation will be a continuation of Trails into Reverie, a shameless bit of pandering to the folks who just needed one more trip to Crossbell, which describes me accurately. Also a continued mild inching into Cities: Skylines

Other than that, I'll probably be busy doing schoolwork or helping kids with theirs. I'm taking my last required class for credit! Like ever! So that may have to dominate my attention, but that's fine if i can close that out without too much stress.

Happy gaming everyone!

Re: Opinion: Silksong's Big 'Anticlimactic' Premiere Was Absolutely Perfect

DemonKow

They are one of the few studios able to dictate what their terms are, and that was that they had to be happy with the game and it doesn't see the light of day till then. I'm happy they got the opportunity to do so absent the pressure of people who don't even like video games.

Hollow Knight was nearly flawless as it was. Hornet promises some new mechanics from what we already know of her, so I very much agree this was all the news we needed.

Re: Talking Point: What Are You Playing This Weekend? (23rd August)

DemonKow

I'm finishing up on Suikoden I which has been a great handheld play. I had other life things going on when it originally came out, but I can really feel the continuation from the "Golden Age" titles just prior. I still think there are too many characters wedged in for the number of focus actually given to them, but it does feel so ambitious for the day (like playing Legends of Mana in the context).

With Trails in the Sky 1st Chapter on the horizon, I couldn't help myself with Trails into Reverie going at a 50% discount, for which I'm going to shamelessly disregard my backlog. I was thrilled to get a new crack at the Liberl arc as a prequel, because even if I know the broad outcomes, the real draw for Trails is that peripheral plot bubbling up with all the "small world" goings on.

At least this is the plan until the heat breaks. Summer is the new winter.

Happy gaming everyone!

Re: Talking Point: What Are You Playing This Weekend? (16th August)

DemonKow

It's been a busy week as a prelude to busier weeks - which makes it a good thing I'm going a bit lighter in time investment after finishing the fantastic Xenoblade Chronicles X. Right now I'm playing Suikoden I, a curious gap in my "best of" JRPGs experience. I'm also getting a bit of time in on Cities: Skylines in, although I'm really just learning the systems right now.

Also beginning the more serious work for Halloween decorations. I had enough motion sensors to protect the Mona Lisa arrive and we're getting our more advanced applications tested 😁

Happy gaming everyone!

Re: Review: Gradius Origins (Switch) - An Almost-Perfect Package For Shoot 'Em Up Fans

DemonKow

I have some great memories of Life Force from way back when. I can roll it out to my kids but I think they'll just give me the same look as with Mega Man, which is marginally more fun than a hoop with a stick in their eyes.

Staying up late drinking Mountain Dew and blasting Iron Maiden probably is core to the experience. I know they're still receptive to that, so it's something 🙂

Re: Opinion: Metroid II Doesn't Care If Samus Lives Or Dies

DemonKow

That's a hot take, Mr. Walker. I enjoyed the piece. I think it is hard to understate the pre Super Metroid entries as the absolute game design marvels they are working within the extreme limitations of their systems.

I think necessity forced the "you are alone on this planet and if you die here no one will remember" vibe just by the sparseness required to fit it in on an 8-bit cartridge. While the other half of the Metroidvania (Simon's Quest) had some missteps trying to work too much narrative in with very poor clues among townspeople, Samus is alone and no one is here to give you pointers and you work accordingly with that understanding. I honestly think the greater tone of the series flows out of the choices that had to be made here.

Various entries have their stans and I will not wade into that debate here, but I think Metroid still is at it's strongest when it's just Samus against the planet and everything on it. Start shooting blocks till you get off this rock alive, because the cavalry isn't coming.

Re: Talking Point: What Are You Playing This Weekend? (9th August)

DemonKow

Ready to tie a bow on Xenoblade Chronicles X. I've spent more time in Mira than I'd care to admit, and after murdering every life form on it save for Void and Telethia the Endbringer, there's not a lot left to do aside from then wrapping around and one-shotting them. I haven't 100% finished a game like this in a long time. It's been fun.

I'll probably need a lighter game to follow it up instead of XC3 😅. I'm thinking now's a good time to play Throes of the Watchmaker. I had a grand time with Sea of Stars and a quick return to that universe (or an adjacent plot related on) might be fun.

Happy gaming everyone!

