This is the time of the year when I will get yelled at for leaving nothing for family to buy me for Christmas, if I buy more games for myself. So Brothership will be added to my Christmas list. Which is fine because I need to catch up with my purchased games.
I haven't played the game. Hopefully I will have time on Sunday to play it.
As stupid as it sounds, I'm a little scared to play it. TotK was so unenjoyable, and I'm seeing many of my same problems in EoW. Hopefully, it's better, but I'm going in with low expectations.
@HeadPirate That is a very interesting and informative explanation. Thank you.
Many of those games I never thought of as indie, just single A games, but his leads me to question my mental picture of an indie studio (or developer). I always thought of an indie developer as a part time hobbyist, someone (or a small group) making a game in their free time.
Until we know what The Pokémon Company is accusing Pocketpair of stealing, then there isn't much to discuss. If TPC like the Nemesis system, or mini-games on loading screens; then TPC is being shady and should be in the wrong. Regardless of whether they're in the legal right or wrong. On the other hand, if Pocketpair has taken code for game assets from other pokémon games then they are (and should be) screwed.
That said reading Pocketpair's response feels disingenuous and shady.
"Pocketpair is a small indie game company based in Tokyo."
Any studio that has a project with a budget in millions does not deserve to call itself an indie game company. They are a single A or a double AA studio.
"However, we will do our utmost for our fans, and to ensure that indie game developers are not hindered or discouraged from pursuing their creative ideas."
Again if feels disgusting to see Pocketpair comparing themselves to an indie studio making a passion project. They have released multiple games into Early Access. They have abandoned one of them, and they have finished none of them.
Unless Switch 2 is going to have a holiday release, I'm not expecting any Switch 2 news until after the holiday season. Consumers would hold off on buying more Switches (and related games) this holiday if they knew Switch 2 was releasing in March.
I was interested in it at first but after seeing it in the direct, and how cash-grabby other Lord of the rings properties have been. I am no longer interested in the game.
This doesn't seem like a big deal. It's just the plastic button covers, and springy mat. But if you usually have a problem, it's usually with the electronic components, not the plastic covers.
@NFrealinkling I didn't care for Off the Hook until Octo Expansion came out in Splatwon. But then again I usually try to skip the news broadcasts, even when the games won't let you.
You asked "Do you think Summer Game Fest needs Nintendo?". You should be asking, does Nintendo need Summer Game Fest?
And the answer, to me, is a clear NO. Nintendo's presence would elevate SGF but I don't see it offering any benefit to Nintendo. We already have the Nintendo Direct.
I'm an older Fire Emblem, and I am not a big fan of all the social additions to the series. I felt like all the additions in Three Houses took away from the core turn-based combat gameplay.
Engage made it worse by making the social systems feel more like busy work, and little to do with the core gameplay or character building. It wasn't helped by the fanfiction-esc story. It ended up being the first Fire Emblem game that didn't finish.
My feelings about TotK can be summed up in one word: disappointed. It's still a good open world game, and an ok Zelda game. And this may be my fault, but it didn't live up to the hype.
Most of the new features were disappointing.
The Great Sky Island was an impressive tutorial area, but outside of the two dungeons there isn't much else in the sky except a few copy and pasted archipelagos.
The Depths is interesting and atmospheric at first, but repeated trips reveals how empty and barren the place is. The entire plane exists just to justify the grind for zoniate to fill the energy well.
The Ultrahand was not something I personally wanted, or would want, in a Zelda game. It was fun at first, but quickly became repetitive and tedious.
Not to forget how clunky the menu navigation is, how awkward the sage abilities are to use, how they wrote a linear story for a nonlinear game, what happened to the ancient Sheikah technology, who stole all of Link's wardrobe or why no one remembers what Link did a few years ago in BotW.
There were some improvements to the game. The new dungeons in ToTk are better than the ones in BotW. I like how the sage abilities had a short cooldown between single uses, instead of a long cooldown after the third usage. It was nice to see a little more enemy variety.
TotK was the first Zelda game that I have only beaten once. Most Zelda games I have beaten multiple times, sometimes restarting the game immediately after beating it. Within the first year of BotW's release, I beat the game three times: once normally, once on hard mode, and once as a three heart run. One year after TotK's release, I've beaten the game once, and I still have no desire to replay the game.
The problem I have with the subscription model is that when gamers start switching we will see the same problems in the TV streaming market. Every publisher will want their own subscription. And you will need a half dozen different subscriptions to play all the games you want. Or you will have to constantly cancel subscriptions and start other subscriptions. Or you just buy the individual games that you want to play.
I love Dragon Warrior Monsters. I will buy the game, because nothing has scratched that same itch. But man, that demo was rough. It looked like a mediocre GameCube game.
