This comes after good sales of the previous title, and releasing as DLC would kill the profits. There's no world where 6 years of development makes sense for such a barebones sequel.
@Kaspari_Villalobos You mean the same fictional videogames that should hit the news whenever a school shooting happens, and make parents assume gaming is all about guns & violence? Sure, they're all harmless.
We've got enough Neo-nazi scum in the world, no need to have buzzwords like "Hitler's Legacy" in our social media newsfeed. This bulls**t should have been banned before the campaign ended, regardless of the game's plot being the opposite of what we expect. If you don't get the point here, I feel sorry for ya.
Not gonna lie... it ran dry pretty fast. Pretty barebones "survival" mode and new characters that don't feel different from the rest of the roster. Half of the gem unlocks are just... skins? Really?
@theModestMouse 'Murica and their obsession to invade and kill everyone with machine guns, even in a fictional Nazi castle. 'Cause Hitler bad, freedom good.
It's a polite way to say "we kicked you out of the movie and now we're kicking you out of the games, but you can tell people you voiced Mario for the past 30 years".
This basically confirms the Switch 2 is going to be a software and not a real console. That explains why Nintendo has been closing down emulators lately, they're making the world's first emulator of a console that was never released!
@Goat_FromBOTW Censorship for such subjects remain as strong as it ever was. For some reason guns and other military themes are okay in the west if you look at mainstream titles aimed for the same audience, not only Fortnite.
I just find it funny how often gun culture is seen as "cool" while people lose their minds if a bottle of alcohol is pictured in any piece of media.
Don't start with Ages. Although it's regarded as the "best" out of the two, its main gimmick is underutilized and may leave you bored if you jump in expecting time travels like Chrono Trigger.
@Kilroy It's a franchise well known for its inventive level design and puzzles, and now both of those highs have been reduced to a wide space filled with repetitive content (also applies to quests) and gimmicks that allow you to build and climb a structure. There are fewer unique enemies than ever, but the map is almost twice as big, filled with caves, shrines and lost koroks. What's the point of making everything so large then?
In regard of soulslike games, Elden Ring has lots of copy-pasted content as well if you deviate to explore, but the main path is rock solid. 80 hours rock solid. TotK is, for the most part, a worse, bloated version of BotW, sometimes too familiar for its own good.
@Kilroy I had some rough moments when playing BotW's Hard Mode, some places felt way above my current armor/health setup, but nothing compares to the displaced nature of TotK's combat, enemy placement, scaling etc etc, which frequently forces you through Ultrahand or Fuse abilities to progress. The problem? They're pretty bad gimmicks, involving poor camera control, constant inventory/resources management that lack proper refinement. Durability was a mistake from the start and now it requires extra steps to achieve the same results against (even worse) damage sponge enemies. Lots of important stuff (even shops!) are now locked behind fetch quests.
Sometimes I wish this game was about the actual game and not the glitches or weird stuff. In BotW some of these felt completely accidental and outstanding discoveries (considering the game's limitations), but TotK just feels... aimless? It's almost like the devs didn't want you to play through the campaign given how poorly balanced and displaced everything is.
@Vriess Same here, I grew up with those games. I still own a copy of Orta and its Panzer Dragoon (Saturn original) port, and I gotta say nothing beats a proper HD remaster. The remake has some neat bells 'n whistles but it's not very faithful, both gameplay-wise and visually, so again, for me it was a pointless effort since it took so damn long to have a playable, bug-free product that remains inferior to the original. This "release now, fix later" approach is unacceptable.
We're coming to a point where "pixelated visuals" and "pixel art" are becoming two entirely different things. This one is the former. There's a huge leap between serviceable visuals (as an excuse to not being able to draw/hire artists) and actual effort put into making good pixel art.
Hopefully they don't hire the same guy who made the GBC port a few years ago. The final product was poor, full of bugs on Switch version, lazy placement of LRG logo with a tiny font (where previously we had the Capcom logo), butchered title screen, bad UI etc.
