@hd94 It's groundbreaking if you're not a BotW veteran. That's pretty much a consensus among all opinions we've seen since launch. Outside Ultrahand builds (which are the highlight here), It's pretty much DLC for the first game placed in the same map. TikTok was filled with build shorts for about two months, then it started dying.
Wonderful 101 was a work of art and was extremely underrated back when it came out and during the kickstarter re-release. I guess we get the games we deserve after all. Why bother making a very polished product when you can simply squeeze another sequel? No doubt they'll keep milking Bayonetta just like Fire Emblem.
You mean like their Sega Forever lineup that didn't last 6 years before mass delistings and halted releases a couple months after the debut? Sure, bring 'em on.
Simple: because with a more limited world we had better level design. A better designed game as a whole if you think about it. Those open world Zeldas are just bloated with filler content, a good chunk of it is nothing but tech show-off.
@ModdedInkling It's not about highlighting the best crafted games of the year, It's about promoting companies. The "awards" are nothing but premium ADs. There is a good reason why you only see AAAs populating the relevant categories, even though stuff like Among Us were extremely popular or influential in their respective years. Those deserve the budget categories like Best Indie or Best Family Game so the billion-dollar publishers don't get offended. The fact we're always labeling pixel art games as "Indies" says a lot about how the industry works.
@LXP8 Ocarina is essentially a reimagining of Link to the Past in 3D. In fact, this is how Nintendo creators craft their games - the tech and gameplay lead the story, not the opposite. They take certain established concepts as part of a chronology (i.e. Ganon being sealed, the hero venturing through the Dark World, the sages, the triforce) but never in a strict way like a direct sequel of a movie would do. Final Fantasy also works the same - there are certain characters or entities that share multiple iterations between entries, but those games are also legends, never connected chronologically.
The idea of caring about a timeline in a franchise where each game is treated as an independent chronicle is laughable to say the least.
@LXP8 It was never something considered by the creators themselves (Aonuma and Miyamoto), but they still made a timeline draft back in late 1990s due to countless unanswered questions surrounding Ocarina of Time. It is creatively irrelevant.
It shouldn't take more than 30 seconds to say a thank you and thank everyone who helped in the game. This is basic stuff. A minute maybe, if you're considering a stretch.
Truth is that no one is interested in hearing long speeches and crap like "I've been dreaming of becoming a developer since I was 8 in my little hometown and gaming was always my passion blablabla". Problem is - 80% of this ***** party is all about advertising and e-celebrities.
@Purgatorium My thoughts exactly. This is shaping up to be another corporate souless product as always, with a cherry on top for "looking like a Ghibli movie". This clown has no idea of what he's trying to convey with those #words.
Never finished a single game. Puzzles are either math focused or way too obtuse, requiring a piece of paper to make progress. It's the very opposite of "having fun" with a videogame.
Didn't have the patience to read through multiple paragraphs narrating one's experience with a game, but Ocarina was definitely a hallmark of excellence for its time. Very few games compare to that.
@Spider-Kev Western game tier, so it's not going past the 8/10 mark, but you can have fun with it. Story is a hot mess if you're playing an RPG for that.
That said, there are still better options in the FPS genre.
Timeline questions? Really? Those games aren't linked to eachother in any way, they're legends. Separate stories. Whatever they wrote to sell books won't retcon the past.
@NinChocolate It's pretty mediocre if you compare to what they achieved previously with Blazing Chrome. Completely forgettable and generic Shinobi wannabe.
@smithyo There is no workaround unless you map a second button to each action of the pressure sensitive PS2 inputs... which is also impossible on modern controllers due to the lack of enough buttons. For instance, you could zoom-in codec portraits and certain cutscenes by using the analog buttons. IIRC CQC and Melee actions had some degree of analog inputs to do interrogation and heavy punches, but it's all gone. Not sure if it's a Mandella effect from MGS V, though.
@smithyo I have played every MGS2 version, put over 100h in the PS2 original.
Only the Playstation version has the pressure sensitive stuff because Dualshock 2 and 3 are the only ones with such hardware capabilities.
