Looks amazing, much better than I expected. Looking forward to finally playing it with motion controls, can't play shooters anymore without them (not comfortably at least), though I'll wait for the eventual sale.
Wave race 64, the uncontested best jet ski racing game ever made, and IMO the most visually impressive N64 game after SM64 and Banjo ranks at a mere 23rd spot. This list is invalid!
"Nintendo is attempting to kill the very same community I grew up in." Seriously? Because it chose not to publicly endorse and allow playing a copied and unofficially modified build of one of their main franchises? Kids these days seriously need to get a clue, and a little bit more perspective.
I hope to have all 3 eventually. A PS5 Digital because I've never owned a PS console so there's lots to catch up on it for me, and a Series X to replace my current One S. But I'm in no rush to get either, given my current backlog and nothing in the horizon for either of these yet that requires them.
Maybe when Psychonauts 2 is released I'll get a Series X, because I want to play the best possible version of it.
Grim Fandango would make a much better movie or series than it does a game. The story is great, and all the characters are really interesting, but's a really clunky and frustrating game to play. I would not recommend it to anyone except those those who are really into old school point and click games AND understands their shortcomings (although those people would probably already have played it).
Good, I hope this shows Nintendo those vocal "fans" who keep whining about it are just really a minority that should not hold back the franchise if the devs want to try something different. I for one am happy with the way the series has been evolving.
I will always prefer certain games physical, mainly my Nintendo game because of nostalgia and building a collection. But I see cloud gaming as an excellent way to play those games I know I will play only once and probably never again, like many story driven games or the like that once you play them there's not much incentive in going back. Seeing how well Control works on Switch in this method just strengthens that feeling, and specially the ability to start playing a demo with just a minimal download, unlike some GamePass games on Xbox where I had to download several GBs only to realize I don't actually like the game (100+ GB for the master chief collection and couldn't stand more than 30 minutes of it).
However, I do think it should be a lot cheaper. $40 is a lot to ask for an access pass. It may be ok for a full digital download that you can theoretically still keep forever on a hard drive like 100+ games I have on my Xbox, but for something that will inevitably be unavailable eventually I think it's a lot to ask. I'd be much more inclined to pay $5 or $10 for a rental period in this scenario. Or better yet, just getting xCloud or a similar model on Switch where you get access to not just one game.
@Sissyrobyn996 "If you don't, then please give up gaming entirely. If you aren't helping, you're hindering, and we gamers don't need you."
I was with you all the way until this part. This is an unnecessary and kind of arrogant statement that cancels out everything you were saying up until that point.
I'm glad they made it a per-game toggle and that it's pretty extensive for Sunshine. Now to me this collection only needs two more things to be perfect: To not use the low-poly Mario in 64 when you move away from the camera, which sticks out like a sore thumb on a big TV, and a "Retry" option in Sunshine, so you're not thrown out to the map every time you die.
@BulkSlash This. I don't mind the controls, I finished all 3 games in the collection with no real issues, but having played 64 so much since it came out, sometimes my muscle memory kicked in and made me push the wrong camera direction. Specially in Bowser levels where I was used to using the camera to steer Mario, since the set movement of the camera matches many of the "curves" in the level.
I just went through the whole list (which surprisingly took way less time than I thought) and it just made me realize how few games I actually played on the Wii, and how few games actually stand out from that generation. It's a good thing in that era I focused more on the 360.
But anyway, two games I hope make the top list are Tatsunoko vs Capcom and Punchout Wii, because those two are truly gems that are still stuck in the Wii and they deserve the biggest audience possible. I'd pay any amount of money for an official remaster in any current system.
To everyone mentioning other games with violence as an example of how Nintendo does not prevent this sort of content any more, the type of violence in MK11 is still far worse than most every other game. Specially when you consider the family ties in the game, like Johnny Cage beheading his own daughter and then making fun of it, or Kotal Kahn's doing the same but in an even more gruesome manner to his lover, all in an incredibly realistic and mostly anatomically correct depiction. That to me is way worse than almost anything I saw in Doom or Wolfenstein (the latter has some close ones though).
I love the series, I've played every entry in it since it started and I still play MK11, but the last 3 games can still be so gruesome and detailed I wouldn't be surprised if Nintendo in some way discouraged it. So it is surprising that it's on Switch at all, and that Nintendo itself even has the trailers in their Youtube channel.
@Skeletor1979 I'm in the same situation, but one thing to consider, you could have a track that goes into different rooms (assuming no one is walking around). That's what I plan to do where a track starts in the living room and then goes to my room and back whenever I want a more challenging track, because in my living room I can only fit a relatively boring circle track, and even then it would barely fit.