Re: Neverway Is A "Nightmarish" Farming RPG From The Pixel Artist Of Celeste

DemonKow

It caught my attention, but it really stood out to one of my older daughters as a cross section of her interests in farming sims, action RPGs, and unholy armies of the damned.

The graphics also really remind me of the vibes of playing Link's Awakening on the Super Game Boy with the inserted four colors that you could set to your liking. What a time to be alive.

Re: Nintendo Indie World Showcase August 2025 - Every Announcement, Game Reveal & Trailer

DemonKow

Of course I have wildly different expectations for an Indie Direct, but I'm way more satisfied with this presentation. Some games I was following that i was excited for, some really interesting ones not on my radar but they are now, and some that aren't for me. And that's great! This seemed to have games for a really diverse set of gamers, and it seems like if you have a niche someone is making a game for it.

I could nitpick, but I think this was a very good swaths of what's available, and Mina the Hollower is more or less the title you'd be seeing unless you haven't been hurt enough and really believed this was going to be the S******g announcement.

Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots

DemonKow

I really hope they get the performance issues sorted out, I have a skeptical eye for that, but I love good game design and Ninja Gaiden has a special place in my heart. I do want to see if this replaces The Messenger as the best Ninja Gaiden game in recent memory*.

  • I know its an entirely different franchise, but felt so much like the joy of 1989 gaming that I think it still counts

Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey

DemonKow

Went ahead and dropped my opinion, for the good it will actually do. I prefer physical but I'm comfortable with digital, and I still can not for the life of me figure out who is actually asking for this. Physical gives you (sorta) persistent ownership, digital is convenient and frequently gets discounts, and the other options provide neither.

I think one thing that never gets rebutted is the "resale" point, which is already possible with physical releases and has been since the 80s. I probably wouldn't even care beyond not purchasing if not for the fact that we are being given a worse experience and being told it is a good thing. Ens***tification claimed the rest of the internet, does it have to come for my single player experience too?

Re: Reaction: Switch 2 Needed A Partner Showcase With Pep; This Wasn't It

DemonKow

To echo the sentiment, you'd think the directs coming out would be planned out to at the very least trickle some reasons to be excited about getting the console they just released. The marquee title here was maybe Monster Hunter Stories and a port of a remake of arguably the least interesting Persona game. I see games I'd love to play on my existing S1, but I was honestly more excited about the release slate of a couple routine months of 2025.

I still am bullish on the S2, but a great DK game, a modestly disappointing MK game, and better performance on some existing titles is not an ideal way to launch. Maybe they' are counting on a strong winter slate to reel in the folks who weren't day 1 buys, but this just seems like a misfire.

Re: Square Enix Is Bringing A Brand New HD-2D RPG To Switch 2 Next Year

DemonKow

Casual observers will mistake this for an Octopath spinoff, the game will be delightful but underperformed S-E's expectations, and they publicly resolve to start no project budgeted less than a billion dollars with the NFT features their fans have been clamoring for.

Seriously tho, I'm pretty excited, but I do expect uneven scripting and more uneven voice acting.

Re: Ninja Gaiden: Ragebound Will "Average" 30fps On Switch

DemonKow

@smoreon 🤣

Honestly, you could claim the first "bullet time" feature was back with Mega Man, when we could factor in the "float" on those disappearing platform sections. You'd just have to make sure you were ready for the "snap" back to regular pacing once an enemy dropped off the screen. We had so many cheap deaths from that, and we were happy to have it! 😉

Seriously tho, I'll go to my grave believing Mega Man II was the high water mark for gaming overall

Re: Ninja Gaiden: Ragebound Will "Average" 30fps On Switch

DemonKow

@ChromaticDracula the wisdom of the ancestors. We put up with games that went single digit with three enemies on screen way back when, stable 30 isn't terrible. If they can't keep it stable with a retro styled game, I'd question the development practices.

Re: Toby Fox Wants To Celebrate 10 Years Of Undertale With Your Memories

DemonKow

I went in blind with guns blazing and killed the Greater Dog and heard talk in the monster village about him supposed to be getting married and I was crushed with guilt. Also, I don't think I've laughed harder at a game than getting a treasure and the message that there are too many dogs in my inventory before finding the Annoying Dog. I thought it played things so differently than games I'd seen up to that point that it reminded me how much they could pull you in with even modest production if done right.

