Comments 2,305

Re: Metal Gear Solid: Master Collection Vol. 1 Updated, Here Are The Patch Notes

rushiosan

@smithyo There is no workaround unless you map a second button to each action of the pressure sensitive PS2 inputs... which is also impossible on modern controllers due to the lack of enough buttons. For instance, you could zoom-in codec portraits and certain cutscenes by using the analog buttons. IIRC CQC and Melee actions had some degree of analog inputs to do interrogation and heavy punches, but it's all gone. Not sure if it's a Mandella effect from MGS V, though.

Dog tags are doable but quite harder now.

Re: Metal Gear Solid: Master Collection Vol. 1 Updated, Here Are The Patch Notes

rushiosan

@smithyo I have played every MGS2 version, put over 100h in the PS2 original.

Only the Playstation version has the pressure sensitive stuff because Dualshock 2 and 3 are the only ones with such hardware capabilities.

Collecting Dog Tags is a pain without these controllers, but doable in newer versions if you check the button remap under the options menu. You can press the left stick before firing the gun with Y.

Re: Round Up: The Previews Are In For Super Mario RPG (Switch)

rushiosan

So many good memories from back when I first played SMRPG in 1999! Got it on a local rental shop, the game came with a cleared save file labeled as "Diego". Erased it, started a new file and managed to reach Forest of Illusion. It was one of the most magical moments in my early gaming life, getting lost in the trunk maze, following Geno to reach the exit, getting my ass kicked by Bownyer... then years later I finally managed to beat Smith and Culex.

One of my favorite games ever!