I'm having a hard time picking just a few, so I rated a bunch of them. But if I had to pick just the ones that still hold up and are yet to be surpassed or fully replaced by a better version, the list will probably look like this, in no particular order):
1) Star Fox 64: The 3DS remake looks better, but it messed up the sounds and controls. 64 is still the best SF game. 2) Mario Kart 64: As great as later MK games were, 64 was the one that got me into the series, and something about the music, voices (Toad and Wario are best in 64) or the tracks has a charm that I need to go back to every once in a while. 3) Wave Race 64: Seriously, that this game is not remastered yet is a sin, an absolute sin. There's still no better Jet Ski racing game. 4) Super Mario 64: All the 3D All-Star haters are wrong, 64 still plays as great as ever, and having beaten all 3 games in the collection recently, 64 to me is still the one that plays best and feels better to just jump around in. 5) Diddy Kong Racing: There's no replacement for Mario Kart, but in my eyes DKR was the closest we ever got to one, even better in some aspects like the story mode. This game needs a remaster.
Honorable mention goes to Bomberman 64. It's not as great as I remember it, but I love its colorful worlds and wonderful music. Still need to replay it from time to time.
@eltomo I'm hoping they fix the bug with the first goomba in level 1-1 where it insta-kills you when you fail to land that first jump properly. It's been carried over since SMB1 in the NES.
I've never played a Pikmin game, I played through the demo last night and was pretty intrigued with the story and the world, but I think the day time limit really is annoying for a game about exploration and experimentation, specially in such an early game section. I'm glad there's a demo because that alone makes me think I may not enjoy the full game, unless there's a way to either remove or increase the time limit I don't think I can push through it.
@roy130390 If you had a different experience with the game that's fine, maybe you loadout or how you approached the missions helped, but personally I hit many points where I couldn't just progress the story as I wanted and was forced to do a lot of menial kill/steal this sidequests just to have the required level to even try to beat some of the masked people (can't remember their names), not to mention Medusa which was just an unfun damage sponge even when you do have the recommended level, or that one part that requires you to pay an arbitrarily large amount of money to the pirate woman. I don't think the BotW comparison works because at least in BotW you can beat anything if you have the skill, all upgrades and sidequests are optional, but in Odyssey even a pig or a lion can one shot you if it happens to be some levels above you, and no amount of skill can overcome the level gaps nor the janky combat system and hit detection, so it forces you to essentially grind for gear and levels whenever you hit a roadblock.
I still played played the entirety of the game and DLC, I don't know how but I managed to put 100+ hours in all, mostly because I felt I needed to justify having paid for the game, only a few of those were actually fun and memorable; and most of it was in the Hades DLC chapter which was pretty unique. The rest was just going through the same motions over and over wondering when it would all end.
Just as I thought, It only looks like a BotW clone, but it's still brought down by bad Ubisoft decisions. Like making AC Odyssey require a ton of grinding, while providing a "time saver" micro transaction, on a full price game.
While I do think this specific issue has been a little bit over represented in the media, it's undeniable in this generation Nintendo has enough issues where it's impossible to just buy a controller with real confidence that it will work and continue to do so properly as well as their previous controllers did. Whether it's the pro controller d-pad which is pretty bad, the left pro controller stick needing contact cleaner when the up direction doesn't work, joycons disconnecting mid play and joy con drift.
"How much would be Nintendo for Microsoft? I know it's nuts"
There was a rumor going around the internet that MS once offered to buy Nintendo, and that then president Hiroshi Yamauchi replied saying, how can I word this, to lick a certain part of his anatomy that has a round shape and comes in a pair (usually).
I doubt this rumor is true, but to answer your question, perhaps the price is indeed "nuts".
Noob question here, how do you do those quick shotgun-like bursts of water? I don't think I've ever seen that, but then again, I did not have the internet as it is now last time I played Sunshine.
@rushiosan You could do it in 30 minutes? You're my hero. I remember hours on it, across multiple days the first time I did it. I don't know if I have the patience to try it these days.
@torne Sorry to be pedantic, but you're complaining about the "design" of the game that pretty much invented how 3D platforming would work for most games going forward, when almost no one else came even close at the time? I get that some aspects of 64 these days are harder to stomach compared to more modern games, but to say the "design" in 64 was wrong feels like saying SMB1 was bad because you couldn't scroll back in levels.
