As the release of Wii U approaches, much focus seems to be on its technical capabilities, particularly its graphical prowess. Comments from anonymous developers that Wii U is less powerful than PS3 and Xbox 360 have raised the issue about how capable the machine 'needs' to be in terms of the graphics it's producing: we've already questioned whether the system's power is really that important.
Nintendo of America has now weighed in with a few carefully chosen words, which come as little surprise to those who've been gaming on a Wii for the past five years.
We do not focus on technology specs. We understand that people like to dissect graphics and processing power, but the experience of playing will always be more important than raw numbers.
This is the same line that Nintendo has used when questioned about the modest graphical capabilities of Wii, so it can't be argued that this philosophy is unexpected or new. Later this year we can all find out for ourselves whether the Wii U's package of experience and visual flair is enough to satisfy our appetites, but it's an approach that's worked for the company before now.