Ubisoft's upcoming open-world action-adventure game Immortals Fenyx Rising might look similar to The Legend of Zelda: Breath of the Wild, but one thing it will have in it that Zelda doesn't is in-game transactions.
This information comes from the Australian Classification Board, which has rated the title M for Mature. It contains:
Fantasy themes, violence, online interactivity and in-game purchases.
This isn't exactly a surprise, as Ubisoft often fills its games with additional extras (including microtransactions) all the time. As for what the "in-game purchases" might be in this particular game - we'll just have to wait and find out.
Immortals Fenyx Rising will land on the Switch this December. Will you be trying it out? Tell us down in the comments.
[source classification.gov.au, via gonintendo.com]
Comments 68
Nothing new, thats ubisoft. New cloths, weapons etc almost every new game of ubi has in game purchases.
Waiting for people in the comments section to overreact in 3, 2, 1...
I am a total digital fashion victim. So they probably will see my money. :/
That's pretty par for the course for a lot of third party devs these days. It doesn't necessarily mean much until we know exactly what it refers to though.
Can we buy back the better name?
@readalie I just wish they would have put more work in the logo. Feels a bit rushed compared to what they had before.
Creation Club: Ubisoft Edition
Zzzzzzzzz. Ubisoft really losing fans lately.
Tired IPs and this whole mess.
I’m out.
I'll wait to see what the in game purchases are before buying the game. If they are just cosmetic, that's no big deal to me. If it's more than that, I will either wait until the game is in the bargain bin or skip it all together.
Long as it’s just cosmetic, I’m in. Game looks great. Ubisoft really has some of the best and most amazing artists in the game working on skins. I was blown away by Assassins Creed Odyssey skins. Loved the god-themed sets.
The exp boosts and gold bug me though.
@raviadso wow, and naive me thought that exp boost mtx just happens in phone games.
Breath of the Wild had a Day 1 season pass so let's not get too self righteous. And in game purchases could mean just about anything. We'll just have to wait and see.
Thanks for the heads up NL another Ubi$oft game for me to put on my avoid list, Lets just all avoid this in game purchase crap until they get the idea that a game should only be paid for once.
Hm... It could be just buying a Season Pass in-game, or some cosmetic items... Or maybe they'll try selling us "time savers" or experience boosters again?
Let's hope they don't screw it up... Too much.
Yes, got my eyes on this one... It looks really good. Not sure to go for the Switch or PS4 version
Well, there goes my interest in the game. Not just because I dislike microtransactions in games that aren't already free-to-play, but like @Anti-Matter, I actually don't play M-rated games, lol. I really was not expecting that rating with the cartoony art style. Man, do I hope this listing is completely wrong. I don't see how just "Fantasy themes and violence" could possibly warrant that rating. If there's no sex and strong language and stuff, I'll keep an eye on it.
@readalie only if Monster Energy cooperates. Otherwise you’d get “Gods & Creatures” or some such.
@Not_Soos maybe you can cheat your own system if I send you the german version. Pretty sure here it will be rated 16. And with the german box you don't actually have an M rated game.
@Yanina Then I won't be able to understand any of the swears. Brilliant!
@Yanina @Not_Soos : The Australian M rating is not the same as the ESRB's M(17+) rating if that needed to be pointed out.
Australia's M rating has no age restriction whatsoever. It means that the material is "recommended for mature audiences" and is analogous with ESRB's T and PEGI's 12+ ratings.
The classification database also cites coarse language and sexual content that is "mild" (that can be accommodated at the PG classification) and drug content that is "very mild" (that can be accommodated at the G classification). Nudity was not detected.
@Silly_G Ah! Thanks for clearing that up!
Oh cool, there is DLC.
@Yanina @Silly_G I see, thank you very much for the clarification! I was more than a little baffled, as it didn't seem like Ubisoft was going for a mature audience at all (the art style honestly reminds me a lot of Starlink), but I didn't even think twice about it being a foreign ratings board and therefore having discrepancies. Super important distinction that I wish the article had been more clear about. This game is definitely back on my radar, though I'm still a bit wary about the microtransactions. Thanks again!
Ubisoft game having microtransactions... who would have thought that?
Oh yeah, everybody.
I hope these aren't red flags
Really looking forward to this but depending on what the micro transactions are might sway me into not purchasing until on sale.
Hmm, I know Ubi does it all the time but I liked the idea of the game and was planning to preorder it.
With this information I'll now wait to see the reviews and check how these in game purchases influence the gameplay.
Can’t just make a game anymore, there’s gotta be a tap. It’s not a great state of affairs
Hard, hard pass.
Yeah that just killed my interest though I don't know why I expected it to be any different given it's Ubisoft, nickel and diming is their motto.
The 'it's just cosmetic' defense has been debunked time and again so that does not wash.
If it is just for mission / story DLC down the line it would be okay but anything else in a full priced game is a big nope.