Pretty boring game, like 99% of Sonic spin-offs. It had potential but sadly they couldn't find a good company to make the partnership. Atlus should've been the perfect match.
Comments 2,326
Re: Review: WrestleQuest - A Wholesome RPG That Struggles In The Ring
Why can't those games have better art? It's not like there aren't any good pixel artists out there.
Re: Feature: 'Break The Game' Tells Speedrunner Narcissa Wright’s Story Through The Language Of Zelda
The world is such an insufferable place.
Re: Poll: Hasn't Nintendo Always Been An 'Entertainment' Company?
They've been a videogame company for the past 50 years.
Re: TOTK Director Is Extremely Vague On Game's Placement In Zelda Timeline
This comes after good sales of the previous title, and releasing as DLC would kill the profits. There's no world where 6 years of development makes sense for such a barebones sequel.
Re: Trace Memory, Hotel Dusk Writer's New Adventure Game Blows Past Crowd-Funding Goal
@Kaspari_Villalobos You mean the same fictional videogames that should hit the news whenever a school shooting happens, and make parents assume gaming is all about guns & violence? Sure, they're all harmless.
We've got enough Neo-nazi scum in the world, no need to have buzzwords like "Hitler's Legacy" in our social media newsfeed. This bulls**t should have been banned before the campaign ended, regardless of the game's plot being the opposite of what we expect. If you don't get the point here, I feel sorry for ya.
Re: Review: Teenage Mutant Ninja Turtles: Shredder's Revenge - Dimension Shellshock - Totally Tubular DLC
Not gonna lie... it ran dry pretty fast. Pretty barebones "survival" mode and new characters that don't feel different from the rest of the roster. Half of the gem unlocks are just... skins? Really?
Re: Trace Memory, Hotel Dusk Writer's New Adventure Game Blows Past Crowd-Funding Goal
@theModestMouse 'Murica and their obsession to invade and kill everyone with machine guns, even in a fictional Nazi castle. 'Cause Hitler bad, freedom good.
Re: Trace Memory, Hotel Dusk Writer's New Adventure Game Blows Past Crowd-Funding Goal
Not sure if that name/person should ever be referenced in any product label, even with good intentions. It's just plain disgusting.
Re: Charles Martinet On His New Role As Mario Ambassador: "I Don't Know What That Is Yet"
It's a polite way to say "we kicked you out of the movie and now we're kicking you out of the games, but you can tell people you voiced Mario for the past 30 years".
Re: Nintendo Looks To Be Updating Its Smash Bros. amiibo Packaging
This basically confirms the Switch 2 is going to be a software and not a real console. That explains why Nintendo has been closing down emulators lately, they're making the world's first emulator of a console that was never released!
Re: Feature: Harvest Moon 64’s Relationship With Alcohol, The "Magic Liquid" Of Flowerbud Village
@Goat_FromBOTW Censorship for such subjects remain as strong as it ever was. For some reason guns and other military themes are okay in the west if you look at mainstream titles aimed for the same audience, not only Fortnite.
I just find it funny how often gun culture is seen as "cool" while people lose their minds if a bottle of alcohol is pictured in any piece of media.
Re: Feature: Harvest Moon 64’s Relationship With Alcohol, The "Magic Liquid" Of Flowerbud Village
You can't mention alcohol but that's okay to have real life guns in Fortnite.
'Murica at its finest.
Re: Poll: Mario & Sonic Face Off On Switch This October - Whose Corner Are You In?
What's more likely to happen? Nintendo releasing a bad Mario or Sonic Team making a good Sonic game?
That answers the question.
Re: Retro-Inspired Indie Sea Of Stars Sold 100,000 Copies On Its First Day
A worthy spiritual successor to Chrono Trigger. That's how you do it.
Re: PSA: Zelda: Tears Of The Kingdom News Channel Giving Out Free In-Game Items
Now watch it break in a couple minutes.
Re: Sonic's Original Rabbit Design Is Being Added To Sonic Superstars – Digital Deluxe Edition
Once again, more Digital Deluxe editions to scam the hell out of anyone who jumps into the basic edition first.
