Comments 108

Re: Poll: How Many New Games Do You Buy In A Year?

topher6490

Yeah, I buy nearly every Nintendo release, plus plenty of others. This month alone I'm buyint 8 games. Would've been 9 if Borderlands 4 wouldn't have gotten delayed. They're not all $70 games, but still... definitely 12+ a year.

Re: Review: Operation Night Strikers (Switch) - M2 Does It Again With This Taito-Themed Collection

topher6490

For further clarification on games that don't have gyro controls, it's the Famicom & NES versions of Operation Wolf and the SNES version of Operation Thunderbolt.

Not sure why this is, honestly. The SMS version of Operation Wolf and Space Gun do have gyro controls to mimic the SEGA's Light Phaser, so I'm don't really understand why the other games don't have them to mimic the NES Zapper. They do all have USB mouse controls, though.

Maybe they'll get patched in at a later date.

It's an awesome collection, regardless! But if you're buying digital and are on the fence about the console version DLC, if gyro controls are important to you, you might wanna hold off.

Re: Bubsy In: The Purrfect Collection Slinks Onto Switch This September

topher6490

Bubsy 1 is a perfectly serviceable game with some great animations and a kick-ass soundtrack.

Bubsy 2 is a game that suffers from too much ambition, but certainly isn't "bad."

Bubsy 3D is legitimately terrible.

Never played Fractured Furry Tales.

I will be buying this day 1 to replay through the first game and try out FFT.

Re: Poll: Has Donkey Kong Bananza Made You Feel Ill?

topher6490

Yep, stayed up 'til midnight to play it at launch and had to quit playing a half hour in because I got cold & sweaty along with a headache and felt like I was going to throw up. Still felt like it when I woke up for work. On my way home, I stopped picked up some Dramamine. I now pop two of them before I play it for the first time each day.

I'm 20+ hours in now, at Sublayer 1200 and done 100% of everything you can do up to that point. Not really enjoying it all that much, though. Way too much emphasis on destroying and not nearly enough on platforming. None of the challenges are uh... challenging. Would've much rather been swinging from vines, as well as riding mine carts and launching out of barrels for platforming purposes, not teleporting to another part of the map purposes.

Re: Front Mission 3: Remake Appears To Replace 2D Art Assets With Generative AI

topher6490

@LastFootnote You are 100% correct. I know there's a lot of comparisons when it came to the visuals on how besides the resolution, the HD version actually had less visual effects than the 3DS version, so I just assumed the multiplayer issue was something also introduced by Forever.

Well, I guess now I kind of fault Nintendo for not catching Monster's mistake and ensuring Forever didn't make the same mistake in the HD version.

Re: Front Mission 3: Remake Appears To Replace 2D Art Assets With Generative AI

topher6490

@EarthboundBenjy Square Enix didn't develop or publish this. They simply licensed out the Front Mission IP to Forever Enterainment, who have used it to churn out three pretty awful remakes developed by different studios.

I really hope Nintendo finds a way to dissolve whatever agreement they have with Forever. While DKCR is a pretty perfect game and hard to mess up if all you have to do is make things less jaggy, they still managed to ***** it up by messing up the multiplayer. Luckily no one I know enjoys the difficulty of Retro's DKC besides me, so it didn't affect my enjoyment of the game. But I don't want them to have another chance to screw up another great Nintendo game or IP.

Forever Entertainment is trash.

Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"

topher6490

lol, we all know who "However, one unnamed publisher described initial sales as "below our lowest estimates", despite remarkably strong hardware sales." is.

Why didn't our HD Remaster of a 13 year old 3DS game with next to no improvements beyond visuals sell like hotcakes?

I love Square Enix, but they're a little dumb.

I guess I should clarifiy, however, that I did buy Bravely Default: Flying Fairy HD Remaster...

Re: Review: Capcom Fighting Collection 2 (Switch) - A Cracking Collection Of Top-Class Arcade Fighters

topher6490

"All the games included in Capcom Fighting Collection 2 are straight-up arcade ports, so you do lose any adventure modes, items shops, and other single-player content that was added to console ports. But listen, that's a good thing. The arcade versions, especially with the likes of the SNK and Street Fighter games, are superior and worth ditching stuff for. Less latency, faster, harder opponents and far better looks in terms of keeping it retro-for-real."

What a garbage take. Let's celebrate Capcom being lazy. Like it would be unfathomable to include arcade and console versions of these games. Konami barely remembers how to make games and still somehow manages to do this in their collections.

Re: Shuhei Yoshida On Higher Switch 2 Game Prices: "It Was Going To Happen Eventually"

topher6490

While I'd love to still pay $60, games getting bumped up tp $80 might be a blessing in disguise for me.

I have purchased over 1,000 games on Switch, and really only enjoy maybe 1/5 of them. I own every Nintendo published game on Switch except for DC Super Hero Girls and Pokemon Mystery Dungeon. I spent $60 on so many games that I thought looked interesting and then simply deleted an hour or two later simply because I didn't enjoy them as much as I'd hoped.

At $80, I'm hoping I'll think more before purchasing. I'd rather spend $80 on 20 games I love than $60 on 100 games, of which only 20 I loved.

Also, Donkey Kong Bananza is $70, so it doesn't sound like every big Nintendo game is going to be $80.

Re: Nintendo Switch Hardware Sales Pass 150 Million, With PS2's Record Still A Way Off

topher6490

I'm not understanding how it looks like the Switch won't sell more than 160 million units. They sold almost 5 million last quarter, and likely have at least two quarters left to report before Switch 2 comes out. Not to mention they aren't just gonna remove it from shelves once the Switch 2 comes out. The new 2DS XL was still being sold three years after the Switch came out.

There's almost no conceivable way it doesn't pass PS2 sales. What's crazy is it's achieved these sales without ever the price ever permanently dropping. It goes on sale for holidays or gets bundled with games, but every Switch model still retails for it's launch price.

Re: Dragon Quest XI S To Be Temporarily Unavailable On The Swich eShop

topher6490

A bit odd. Others like Octopath Traveler and Triangle Strategy (and probably Live A Live at some point) were due to Square Enix taking over publishing duty from Nintendo. But Dragon Quest XI S was published by Square Enix at launch on Switch.

EDIT: Nope, OdnetninAges is correct. Nintendo did publish it internationally. So business as usual. Have Builders 1 & 2 been switched over to Square Enix yet?