@Crockin I don't know if it was rushed, or rather changed a lot from it's initial form. I remember the first trailer being quite different, with the giant Pianta running running around as an example. To my knowledge this is the only 3D Mario game that underwent such noticeable changes. I've always thought the less polished parts of Sunshine when compared to other Mario games were likely due to these changes.
Day one for me. SM64 is exactly what I wanted, a higher res version of the original as it was, 16:9 or any of the popular "fixes" are unnecessary IMO. Galaxy looks perfect to me, and more importantly, Sunshine alone is worth the price of admission for me. Been dying to be able to play it in a modern display, and with the camera "corrected".
I've never had drift on any of my 4 joycons. What I do consistently have is my joycons suddenly disconnect depending on how I hold the console, which completely ruins portable mode for me as several games like Mario Maker 2 do not automatically pause when this happens. I know it has something to do with the rail that holds them, but never got around to looking into it more.
Sunshine, I need to know if they fixed the camera controls, where moving the camera left and right should function like it does in later games, it was reversed in the original with no option to change it. That made the game unplayable for me.
This game looks great, definitely a preorder for me. Now I just need to actually play my copy of Hyrule Warriors which I bought at launch but haven't even booted once yet...
@Brutchie-bear I agree, and the music is sometimes better too like the sky music in SMB3, not to mention the underground echo effects. And I'd add the originals only feel better to those who grew up with them (like me, but even them I still enjoy both versions). For someone new to the series the All-Stars collection is probably a better overall package.
@Not_Soos I think you have some good points that I wanted to address:
> I've watched an entire playthrough of both Color Splash and Origami King, but they just don't do it for me.
I've done this as well for games like Death Stranding which I wanted to "experience" but had zero intention of actually playing, and in the case of PM I think some of the humor can get lost unless you are actually playing it. For instance in Color Splash when you try to paint the ocean and Heuy says something like "You're trying to paint the entire ocean? How are you even alive?", that to me was hilarious and was something that I could have completely missed had I not decided to do that, and it's more funny because I made the choice to do it.
> the lack of original characters just makes it impossible for me to get invested in the world
If you're talking about companions, for me it's kinda the opposite. I found it much more relatable to have a single companion in Color Splash with Heuy that's always with me sharing the adventure and have the story tailored to the one companion, than something like PM64 where I felt there were too many companions where none really mattered overall, and most of them I didn't even use unless a specific puzzle required them.
@NEStalgia Very well put, I 100% agree. I specially like what you said about enemies being obstacles in normal Mario games, I do think they are still obstacles in the Paper series, but you are totally right in that they're not exactly obstacles that prevent physical progression, they just feel like a penalty, and that is the thing that I think would need to be improved, if anything.
I feel having EXP or anything that requires or entices any grinding at all would be a step backwards in the series, and I'm glad they moved past it, hopefully permanently. All it does is put a halt in the adventure.
I liked it when I played it on Apple Arcade, as it reminded me a lot of The Witness, but got stuck multiple times near the start so much that I kinda lost interest, and I'm usually good at this type of game. But I hope to get back to it at some point, the concept is definitely interesting.
Gotta love Nintendo. There are two new advanced consoles coming out this year, and Nintendo can still make headlines amidst all that and keep everyone on their toes just on a rumor about a possible remaster of "old" games.
@OorWullie You are right, thanks for the correction. I seemed to have misremembered their findings, and I incorrectly made an assumption that it meant no AA.
@MS7000 Thanks, all fair points. I definitely agree and even share some of those criticism, although not enough to keep me from enjoying the other parts. I guess in the end comes down to how much an issue affects each person. Like I do think the unskipabble thing squeezing animations takes far, far too long, and the touch controls a re clunky even with touch + stick option (EDIT: Although the touch + stick option makes battles so much better in terms of control), but not so much as to actually bother me. And that's probably the case with The Origami King as well I guess, which I hope to get to soon. Some are more bothered than others by certain aspects. The problem I see is that in this series there's a group that seems to assume that what they want is what everyone wants, and now the series as a whole seems to be judged by those assumptions, IMO unfairly so.
Anyway, thanks for the thoughtful response. I hope you end up finding enjoyment in the game, and if not, that's ok too. I do think it gets even better as you go, I'm starting the 5th star and it's been hilarious for me all the jokes and interactions I won't spoil
@MS7000 If I may ask, what didn't you like about Color Splash? Honest question. I'm currently playing through it and really loving it through and through, in fact for the first time in a while I feel compelled to 100% percent it because of the museum, banners and other things. So I'm genuinely interested in why people seem to generally dislike that game, and your comment sounded like a real person's honest opinion, not the typical "TYD good, everything else bad!".