Hopefully those will be sold separately.
Re: Zelda: Tears Of The Kingdom Update Now Live (Version 1.2.1), Here Are The Full Patch Notes
No patch will fix the awful Ultrahand controls or breakable weapons.
Re: Charles Martinet Will No Longer Be The Voice Of Mario
Wonder won't have his voice, yet you guys insisted it was him.
Re: Mini Review: Xtreme Sports - A Switch Return For Some Gnarly But Limited GBC Minigames
Please don't be the same as the first Shantae (GBC) port on Switch. It was poorly done, butchered graphics, glitches, saving issues etc.
Re: Hands On: Metal Gear Solid Master Collection Vol. 1 Could Be So Much More, But Isn't
What else were you expecting, really?
Re: Round Up: The Reviews Are In For Vampire Survivors On Switch
Why can't these games look better? Not saying graphics are everything, but man, those are some extremely low effort material.
Re: 8BitDo Unveils New "Micro" Switch Controller, Available In Blue & Green
All my 8itdos broke or got defective parts after a while. Unless they're seriously improving QC this time, I'll wait for reviews.
Re: Random: Former Rare Dev Shares First-Ever Drawing Of Conker
It would be nice to see the picture without having to open Twitter.
Re: Owlboy Dev's Debut Title Is Getting A Sequel As Savant - Ascent Remix Climbs Onto Switch Soon
Hopefully he will complete the game's third act this time. Owlboy was criminally unfinished.
Re: Castlevania Advance Collection Scores A Physical Switch Release, Pre-Orders Live
Glad the digital version released before LRG took the rights. Screw this company.
Re: "We Have To Do This Now" - Sonic Mania Devs On Creating Chaotic Yo-Yo Platformer Penny's Big Breakaway
The main character design is awful. Hopefully it has some fine-tuned gameplay/performance, Sonic Mania was a great game.
Re: Natsume's NES Side-Scroller Shadow Of The Ninja Is Getting A Remake On Switch
I got their SNES remakes (Wild Guns, Ninja Saviors, Pocky & Rocky) and they're all perfection. Day one purchase here.
Re: The Legend Of Zelda: Oracle Of Seasons & Oracle Of Ages - Which Should I Play First?
Don't start with Ages. Although it's regarded as the "best" out of the two, its main gimmick is underutilized and may leave you bored if you jump in expecting time travels like Chrono Trigger.
Re: Poll: Disney Illusion Island Is Out On Switch Today, Will You Be Getting It?
The 1940s art style could've made this game a must-buy.
Re: Review: Disney Illusion Island - Mickey Mouse's Metroidvania Is Magical
Just imagine how much better this game would look with the 1940s art style...
Re: Video: Can You Take A Horse To The Sky Islands In Zelda: Tears Of The Kingdom? We Find Out
@Kilroy It's a franchise well known for its inventive level design and puzzles, and now both of those highs have been reduced to a wide space filled with repetitive content (also applies to quests) and gimmicks that allow you to build and climb a structure. There are fewer unique enemies than ever, but the map is almost twice as big, filled with caves, shrines and lost koroks. What's the point of making everything so large then?
In regard of soulslike games, Elden Ring has lots of copy-pasted content as well if you deviate to explore, but the main path is rock solid. 80 hours rock solid. TotK is, for the most part, a worse, bloated version of BotW, sometimes too familiar for its own good.
Re: Video: Can You Take A Horse To The Sky Islands In Zelda: Tears Of The Kingdom? We Find Out
@Kilroy I had some rough moments when playing BotW's Hard Mode, some places felt way above my current armor/health setup, but nothing compares to the displaced nature of TotK's combat, enemy placement, scaling etc etc, which frequently forces you through Ultrahand or Fuse abilities to progress. The problem? They're pretty bad gimmicks, involving poor camera control, constant inventory/resources management that lack proper refinement. Durability was a mistake from the start and now it requires extra steps to achieve the same results against (even worse) damage sponge enemies. Lots of important stuff (even shops!) are now locked behind fetch quests.