Collecting Dog Tags is a pain without these controllers, but doable in newer versions if you check the button remap under the options menu. You can press the left stick before firing the gun with Y.
Hopefully the port won't be handled by the guy who made the previous GBC version on Switch. It was a hot mess of bugs that were never fixed (and didn't exist in the original) and rough edits to the game's title screen, menus etc. Please make a good port this time.
Awful. Besides the Team Ladybug game, nothing interesting enough or remotely different from the usual indies that came out in the past 2 years. Truly embarrassing "showcase".
Comments 2,326
Re: Legend Of Zelda: Tears Of The Kingdom Director Makes 2023 'Variety500' List
@hd94 It's groundbreaking if you're not a BotW veteran. That's pretty much a consensus among all opinions we've seen since launch. Outside Ultrahand builds (which are the highlight here), It's pretty much DLC for the first game placed in the same map. TikTok was filled with build shorts for about two months, then it started dying.
Re: Legend Of Zelda: Tears Of The Kingdom Director Makes 2023 'Variety500' List
@hd94 It doesn't even come close.
Re: Legend Of Zelda: Tears Of The Kingdom Director Makes 2023 'Variety500' List
@hd94 Far from having the same buzz that BotW held for years after its release. It's not even close to being as popular/discussed.
Re: Legend Of Zelda: Tears Of The Kingdom Director Makes 2023 'Variety500' List
This game is dead, buried and forgotten.
Re: Review: Dodonpachi DaiOuJou Blissful Death Re:Incarnation (Switch) - Poetic Bullet-Hell Perfection
Is this another Japan-only release?
Re: Sea Of Stars Developer Sabotage Replacing 'The Completionist' NPC
@LikelySatan Ah, the ignorance... delightful to look at.
Re: Sea Of Stars Developer Sabotage Replacing 'The Completionist' NPC
@LikelySatan You missed the point entirely.
Re: Hideki Kamiya Reveals Why He Left PlatinumGames
Wonderful 101 was a work of art and was extremely underrated back when it came out and during the kickstarter re-release. I guess we get the games we deserve after all. Why bother making a very polished product when you can simply squeeze another sequel? No doubt they'll keep milking Bayonetta just like Fire Emblem.
Re: Sea Of Stars Developer Sabotage Replacing 'The Completionist' NPC
@LikelySatan Play Bayonetta.
Re: Sea Of Stars Developer Sabotage Replacing 'The Completionist' NPC
Those e-celebs should never have been part of this game to begin with.
Re: A New Pokémon Theme Park Is Launching In Japan
I just feel like those are coming a decade too late.
Re: Sega Plans To Revive Even "More" Legacy Franchises
You mean like their Sega Forever lineup that didn't last 6 years before mass delistings and halted releases a couple months after the debut? Sure, bring 'em on.
Re: Zelda Producer Responds To Fans Who Want A More "Traditional Linear" Adventure
Simple: because with a more limited world we had better level design. A better designed game as a whole if you think about it. Those open world Zeldas are just bloated with filler content, a good chunk of it is nothing but tech show-off.
Re: Reminder: Star Wars Heritage Pack Physical Edition Now Available (North America)
They have put like 20GB on a cart and left the another half as downloads. What's the point?
Re: Geoff Keighley Agrees Music Was Played "Too Fast" For TGA Winners This Year
@ModdedInkling It's not about highlighting the best crafted games of the year, It's about promoting companies. The "awards" are nothing but premium ADs. There is a good reason why you only see AAAs populating the relevant categories, even though stuff like Among Us were extremely popular or influential in their respective years. Those deserve the budget categories like Best Indie or Best Family Game so the billion-dollar publishers don't get offended. The fact we're always labeling pixel art games as "Indies" says a lot about how the industry works.
TGA is just a very expensive farse.