I have played the demo. I simultaneously loved and was disappointed in the demo. The game looks like a mid-2000s game. But the gameplay was all the fun a Dragon Warrior Monsters game.
My brother wants to play Tears of the Kingdom, but doesn't want to feel like he would be taking the switch away from me. So this is an easy answer. Let him take my Switch and I upgrade to the new model.
I picked this game up on Steam a few years ago. Unfortunately I was never able to get it running properly. So I'm excited for the opportunity to actually play this game.
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Re: Mario & Luigi: Brothership Version 1.0.1 Now Available, Here Are The Full Patch Notes
The game seemed too slow and repetitive. I dropped it shortly before the second lighthouse.
Re: Mario & Luigi: Brothership Version 1.0.1 Now Available, Here Are The Full Patch Notes
@N00BiSH This throws me off so much during combat. It feels unnatural, even though it's the default menu navigation.
Re: Can You Name These Zelda: Majora's Mask Masks?
Calling the blast mask, the bomb mask is purely my own stupidity.
But the troupe leader's mask is just cruel. None of them felt right because it is the CIRCUS LEADER'S MASK!
Re: Star Fox-Inspired Space Shooter 'FUR Squadron' Is Getting A Switch 2 Sequel This Year
Personally this looks too close to StarFox. It turns me off the game. It prefer games to do their own thing, rather than be an off-brand product.
Re: Zelda: Echoes Of Wisdom Devs Explain The Method Behind The Menu Madness
If it takes you a full playthrough to "get" the menu navigation, then that is bad menu design.
Re: Poll: So, Will You Be Getting Mario & Luigi: Brothership?
This is the time of the year when I will get yelled at for leaving nothing for family to buy me for Christmas, if I buy more games for myself. So Brothership will be added to my Christmas list. Which is fine because I need to catch up with my purchased games.
Re: New Pokémon Build-A-Bear Now Available
You know. I like Cubone, they have one of my favorite designs and lore. But in no way is a plushie worth $70.
Re: Poll: Are You Bothered By The Frame Rate In Zelda: Echoes Of Wisdom?
I haven't played the game. Hopefully I will have time on Sunday to play it.
As stupid as it sounds, I'm a little scared to play it. TotK was so unenjoyable, and I'm seeing many of my same problems in EoW. Hopefully, it's better, but I'm going in with low expectations.
Re: Zelda: Echoes Of Wisdom's Map Is Eight Times The Size Of Link's Awakening's
Whenever I see a game boasting about how large the map is, I always get worried. I don't want a big map I want a dense map.
I am hopeful that the new Zelda game will be good. But after TotK, I am not excited for this new direction Zelda is heading.
Re: PowerWash Simulator's New Paid DLC Will Let You Scrub Shrek's Swamp Next Month
@JohnnyMind I feel like the indie label has become meaningless over this past decade.
Re: Palworld Developer Responds To Nintendo Lawsuit
@HeadPirate That is a very interesting and informative explanation. Thank you.
Many of those games I never thought of as indie, just single A games, but his leads me to question my mental picture of an indie studio (or developer). I always thought of an indie developer as a part time hobbyist, someone (or a small group) making a game in their free time.
Re: Palworld Developer Responds To Nintendo Lawsuit
Until we know what The Pokémon Company is accusing Pocketpair of stealing, then there isn't much to discuss. If TPC like the Nemesis system, or mini-games on loading screens; then TPC is being shady and should be in the wrong. Regardless of whether they're in the legal right or wrong. On the other hand, if Pocketpair has taken code for game assets from other pokémon games then they are (and should be) screwed.
That said reading Pocketpair's response feels disingenuous and shady.
"Pocketpair is a small indie game company based in Tokyo."
Any studio that has a project with a budget in millions does not deserve to call itself an indie game company. They are a single A or a double AA studio.
"However, we will do our utmost for our fans, and to ensure that indie game developers are not hindered or discouraged from pursuing their creative ideas."
Again if feels disgusting to see Pocketpair comparing themselves to an indie studio making a passion project. They have released multiple games into Early Access. They have abandoned one of them, and they have finished none of them.
Re: Poll: With 'Switch 2' Rumours Swirling, Will There Be A September Direct This Year?
Unless Switch 2 is going to have a holiday release, I'm not expecting any Switch 2 news until after the holiday season. Consumers would hold off on buying more Switches (and related games) this holiday if they knew Switch 2 was releasing in March.
Re: 'Tales Of The Shire: A Lord Of The Rings Game' Is Getting A 'Hobbit Day' Showcase
I was interested in it at first but after seeing it in the direct, and how cash-grabby other Lord of the rings properties have been. I am no longer interested in the game.