I'm just glad the numbers disprove the few vocal "fans" assumption that everyone wants the same old basic RPG. I for one I'm glad all the newer entries in the series have focused more on the adventure and streamlined the gameplay while still providing unique stories and settings to explore and get immersed in.
This is pretty common knowledge, a lot of the pictures from him in the office back in the day show him with a cigarette in his hand. But it's funny to see the comments either condemning or trying to justify it. It's a thing some people do and probably some part of the population will always do. As someone who used to smoke a lot, it's just silly when clueless non-smokers try to preach and teach you, as if they'd somehow be the one to "enlighten" you with knowledge you didn't have before.
Phils is a wonderful man. I respect him ever since one of his first E3 appearances when he took the time to say good luck (or something like) that to all of the other companies when starting the MS conference. That simple gesture, followed by all the good decisions in turning Xbox back into a platform worthy to have and arguably the most consumer friendly to date.
Color Splash is way underrated, should have been much higher. It's a wonderful game that streamlines and removes the (IMO) unnecessary EXP and leveling, while providing a really fun and funny adventure. OG Paper Mario doesn't hold up at all, it's too simplistic to put it above any of the better sequels. At the time, sure it was a breath of fresh air, but to me it's one game you could skip and not really miss anything in the series.
The only games I want physical are Nintendo games for collecting purposes. Everything else, specially Xbox games I rather have digitally. It's so much more convenient and these days where there's always a patch or something for a game, it's almost impossible to have the actual full game on a physical media anyway.
@jobvd I just finished the original Paper Mario for the first time a few minutes ago, and yeah, the battle system becomes a little boring, too slow and pointless. TYD was better though, because IIRC the crowd system made battles much more dynamic and fun. But when I think of that game, it's not the battle system I remember, but the unique worlds and its cool stories. So yeah, I'd rather have them mix it up in every game if it means it gives them more interesting ideas to explore.
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Re: DOOM Eternal Blasts To Switch In December - Check Out The New Trailer
Looks amazing, much better than I expected. Looking forward to finally playing it with motion controls, can't play shooters anymore without them (not comfortably at least), though I'll wait for the eventual sale.
Re: Super Mario Maker Online Services To Be Terminated, Will Soon Be Removed From Sale
@TG16_IS_BAE Same here! I was almost outraged, but thankfully I eventually read everything correctly, and now it all makes sense.
Re: Video: 21 Nintendo 64 Games Everyone Should Play
Wave race 64, the uncontested best jet ski racing game ever made, and IMO the most visually impressive N64 game after SM64 and Banjo ranks at a mere 23rd spot. This list is invalid!
Re: "Free Melee" Becomes "Save Smash" Following Nintendo's Legal Action Against Competitive Smash Bros. Event
"Nintendo is attempting to kill the very same community I grew up in." Seriously? Because it chose not to publicly endorse and allow playing a copied and unofficially modified build of one of their main franchises? Kids these days seriously need to get a clue, and a little bit more perspective.
Re: Nintendo Wants To Know Whether You Prefer 2D Or 3D Zelda Games
I respect the people who like them, but to me the 2D games after Link to the Past don't even count.
Re: Random: Did You Know Mario Kart DS Loads Differently Depending On Your Chosen Console?
I had the Mario Kart Red DS before I got a DS Lite, and I don't recall ever noticing this.
Re: Poll: Which Will Be Your Second Console - PS5 Or Xbox Series X?
I hope to have all 3 eventually. A PS5 Digital because I've never owned a PS console so there's lots to catch up on it for me, and a Series X to replace my current One S. But I'm in no rush to get either, given my current backlog and nothing in the horizon for either of these yet that requires them.
Maybe when Psychonauts 2 is released I'll get a Series X, because I want to play the best possible version of it.
Re: Feature: Best Point And Click Adventure Games For Nintendo Switch
Grim Fandango would make a much better movie or series than it does a game. The story is great, and all the characters are really interesting, but's a really clunky and frustrating game to play. I would not recommend it to anyone except those those who are really into old school point and click games AND understands their shortcomings (although those people would probably already have played it).
Re: The Origami King Is Now The Fastest-Selling Paper Mario Game Ever
Good, I hope this shows Nintendo those vocal "fans" who keep whining about it are just really a minority that should not hold back the franchise if the devs want to try something different. I for one am happy with the way the series has been evolving.