Re: Zelda Timeline Is Only Considered "To An Extent" During Development, Says TOTK Director
@LXP8 Ocarina is essentially a reimagining of Link to the Past in 3D. In fact, this is how Nintendo creators craft their games - the tech and gameplay lead the story, not the opposite. They take certain established concepts as part of a chronology (i.e. Ganon being sealed, the hero venturing through the Dark World, the sages, the triforce) but never in a strict way like a direct sequel of a movie would do. Final Fantasy also works the same - there are certain characters or entities that share multiple iterations between entries, but those games are also legends, never connected chronologically.
The idea of caring about a timeline in a franchise where each game is treated as an independent chronicle is laughable to say the least.
Re: Geoff Keighley Agrees Music Was Played "Too Fast" For TGA Winners This Year
E3 is gone for good, TGA might be the next pointless, expensive event to fall. It became a 3 hour commercial with like 20 minutes of actual content.
Re: Zelda Timeline Is Only Considered "To An Extent" During Development, Says TOTK Director
@LXP8 It was never something considered by the creators themselves (Aonuma and Miyamoto), but they still made a timeline draft back in late 1990s due to countless unanswered questions surrounding Ocarina of Time. It is creatively irrelevant.
Re: Random: The Game Awards Urged Eiji Aonuma To 'Wrap Up' Zelda Acceptance Speech
It shouldn't take more than 30 seconds to say a thank you and thank everyone who helped in the game. This is basic stuff. A minute maybe, if you're considering a stretch.
Truth is that no one is interested in hearing long speeches and crap like "I've been dreaming of becoming a developer since I was 8 in my little hometown and gaming was always my passion blablabla". Problem is - 80% of this ***** party is all about advertising and e-celebrities.
Re: Zelda Timeline Is Only Considered "To An Extent" During Development, Says TOTK Director
And yet people waste time believing it exists.
Re: Eastward's Farm Sim DLC Will Sprout Onto Switch January 2024
The main game was glitchy, boring, pretentious yet beautiful to look at. I hope this DLC ends up being good.
Re: Zelda Movie Director Wants Film To Feel Like "Live-Action Miyazaki"
@Purgatorium My thoughts exactly. This is shaping up to be another corporate souless product as always, with a cherry on top for "looking like a Ghibli movie". This clown has no idea of what he's trying to convey with those #words.
Re: Zelda Movie Director Wants Film To Feel Like "Live-Action Miyazaki"
Have a good screenplay+script first, then you can talk about feeling like Miyazaki.
I mean, seriously - Ghibli movies are good because they're good movies. You can't simply clone part of it and call it Miyazaki.
Re: Oh Dear, Contra: Operation Galuga's Physical Edition Is A Download Code In A Box
Good job, Konami and Wayforward.
Re: Phil Spencer: There Are "No Plans" To Bring Xbox Game Pass To Nintendo Platforms
It had to be cloud-based, no one cares.
Re: Xbox Acknowledges Fan Requests For New Banjo-Kazooie Game
Hopefully not in the same league as the last Battletoads.
Re: We’ve Played Batman: Arkham Knight On Switch - Here’s 17 Minutes Of Gameplay
Up to us? If the game has issues regarding framerate and overall performance, just say it loud. You bashed games with fewer problems in the past.
Re: Meet The Bosses Of 'Penny's Big Breakaway' In Gorgeous Animated Trailer
Penny's Big.
Breakaway.
Re: Tactical RPG 'Demonschool' Has Been Delayed Beyond 2023
Glad this isn't another crappy, minimalist looking "pixel art" game. Looking forward to it!
Re: Sonic Superstars' Sales Were 'Slightly Weaker' Than Sega Had Anticipated
Removed
Re: Talking Point: Would You Like To See A Professor Layton Collection On Switch?
Never finished a single game. Puzzles are either math focused or way too obtuse, requiring a piece of paper to make progress. It's the very opposite of "having fun" with a videogame.
Re: Soapbox: Ocarina Of Time's Deku Tree Dungeon Is Still My All-Time Top Gaming Moment
Didn't have the patience to read through multiple paragraphs narrating one's experience with a game, but Ocarina was definitely a hallmark of excellence for its time. Very few games compare to that.
