Comments 2,326

Re: Trace Memory, Hotel Dusk Writer's New Adventure Game Blows Past Crowd-Funding Goal

rushiosan

@Kaspari_Villalobos You mean the same fictional videogames that should hit the news whenever a school shooting happens, and make parents assume gaming is all about guns & violence? Sure, they're all harmless.

We've got enough Neo-nazi scum in the world, no need to have buzzwords like "Hitler's Legacy" in our social media newsfeed. This bulls**t should have been banned before the campaign ended, regardless of the game's plot being the opposite of what we expect. If you don't get the point here, I feel sorry for ya.

Re: Feature: Harvest Moon 64’s Relationship With Alcohol, The "Magic Liquid" Of Flowerbud Village

rushiosan

@Goat_FromBOTW Censorship for such subjects remain as strong as it ever was. For some reason guns and other military themes are okay in the west if you look at mainstream titles aimed for the same audience, not only Fortnite.

I just find it funny how often gun culture is seen as "cool" while people lose their minds if a bottle of alcohol is pictured in any piece of media.

Re: Video: Can You Take A Horse To The Sky Islands In Zelda: Tears Of The Kingdom? We Find Out

rushiosan

@Kilroy It's a franchise well known for its inventive level design and puzzles, and now both of those highs have been reduced to a wide space filled with repetitive content (also applies to quests) and gimmicks that allow you to build and climb a structure. There are fewer unique enemies than ever, but the map is almost twice as big, filled with caves, shrines and lost koroks. What's the point of making everything so large then?

In regard of soulslike games, Elden Ring has lots of copy-pasted content as well if you deviate to explore, but the main path is rock solid. 80 hours rock solid. TotK is, for the most part, a worse, bloated version of BotW, sometimes too familiar for its own good.

Re: Video: Can You Take A Horse To The Sky Islands In Zelda: Tears Of The Kingdom? We Find Out

rushiosan

@Kilroy I had some rough moments when playing BotW's Hard Mode, some places felt way above my current armor/health setup, but nothing compares to the displaced nature of TotK's combat, enemy placement, scaling etc etc, which frequently forces you through Ultrahand or Fuse abilities to progress. The problem? They're pretty bad gimmicks, involving poor camera control, constant inventory/resources management that lack proper refinement. Durability was a mistake from the start and now it requires extra steps to achieve the same results against (even worse) damage sponge enemies. Lots of important stuff (even shops!) are now locked behind fetch quests.

Re: Forever Entertainment Hints At New Remake Announcement In 2023

rushiosan

@Vriess Same here, I grew up with those games. I still own a copy of Orta and its Panzer Dragoon (Saturn original) port, and I gotta say nothing beats a proper HD remaster. The remake has some neat bells 'n whistles but it's not very faithful, both gameplay-wise and visually, so again, for me it was a pointless effort since it took so damn long to have a playable, bug-free product that remains inferior to the original. This "release now, fix later" approach is unacceptable.