User Profile

TromboneGamer

TromboneGamer

Passionate. But not Perfect

Male, United States

Joined:
Tue 20th September, 2011

Recent Comments

TromboneGamer

#4

TromboneGamer commented on Dylan Cuthbert of Q-Games - Nintendo and Wii U...:

Holy crap that's a great idea. There was no new Nintendo IP on the wii except for the titles that incorporated "Wii" into the name such as Wii Party. If there were to be a new face in Nintendo's roster I'm sure it could be used as a face to attract people to the struggling Wii U as well. A character that really takes advantage of what the system has to offer.

TromboneGamer

#5

TromboneGamer commented on Wii U Owners Shunned Again As Warner Refuses T...:

Seeing as how BO2 didn't get ANY DLC either well it seems that 3rd parties don't trust conumers AT ALL to continue supporting their games after release. Now if DLC wasn't a big part of games today I wouldn't bother saying anything, but according to the market it actually is.

TromboneGamer

#12

TromboneGamer commented on Talking Point: Playing it Safe in Big-Budget C...:

@mudjo Presumably a game made by a large development team. Ubisoft has studios all around the world and companies like it and Activision have "smaller" studios do work on their big budget titles as well. A lot of talent, research, and the money for it go into a AAA title. In the end the consumer decides if it was worth the while though.

TromboneGamer

#15

TromboneGamer commented on Talking Point: The Positive Power of Gaming:

Entertainment and art in all forms of media are judged by anyone with a righteous and passionate mind (which should be any human being of reason). Everyone has their reasons and both fortunately and unfortunately people are not usually and easily changed.

TromboneGamer

#16

TromboneGamer commented on Interview: Reinventing Castlevania For A New H...:

Only complaint I had with the demo was the tolerable, but noticeably "low" framerate. Great game design and feel- my impressions as a newcomer to the series. I feel like I should play from the beginning as they may be old the first game at least looks appealing enough to play through and get a feel for the origins of the series.

TromboneGamer

#17

TromboneGamer commented on Capcom Seeks a Western "Breakthrough" With Mon...:

I cannot stress enough to newcomers that you're ticket of entry will seem so much more expensive when you're not playing with friends or other knowledgeable hunters. They almost NEED to play with others. The thing is, who is going to tell them that?

TromboneGamer

#26

TromboneGamer commented on Nintendo: "Experience of Playing", Not Tech Sp...:

I believe that the Wii U's success will be based almost entirely on it's ability to compete with the competitors power. This generation will not be based on how it's controls work and apply to the games (it would be quite difficult to appeal to the core gamers this way). I love the 1st party games, but if they want more people to be dedicated tot he system it will need the power to run as many next-gen games as possible or we'll have another Wii situation on our hands. The wii wasn't bad and I loved the care that went into it's best games, but to be honest I want the Wii U to be better than it's predecessor as much as it can be.

TromboneGamer

#27

TromboneGamer commented on Kid Icarus: Uprising 3D Screenshots Swoop Into...:

To be honest I'm worried that the multiplayer component is going to be glitched to all hell. I mean with weapons and other objects with no "collisioning" just screams map faults (to my eyes anywho) and Nintendo would probably feel like fixing it would "Be unfair to certain players." I hope the MP component is fun and reliable, but I feel nintendo doesn't exactly know how to handle online play just yet. I'm not worried about the SP though other than atrocious Dialogue.

TromboneGamer

#39

TromboneGamer commented on Review: Call of Duty: Modern Warfare 3 (Wii):

Been a faithful CoD wii player since WaW. I am really enjoying MW3 and the patch for lag shooting has just gone through which highly pleases me. The thing that dissapoints me most is not having 12 player lobbies. It's still a tad hard to keep the action going with a smaller player count than the other consoles. On a lesser not from what I've seen camos are still not visible on player characters[another player's camo is not visible from your perspective without actually picking the weapon up from the ground] and can only be seen from First person perspective... suppose that's not any big deal by any means, but it would be nice to show off the camos to other players you earn like Reflex was capable of.

TromboneGamer

#42

TromboneGamer commented on Review: Cave Story 3D (3DS):

Have the wiiware version and it's a most certainly interesting and challenging title albeit short. Not really interested in buying @$40. Might pick it up when it hit's $20 or less.

TromboneGamer

#44

TromboneGamer commented on Ubisoft: "Nobody Proved Wii Does FPS Controls ...:

I'm so used to motion controls now that my dual analog skills have suffered severely. I fall at the hands of those that stuck with classics even with wiimote in hand. I do like motion controls better even though it doesn't really "deepen" the experience much.