Comments 1,056

Re: Retro Studios "Thrilled" To Reveal Its Work On Metroid Prime 4: Beyond

ozwally

@Ooccoo_Jr Agree too - I used to be a PC player, recently took a look at steam and could just not believe how large some of the installs are for games now - how much crap/unused assetts there must surely be in there that bloats the package and degrades performance must be unreal
i.e. Call of Duty Modern Warfare 3 @ 149GB - what the.....

Re: Round Up: The Reviews Are In For Shin Megami Tensei V: Vengeance

ozwally

@jesse_dylan I got really fatigued with the origional game, and cant see myself picking this up for the new path. As a new player however, I'd probably recommend going Path of Vengeance in-case you become fatigued with it like me.
Coincidentally, I cancelled my pre-order this morning, great reviews but the thought of playing through the game again, I just cant do it
Edit: Important side note for me - I've not played Persona 5, this review makes me really think I should be doing that rather than replaying SMTV

Re: Comedy Horror 'Killing Time: Resurrected' Announced By Nightdive Studios

ozwally

Such a shame, that background art had to be from The Thing when you see side-by-side. Hopefully it is their next project, else someone in marketting department got the images wrong
Edit: Actually it says it will be announced at IGN Live Friday, looking at the schedule for that it doesnt start until 9pm UK time so there could very much still be hope for The Thing being announced tonight

Re: WayForward's 'Clock Tower' Switch Port Receives Stunning Physical Editions

ozwally

Likewise i've not had an issue with LRG. The massive bonus for me is that the whole game is on cartridge, what I really cant stand are physicals that release with a download required, I mean whats the point? - the metal gear physical still makes me sad
I also got some pysical games that otherwise might never have gotten physical releases like Alien Isolation and Doom Eternal, which is nice

Re: Video: One Year Later, Our Video Team Share Their Thoughts On Zelda: TOTK

ozwally

@SalvorHardin I've not played much of TotK so dont know if its in there, but combat something like Dragons Dogma might be good for large bosses, where you can climb onto them and attack specific areas i.e. each large enemy has HP for each limb etc. Again not sure if something similar to that is already in there, but think it could work well to freshen it up
On top of that as an idea, if you could pick up heavy objects and hurl them at enemies for specific area damage, i.e. hurl a rock at a large enemys leg to cripple them and make them hobble to reduce their speed, making it easier to take them down

Re: Talking Point: Which Games Were Just The Perfect Length?

ozwally

@PikminMarioKirby this is why I’m really looking forward to TTYD, as I did quite enjoy origami king bearing in mind it’s my first paper Mario. The characters and story writing I thought were great and I must say I think it’s my favourite Mario franchise. It did feel like it was too long though. Roll on the 23rd!

Re: The First Switch Online Event For Endless Ocean Starts Next Week

ozwally

@LXP8 It would be nice to have additional content added down the road. I strikes me theyre taking a similar route to their recent sports titles, where the biggest emphasis is online with a barebones single player. I love mario strikers battle league for its gameplay and aesthetic, I just wish there was much more meat on the single player bone

Re: The First Switch Online Event For Endless Ocean Starts Next Week

ozwally

Very strange game this - as a proof of concept I can see its worth, I find it quite relaxing just to while away some time in at the moment but will quickly get bored.
I'm wondering what Nintendo were thinking with this, was this always the goal for the game, or was it a quick dev job to plug a gap that a Switch 2 delay left? I assume not, as its releasing so close the Paper Mario, I imagine if that was the case they would want to stretch out the schedule somewhat. It seems this is the game Nintendo wanted....

Re: Round Up: The Reviews Are In For Eiyuden Chronicle: Hundred Heroes

ozwally

@BeefSanta Ah ok thats fair enough then, whenever I hear amounts of lost progress like that it sets off alarm bells for me as I dont have much time to game so dont like losing progress. I just put down Metal Gear Solid 3 for this reason, as it seems to save from start of each scene and not at that specific moment you save

Re: Round Up: The Reviews Are In For Eiyuden Chronicle: Hundred Heroes

ozwally

I watched the SwitchUp review last night and this one definately needs patching - they said they completed a 2 hour dungeon for the game to crash and lost all progress. I cant afford to waste that sort of time having to replay, once its patch up maybe I'll reconsider. It seems like this isnt just an isolated crash either, but it crashes quite often based on their review