Comments 2,305

Re: Random: US Customs Mauls 'WATA Certified' Copy Of Pokémon Yellow

rushiosan

Screw those "professional" rating grades and the whole collector's speculation around them. It's just another copy of a mass-produced game that was meant to be opened and played. There are still thousands of Pokémon Yellow cartridges out there and an infinite amount of digital copies available for download.

Nothing of value was lost here.

Re: Soapbox: Paper Mario: Sticker Star Was When The Series Came Unstuck

rushiosan

I liked some things about the game but... it's one one the worst designed games EVER. You're literally encouraged to avoid all battles and there is no point on wasting resources, not even on bosses, considering they all have a "master sticker" gimmick that's absolutely mandatory for progression. It really feels like one of those needlessly cryptic NES games that had to artificially extend the play time. It had no party members, it had no memorable characters, the humor was so-so, battles were incredibly boring... a waste of a Paper Mario entry in almost every sense of the word.

Re: Liam Hemsworth To Replace Henry Cavill In Witcher's Netflix Series

rushiosan

I really wonder what's the point of going through multiple seasons of something that could've been streamlined as a movie trilogy or multiple movies. The overall quality suffers from a lower budget, the actors won't stay forever (specially if they're expensive actors), the plot becomes a mess if you keep switching directors/writers very often...

Well, its obviously cheaper to throw it on a streaming service and call it a day.

Re: Review: Splatoon 3 - The Pinnacle Of The Series And Switch's Slickest Shooter

rushiosan

After a couple hours of gameplay I still prefer the 2nd game's multiplayer, OST, menus and weapon selection. Campaign got a huge improvement and there are several relevant QoL changes everywhere (Lobby now makes sense), but the gameplay got too chaotic and unbalanced for my tastes. There aren't many good weapon choices and most sub/special combinations are weird. Close-ranged weapons aren't always properly balanced with close-ranged specials, and certain damage calculations just seems... wrong? In theory they have made some interesting adjustments to the formulas but in practice your ink supply is nearly non-existent to use the weapons effectively, and I always find myself getting caught with an empty tank while trying to aim a bomb right after a full recharge dive.

Simply put, it just doesn't feel as good to play against other people.