Micro transactions: 50 different outfits and victory dances to celebrate your successes.. In case of a female protagonist, it is rumored changing clothes shows briefly two dots that might represent a pair of nipples... Voila, mature rating explained! Jokes aside, this game gets me more excited than WatchDogs 3 and AC 28...😊 Aiming for the Switch version, it probably holds its own next to PS4 i hope..
Alright, time to cancel pre-orders, freak out, and be generally outraged!
@ghostrider135 some people have no problem sticking to the "pay for the game once" principle regardless of IAPs. Even with DLCs, I often either ignore the stuff or aim to get it all at once in the complete package - and there's definitely no rocket science in avoiding microtransactions for someone who doesn't care much for cosmetics OR shortcuts to the content he can grind. When you're a longtime JRPG nerd, paying money to skip a classic JRPG-associated routine sounds nuts in itself.
@Yanina Green blood, any remote resemblence or coincidential similarities with war-era symbolism on flags and structures is replaced with rainbows and flowers.. The npc's use oneliners such as 'nach unteren', 'ich komme wieder' and 'schnell, nach die heli'(o)s... (Sounded more legit 'greek mythology'-ish lol..) 'Developed by a multicultural team with different faiths and beliefs' bla bla 😇🤣
@TheFox Exactly this. The he is already confirmed to have a season pass so "in-game purchases" would cover this. Whether there are other cosmetic items we'll just have to wait and see. No need to jump on the hate band wagon without giving it a chance
@Trousersnake you nailed it!
@Yanina Dutchies' English is improving...🇱🇺...🇬🇧! 🤗 Good exercise for me to visit American/English gaming websites on occation!
@Not_Soos why don't you play M-rated games?
This is one I'll withhold pre-ordering for until reviews are out. If the micro-transactions are purely cosmetic stuff and not weapon upgrades to be better at the game then I'm cool with that.
even the newer AC games have this , so whats the big deal
If it's like Far Cry 5 for example Willbe fine the silver bars in that were just for lazy People, you could earn enough in game money to get everything if you played enough
Pass. The "only cosmetic" defense doesn't work for me anymore. Unless it's free to play, I shouldn't be paying to unlock content that would have been included in an older full-priced game. Knowing Ubisoft, this game is also going to have "time savers" you can buy, because they specifically made the game more grindy than it needed to be so you'll consider buying them.
@psychoBrew "If they are just cosmetic, then no big deal."
At some point this mantra is what enables micro transactions to continue pushing the envelope.
Why do gamers continue playing a game? After a while you become familiar with the combat. And maybe after some time, you exhaust the storyline or interactive oddities that a game offers.
So what is it then? The point afterward is to collect the best and coolest gear available in the game. The cosmetic appeal of end-game items is what motivates lots of players to accomplish the more difficult challenges within a game.
And like it or not, "looking cool" is a big motivating factor for many players when they continue playing a game. They will work harder to beat a raid when they know that the coolest looking armor available is waiting to be unlocked.
Let me conclude with one more question. If BOTW locked every armor and outfit behind micro transactions and only allowed you to wear the basic tattered clothes, would you still say "They are just cosmetic, so no big deal."?
Will wait and see what the microtransactions as a whole entail with regard to game progression and fairness. Looking forward to it but not as much as many (after looking at Nintendo life's youtube video and thoughts on the footage we have so far)
@Baker1000 Religious convictions. Not to judge anyone who does play M-rated games, I'm just personally not comfortable with it if they have a lot of sexual themes or language, etc. One of the reasons I'm such a big Nintendo fan, because they primarily make family-friendly experiences.
@readalie Them losing that name was the most ridiculous thing ever
@Ulysses It's hilarious that you use Breath of the Wild as an example, because it is among the worst games with microtransactions. Many armor sets are locked behind amiibo functionality.
You could easily argue these assets should be unlockable by just playing the game. Even funnier, you can unlock the cosmetics in Ubisoft games by actually playing the game anyways!!!
Still very interested in this, it may just refer to DLC and the XP boosters. Not sure if it were confirmed if this game would have full blown mtx or not.
And there goes my interest in the game
Microtransactions? No, not for me... Paid expansion DLC I'd accept, not anything beyond that...
@greengecko007 The difference with Amiibo is that you also get an actual physical product out of the deal, Its nice to collect things be it model cars or stamps or Amiibo.
Ah yes, there is my Christmas present...😂
Considering the mess that they made out of Assassin Creed to boost those microtransaction sales... No thank you. I don't trust anymore.
@TheFox No, it didn't. Botw was released 3rd March. The Master Trials stuff was released 4 months later. It's right there in Google 2 clicks away.
Just as I thought, It only looks like a BotW clone, but it's still brought down by bad Ubisoft decisions. Like making AC Odyssey require a ton of grinding, while providing a "time saver" micro transaction, on a full price game.
well, that's minus 2 or 3 /of 10/ for me
Really?!?! And here I thought Ubisoft was just developing an open world stealth action game with crafting and collectibles (a Jiminy C***throat as has recently been coined).
The Ubisoft start up logo has become as alien on my TV as the EA logo for years; to the point that when it does appear whenever popping in a 6th Gen game I get a surprised look.