Re: Stardew Valley May Get A Crossover With Fortnite If ConcernedApe Gets His Way
I never played Fortnite, so I don't care. But I understand from a marketing standpoint that it would be help Fortnite to sell a few more copies.
Re: Poll: Which Is Your Favourite Nintendo Game Cartridge Design?
Nostalgia is definitely crowding my decision. N64 carts for the win! You have the love the tombstone like design.
Re: Poll: Do You Prefer Fire Emblem: Three Houses Or Engage?
Three Houses was better than Engage. But I would still prefer that the developers pull back on the social sim elements.
Re: Random: Nintendo's New 'Button Collection' Toys Can Be Used For Real Controller Repairs
This doesn't seem like a big deal. It's just the plastic button covers, and springy mat. But if you usually have a problem, it's usually with the electronic components, not the plastic covers.
Re: Random: Nintendo Interviews Splatoon's "Great Big Three" Idol Groups
@NFrealinkling I didn't care for Off the Hook until Octo Expansion came out in Splatwon. But then again I usually try to skip the news broadcasts, even when the games won't let you.
Re: Crocs And Pokémon Are Teaming Up Again With Four New Designs
The last time I wore Crocs, I twisted my ankle, tore two ligaments, and needed 3 months of physical therapy. No thank you.
Re: Talking Point: Is Summer Game Fest Really Missing Nintendo's Presence?
You asked "Do you think Summer Game Fest needs Nintendo?". You should be asking, does Nintendo need Summer Game Fest?
And the answer, to me, is a clear NO. Nintendo's presence would elevate SGF but I don't see it offering any benefit to Nintendo. We already have the Nintendo Direct.
Re: Trophies For 'Beyond Good & Evil' May Indicate Upcoming Launch
I bought the steam port a few years ago. Sadly, I can't get it to run properly; so I will be glad to pick a remaster of the game.
Re: Talking Point: Would You Want Quality And Performance Options For Nintendo's 'Switch 2' Games?
I don't care about resolution or 60 fps, I just want a stable frame rate.
Re: Poll: What Review Score Would You Give Paper Mario: The Thousand-Year Door?
It's the first time I played the game. And I'm having a blast. I wish I played it when it came out on the GameCube.
Re: Soapbox: Fire Emblem’s Future May Not Be In Turn-Based Combat
I'm an older Fire Emblem, and I am not a big fan of all the social additions to the series. I felt like all the additions in Three Houses took away from the core turn-based combat gameplay.
Engage made it worse by making the social systems feel more like busy work, and little to do with the core gameplay or character building. It wasn't helped by the fanfiction-esc story. It ended up being the first Fire Emblem game that didn't finish.
Re: Video: One Year Later, Our Video Team Share Their Thoughts On Zelda: TOTK
My feelings about TotK can be summed up in one word: disappointed. It's still a good open world game, and an ok Zelda game. And this may be my fault, but it didn't live up to the hype.
Most of the new features were disappointing.
The Great Sky Island was an impressive tutorial area, but outside of the two dungeons there isn't much else in the sky except a few copy and pasted archipelagos.
The Depths is interesting and atmospheric at first, but repeated trips reveals how empty and barren the place is. The entire plane exists just to justify the grind for zoniate to fill the energy well.
The Ultrahand was not something I personally wanted, or would want, in a Zelda game. It was fun at first, but quickly became repetitive and tedious.
Not to forget how clunky the menu navigation is, how awkward the sage abilities are to use, how they wrote a linear story for a nonlinear game, what happened to the ancient Sheikah technology, who stole all of Link's wardrobe or why no one remembers what Link did a few years ago in BotW.
There were some improvements to the game. The new dungeons in ToTk are better than the ones in BotW. I like how the sage abilities had a short cooldown between single uses, instead of a long cooldown after the third usage. It was nice to see a little more enemy variety.
TotK was the first Zelda game that I have only beaten once. Most Zelda games I have beaten multiple times, sometimes restarting the game immediately after beating it. Within the first year of BotW's release, I beat the game three times: once normally, once on hard mode, and once as a three heart run. One year after TotK's release, I've beaten the game once, and I still have no desire to replay the game.
Re: Talking Point: Which Games Were Just The Perfect Length?
Portal and Portal 2 are a great example of one game being the perfect length and a the other game just dragging on.
I feel that too many games these days just drag on. Tears of the Kingdom, Horizon: Zero Dawn, and Witcher 3 all just dragged on for too long.
Besides Portal, It's mostly indie games that are the perfect length, such as Cavern of Dreams, Lil Gator Game,
Re: Poll: Are You Bothered By The Frame Rate For Paper Mario: TTYD On Switch?