Re: Talking Point: Cloud Gaming On Switch – The Pros And Cons Of The Cloud
I will always prefer certain games physical, mainly my Nintendo game because of nostalgia and building a collection. But I see cloud gaming as an excellent way to play those games I know I will play only once and probably never again, like many story driven games or the like that once you play them there's not much incentive in going back. Seeing how well Control works on Switch in this method just strengthens that feeling, and specially the ability to start playing a demo with just a minimal download, unlike some GamePass games on Xbox where I had to download several GBs only to realize I don't actually like the game (100+ GB for the master chief collection and couldn't stand more than 30 minutes of it).
However, I do think it should be a lot cheaper. $40 is a lot to ask for an access pass. It may be ok for a full digital download that you can theoretically still keep forever on a hard drive like 100+ games I have on my Xbox, but for something that will inevitably be unavailable eventually I think it's a lot to ask. I'd be much more inclined to pay $5 or $10 for a rental period in this scenario. Or better yet, just getting xCloud or a similar model on Switch where you get access to not just one game.
Re: You'll Soon Be Able To Invert The Camera Controls In Super Mario 3D All-Stars
@Sissyrobyn996 "If you don't, then please give up gaming entirely. If you aren't helping, you're hindering, and we gamers don't need you."
I was with you all the way until this part. This is an unnecessary and kind of arrogant statement that cancels out everything you were saying up until that point.
Re: You'll Soon Be Able To Invert The Camera Controls In Super Mario 3D All-Stars
I'm glad they made it a per-game toggle and that it's pretty extensive for Sunshine. Now to me this collection only needs two more things to be perfect: To not use the low-poly Mario in 64 when you move away from the camera, which sticks out like a sore thumb on a big TV, and a "Retry" option in Sunshine, so you're not thrown out to the map every time you die.
Re: You'll Soon Be Able To Invert The Camera Controls In Super Mario 3D All-Stars
@BulkSlash This. I don't mind the controls, I finished all 3 games in the collection with no real issues, but having played 64 so much since it came out, sometimes my muscle memory kicked in and made me push the wrong camera direction. Specially in Bowser levels where I was used to using the camera to steer Mario, since the set movement of the camera matches many of the "curves" in the level.
Re: Poll: Rate Your Favourite Wii Games
I just went through the whole list (which surprisingly took way less time than I thought) and it just made me realize how few games I actually played on the Wii, and how few games actually stand out from that generation. It's a good thing in that era I focused more on the 360.
But anyway, two games I hope make the top list are Tatsunoko vs Capcom and Punchout Wii, because those two are truly gems that are still stuck in the Wii and they deserve the biggest audience possible. I'd pay any amount of money for an official remaster in any current system.
Re: Nintendo Reminds Us Its Super Mario Bros. Game & Watch Will Only Be Around For A Limited Time
How much does this thing even cost? It's so out of stock I haven't even seen the price yet.
Re: Warner Bros. Was Worried Mortal Kombat 11 Wouldn't Be "Nintendo-Friendly"
To everyone mentioning other games with violence as an example of how Nintendo does not prevent this sort of content any more, the type of violence in MK11 is still far worse than most every other game. Specially when you consider the family ties in the game, like Johnny Cage beheading his own daughter and then making fun of it, or Kotal Kahn's doing the same but in an even more gruesome manner to his lover, all in an incredibly realistic and mostly anatomically correct depiction. That to me is way worse than almost anything I saw in Doom or Wolfenstein (the latter has some close ones though).
I love the series, I've played every entry in it since it started and I still play MK11, but the last 3 games can still be so gruesome and detailed I wouldn't be surprised if Nintendo in some way discouraged it. So it is surprising that it's on Switch at all, and that Nintendo itself even has the trailers in their Youtube channel.
Re: PSA: You Can Play Mario Kart Live Outside, But We Wouldn't Recommend It
@Skeletor1979 I'm in the same situation, but one thing to consider, you could have a track that goes into different rooms (assuming no one is walking around). That's what I plan to do where a track starts in the living room and then goes to my room and back whenever I want a more challenging track, because in my living room I can only fit a relatively boring circle track, and even then it would barely fit.
Re: Random: Someone Made A Manual For Super Mario 3D All-Stars To "Complete The Physical Set"
I thought of buying it, then I noticed "Serena" beach and realized I better hold of for a PDF I can fix and print myself.
Re: Poll: Rate Your Favourite Nintendo 64 Games
I'm having a hard time picking just a few, so I rated a bunch of them. But if I had to pick just the ones that still hold up and are yet to be surpassed or fully replaced by a better version, the list will probably look like this, in no particular order):
1) Star Fox 64: The 3DS remake looks better, but it messed up the sounds and controls. 64 is still the best SF game.