Re: Hyrule Warriors: Age Of Imprisonment Has Been Rated For Switch 2

DemonKow

I'm all for more wacky timelines that dont really line up... in that sense the Legend of Zelda series is basically fanfic of itself so this seems pretty natural plotwise, and bonus points for just going over the top with it.

I'm as big of a defender of the S1 as you'll find, but musou games definitely needed more horsepower than it had to offer. I'm pretty excited.

Re: Nintendo's Official Camera "Attach Rate" With Switch 2 Revealed For US

DemonKow

As much as people poke fun, any sensing device with connectivity and a power source has surveillance potential. I know the EU is at least trying to curtail this, but in most terms of service basically allow free reign for collection in AI training and... "other uses." In the past the processing technology wasn't really suitable to make this useful at scale and now... there are lot of data centers going up everywhere.

Not saying you can't participate or even that people are fools if they do, but those privacy concerns have been pretty emphatically validated and should be considered in your personal risk assessment.

Re: NIS America: Trails Beyond The Horizon Switch 2 Game-Key Card Release Is "Most Beneficial Option" For Fans

DemonKow

I'll pile on!

NIS frequently retails $10 more for their physical copies on the Switch 1 as it is (at least where I am). And this is fine! I think most physical zealots I've seen wouldn't balk at a reasonable surcharge. So the fact that they're insisting this is desired by anyone doesn't check out.

Not sure if this is part of a bigger pressure campaign to give us a product everyone hates because of something buried in the terms of service that is easier to revoke with a keycard than normal digital (embedded ID or something).

Re: Switch Port Specialist Virtuos Confirms 270 Layoffs

DemonKow

It is disquieting to have the "you did your job excwptionally well, we've never been doing better, and also we've had to make some 'hard choices'" in my liesure space beyond the reality of it everywhere else. I do wonder about the long term stagnation moving forward if AAA studios are a meat grinder, AA games are being phased out as not profitable enough, and the indie space is vibrant but tough to break into. People with skills tend to not put up with that for long and move on.

I hope this era isn't just marked as when we ate the golden goose and were done with it.

Re: Random: Shigeru Miyamoto Did Exactly What We Did When Playtesting Donkey Kong Bananza

DemonKow

I was skeptical on "open world" given how some of the other companies do it, but I think this is how culturally ingrained the "I wonder if I can..." attitude that a ridiculous number of players have. I remember this getting rewarded in SMB3, and even more as technology allowed them to start really working that in.

I can see how certain players might not like this, but not every game is for everyone... and that's great! I'm pleased to know there has never been a time in my life that quality games have come out in this density, and the indie space is definitely pushing the bounds of the older genres, if not with the most recognizable IP.

Re: Talking Point: What Are You Playing This Weekend? (19th July)

DemonKow

@Rainz agreed, Hollow Knight definitely tells you what it is early. I think the husk knight near the beginning really gives a rough welcome, although I came back and got the hold of the "kickback" you get in combat. Once I made it to the City of Tears, I was beyond hooked. But I can definitely see why many won't make it that far.

Deepnest I also the place of nightmares once you think youre comfortable comfortable enough 😅

Re: Talking Point: What Are You Playing This Weekend? (19th July)

DemonKow

I am just starting the (original) final chapter in earnest for Xenoblade Chronicles X. After doing nearly every side quest available and every nook and cranny of Mira (still searching for stuffed lobsters 🦞), my team is stronger on the ground than in skells, so I'm probably going to steamroll my way into the extra chapter.

Just surviving a week until a much needed holiday. If it weren't for the ability to just do nothing in particular on this alien planet, I'd have gone crazy over the past couple of months.

Happy gaming everyone!

Re: Rumour: Major Third-Party Devs Reportedly Sitting On Multiple Switch 2 Announcements

DemonKow

I think I'm in the camp of people who are almost certainly getting a Switch 2 but haven't reached that mental threshold of games to make the jump now. Elden Ring, FF7R, and others are definitely building excitement, and there are others like Baldur's Gate 3 that I can't believe wouldn't be coming to Switch 2 even with no announcement so far.

I'm sure this pacing to keep demand steady as production ramps up is not accidental, and not letting first party games get lost in the noise of a mass drop is probably wise if you've got the power to do it.