I would prefer a stable framerate to either 30 or 60 fps.
Re: Splatoon 3's Next Splatfest Is All About The End Of The World
Considering how many times I have heard that the world is ending, I would probably not believe it and continue on with my life as normal.
Re: Poll: What Did You Think Of The Demo For Mario Vs. Donkey Kong?
The demo is too short. It makes me feel like that game itself will be very short.
Re: Random: Japanese Celebs Reportedly Told "Not To Mention" Palworld To Avoid Damaging Pokémon Relations
@Lizuka No game that has a budget over 1 million dollars should be considered an indie game.
Re: Metroid Prime 4 Development Updates Seemingly Discovered
@stevep It could be dual release.
Re: Metroid Prime 4 Development Updates Seemingly Discovered
At this point Metroid Prime 4 will be a launch title for the Nintendo Switch 2.
Re: Square Enix To Slim Down Its Gaming Lineup To Ensure Higher Quality
I hope this doesn't mean the Dragon Quest Monsters will go back in the closet for another decade.
Re: Players Need To Start "Feeling Comfortable" With Not Owning Games, Says Ubisoft Subs Boss
The problem I have with the subscription model is that when gamers start switching we will see the same problems in the TV streaming market. Every publisher will want their own subscription. And you will need a half dozen different subscriptions to play all the games you want. Or you will have to constantly cancel subscriptions and start other subscriptions. Or you just buy the individual games that you want to play.
Re: Princess Peach: Showtime! Has Been Rated For Nintendo Switch
I still haven't heard enough from the game to make a decision yet. In the meantime, it's still in my radar.
Re: Fortnite's Dev Really Wants A Crossover With Nintendo But Hasn't Had Any Luck
@Pod I thought Splatoon already showed Nintendo the success shooters could have.
Re: Fortnite's Dev Really Wants A Crossover With Nintendo But Hasn't Had Any Luck
I don't care about Fortnite. So I have no interest in Nintendo characters being apart of Fortnite, or staying out of the game.
I think Nintendo characters being in Fortnite would be a big win for Epic games and offer little to Nintendo.
Re: The First Review For Dragon Quest Monsters: The Dark Prince Is In
@Nidorom fusing monsters and letting the monsters pick their moves is classic Dragon Warrior Monsters gameplay.
Re: The First Review For Dragon Quest Monsters: The Dark Prince Is In
I love Dragon Warrior Monsters. I will buy the game, because nothing has scratched that same itch. But man, that demo was rough. It looked like a mediocre GameCube game.
Re: Video: Dragon Quest Monsters: The Dark Prince - Gameplay Introduction
I have played the demo. I simultaneously loved and was disappointed in the demo. The game looks like a mid-2000s game. But the gameplay was all the fun a Dragon Warrior Monsters game.
Re: Talking Point: If 'Switch 2' Is Backwards Compatible, What Will You Do With Your Switch?
My brother wants to play Tears of the Kingdom, but doesn't want to feel like he would be taking the switch away from me. So this is an easy answer. Let him take my Switch and I upgrade to the new model.
Re: Surprise! Nintendo Is Officially Working On A Live-Action Legend Of Zelda Movie
I'd rather hear about a new game. A videogame receiving a movie adaptation always seems like a step back.
That said. I am a Zelda fanboy. (My puppy is named Zelda after all.) So I will most likely see the movie.
Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'
Reading the f-words in the CEO's quote, just lowered my opinion of this company.
Re: Talking Point: Zelda: Tears Of The Kingdom DLC - What Would You Have Liked To See?
I really wanted some underwater sections in TotK. Sadly we didn't get any.
Re: Stardew Valley's Official Cookbook Features More Than 50 Delightful Recipes, Pre-Orders Now Live
It will arrive at the perfect time for my sister's birthday.
Re: Beyond Good And Evil 20th Anniversary Edition Has Been Rated For Switch
I picked this game up on Steam a few years ago. Unfortunately I was never able to get it running properly. So I'm excited for the opportunity to actually play this game.
Re: Stardew Valley Creator Reveals New Details About Version 1.6
@Rhaoulos 150 hours?! Those are rookie numbers! I easily have over 500 hours in this game, and I'm excited to go back to play again.
Re: Feature: The 15 Best Zelda Bosses, Ranked
I am a bit disappointed to not see Goht on the list. It was so much fun chasing him down as a Goron, and bashing into him.
Re: Penny's Big Breakaway Is A Gorgeous 3D Platformer From The Sonic Mania Team
Anytime I see a new 3D platformer I get excited. I'm still going to wait for the reviews and see how the game turns out. But it's on my radar.