2) Mario Kart 64: As great as later MK games were, 64 was the one that got me into the series, and something about the music, voices (Toad and Wario are best in 64) or the tracks has a charm that I need to go back to every once in a while.
3) Wave Race 64: Seriously, that this game is not remastered yet is a sin, an absolute sin. There's still no better Jet Ski racing game.
4) Super Mario 64: All the 3D All-Star haters are wrong, 64 still plays as great as ever, and having beaten all 3 games in the collection recently, 64 to me is still the one that plays best and feels better to just jump around in.
5) Diddy Kong Racing: There's no replacement for Mario Kart, but in my eyes DKR was the closest we ever got to one, even better in some aspects like the story mode. This game needs a remaster.
Honorable mention goes to Bomberman 64. It's not as great as I remember it, but I love its colorful worlds and wonderful music. Still need to replay it from time to time.
Re: Super Mario Bros. 35 Receives Its Very First Patch - Bugs And Other Issues Resolved
@eltomo I'm hoping they fix the bug with the first goomba in level 1-1 where it insta-kills you when you fail to land that first jump properly. It's been carried over since SMB1 in the NES.
Re: Hands On: Pikmin 3 Deluxe - This Wii U Classic Is Shaping Up Well On Switch
I've never played a Pikmin game, I played through the demo last night and was pretty intrigued with the story and the world, but I think the day time limit really is annoying for a game about exploration and experimentation, specially in such an early game section. I'm glad there's a demo because that alone makes me think I may not enjoy the full game, unless there's a way to either remove or increase the time limit I don't think I can push through it.
Re: Australian Rating For Immortals Fenyx Rising Reveals "In-Game Purchases"
@roy130390 If you had a different experience with the game that's fine, maybe you loadout or how you approached the missions helped, but personally I hit many points where I couldn't just progress the story as I wanted and was forced to do a lot of menial kill/steal this sidequests just to have the required level to even try to beat some of the masked people (can't remember their names), not to mention Medusa which was just an unfun damage sponge even when you do have the recommended level, or that one part that requires you to pay an arbitrarily large amount of money to the pirate woman. I don't think the BotW comparison works because at least in BotW you can beat anything if you have the skill, all upgrades and sidequests are optional, but in Odyssey even a pig or a lion can one shot you if it happens to be some levels above you, and no amount of skill can overcome the level gaps nor the janky combat system and hit detection, so it forces you to essentially grind for gear and levels whenever you hit a roadblock.
I still played played the entirety of the game and DLC, I don't know how but I managed to put 100+ hours in all, mostly because I felt I needed to justify having paid for the game, only a few of those were actually fun and memorable; and most of it was in the Hades DLC chapter which was pretty unique. The rest was just going through the same motions over and over wondering when it would all end.
Re: Australian Rating For Immortals Fenyx Rising Reveals "In-Game Purchases"
Just as I thought, It only looks like a BotW clone, but it's still brought down by bad Ubisoft decisions. Like making AC Odyssey require a ton of grinding, while providing a "time saver" micro transaction, on a full price game.
Re: Nintendo Reportedly Arguing Switch Joy-Con Drift "Isn't A Real Problem"
While I do think this specific issue has been a little bit over represented in the media, it's undeniable in this generation Nintendo has enough issues where it's impossible to just buy a controller with real confidence that it will work and continue to do so properly as well as their previous controllers did. Whether it's the pro controller d-pad which is pretty bad, the left pro controller stick needing contact cleaner when the up direction doesn't work, joycons disconnecting mid play and joy con drift.
Re: Phil Spencer Praises Animal Crossing: New Horizons During The TGS Xbox Showcase
@RCGamer Interesting choice of words there:
"How much would be Nintendo for Microsoft? I know it's nuts"
There was a rumor going around the internet that MS once offered to buy Nintendo, and that then president Hiroshi Yamauchi replied saying, how can I word this, to lick a certain part of his anatomy that has a round shape and comes in a pair (usually).
I doubt this rumor is true, but to answer your question, perhaps the price is indeed "nuts".
Re: This 3D All-Stars Bug Allows You To Complete A Mario Sunshine Mission In Less Than 10 Seconds
Noob question here, how do you do those quick shotgun-like bursts of water? I don't think I've ever seen that, but then again, I did not have the internet as it is now last time I played Sunshine.
Re: This 3D All-Stars Bug Allows You To Complete A Mario Sunshine Mission In Less Than 10 Seconds
@rushiosan You could do it in 30 minutes? You're my hero. I remember hours on it, across multiple days the first time I did it. I don't know if I have the patience to try it these days.