Seriously though I think everyone and their dog, and their dog’s squeaky toy could have seen that one coming.
No big deal for me if its just outfits etc.
Excited for the game! 😀
Unfortunately, I find it hard to enjoy a game knowing that I'm missing out on at least $50 worth of content available from day one that I chose not to pay extra for, especially if the game constantly reminds me of said content.
A season pass purchase option would qualify, and that would be pretty unobjectionable. I’ll withhold judgment until we know what the in-game purchases are.
@roy130390 Alright, here I go. You ready? Alright:
I don't like it, and I would prefer they not do this.
@nab1 I played Odyssey and there was no "heavy grind", or grind at all for me. I don't know if people never did any side quests or went to the most difficult regions of the game from the start, but just by doing the main story and exploring the world a bit like you are supposed to in these kind of open games, I constantly progressed and never needed to stop and grind. I also missed a ton of missions so I really doubt it was because I played too much. Also, no patch, update or anything that "fixed" that at the time I played.
I seriously doubt that even if someone needed grind, it would be even close to demand what many rpgs out there do. Hell, even BOTW requires to do many shrines and armor upgrades as well as weapon collecting so that the difficult parts are more accessible.
By the way, I'm not Assassin's Creed or Ubisoft fan. I simply (and honestly) had a blast with the game and couldn't see from personal experience whatever the hell people were talking about. Yes, you could buy experience packs but I don't see how anyone needed that. Even the game has an automatic system in which enemies scale to your level so that you don't one shot them (with many builds you still do). Because of that, I can't imagine much difference and advantages with the player's experience since the game doesn't allow a big level difference between you and enemies.
Maybe people didn't realize that killing without missions didn't offer much experience. As long as you did missions/objectives, you would be reaching at least one level or two in the average playthrough of a day. In that way, the game system was against grind since you couldn't farm enemies for experience.
@Dahn_ OK, you got me. Now that I think back, it was that they announced the season pass before the game was released.
Not too worried about cosmetics. I just hope they don't sell a "tedium unlock" like they did for AC: Odyssey.
A season pass style dlc is ok but if they add any cosmetics or speed up power-up gizmos that you have to buy with some random extra currency then I'm not touching this game, ill just replay Zelda.
@roy130390 The simplest answer is that the people complaining about it have never played the game. Mostly likely because they only own a Nintendo Switch.
I had the same experience as you with Odyssey. Still need to go back and do the DLCs one day...
@roy130390 If you had a different experience with the game that's fine, maybe you loadout or how you approached the missions helped, but personally I hit many points where I couldn't just progress the story as I wanted and was forced to do a lot of menial kill/steal this sidequests just to have the required level to even try to beat some of the masked people (can't remember their names), not to mention Medusa which was just an unfun damage sponge even when you do have the recommended level, or that one part that requires you to pay an arbitrarily large amount of money to the pirate woman. I don't think the BotW comparison works because at least in BotW you can beat anything if you have the skill, all upgrades and sidequests are optional, but in Odyssey even a pig or a lion can one shot you if it happens to be some levels above you, and no amount of skill can overcome the level gaps nor the janky combat system and hit detection, so it forces you to essentially grind for gear and levels whenever you hit a roadblock.
I still played played the entirety of the game and DLC, I don't know how but I managed to put 100+ hours in all, mostly because I felt I needed to justify having paid for the game, only a few of those were actually fun and memorable; and most of it was in the Hades DLC chapter which was pretty unique. The rest was just going through the same motions over and over wondering when it would all end.
@nab1 I hope you don't take this the wrong way since as you said, each experience is different and I'm not invalidating yours but look at the comment above you to see that it's just not me . Also, the BOTW comparison works perfectly because as you said, it takes skill to pass something and it was the same with Odyssey.
In my case, I went to the Zora's domain first. There was a Lynel there and it one shotted me. Not only could it kill me instantly, I also needed to break all my weapons on him to kill him which took a lot of time and I needed his arrows for the Divine Beast. It also happened that I had the weapons from the guardian variants at the time or otherwise I wouldn't have weapons strong enough to kill it before all of them ended up broken. So, both games take skill, level/ life upgrades and loadouts to feel a difference and make some of the content easier. In BOTW you need to find and pass shrine trials to upgrade your life or fairies to obtain your armor. in Assassin's you can do missions (specially the ones that are marked as giving more experience) which are shorter and easier than finding 4 shrines for one upgrade. Both games allow you to simply go to another place if you find the content of that region too hard.
About the money on Odyssey, I sincerely have never heard anyone having trouble getting gold in that game but even so there's a lot like that with BOTW between the house, fairies and armors. In Odyssey there's no point spending money upgrading sets until you get legendaries since you'll constantly get better armor and weapons.
Just to be clear I'm not debating wich game is better, I'm just saying that both games are quite similar in some things and that you can see a certain bias against games with microtransactions regardless of what it is, and, since they decided to sell experience packs, people played with the mentality of being pushed to buy them when I genuinely think the game gave more than enough tools to even end up a bit overpowered by the time that you reached the end.
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