Re: Borderlands Collection: Pandora's Box Has Been Rated For Switch
@Spider-Kev Western game tier, so it's not going past the 8/10 mark, but you can have fun with it. Story is a hot mess if you're playing an RPG for that.
That said, there are still better options in the FPS genre.
Re: Charles Martinet Will Make A Special Guest Appearance At Nintendo Live 2024
That's a fancy way to fire someone and leave PR things as smooth as possible.
This is exactly how Japan handles resignations. Reggie also had his share of this bullsh** back then.
Re: Zelda: Tears Of The Kingdom Ganondorf Statue Unveiled In Japan
Nice Ganondorf design and all, but the game just came out too late for its own good.
Re: Talking Point: Does Zelda: Ocarina Of Time Need A Full Remake?
Just improve the 3DS version, it's a great start from there.
Re: How Well Do You Know Zelda: Ocarina Of Time?
Timeline questions? Really? Those games aren't linked to eachother in any way, they're legends. Separate stories. Whatever they wrote to sell books won't retcon the past.
Re: Aspyr Claims The Star Wars: KOTOR 2 DLC Was Cancelled Due To A 'Third Party'
I just hope Rogue Squadron ports are not handled by Aspyr.
Re: 56 Switch Games You Should Pick Up In Nintendo's Black Friday Sale (Europe)
@NinChocolate It's pretty mediocre if you compare to what they achieved previously with Blazing Chrome. Completely forgettable and generic Shinobi wannabe.
Re: 56 Switch Games You Should Pick Up In Nintendo's Black Friday Sale (Europe)
Get Blazing Chrome, avoid Moonrider.
Re: Switch Online's 'Missions & Rewards' Adds Super Mario RPG Icons
What's the point of these?
Re: Poll: What's The Best RPG Starring Mario?
Superstar Saga is the perfect Mario RPG, and one of the best GBA games of all time.
Re: Metal Gear Solid: Master Collection Vol. 1 Updated, Here Are The Patch Notes
@smithyo There is no workaround unless you map a second button to each action of the pressure sensitive PS2 inputs... which is also impossible on modern controllers due to the lack of enough buttons. For instance, you could zoom-in codec portraits and certain cutscenes by using the analog buttons. IIRC CQC and Melee actions had some degree of analog inputs to do interrogation and heavy punches, but it's all gone. Not sure if it's a Mandella effect from MGS V, though.
Dog tags are doable but quite harder now.
Re: Metal Gear Solid: Master Collection Vol. 1 Updated, Here Are The Patch Notes
@smithyo I have played every MGS2 version, put over 100h in the PS2 original.
Only the Playstation version has the pressure sensitive stuff because Dualshock 2 and 3 are the only ones with such hardware capabilities.
Collecting Dog Tags is a pain without these controllers, but doable in newer versions if you check the button remap under the options menu. You can press the left stick before firing the gun with Y.
Re: Metal Gear Solid: Master Collection Vol. 1 Updated, Here Are The Patch Notes
@smithyo It's phisically impossible to do that because no other console in existence had pressure-sensitive face buttons.
Re: Shantae Advance: Risky Revolution Is Bringing The Lost GBA Adventure To Switch Next Year
Hopefully the port won't be handled by the guy who made the previous GBC version on Switch. It was a hot mess of bugs that were never fixed (and didn't exist in the original) and rough edits to the game's title screen, menus etc. Please make a good port this time.
Re: Poll: So, How Would You Rate That Nintendo Indie World Showcase?
Awful. Besides the Team Ladybug game, nothing interesting enough or remotely different from the usual indies that came out in the past 2 years. Truly embarrassing "showcase".
Re: Action RPG With 'Overwhelmingly Positive' Reception Launches On Switch This Week
Glad it's a japanese one.
Re: Soapbox: Six Months Later, Tears Of The Kingdom's Sense Of Wonder Is Still Unmatched
Sense of wonder? In what? A recycled map filled to the brim with the same fetch quests?
Re: Braid: Anniversary Edition Out Next Year, But There's No Mention Of A Switch Release
This game is boring as hell, but was praised like the second coming of jesus because the indie scene was tiny. I miss the early 2010s so much.