Re: Video: Can You Take A Horse To The Sky Islands In Zelda: Tears Of The Kingdom? We Find Out
Sometimes I wish this game was about the actual game and not the glitches or weird stuff. In BotW some of these felt completely accidental and outstanding discoveries (considering the game's limitations), but TotK just feels... aimless? It's almost like the devs didn't want you to play through the campaign given how poorly balanced and displaced everything is.
Re: Forever Entertainment Hints At New Remake Announcement In 2023
@Vriess Same here, I grew up with those games. I still own a copy of Orta and its Panzer Dragoon (Saturn original) port, and I gotta say nothing beats a proper HD remaster. The remake has some neat bells 'n whistles but it's not very faithful, both gameplay-wise and visually, so again, for me it was a pointless effort since it took so damn long to have a playable, bug-free product that remains inferior to the original. This "release now, fix later" approach is unacceptable.
Re: Forever Entertainment Hints At New Remake Announcement In 2023
@Vriess It took them about a year to fix the game, and it's only worth it at a ~50% discount all things considered. What's the point?
Re: Forever Entertainment Hints At New Remake Announcement In 2023
Here comes another poorly optimized remake that should take months of patches to function properly. What a waste.
Re: Poll: Final Fantasy IV - Do You Prefer The Original Or The DS Remake?
DS > SNES > Pixel Remaster
Re: Video: We Share Our Thoughts On Zelda: Tears Of The Kingdom After 100+ Hours In The Game
I miss Breath of the Wild, even though it had its share of flaws. This one just sucks in comparison to any other 3D Zelda.
Re: Poll: Pikmin 4 Is Out On Switch This Week, Will You Be Getting It?
Hopefully this one will help to wash the bad taste Tears of the Kingdom left. Please be good.
Re: 'Ginsha' Combines Lovely Pixel Art Visuals With Slick Action-RPG Gameplay
We're coming to a point where "pixelated visuals" and "pixel art" are becoming two entirely different things. This one is the former. There's a huge leap between serviceable visuals (as an excuse to not being able to draw/hire artists) and actual effort put into making good pixel art.
Re: Hands On: Pokémon Sleep (Open Beta) - An Absolute Snoozefest
The ideal amount of sleep harshly varies by age. It's always between 6 to 8h, but the older you get, the less sleep you need.
Re: Inti Creates Announces New 2D Action Side-Scroller 'Umbraclaw' For Switch
Hopefully it's better than their previous games.
Re: Feature: 21 Vintage Nintendo Games You Can Now Only Buy For Original Hardware
I thank emulator devs everyday for their priceless contributions to software preservation. Those companies simply don't care.
Re: PlayStation Exclusive Platformer Tomba! Is Getting A Nintendo Switch Release
"I'd really prefer if you'd be quiet"
Re: Shantae's Cancelled Game Boy Advance Project 'Risky Revolution' Is Being Revived
Hopefully they don't hire the same guy who made the GBC port a few years ago. The final product was poor, full of bugs on Switch version, lazy placement of LRG logo with a tiny font (where previously we had the Capcom logo), butchered title screen, bad UI etc.
Re: Random: Mario Kart 8 Deluxe's Sunset Wilds Is Missing One Key Thing
Low effort DLC once again. No surprise.
Re: Sonic Chronicles Sequel Details Revealed By Former BioWare Lead Designer
Pretty boring game, like 99% of Sonic spin-offs. It had potential but sadly they couldn't find a good company to make the partnership. Atlus should've been the perfect match.
Re: Zelda: Tears Of The Kingdom's New Update Targets Item Duplication Glitches, Unsurprisingly
Patching the only thing that makes this padding fest of a game bearable. Good job.
Re: Nintendo Introduces Pikmin 4 With A Handy New Video Guide
Can't wait for this game, it's probably going to wash the bad taste Tears of the Kingom left.
Re: Talking Point: What Makes A Good Sidequest, Anyway?
You know what makes a bad sidequest? Locking shops, mandatory areas, stamina & wallet expansions or even fast travel behind it.
TotK has the best examples on how you should never place them.