Re: Random: Switch Owners Are Discovering Just How Frustrating Super Mario Sunshine Can Be
@torne Sorry to be pedantic, but you're complaining about the "design" of the game that pretty much invented how 3D platforming would work for most games going forward, when almost no one else came even close at the time? I get that some aspects of 64 these days are harder to stomach compared to more modern games, but to say the "design" in 64 was wrong feels like saying SMB1 was bad because you couldn't scroll back in levels.
Re: Random: Switch Owners Are Discovering Just How Frustrating Super Mario Sunshine Can Be
@Crockin I don't know if it was rushed, or rather changed a lot from it's initial form. I remember the first trailer being quite different, with the giant Pianta running running around as an example. To my knowledge this is the only 3D Mario game that underwent such noticeable changes. I've always thought the less polished parts of Sunshine when compared to other Mario games were likely due to these changes.
Re: Poll: Super Mario 3D All-Stars Is Out Today On Switch, Are You Getting It?
Day one for me. SM64 is exactly what I wanted, a higher res version of the original as it was, 16:9 or any of the popular "fixes" are unnecessary IMO. Galaxy looks perfect to me, and more importantly, Sunshine alone is worth the price of admission for me. Been dying to be able to play it in a modern display, and with the camera "corrected".
Re: Switch Owner Claims To Have Taken Nintendo To Court Over Joy-Con Drift, And Won
I've never had drift on any of my 4 joycons. What I do consistently have is my joycons suddenly disconnect depending on how I hold the console, which completely ruins portable mode for me as several games like Mario Maker 2 do not automatically pause when this happens. I know it has something to do with the rail that holds them, but never got around to looking into it more.
Re: Poll: Super Mario 3D All-Stars Is One Week Away - Which Game Will You Play First?
Sunshine, I need to know if they fixed the camera controls, where moving the camera left and right should function like it does in later games, it was reversed in the original with no option to change it. That made the game unplayable for me.
Re: Gallery: 25 Gorgeous Screenshots From Hyrule Warriors: Age Of Calamity
This game looks great, definitely a preorder for me. Now I just need to actually play my copy of Hyrule Warriors which I bought at launch but haven't even booted once yet...
Re: Review: Super Mario All-Stars - All That Glitters Isn't Necessarily Gold
@Brutchie-bear I agree, and the music is sometimes better too like the sky music in SMB3, not to mention the underground echo effects. And I'd add the originals only feel better to those who grew up with them (like me, but even them I still enjoy both versions). For someone new to the series the All-Stars collection is probably a better overall package.
Re: Paper Mario: The Origami King Almost Had EXP After All
@Not_Soos I think you have some good points that I wanted to address:
> I've watched an entire playthrough of both Color Splash and Origami King, but they just don't do it for me.
I've done this as well for games like Death Stranding which I wanted to "experience" but had zero intention of actually playing, and in the case of PM I think some of the humor can get lost unless you are actually playing it. For instance in Color Splash when you try to paint the ocean and Heuy says something like "You're trying to paint the entire ocean? How are you even alive?", that to me was hilarious and was something that I could have completely missed had I not decided to do that, and it's more funny because I made the choice to do it.
> the lack of original characters just makes it impossible for me to get invested in the world
If you're talking about companions, for me it's kinda the opposite. I found it much more relatable to have a single companion in Color Splash with Heuy that's always with me sharing the adventure and have the story tailored to the one companion, than something like PM64 where I felt there were too many companions where none really mattered overall, and most of them I didn't even use unless a specific puzzle required them.
Re: Paper Mario: The Origami King Almost Had EXP After All
@NEStalgia Very well put, I 100% agree. I specially like what you said about enemies being obstacles in normal Mario games, I do think they are still obstacles in the Paper series, but you are totally right in that they're not exactly obstacles that prevent physical progression, they just feel like a penalty, and that is the thing that I think would need to be improved, if anything.
Re: Paper Mario: The Origami King Almost Had EXP After All
I feel having EXP or anything that requires or entices any grinding at all would be a step backwards in the series, and I'm glad they moved past it, hopefully permanently. All it does is put a halt in the adventure.
Re: Award-Winning Puzzler Manifold Garden Gets A Surprise Launch On Switch
I liked it when I played it on Apple Arcade, as it reminded me a lot of The Witness, but got stuck multiple times near the start so much that I kinda lost interest, and I'm usually good at this type of game. But I hope to get back to it at some point, the concept is definitely interesting.
Re: Mario Celebrates His 35th Anniversary With Two New Nintendo Switch Controllers
@TheFullAndy Please get your facts right. These are Mario controller remasters.....