Re: Talking Point: What Are You Playing This Weekend? (12th July)

DemonKow

After a week out on business back to the life I'm actually working for - everything but the main quest in Xenoblade Chronicles X! Actually time with the family (with Boomerang Fu), rehoming a rehabilitated(!) turtle with a broken shell we found upside down on the road like a koopaling a month ago, and other bits of grass to touch. And chapter 11 of Xenoblade Chronicles X 😅.

Also got AI: The Somnium Files - Nirvana Initiative on sale, which will likely be my wind-down activity. The first was a wild ride, so I'm looking forward to that as well. Also considering grabbing Dreamscaper, because my backlog just isn't long enough.

Happy gaming everyone!

Re: Anniversary: 10 Years After His Passing, Satoru Iwata's Thoughts Are More Relevant Than Ever

DemonKow

At the very least, he fully understood that you can make money while still keeping a legacy. People will not remember the money he made for shareholders, but we obviously do remember him for the decisions he made even in the face of a much less certain time for Nintendo. It's a lot harder to take that kind of stand when the Wii U went belly up and the outlook is bleak, and that's worthy of the respect.

Re: Talking Point: What Are You Playing This Weekend? (5th July)

DemonKow

Continuing on with Xenoblade Chronicles X, meandering my way through at endgame strength but I haven't started chapter 11 yet. Not really through any intentional leveling (beyond synthesizing EXP boosts early), just ridiculous amounts of wandering. Xenoblade games are wonderful in how much you can just go do more fun things while the world needs saving, and X stepped it up a notch. I've got enough goals and deadlines in real life without having to worry about the moon falling if I'm not able to stay on task. Not that Majora's Mask isn't a great game.

Happy gaming everyone!

Re: Talking Point: What Are You Playing This Weekend? (28th June)

DemonKow

My self insert character has now become destroyer of worlds in Xenoblade Chronicles X as we follow that scamp Mia in her misadventures between rounds of picking fights with ultrafaunae. I'm not sure if I'm super inclined to run to the endgame and face that thing or just wrap it up. It's a Xenoblade game, I don't need a plan!

Other than that, I might dabble with a few rounds of Dorfromantik or increasingly wild Ultimate Chicken Horse with my daughter.

Happy gaming everyone!

Re: Chained Echoes 'Ashes Of Elrant' DLC Arrives On Switch In August

DemonKow

@BenAV I thought it had a neat plot twist with the stretch that bears the games namesake, but agree that characters never really click. I also really enjoyed ground combat, but the forced mech battles got a little tedious as the game went on.

It wasn't life changing but it it was an indie game punching above its weight class for sure.

Re: Talking Point: What Are You Playing This Weekend? (21st June)

DemonKow

Almost exclusively playing Xenoblade Chronicles X still and hitting nearly every sidequest along the way. I'm not sure why y1oud play Xenoblade games if you weren't so inclined. Still having fun, although I probably should go find that Lifehold sometime. I'm actually somewhat underwhelmed by mech combat, as I've built my party strong enough that it's less cumbersome to just park and fight on the ground for nearly all encounters.

Eyeballing the Switch 2 lineup. I haven't really had that one game that's driving me to upgrade, although I am interested in a number of titles. I realized that for all your acclaimed releases, the one announcement that would get me to jump immediately would be Stranger of Paradise. I really do want to get around to Elden Ring and such, but I'd rather play a game about going to kill Chaos that fully leans into camp. Not Deadly Premonition level goofiness, but I do like things that understand how silly they are.

Happy gaming everyone!

Re: Talking Point: What Are You Playing This Weekend? (14th June)

DemonKow

I just got my skell in Xenoblade Chronicles X which is surprisingly a non event beyond some improved exploration with Hreslveg. The first thing I did was go punch a millesaur and then realized I was enjoying ground combat more. Maybe I'll feel differently with a flight module.

Happy gaming everyone!

Re: Talking Point: What Are You Playing This Weekend? - Nintendo Switch 2 Edition (7th June)

DemonKow

I was (very) briefly playing the most popular game on Nintendolife. But it seems Xenoblade Chronicles X is last week's news. I used to be with it, but then they changed what it was. Now what I'm with isn't it anymore.

But srsly, happy so many people got flooded with a new console generation and the games coming with it. It's a good day for Nintendo fans.

Happy gaming everyone!