Re: Nintendo To Host 'Management Briefing Session' Next Month, Days After Mario's 35th Anniversary
Gotta love Nintendo. There are two new advanced consoles coming out this year, and Nintendo can still make headlines amidst all that and keep everyone on their toes just on a rumor about a possible remaster of "old" games.
Re: Early Zelda: Breath Of The Wild Build Shows Link Running Around Japan
@OorWullie You are right, thanks for the correction. I seemed to have misremembered their findings, and I incorrectly made an assumption that it meant no AA.
Re: Paper Mario: The Origami King Has The Best US Launch For The Series To Date, NPD Charts Reveal
@MS7000 Thanks, all fair points. I definitely agree and even share some of those criticism, although not enough to keep me from enjoying the other parts. I guess in the end comes down to how much an issue affects each person. Like I do think the unskipabble thing squeezing animations takes far, far too long, and the touch controls a re clunky even with touch + stick option (EDIT: Although the touch + stick option makes battles so much better in terms of control), but not so much as to actually bother me. And that's probably the case with The Origami King as well I guess, which I hope to get to soon. Some are more bothered than others by certain aspects. The problem I see is that in this series there's a group that seems to assume that what they want is what everyone wants, and now the series as a whole seems to be judged by those assumptions, IMO unfairly so.
Anyway, thanks for the thoughtful response. I hope you end up finding enjoyment in the game, and if not, that's ok too. I do think it gets even better as you go, I'm starting the 5th star and it's been hilarious for me all the jokes and interactions I won't spoil
Re: Paper Mario: The Origami King Has The Best US Launch For The Series To Date, NPD Charts Reveal
@MS7000 If I may ask, what didn't you like about Color Splash? Honest question. I'm currently playing through it and really loving it through and through, in fact for the first time in a while I feel compelled to 100% percent it because of the museum, banners and other things. So I'm genuinely interested in why people seem to generally dislike that game, and your comment sounded like a real person's honest opinion, not the typical "TYD good, everything else bad!".
Re: Paper Mario: The Origami King Has The Best US Launch For The Series To Date, NPD Charts Reveal
I'm just glad the numbers disprove the few vocal "fans" assumption that everyone wants the same old basic RPG. I for one I'm glad all the newer entries in the series have focused more on the adventure and streamlined the gameplay while still providing unique stories and settings to explore and get immersed in.
Re: Random: Shigeru Miyamoto Used To Smoke In The Star Fox Office
This is pretty common knowledge, a lot of the pictures from him in the office back in the day show him with a cigarette in his hand. But it's funny to see the comments either condemning or trying to justify it. It's a thing some people do and probably some part of the population will always do. As someone who used to smoke a lot, it's just silly when clueless non-smokers try to preach and teach you, as if they'd somehow be the one to "enlighten" you with knowledge you didn't have before.
Re: Nintendo Is "A Jewel" In The Industry And Has The Best First-Party Pedigree, Says Xbox Boss
Phils is a wonderful man. I respect him ever since one of his first E3 appearances when he took the time to say good luck (or something like) that to all of the other companies when starting the MS conference. That simple gesture, followed by all the good decisions in turning Xbox back into a platform worthy to have and arguably the most consumer friendly to date.
Re: Feature: All The Paper Mario Games, Ranked By You
Color Splash is way underrated, should have been much higher. It's a wonderful game that streamlines and removes the (IMO) unnecessary EXP and leveling, while providing a really fun and funny adventure. OG Paper Mario doesn't hold up at all, it's too simplistic to put it above any of the better sequels. At the time, sure it was a breath of fresh air, but to me it's one game you could skip and not really miss anything in the series.
Re: Feature: Keeping It Physical In A Digital Age
The only games I want physical are Nintendo games for collecting purposes. Everything else, specially Xbox games I rather have digitally. It's so much more convenient and these days where there's always a patch or something for a game, it's almost impossible to have the actual full game on a physical media anyway.
Re: Zelda: Breath Of The Wild amiibo Appear To Be Getting Reprints (North America)
I wish they reprint Callie and Marie, those are the only Splatoon ones I'm missing, and they're pretty expensive currently.
Re: Paper Mario Producer Says "It's A Necessity" To Change The Combat System In Every Entry
@jobvd I just finished the original Paper Mario for the first time a few minutes ago, and yeah, the battle system becomes a little boring, too slow and pointless. TYD was better though, because IIRC the crowd system made battles much more dynamic and fun. But when I think of that game, it's not the battle system I remember, but the unique worlds and its cool stories. So yeah, I'd rather have them mix it up in every game if it means it gives them more interesting ideas to explore.